Advanced Warfare MP introduces the new Exo-Abilities which gives your player a special ability that you can select in the Pick 13 system. Michael Condrey has tweeted out confirming that the battery for these abilities don’t recharge; you get one battery use per life, which makes the overall usage balanced.

Exo-Abilities allow you to augment your Exo; learn more about the Exo-Abilities here.

SHARE
  • Who cares? Ha

    • Primey_

      People who thought the abilities would be OP care. Anyway if you don’t care why did you click on the article?

      • Don

        Because he can! Why are you so butt hurt because of his comment?

        • Primey_

          Nobody is butt hurt :S

          • iTYPE2ANNOY

            haha you’re so butt-hurt.

        • jordanxbrookes

          How is he ‘butthurt’? He actually made a very logical question.

          • Don

            By asking if he didn’t care why click on the article. As if reading a headline reveals the entire article!! Seems like he’s butt because someone didn’t care something he most like finds important.

          • jordanxbrookes

            But if you truly don’t care, why do you need to comment that you don’t care? If I don’t care about something, I close it or just ignore it.

          • Don

            So because you do it he should do it to? And no he doesn’t NEED to comment but since it is a comment section he can say whatever!

          • Pepsi

            “As if reading a headline reveals the entire article!!”

            Funnily enough, this one did.

        • Aymen Skiken

          dude don’t be that guy.

          • James Veach

            No please be that guy I hate stupid idc comments. No you obviously care enough to post something about it so fuck off!

  • Riffraff refereed

    Call of duty: teaching 12 year olds to kill themselves to recharge their battery.

    • 111AlaN111

      The worst of it is that there will be idiots in the US saying that COD tells you to kill yourself to be better.

      • MichiganerE

        Fox News and CNN are gonna love this.

  • Don

    I really feel like this will be the worst selling COD in history

    • 111AlaN111

      I think it’s already selling more than Ghosts.

      • It isn’t yet, but it is on it’s way to.

        • Don

          Actually it’s preorder numbers are the lowest in 5yrs

        • 111AlaN111

          That’s what I wanted to say. I think that the preorders already beated the ones of Ghosts.

          I think it’s mainly for the COD Revolution: Double jump, exo, new studio (People give the studio a chance) and more!

          • Well, based off reading the article that talked about the 385% boost in preorders, it said it hasn’t beat Ghosts in preorders yet.

          • Don

            385% of a low number doesn’t magically turn into 1mil overnight. Use some common sense.

          • I am… That is why I said it hasn’t beat Ghosts…

          • 111AlaN111

            There are still months left. This game looks great, it’s not SH’s fault that IW made a game almost no one liked.

            If someone doesn’t like the originial COD mechanics, now is the chance. It has completely new stuff that the COD series had never before.

          • It does look great, and that is indeed true.

          • Don

            That’s an opinionated statement I think it looks like it’s been done! And when it comes down to it, it’s still the same shitty Cod community.

          • Don

            Preorders are way lower for this game than they were for

  • Seven

    This was already known right after the multiplayer reveal

  • 111AlaN111

    Great news. I’m glad that campers won’t be making OP this thing.

  • Run N Gunning Camper

    It doesn’t matter to me. I don’t plan to use the Exo abilites anyway. I would rather use that one point towards a perk that is always on like Cold Blooded.

    • KernosT

      I’d rather get rid of an exo launcher.These abilities are vital in OBJ modes.

    • Siftblade of Rivia

      I won’t be using them either. Maybe the increased health or faster movement on a few classes, but I never was a fan of stuff that things that weren’t always on, they feel like a waste.

    • Brady the Defiled (sillibk)

      I’ll be using Stim and the Shield, and possibly Cloak on a class or two.

  • fires

    Itd be cooler if there was a perk/killstreak that recharges your exo ability, i wouldnt mind running a perk that recharges for every kill, or a streak that just instafills it back. but i dont mind it 1batt=onelife,

    • KernosT

      No thanks.We dont want camping Douchebags.Just no.

  • LovekillerX

    I don’t know about you guys but that sniper in the picture reminds me of intervention from MW2 somehow. Anyone else see it?

    • Aymen Skiken

      its called MORS and yes it looks like it a bit.

      • LovekillerX

        I think that this sniper will be my pick when I get my hands on multiplayer. Do you know if it is bolt action or not and bullets per mag?

        • Aymen Skiken

          its a rail gun and it reloads every shot (1 bullet) it rarely gets hitmarkers , yes its cool . type “advanced warfare mors gameplay” in youtube πŸ™‚

          • LovekillerX

            Okay thanks! πŸ™‚

          • Aymen Skiken

            np πŸ™‚

        • jordanxbrookes

          It’s a rail gun, so you reload each bullet into the chamber, so it could be as slow as bolt action rifles. The weapon can only handle one bullet before you reload the next one.

          • LovekillerX

            Thanks for the information! πŸ™‚ So it works a little bit like intervention (that bolt lock in MW2 is same as reloading one bullet to MORS?)

          • jordanxbrookes

            Well it acts similar to bolt action mechanics, I personally think it looks more like the MSR than the Intervention.

          • LovekillerX

            MSR is my favorite sniper in MW3 so it is good to see something “very similar” to make appearance in weapon list in Advanced Warfare.

          • jordanxbrookes

            Well so far, all the weapons seem to be based off of real-life ones in the modern world.

