A few more details on the Call of Duty Ghosts plot have been revealed through the recent Steam product listing page. While a majority of the details were revealed on May 21st, one big piece that was left out was who we would be fighting against? Invaders? Aliens? Makarov’s twin brother? (kidding)

Now we know that the Ghost team will be going up against a “technologically-superior global power”. Makes us wonder how this new global threat has the power to make a huge crater not to mention cripple the US…

About the Game:

Outnumbered and outgunned, but not outmatched. Welcome to Call of Duty®: Ghosts, an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a fresh dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.

Ten years after a devastating mass event, the nation’s borders and the balance of global power have been redrawn forever. A superpower no more, its economy and government in ashes, the country’s once-mighty military struggles to stave off complete collapse.

As what’s left of the nation’s Special Operations forces, a mysterious group known only as “Ghosts” leads the fight back against a newly emerged, technologically-superior global power.

Fueling this boldly reimagined Call of Duty® universe, the franchise’s ambitious new next-gen engine delivers stunning levels of immersion and performance all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.

 

Key Features:

The Introduction of a New Next-Gen Engine: Call of Duty®’s new next-gen engine ushers in an unprecedented level of innovation, delivering stunning and lifelike characters, gorgeously rendered environments, and authentic real-world animations, all brought to life by advanced lighting systems and visual effects that redefine forever the signature standards Call of Duty® fans have come to expect from the critically-acclaimed series.

A New Call of Duty® Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty®: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and locales in a world unlike any that Call of Duty® has explored before.

The Next Generation of Multiplayer: Armed with a new next gen engine, Call of Duty®: Ghosts redefines the franchise’s hallmark multiplayer experience. Dynamic maps bring earthquakes, floods, and user-initiated events that fundamentally alter the flow and strategy of every fight. Also, with unparalleled character customization, players have total control to tailor-make their soldier. These are just two of the many innovations going into the Call of Duty®: Ghosts multiplayer experience.

SOURCE: Steam

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  • LongSensation

    Something called Kinetic Bombardment which I believe to be the destructive mass event, I’ve done all the reaearch and piled it into one video. – http://www.youtube.com/watch?v=FwQgwgO423Q

    • Batman

      The kinetic weapon is in Black ops 2

      • LongSensation

        Similar time period as Ghosts, could be in Ghosts too..

        • Batman

          I know, I was just saying. Great vid. Hopefully they will came out with something new instead of the MOAB or NUKE

          • LongSensation

            Thanks mate, and I really do hope so. I think that a different colored explosion to what we’re used to seeing would help to change things up too slightly lmao.

          • Poplur33

            Useless post who cares about antagonist doesn’t say much either

          • Willioooo

            maybe the “Rods from Gods”(google it) which uses the element Tungsten thats suppose to play a big role in this game.

          • LongSensation

            Yeah, already covered in the video mate. That’s kinetic bombardment 🙂

  • Roxas3510

    “ambitious new next-gen engine”
    “Introduction of a New Next-Gen Engine”
    “Armed with a new next gen engine”

    It’s amazing how they can just lie to peoples’ faces like that lol

    • PrimeEchoes

      Did you not see the trailer and behind the scenes? It looks drastically different.

      • Roxas3510

        I just re-read my comment to see if I said it looked the same and I can’t seem to find that anywhere. I said it’s amazing how they can just lie to peoples’ faces like that. It’s not a new engine, doesn’t matter if it looks different or not. Same engine, same problems. I don’t hate CoD because of the graphics, I hate it because of the problems that can only be fixed by using a new engine, such as head glitching, hit detection, your enemies seeing you around the corner before you see them, etc.

        • PrimeEchoes

          Infinity ward won’t create a fully new engine because they still want it to be Call of Duty. It just wouldn’t be the same if they switched over to something different. We also have yet to see if those issues will remain present in Ghosts.

          • Roxas3510

            I know it wouldn’t be the same, but I’d rather play a different type of Call of Duty game then deal with the shortcomings of the decade old engine they’re using. If they would actually do something about the issues rather than ignoring them completely, I wouldn’t care if they used a new engine or not. Headglitching can be fixed, I’m pretty sure they can make it so the bullets aren’t coming from your characters forehead and actually come from the weapon. They could also lower cover (or raise it) so that people can’t shoot over them with just the very tip of their head visible. How is it acceptable that someone can camp behind a box watching a path and be almost impervious to enemy fire because when you try to shoot at that person, the only thing you can see is the tip top of their helmet while their target is your entire body? How is it fair that an enemy can walk into the room and see me on his screen, giving him the chance to fire on me first, before I even know he walked in (watch the video in my other comment if you don’t understand) even though I’m staring right at the door? I’m hoping Ghosts doesn’t have these problems, because I actually like the arcade style shooter play style of Call of Duty and I want to continue playing it, but if they can’t seem to figure out how to fix the little problems (which aren’t limited to what I’ve said in my comments so far, there are many more), I don’t plan on playing it anymore.