          • LovekillerX

            Yep and that “futuristic setting” is also possible in real life as we already know.

            Which version you are going to get by the way? Console or PC and if console, which console? πŸ™‚

          • jordanxbrookes

            Xbox One, I’ve pre-ordered the Atlas Pro Edition, can’t wait for November 3rd πŸ™‚

          • LovekillerX

            Yeah I am also excited although I decided not to buy Atlas Pro. I am getting normal version with day zero edition. When first DLC is announced, I will go to get my season pass. πŸ™‚

            I just hope that everyone gets that Pipeline remake which looks very interesting in my opinion. πŸ™‚

  • jordanxbrookes

    Get rid of Toughness, build it into every player, and then replace the empty perk slot with one that allows you to recharge your battery life over time. Also make everyone’s footsteps in general more quieter. Then the perks and the perk system seem more balanced.

    • Aymen Skiken

      every player should have toughness , fast reaload and aim by default since they wear an exo suit.

      • jordanxbrookes

        That’s what I said, if Dead Silence isn’t in the game as a perk for ‘balancing purposes’, then neither should Toughness be a perk, just build Toughness and Dead Silence into everyone.

        • Aymen Skiken

          but they better keep the abilities non rechargeable to keep players from abusing the invisibilty .

          • jordanxbrookes

            Yeah, I’d go with what Nguyen said, only recharges while on the move.

          • Aymen Skiken

            or they could make a 5 kill kill-streak that recharges your abilities.

          • jordanxbrookes

            I’d stick to having it as a perk.

          • Aymen Skiken

            they better make a perk that recharges abilities but keep the invisibility non rechargeable.best way to keep dem newbs…

          • From what I’ve heard from basically every single CoD commentater/YouTuber, The invisibility sucks as it is, so I think invisibility with a recharge would be good. Not a 5 second one, not even a 30 second one. But I think a 1:00 timer would be fine. YOU said that all of them should have recharge times except invisibility? that would be really bad, especially if the recharge times are too low. Imagine exo-stim with a 10 to 20 second cool down. People would practically have super speed 24/7.

          • Guest

            Maybe as a addition to scavenger. You gain some exo battery from theirs, but only from enemies you kill.

        • justchill12334
    • RdJokr

      Wouldn’t that just make people abuse this shit? All they need to do is just sit around, wait for their battery to recharge, then bam, back to business.
      Now, if the battery only recharges while you’re moving, then it could be good.

      • jordanxbrookes

        That idea could work too.

      • Luca Sciascia

        not really, they could just walk around in circles in a corner. Make it so that it only recharges if they are running.

        • RdJokr

          That was basically what I was thinking. If this could be implemented, campers wouldn’t stand a chance!

    • Siftblade of Rivia

      Yeah, I said that on Youtube and apparently many people agree.

      • Aaron V

        I still think a small amount of flinch is good, but definitely not something that makes a HUGE difference like it has in previous CoDs. If i get the first shot off and my opponent is ADS, I want him to work for his kill on me. Also, it helps a little visually knowing that someone is shooting you when your screen moves besides the red blood.

        • Siftblade of Rivia

          Yeah, that’s what I meant. I just worded it wrong, I suppose. Flinch is fine, I just don’t want the crazy amount that BO2 had and I don’t think it should be a perk, just built into the game.

          • jordanxbrookes

            Have Black Ops flinch πŸ™‚

          • justchill1234
          • Siftblade of Rivia

            Drift0r said in one of his videos that basically everyone at the MP event ran toughness. If that’s the case when AW releases, why would I put myself at a disadvantage by not using toughness? If everyone else uses it, I have to as well if I want to be on an equal playing field and have the same chance as my opponent at winning gun fights.

          • justchill1234

            flinch isn’t that bad in AW….

            if you get hurt, boost dodge…

          • Siftblade of Rivia

            Even if it’s not that bad, I’m still at a huge disadvantage during gunfights if I don’t use toughness and everyone else does. Also, yes you could run, but it’s inevitable that you will have one on one gunfights where both players are shooting at eachother. Toughness helps out a lot. I recommend watching the whole video, it’s pretty good. But if not, skip to 11:38, he talks about toughness. https://www.youtube.com/watch?v=SvmshXwk1vU&list=UUk8cNb10L5rmV9xB13ADCWA

          • justchill1234

            but don’t you think blast suppressor and scavenger are also good . . i don’t think i have ever use toughness except in snipers(yes,i said that word).it will probably only have a little advantage over other players and is a waste of one point,use that point for exo hover so that you can hide and hover and then take them out as they pass while you are hurt or exo stim or even exo shield…..

            and i had watched the full video before….

          • Siftblade of Rivia

            I do think those things are also good. Everything you said is exactly the reason it should be built in. I shouldn’t have to be at a disadvantage to use some other great perks.

          • justchill1234

            but then you will be forced to use those perks, and sometimes people need to be a little resistant to flinct to win fights.but the resistance may be so little that it may barely help you win fight,and the ttk is AW is fast so how it will matter ……

          • Siftblade of Rivia

            We won’t know until the reveal how it works. But from everyone who played it, I’m sure they all had a reason to run it. Maybe it makes more of a difference than you think. Just like BO2.

          • justchill1234

            I have seen maybe hundreds of AW videos including Drift0r, the person who aims first wins,unless the other person boost dogged,used exo stim,exo shield,exo hover , exo clock or goliath

          • Siftblade of Rivia

            Yes, a person who hasn’t played the game and only watches the videos is more of a reliable source when telling how the game will play than everyone who actually played the game. Makes sense.

          • justchill1234

            you are assuming that i didn’t play AW. the ttk in black ops 2 is high but i mostly use scavenger,fast mags or even hardwired.and i still win fights. and the ttk in the video is same as when he/she is playing, and he/she died at the same the time as when he/she was playing,so what are you trying to prove(sorry for been mean). seeing isn’t always believing…

          • Siftblade of Rivia

            What I’m saying is that the MAJORITY of people use it, so if you or I do not, we will be at a disadvantage. You could still do well, but you will still be at a disadvantage, especially in one on one gunfights.

          • justchill1234

            you may only be slightly disadvantaged, so it may only help you in SOME situations since the TTK in AW is HIGH.so if it can’t help you in all situations then what is the point of it

          • Siftblade of Rivia

            The point of it is that it helps you in those situations that you need it. No perk helps you in all situations. Does Flak Jacket help you in all situations? No, only against explosives. Does scavenger help you in all situations? No, only when you’re low on ammo. Does toughness help you in all situations? No, only in one on one gunfights. If anything, it’s the one of the most useful of most of the perks.

          • justchill1234

            FLack jacket helps me survive almost all explosives ALL THE TIME, so it does its job.i don’t use it to help me in other situations,no one does. when i am aiming for nuclear medal , scavengers helps me replenish ammo ALL THE TIME when i find dead bodies,so it also does its job. but people use toughness to win fights , which sometimes it fails to achieve, so it fails to do its jobs.and now the ttk is fast so expect it to fail even more

          • Siftblade of Rivia

            It fails to do it’s job if your aim sucks. I almost always win gunfights with toughness on. The only times I fail are if my aim is off or I get shot from behind, double teamed, etc. Toughness reduces my flinch and helps me when gunfights all the time. It does it’s job as long as you have thumbs and know how to aim.

          • justchill1234

            or maybe the person whom you fought is bad. you are supposed to be dead by the time you aim,and do you really think that it will help you win the same amount of fights in AW(unless you are playing with bad players)…

          • UpRiftCOD

            I have to agree with swift on this one. Toughness is the most usefull perk in black ops 2 Every othe perk is just personal preference. If I take it off I’m hosed.

          • justchill1234

            does it help you in winning every single fight,which is its main purpose.certainly no. but it is nerfed in AW and since ttk is fast it would be as good as pervious cods. like Michael said

            try to say why a thing is useful before saying it is useful

          • UpRiftCOD

            Yes it does, unless someone shoots me in the back or im red screened. I thought we where talking about black ops 2, I really dont care about advanced warfare.

          • justchill1234

            I was talking about bo2, you are supposed to be dead by the time you aim,unless the person whom you fought is bad and weren’t you complaining about it being better in AW. i don’t remember having a flawless streak in bo2 with toughness.use exo shield instead(more fun,and it gives you time to think)

          • justchill1234

            you know have the exo abilities,exo movements .when you are in a fight put exo shield and you boost dodge out of the way,then use exo hover so that the enemy does not see you and then take him out from behind,simple..

          • Mario BΓ©langer

            “All the time” … in AW ?
            Lets see how is gonna be when you will be at the first line.
            Core & Hardcore gamers will try to ajust best set-up in loadout about % gain.
            I hope everyone can run same
            I already see to High range of shotgun wapon in trailer. I can expect “doing 2 or more kills in the air” , ” survive 5 blood screens in one life”..- to unlock items.
            Hope every one will enjoy this game

          • justchill1234

            i am telling you , flack jacket helps me survive ALMOST all explosives all the time ,read the text properly before commenting. i think that Flack jacket is op in its job, and i don’t think you understood what i was trying to say. i may use flack jacket all the time if ghost perk didn’t exist on the same tier

          • Dat Guest

            I mean, it’s just flinch. Aren’t people always complaining about how COD takes no skill, has no recoil (tbh alot of the higher guns won’t, but it’s gotten better. Back in the Cod4/mw2 days recoil didn’t even exist. Black Ops 2 had little recoil as well), and is easy? Flinch adds an element to overcome and a way to cheat by if you can’t overcome it. Sounds good to me.

          • justchill1234

            but it would probably won’t matter since the ttk in ghost or AW is high

          • Brady the Defiled (sillibk)

            Snipers with Toughness and Stock = OP.

          • justchill1234

            no its not,the person whom you played is bad

          • jordanxbrookes

            I was gonna say that in reply, love that Drift0r is being honest.

          • Brady the Defiled (sillibk)

            That’s why Thunder says the “Holy Trinity” on Black Ops 2. Nobody used other perks, all they used were Lightweight, Toughness, and Dexterity. There was no perk variety. If they’re not careful, then AW will be the same.

          • UpRiftCOD

            I always use ghost, toughness, scavenger and dexterity. That with the scar h after patch, I am unstoppable. But if im playing dom I use flack and cold blooded and I cap all the flags.

          • justchill1234

            or maybe because you are good,haven’t you thought of that. i don’t use toughness and i still get high streaks.you may only be slightly disadvantaged if you don’t use it.it isn’t a clutch perk especially in AW

            use the similar load out in ghost,let see if you can survive the same amount of fights

          • Siftblade of Rivia

            I usually use Flak Jacket, Toughness, Dexterity, and Tac Mask on pretty much all of my classes. Sometimes I switch out Tac Mask or Flak Jacket with fast hands or scavenger, but that’s pretty much my perk setup in all of my classes, excluding my sniper and S&D classes.