          • MeisseN

            Haha the head-shooting problem exists in all FPS games, and not that easy to be fixed, surely. Name one that don’t have it

          • Roxas3510

            I said it didn’t? It’s not as annoying in any other shooter. In CoD it seems like there’s a headglitching spot around every corner. It doesn’t matter if it’s easy to fix or not, it’s the fact that it CAN be fixed and they aren’t bothering to even attempt to address it. They don’t even have to fix headglitching, just stop putting boxes around every corner that are the perfect height to be able to do it.

          • DgtheGreat

            You guys have absolutely NO idea what an engine is. It simply proves that the greater part of the COD community has no real gaming knowledge.

            Also, AtheistMason, stop bringing up the Frostbyte engine. Roxas never said a thing about it, and you go off like a retard spouting off random made up “facts”.

            He also never said a thing about how he wanted better graphics. DayZ/ArmA 2 is an amazing game, but it has okay graphics and horrible performance. Graphics don’t make a game, and Roxas understands that.

            Just shut up, idiots. Seriously.

        • Kids..

          Want a completely different engine? Play mario. The engines will always be alike in FPS games: Halo, COD, Battle Field, they all have similar engines. All FPS engines need the ability to move the thumb stick left or right to move the player left or right. All guns need to be triggered using a weapon They all need the ability to aim, etc. Now, why would you waste more money on throwing away everything and restarting when you can just keep the basics and add on and alter parts. You think sports games use completely new engines, FIFA or NBA or NFL? No. Head glitching is not part of he engine, it’s map design. What’s the point of adding cover if nobody will use it. Maybe COD: Ghosts should have 1 map, an open grass field with no cover at all. Hit detection is based on your host, your connection, and lag. Yes, they can improve it in the engine, but they don’t need to spend millions of dollars rebuilding an engine for something they can just modify. And if I’m host, I play in a world a fraction of a second earlier than yours. Not an engine problem, it’s yours.

          • Roxas3510

            “Head glitching is not part of he engine, it’s map design.” It’s map design that bullets come from the character model’s forehead instead of the gun itself? The maps are designed based around that issue. The cover is specifically made so that you can hide behind it and shoot with only the tip of your head being shown. “What’s the point of adding cover if nobody will use it. Maybe COD: Ghosts should have 1 map, an open grass field with no cover at all.” That would be a terrible idea. I didn’t say there was no point of adding cover. Cover should only be used to make you a harder target to hit to the enemy, but “harder” isn’t the word when it comes to headglitching; more like impossible. “Yes, they can improve it in the engine, but they don’t need to spend millions of dollars rebuilding an engine for something they can just modify.” I never said they DID need to rebuild an engine to fix that issue. If it were as easy as flipping a switch to fix the hit detection, why haven’t they done it yet? If they had a new engine, they could design the hit detection to work better than it does now and they wouldn’t have to go back and try to fix it, which would be better for them because obviously they aren’t putting much effort into fixing it with the current engine they’re using. “And if I’m host, I play in a world a fraction of a second earlier than yours. Not an engine problem, it’s yours.” If that’s the case, why is it when anyone else is the host in any other game I play, I don’t see these problems? It’s already been addressed that it’s an engine problem. If you watch this video here (http://www.youtube.com/watch?v=xyCQtUFOJmA) it is explained in great detail. Of course these problems could be fixed, if they actually take the time to address them, but are they? All of these years and none of these issues have been addressed. Obviously they aren’t going to waste money making a new engine, but they aren’t going to waste time fixing these problems either, because why bother? The games are selling millions every year, so why waste so much time and effort fixing these problems (which I’m sure isn’t an easy task, because it would have been done if it were that easy) when we could just leave it there and still make money?

          • This is a name

            Sorry, but I really don’t feel like reading this comment, and I don’t feel like replying. I stopped after the first few lines. I’ve seen comment wars on youtube that last forever, and I’d rather just enjoy the time I have at home than stressing myself over an issue that doesn’t really affect me. I shouldn’t have commented in the first place. Good day. And yes, I’ve seen Drift0r’s videos, I’m subscribed.

          • Roxas3510

            I didn’t think you were going to see my point anyway, most people don’t, I’m just some babbling idiot who thinks shooting from cover using the top of your head isn’t normal. Good day.

          • MeisseN

            A-ha! About head glitch, that powerful Frostbite 2 engine has the same problem. (Sometimes I’m killed by a prone camper on an uneven terrain, the killcam shows that he’s whether looking to the sky or into the ground, but definitely not aiming forward) Yeah the problem is that the bullets ALWAYS come from the head of the character, no matter CoD or BF, and If you want a better experience with a character really shooting bullets from guns you can craft an engine by yourself, instead of contradicting yourself, being a lame ass and getting voted down in a videogame site.