          • justchill1234

            use the similar load out in ghost,let see if you can survive the same amount of fights

          • justchill1234

            those were the only really useful perks in esports. they didn’t encounter situations where they need flack jacket. those perks are used to win fights,but not always…..

          • Brady the Defiled (sillibk)

            Then that’s an issue. Why not play what we play? Just banning shit just separates the communities far too much.

          • justchill1234

            I think you didn’t understand my text. you said the exports players only use” Lightweight, Toughness, and Dexterity”. i am telling that they use it to win fights, so why they require flak jacket…….

          • Henrik

            you don’t really need thougness, if you are using a shotgun or sniper.

          • justchill1234

            but sometimes you flinch,but it does not matter in ghost or AW because the TTK is high

          • Nick

            While that might be true it might not be indicative of the flinch now or what they plan to do. I would assume they are constantly tweaking the game to get the perfect balance and feel (the 3 year dev cycle should really help with that). In addition to that they know how BO2 was in terms of perk variety and I’m sure they are trying not to repeat it. While they could obviously botch the whole thing I actually have faith that SH can pull this off and make this a really good, fun and balanced game.

          • Bob Holt

            I havent used toughness since i started the game im already 5th prestige

          • Aaron V

            Sigh…. Come on Michael! I still see this as being an issue. Regardless of how “balanced” toughness is, that person who has it will still have enough of an advantage on you no matter their skill.

            Plus, if im getting killed by people who have it, when i don’t… I’m just going to think i NEED it. I don’t want to be put in that situation. That’s one less option taken away from me. Pick 12 system…

            I really don’t see any logical reason to keep something like this in any CoD game ever again. Seriously. They have more than enough time to come up with a different perk.

          • hello there

            oh you know just namin’ my kid Thamjid

        • TheShadowReaper

          my thoughts exactly. skill superiority over anything else. small amounts of flinch can separate dumbs from superstars easily.

          • justchill1234

            not in ghosts or AW.the TTK is too high

          • TheShadowReaper

            so you know how flinch is in AW without playing it? it maybe isnt that much of a perk after all. or that’s what we are hoping. they seem to look at every single little detail so their game comes out as perfect as it possibly can so i dont know. maybe that’s the case with Ghosts but i’ll wait and see to talk bullshit about AW before playing it first.

          • justchill1234

            you are assuming that i didn’t play AW. is the any difference between the ttk in video and the ttk while playing?if you are in a fight put exo shield and you boost dodge out of the way,then use exo hover so that the enemy does not see you and then take him out from behind,simple..

          • TheShadowReaper

            yes of course there is. 1) every single video is in 30 fps instead of the usual 60 that i have on my PC and that COD provides to the consoles. 2) games are interactive entertainment. you cant know a game until you have played it. its not a movie or a song.

            what a dumbass. people like you is why i facepalm hard every morning.

          • justchill1234

            and ttk depends on the damage per bullet and the rate of fire.so what does fps have to do with it….

          • justchill1234

            let me edit that, the more fps , the faster the rate of fire which decreases the ttk

          • TheShadowReaper

            you cant tell. that’s what fps have to do with it.

          • justchill1234

            let me edit that, the more fps , the faster the rate of fire which decreases the ttk….

          • TheShadowReaper

            what does the fire rate has to do with what your eyes can see? its impossible to tell some things in 30 fps that you can tell in 60 fps. that’s a fact. or are you so stupid that facts arent effective on you?

          • justchill1234

            let us assume that the a game has 1 fps per second, therefore in in order to fire 2 bullets you have to wait to seconds because one frame shows one bullet firing and the second frame shows the second bullet firing . now the other game has 2 fps,so he/she can fire 4 bullets in two seconds.now compare the two games,the second game has a higher rate of fire than the first

            i knew that at some point i would have to reply this

            satisfied?

          • TheShadowReaper

            huh…that’s not how fps work. in both games you can fire the same amount of bullets, that doesnt change. what changes is how many times you can see a bullet or how many bullets you can see (if you’re firing more than 1 bullets atm) from the ones you are firing. not fire and see more bullets.

            yeah, you knew that you had to make yourself sound like a dumbass once more.

            the question is, are YOU satisfied?

          • justchill1234

            no, i am not satisfied yet.
            a video is images going at a fast speed. and do you know what RATE of fire means,if you don’t go back to school.one image shows one bullet,the second images shows the second bullet.
            ttk depends on RATE of fire.
            are you NOW satisfied?

          • TheShadowReaper

            that only applies if a gun’s rate of fire is 1 or 2. do you know any gun that has a rate of fire of 1? no you dont, cause it doesnt exist (edit: single shotters are excluded). and rate of fire has nothing to do with the whole argument but you seem to be obsessed about it. TTK is more than just ROF. its about dmg multipliers on the body and the multipliers of the gun etc. my point still stands stronger than ever. you cant tell TTK from a video of a video game that doesnt even run on 60 fps. get over it, smartass.

          • justchill1234

            yeah i can’t tell,but it the ttk is high in 30 fps then how can you say that it won’t make a difference in 60 fps. it may depend more than rate of fire but it still matters.even though the weapon is only automatic it can only fire 1 bullet per second if the game is 1 fps,but in real life it doesn’t matter . videos are images, when you turn it is an image,when you aim it is an image,when you shoot it is an image.that is why you shoot or move slowly when you are lagging,the fps drops dramatically.

            if you still feel that i am wrong , at least provide the reason like what i am providing instead of just stating the fact….

            PROVE ME WRONG

          • TheShadowReaper

            nobody laggs, we presume that both the machines of 30 and 60 fps are locked there. lets not talk about framerates that change constantly. it gets tricky.

            what do you mean instead of stating the fact? isnt that the reason facts are presented? to prove someone wrong? wtf else do i have to do to prove you wrong or simply disagree with you?

          • justchill1234

            tell why your fact is correct,there has to be a reason.i am trying to prove to you that rate of fire which influences ttk also depends on the fps on video games.

          • TheShadowReaper

            fps does not influences TTK in any way. else i should had less than 1 sec TTK in every COD since i get more than 90 fps in every single COD game. but that does not happen.

            only happens in circumstances (only on PC) where a dev has made a shitty port and has tied the framerate to the game. then the entire game speeds up when you raise the fps. (greatest example of that is the last NFS game)

          • justchill1234

            it influences the rate of fire. but the devs have put a limit to how much the rate of fire can be. now give a reason why i am wrong

          • TheShadowReaper

            give me proof about that. else bullshit…

          • justchill1234

            if you go to weapon section of bo2, you can see that the rate of fire has only a certain bars which indicate the number of bullets it can fire at a time, there is your proof. now give yours

          • TheShadowReaper

            are you trolling me dude?

          • justchill1234

            no, you asked for the reason, i gave you the reason.now give yours

            PS: I am not trolling you, i am trolling other people on search and rescue.wrote this after i made someone rage quit

          • Suu

            “I like reading the comments section.”
            “I feel either smart or stupid after reading, either way, lets agree that everything affects everything, one lever moves another, it’s about precision, it’s about moving things, precision!”
            xD

          • DanDustEmOff

            All games that run on IDtech 3 tie the ROF to FPS. I generally disagree with this guy’s argument but the frame rate does influence the ROF in CoD.

          • pulseimpact

            COD 4 had very little flinch. So little that you can find forum posts where people insist the game had no flinch. I would like it to be like that.

          • justchill1234

            then it won’t be realistic……

          • TheShadowReaper

            i prefer the BO flinch. a little more than COD4 and less than BO2, Ghosts, whatever…

            you could easily turn around and kill someone. i have done it countless times, i have been killed countless times like this. in this newer COD games its the one who shoots first, its stupid. no need for skill.

          • justchill1234

            the new cods are better, you should be dead by the time you aim

          • TheShadowReaper

            nope, if you cant keep your aim on the opponent you shouldnt. and hearing you saying that you support that stupid idea, i bet that you are one of those kids that can hardly aim at an opponent.

          • justchill1234

            no i am not, you know how much time it takes to aim

          • Guest

            lol BO has bad mechanics and Toughness WAS in the game via Hardened Pro. I used it in every class because the only other tier 2 perk that was good was sleight of hand.

          • TheShadowReaper

            i have have used Hardened Pro like 5 or 6 times in my 400 hours of BO and i have to say its the most useless perk in the game if you know how to keep your aim. translating for you: if you know how to play, you dont need it. so you get my point since you’re saying that you were using it in every class.

            Sleight of hand was good but not really needed since dual mag was in the game. Steady aim and Warlord were good alternatives.

          • Mini

            are you not aware that you can boost out of the way when you are taking damage…

          • TheShadowReaper

            yeah but if there isnt any building or structure near you he can just keep aiming at you. i play on the PC dude. players there have their own aimbots (hands – mouse combo) to use.

          • Mini

            me too. Why is that a reason? Just because you have mouse and keyboard doesn’t mean you are a god. Everyone has a mouse and keyboard. You boost faster than a mouse can adjust. The monitor will takes a couple millisecond to display a character who is boosting a direction. Almost impossible to keep an on a player who is boosting.

          • TheShadowReaper

            only if you are close you cant keep up cause you cant know where he boosted to. from far away you can see a guy going up and down. up and down. up and down. shoot the motherfucker already! lol πŸ˜›

            and yeah, mouse makes you a god in aiming. have you ever played CS? you play on the PC so i’ll assume yes.

          • Mini

            You don’t seem to keep in mind of any kind of lag whether it’s input lag or internet lag. *facepalm
            whatever you want to believe. I mean, it’s pretty hard to keep your aim at someone if they go to position (x, y) in the game before they appear at position (x, y) on your monitor.

            CS is totally different. Do you see people flying around? I don’t fucking play those modded lobbies. Advanced warfare is getting close to Titanfall.
            You are justifying that you can aim at someone flying around without taking into account lag. LOL what a joke. But feel free to believe whatever makes you happy.

          • TheShadowReaper

            i guess we’ll have to wait until November. at least i’ll have to…

      • Subjective

        I knew i saw you

      • MichiganerE

        I know right? It’s 2054 and we’re playing as super soldiers, we shouldn’t be flinching like pussies in this day in age!

      • NuttyTheSquirrel

        You should have flinch, but MW2’s flinch. The flinch on BO2 and Ghosts is fucking horrific. It feels like your character is about to do a backflip.