          • Roxas3510

            LMAO. Eh, sometimes you get the crowd that understands what you’re talking about, sometimes you don’t.

          • MeisseN

            Lol did you imply how stupid you are? I mean your awesome Frostbitch 2 has the same head glitch problem, stop fucking cry about it.

            Oh my gawd!! Just realized I’m the friggin’ crowd you are talking about. Haha My English Sucks. Rohas speaks it much better and likes to spam long paragraphs on gaming sites and I don’t even bother to read it

          • Roxas3510

            Roxas* and why do you keep bringing up the Frostbite engine like I’m endorsing it or something lol

        • RoxasHasNoLife

          It’s funny how you “hate CoD,” yet you come to a Call of Duty news site to comment about why it’s a bad game. Just sad in my opinion. If you don’t like Call of Duty, then why the fuck are you here? Makes no sense…

          • Roxas3510

            “I’m hoping Ghosts doesn’t have these problems, because I actually like the arcade style shooter play style of Call of Duty and I want to continue playing it, but if they can’t seem to figure out how to fix the little problems (which aren’t limited to what I’ve said in my comments so far, there are many more), I don’t plan on playing it anymore.” Pulled that from one of my comments on this very page. I’m gonna have to say more though because if I don’t explain everything down to the very detail people act like they don’t have any common sense (at least that’s how it’s been every time I reply to people on the internet). Currently I don’t enjoy playing BO2 because of the issues I’ve stated in just about every comment I’ve left on this page. I haven’t really enjoyed a CoD after BO1 because there have been multiple problems in the games that could have been fixed, but never were. Maybe I shouldn’t have said “hate” because people take it is “omg this game sucks I will never play it, but I’m going to come on CoD websites to discuss a game I absolutely can’t stand”. I don’t ENJOY CoD, at least at the moment, is what I should have said. The last CoD game I really loved was MW2 because things worked in that game. Spawns, hit detection, lag compensation, etc. Sure there was the noob tubers and commando users, but if I got into a lobby that wasn’t filled with people using them, I had the most fun ever.

    • MeisseN

      A huge failed troll lol, do you realize what it takes to create an engine from ground up? They definitely need to devote more, and might even have less in return. So fuck that New or Same Old, as long as the game looks better it’s Fine heh?
      And how come it’s a lie? If it’s a lie then every game developer/publisher must be lying, LOL. DICE says Battlefield 4 runs on their next-gen engine, well they can kiss my ass with that

      What we need is not better top-notch graphics. After like 500 hours of Multiplayer gameplay you don’t really care about the graphics anymore, as long as there aren’t any graphic glitches. IW should spend these 2 years making a more innovative and better balanced MP, that’s how they keep their core audience.

  • .

    At minute 1:31 of the Reveal Trailer you can see an European-like flag. Could it be the Antagonist’s flag?

    • PrimeEchoes

      It’s the Venezuelan Flag.

    • Batman

      Its the Venezuelan flag, go back to school and STUDY

      • .

        No, it isn’t. Venezuelan flag has just a half stars circle, but the one in the trailer has a full star circle. Also, Venezuelan flag has a yellow bar, but the flag in the trailer is only red and blue(?). However the city seems to be Caracas and seems that they are celebrating the “Dia de la Federación” teased in the Call of Duty webpage before the Xbox Reveal. Who needs to study, now?

        • MeisseN

          I don’t give a fuck about who of you two needs studying, but it’s just a GAME and they won’t piss real nations by putting their national flag in the game and naming it as an antagonist, so there might be minor changes to prevent further controversy.

        • Batman

          Its a Venezuelan city

  • PeLLi

    I have no doubt that the campaign will be amazing as usual (Call of Duty has always succeeded for me with its campaign expect MW3 which was rushed and unfinished) but I just wish they had spent the time and money to create a new engine and truly redefine their multiplayer experience.

    For me to buy Ghosts, Infinity Ward need to deliver a complete package, something that I find Treyarch does a lot better due to the awesome Zombies experience (compared to the disappointment of Spec Ops) and the complex and immersive campaign that (recently) can actually change depending on your actions (which I thought was brilliant in BO2)

  • Wakko

    “Technologically Superior” is something that I thought wasn’t in Call of Duty’s vocabulary.

  • Batman

    The new engine looks awesome. For a CoD game its a huge leap

    • MeisseN

      Yet haters prefer to emphasize on “new”.

    • DgtheGreat

      It’s not a new engine. It’s barely updated.

      Still, better than the Battlefield 3 – Battlefield 4 engine leap. They are practically clones of each other.

      I’ll stick with Counter Strike and ArmA, thank you.

  • Dean

    That technological global power must be the fishes — that move out of the way when you approach them! :O