      • iTYPE2ANNOY

        how egotistical of you to screenshot that…

    • Luca Sciascia

      I would get rid of danger close instead.

    • Grenada!

      I agree with the Toughness thing but then if there was a perk for you to able to recharge your battery, then everyone would use that and it would be the must have perk. Leave the batterys the way they are. Toughness is going to be the must have perk which pisses me of and everyone should have it since we’re in the exo-suit.

    • Kevin McQuade

      Here

    • Kevin McQuade

      Here ya go

      • Kevin McQuade

        Failing miserably at trying to attach an image of tweet showing Caundrey saying Toughness isnt a must have in AW

        • jordanxbrookes

          Just go on the tweet you want, click on ‘Details’, then just copy and paste the status URL into the comment box here.

    • Kevin McQuade

      πŸ™‚

    • KillzoneVII

      No. At least on recharging abilities, I like that it’s one per life, means people won’t spam them, for instance sit in a corner cloaked, kill someone, wait for battery to recharge, change corner and cloak again. Fuck that shit, I’m glad SH decided on a per-life basis. Don’t think it would ruin the game? Go play a game of Crysis, recharging abilities (cloaking especially) ruined the game.

    • KernosT

      Read this

      • jordanxbrookes

        You didn’t watch Drift0r’s video did you?

        • KernosT

          He made it before this.

          • jordanxbrookes

            In that case, I hope it’s like Hardened Pro from Black Ops, where it reduced the flinch of your character slightly.

          • KernosT

            Exactly.It was not so required but only useful in long range gun fights.But other then that its useless.So no problem for me.I can just dash outta the way during long range and try and get upclose .

    • DanDustEmOff

      I would rather everyone started with a flat battery that gets charged by moving around the map.

    • nick

      god plz dont have that perk work for stim or cloak an the least

    • I, honestly, just don’t give a fuck whether Toughness is in or not. I feel that if it is built in, people would complain even more about no recoil EVER. And if it is a perk, the same would happen. I have never used toughness, because I find it useless. I tried running it on one of my best classes, and I did worse, because all my perks before using toughness were needed to make that class great.

    • David Sync

      The year 2050 and we’re still flinching…..

    • Agree on all except the recharge perk. People will just camp to recharge.

    • Paradoxgaming

      … Shut up Meg …

    • Don_Kornholio

      I honestly now think that i’m in that niche of players that never ran that perk and did just fine; it’s really eye-opening to see the concerns about this perk.

    • UglyBrownKid

      Re-charging the battery is the worst idea. No one wants people abusing and over-using their EXO abilities. One use per life keeps it balanced. Making sleight of hand an attachment again is also very stupid.

    • pulseimpact

      No, recharging battery would be a very bad addition to the game. It would be like a Halo armor ability. At least now you are forced to use it tactically. I could agree with toughness though.

    • Markdg23

      Absolutely agree, there shouldn’t be any perks in the game that are basically mandatory. Yes we have options with the pick 13 system, however making ppl use a perk to be able to compete takes out some of that customization. I remember in blops1 when hardened was introduced for a flinch perk and barely anyone ran it bc it wasn’t a huge factor. Ppl ran hardened for the wallbang feature and not so much the anti flinch. Ever since then the devs have modified it to the point where it’s a burden to not use the perk.

    • Robert Quijano

      the last thing we need is everyone with rechargeable jet-packs aka game broken, i do agree with toughness its the new stopping power.

  • Ryumoau

    This is great news. hopefully it will help balance out annoying exo abilities like cloaking but not letting people spam it constantly.

  • Heard that from Nick_402

  • RdJokr

    Hopefully this means no Exo abilities abuse.

  • Well that sucks. I was hoping for regenerative battery for the Exo Suit abilities.

    • Haydn

      Why? I believe it is fare considering the possibilities of campers

      • iTYPE2ANNOY

        who fucking cares about CAMPERS? theres going to be campers no matter what. you just learn how to deal with it. Here’s a tip, if you die once from them…you know where they are hiding…if you die more than once from them in the same spot…that’s your lack of skill showing.

  • JackOrJohn

    Thank god. No unlimited cloaking

  • Aaron V

    If people want to kill themselves or die by me, just to get an ability back…. That’s fine by me. You’re just lessening the chances of your team winning by dying. #Winning

    • Siftblade of Rivia

      Exactly.

    • jordanxbrookes

      Until those same losers are on your team, and you end up losing.

    • Brady the Defiled (sillibk)

      Killing yourself in, say TDM, doesn’t hurt your team, because you don’t give them points for doing it.

      • Bigi345

        Yeah, but dying means less time in battle. More time in battle better chances of getting kills for your team. Less time? Less overall kills for the team

        • Brady the Defiled (sillibk)

          It’s, like, a 3 second difference…

          • yoyo

            not really, you get taken out of the action after you die. think about it

          • Bigi345

            Have you played CoD? You can kill 5 people in 3 seconds

  • Charlie

    I like the balance on this. Would be cool for it to recharge halfway per 5 kills or something. But I won’t be using these much, or the launcher. I’ll be spending those two points for a third attachment with all the great attachment options.

  • Eh. No big deal. I suck at this game anyway.

  • Grenada!

    Toughness should be taken out of the game. Day 1 I will be using toughness on every class I have and I won’t even bother trying any other of the same tier perks because you’re putting you self at a disadvantage if you don’t use toughness. Come on people, we can make SHG hear us and get rid of toughness.

    • Haydn

      I dont know really, scavenger is in the same tier.
      I can speak for myself when I say that I am some sort of freak who likes to stay on top of their ammo – to me, there is nothing worse than running out πŸ˜›

      I can understand your frustration however, toughness is very effective in 1v1 situations. Take satisfaction that you have some people using scavenger πŸ™‚

    • Charlie

      Agree 100%. It’s a great perk, but it’s a crutch. They said they removed Dead Silence because it’s a crutch perk, yet I’m sure more people used Toughess/Focus.

      SH is all about feedback, and people have said how they feel about Toughness and Danger Close. I would love to see those two removed and replaced. I love how balanced this game looks so far, and it looks like a lot of fun as well.

      • justchill1234

        Michael condrey already mentioned about toughness

      • justchill1234

        SHG reply on toughness

      • justchill1234
        • Charlie

          Fair enough. I guess the difference between having it and not having it is minimal. I’ll take it. Danger Close though, they have no excuse for that. There’s no room in this game for stuff that can be abused.

          • justchill1234

            have you ever see in a person dieing by an exo launcher(except for explosive drone) in AW…..

          • Siftblade of Rivia

            Yes.

      • Daniel M

        wtf does “crutch” mean I’ve played cod since cod4 and haven’t heard anyone say that before >.<

        • Charlie

          It means something that feels necessary to use on every class. everyone uses it and it’s turning out to be like stopping power. A crutch holds you up and playing without that perk leaves you at a disadvantage when everyone else has it. They say they’ve balanced it so we’ll see. I rather see stuff that can be abused removed, like Danger Close.

  • Guywithbrains

    I told you that they can balance those exo ablities. Well done Sledgehammer Games!

    Everything is looking and sounding really awesome. They are doing more than we hoped for!

  • Haydn

    Yay! No campers πŸ˜›

  • p.i.m.p.player47

    I wish it would be one battery per game

    • Bruce Wayne

      That would be terrible

  • UpRiftCOD

    Well that’s kinda bullshit (excuse my profanity)

    • iTYPE2ANNOY

      yeah it is bullshit.

  • DedSec

    build toughness and dead silence into every player. And replace toughness with a perk that recharges your battery while boost jumping,dodging and sliding

    • thebulky1cometh

      I disagree. If you allow for more exo super abilities you’re reducing the game to an updated version of Halo. This “limited” exo suit separates the game.

  • Emergersh

    Has split screen like BO2 (split screen while playing online) been confirmed?

  • Haydn

    Why can’t they put all the best perks into one tier?

    • BO1 did that. Tier 2 was so difficult to choose from; Hardened pro, Scout pro, steady aim pro, sleight of hand pro, and warlord pro. Imagine having quickdraw, toughness, dexterity, fast hands, and then the regular perks; sleight of hand, steady aim, extra attachment, and FMJ in one tier. And to put on top of that, there was no wildcards or specialist. I really disliked how limited you were in BO1 perks. I hope they don’t go back to that.

      • thebulky1cometh

        Yes, but being “limited” is part of the act of balancing the game!

  • a

    SHG reply about toughness

  • In SnD it should recharge, having 1 life and all

  • Sony got DDoS (Along with Blizzard games and LoL) πŸ™ This has to stop

    • Guywithbrains

      I was wondering why me and my friend weren’t able to log in. Also my system freezed sometimes and so did my friend’s. Although it has worked now couple of hours.

      I hate these justice-seeking hackers/DDoSers who think that justice can be achieved by hacking/DDoSing Japanese company’s network service.

    • jordanxbrookes

      I know, it sucks.

  • jooker-jr

    It may sound stupid but how about making toughness an Edo ability ?

  • D3V1NdaDOOD

    Make the battery rechargeable. HOWEVER, it would take between 20-30 seconds to use again and nothing can make it charge any faster. Respawning should fill the battery back up to full. A majority of the abilites last only 5-10 seconds.

  • Bit off topic but.. there’s now that many videos on AW it feels like the current CoD and not the next. )Are all the videos that continually get uploaded to YouTube all from Gamescom recording? Forget perks and abilities, I’m already starting to feel disadvantaged with the amount of playtime alot of people already have on this game.

    • jordanxbrookes

      Love your Heckler & Koch avatar πŸ™‚

      • ;). G36 FTW. I’m hoping a variant of it is in AW.

    • Aymen Skiken

      ali-a played 10 hours straight :p

  • Cadence

    I think they should let them recharge, but have different recharge times. Strong abilities like invisibility and ping should take a couple minutes to charge, while weaker abilities like hover or overclock should charge in 45 seconds or so. Most players still wouldn’t get to use their abilities twice with the brevity of life in CoD.

  • Michael

    Thank god. So far so good, no complaints about multiplayer yet. Everything thus far has been very good info. All I’m waiting for now is that co op mode! ??

  • MichiganerE

    Good to see the Exo Abilities balanced well. If this was 3arc or IW, they’d be unlimited and unbalanced.

  • Baldmanz_RAGE

    MP seems great but we still don’t know how it will play online in public lobbies. Fingers crossed!!

  • Mike

    Make Toughness an exo-ability, and replace it’s perk slot with dead silence. BOOM.

  • Merffy

    I probably won’t even use an exo-ability

  • kia0525

    Well this sucks, tier 3 has some decent perks. But once again we are forced to run a perk that is vital. I still can’t get over the fact that SHG took out dead silence but forgot about toughness. For the people who will be buying this game, I’ll be awaiting your feedback about toughness.

    • I have always used the toughness based perk since it was necessary but I really thought being in an exo suit we wouldn’t have to worry about flinch but guess not

      • thebulky1cometh

        In terms of balance,I think this is a good thing that you still flinch when being shot.

        • Yeah so far everything seems to have a good balance and I really cant wait for release day

    • GodLikeLeftNut

      toughness would make gamplay annoying one hit and your aiming in there air, gun fights would be about who can hit first not accuracy and high rpm weapons giving an avantage. ghosts was better idea making toughness a less effect perk depending on gun such as a sniper cos snipers with toughness in BO2 were damn OP. itll give some one with an SMG a chance to hit and run a sniper at further range imo

  • PsychOutGaming

    maybe have a recharge station as a score/kill streak. that would be pretty cool.

    • justchill1234

      think of it as tacticals in MW3 or ghosts, once you use them you cannot get them back till you respawn

  • Brady the Defiled (sillibk)

    Black Ops 2 had the Holy Trinity. I can already tell which perks on AW will be the Holy Trinity. Toughness will work like it did in BO2, so it’s definitely going to be a critical perk.

    • Your right also day one the safe bet would be to run low profile as all the new players will be running uav

      • Thanks for the tip, didn’t even think about that. I don’t know what level you have to be in order to unlock all the perks but Cold Blooded, Low Profile and Toughness will definitely be my perks on Day Zero πŸ˜€

        • I hear you bro that sounds like a good class to begin with, then as you get use to the game change it up abit

          • Of course, just to get ahead of the “noobs” πŸ˜›

  • Fading Lee

    Scavenger maybe? Not full like a grenade from 1 bag but maybe a second of use from 3-5 bags?
    Definitely don’t need to make it easy

  • great news, makes it more balanced, couldn’t have a player going invisible every few seconds on a streak

  • I actually like that they don’t recharge. It keeps the game grounded and doesn’t allow people to spam abilities. It makes you have to really think of is time to deploy a specific ability of not.

  • thebulky1cometh

    For those saying they want the ability to recharge- how about a high score streak (8+ kills) that drops a new battery? Remember, we should all want a balanced game!

  • MR_WATSiT2YA

    I hope shg will be honest in admitting mistakes that they make in mp. So far it looks great but I’m sure there’s gonna be a certain gun or attachment that’s cheap and op. Hopefully they can just remove these things completely from the game. Black ops 2 would be so much better if target finder was removed.

  • I knew the exo abilties didn’t recharge, but I wondered why. I assume the abilities are like equipment with their one-time-use. However, maybe there can possibly be a way to replenish the battery itself later on? I doubt it, but it’ll be interesting.

  • Blaine

    Doesn’t matter if they don’t recharge. It doesn’t make the ability to fucking go INVISIBLE balanced at all.

    • Devin Wolfe

      Where could he possibly be?

      • Guywithbrains

        Oh no! I can’t see him. How can I now kill invisible enemies?

        /sarcasm

      • Run N Gunning Camper

        Dude, a lot of those no-skill players don’t even realize you’re an enemy on previous CODs. It takes them a second or two before they start shooting at you. They will scream cloaking is overpowered for sure.

      • iTYPE2ANNOY

        exactly! the “cloaking” is so terrible !!! LOL
        their idea of “balance” is “make everything shitty.”

  • KuuGeeL

    Maybe a perk that says (allows you to regenerate you exo ability but less time to use and regenerates slow) as of me I will always use the ability to run faster because i only use smg.

  • philip bell

    any word on if the game runs dedicated servers or shitty p2p junk?

    • jooker-jr

      Someone asked Michael Connery about it and he said : news coming.

    • GodLikeLeftNut

      i hope on the PC side we get better then 32 tick servers or DS for 128,would be cool if they implement this into the console side tbh. teams could then buy there own server and have an I.P and password and other teams can join and play matches with high rates :3

  • GodLikeLeftNut

    so what was with that exo re-booting ting? hit by emp or a perk to use to get some power back?

  • GodLikeLeftNut

    hear me out guys instead of dead silence you could just not sprint around like a mad man? again a counter to a problem that no one cba to bother with so it makes it “unfair”… -_- besides your going to be making tons of noise boosting around anyway so whats the point?

  • Dean

    Not rechargeable? Very poor fit with an allocation system, so RIP exo abilities~.

  • iTYPE2ANNOY

    how futuristic! a battery that doesn’t recharge! LOL Fail.

  • dfff

    i would say ‘battery recharge when reaching 300 score

  • Suu

    “Whoever has the best internet wins, unless there are DS.”
    -w –

  • Marshall Braaten

    I honestly think I’ll be trading my Eco ability for something else. I see it as a waste of a point. Like all I care about is the new movement stuff. Nothing else will be that useful. Especially if you are a good player in my opinion.

  • Bob Loblaw

    No matter how much they back peddle now it isn’t going to help. They have crafted a sure to be record setting Call of Duty title. I’d be willing to put money on this one having the shortest multiplayer lifespan in the history of the franchise. Pre-orders suggest an already low number of players to begin with and comments like these suggest they’re also unsure what will happen after launch.

  • Jimmy Dean

    This so stupid. The exo suit is the only thing that made this game look good? and now you can only use it once? cod is trash