According to his Linkedln page, Jimmy Zielinski (who was on the team that created the original Call of Duty Zombies) left Treyarch Studios back in December 2014.

Zielinski was on the team that created the original Nazi Zombies and responsible for creating “numerous high quality Zombie experiences spanning World at War, Black Ops and Black Ops II,” according to his Linkedln page. Zielinski has not stated as to why he left Treyarch.

The current Director and Sr. Executive Producer of Zombies is Jason Blundell, who worked on Mob of the Dead and Origins Zombies experiences. He’s also working on the campaign for Call of Duty: Black Ops 3. Blundell will take the stage at Comic-Con on July 9th to reveal Black Ops 3’s Zombies mode.

SOURCE: Linkedln via LiamFTWinter

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  • That one joke that kills you

    First

  • LovekillerX

    First!

    Now that I got first comment I want to share my thoughts. Sorry to hear that he left Treyarch but I hope they still deliver us good zombies mode with actual story.

    • That one joke that kills you

      Dude look under you

    • ScOott

      Ninja edit.

  • That one joke that kills you

    Nooooooo no more cool wonder weapons ):

    • The Flash

      because the jet gun was so cool

    • Siftblade of Rivia

      Lol how were the 4 elemental staffs and the Acid Gat not cool?

      • Spookycat2

        That was Jason blundell not Jimmy Zielinski

        • Siftblade

          I know. Reread our comments buddy

  • Dhowbdoal

    Good fucking riddance.

  • That one joke that kills you

    Rip jimmy zielinski

  • ScOott

    Maybe because black ops 2 zombies was shit, WaW and BO zombies for the win, I enjoyed IW mode better than bo2 zombies and even that was far from decent ..

    • Rorke File

      Which IW mode Survival of Extinction, I know you mean Extinction but you need to be specific.

      • TheDemonOfHate

        I think he meant Safeguard.

      • ScOott

        Ok sorry, il edit for you.

        • Rorke File

          I personally liked Survival of MW3.

          • pulseimpact

            I liked spec ops in MW3 and was mad when IW removed it in Ghosts. Extinction was okay, but it feels totally out of place.

          • Rorke File

            Spec Ops is connected to the MW trilogy, liked it also in MW2 to play the missions with a buddy. May if they make MW4 it will be back.

    • Spodermen

      BO1 Zambiez wure anmuzing nut wun bed mep

  • That one joke that kills you

    Now we only have the jet gun

  • matt

    He done a great job with WaW and BO1 zombie maps, but Tranzit, Die Rise and Buried weren’t great maps. Mob of the dead and origins were both fantastic and were both created by the campaign team led by Jason Blundell. I’m more than happy that Blundell and his team will be creating the maps for BO3.

    • LovekillerX

      How many times I lost my teammates in Die Rise… *sigh* I always got downed because everyone else knew the map already and I was totally lost lol.

  • Drasadex

    That’s too bad.

  • dasddsads

    thank god. the maps he made in Black ops 2 are boring and sucked,

    • Keshav Bhat

      I hope you realize he was one of the people that created Zombies for World at War, so if it wasn’t for him, zombies wouldn’t exist 🙂

      • Star Ship

        you do know one creator doesn’t determine if something exists. Everyone can be replaced. Comment invalid. Try again.

        • Sol Malus

          You say that but you must not understand exactly how Nacht der Untoten was created. Everyone who created it was crucial, if Jimmy wasn’t there, they’d have had one less person out of the handful of people working on it, and they had to work on it when they weren’t on the clock. It probably wouldn’t have been ready by WaW’s release.

          • Star Ship

            Once again invalid. You must be under the age of 18 and not realise how the world works. If someone is good at something, there are always people better. (excluding a few instances what doesn’t apply here). He could of always been replaced and you would of known no different. Smh. Twelvies

        • QuickzZ-_-GhosT

          Actually,if one single person of the team who created zombies didn’t exist, the zombies we know today could have been totally different.

        • Keshav Bhat

          Obviously one person doesn’t run the whole thing, but he was part of the team, a small team, that created the experience. Zombies could have been or might have been something really different or who knows what else without his creative direction.

      • Nick

        Jimmy Zielinski isn’t the creator of Zombies, It’s Jesse Snyder.

    • That one joke that kills you

      TRANZIT TRANZIT! KILL IT WITH FIRE

    • IMOWIAEOEOTBIAR

      Buried was the best map in Black Ops 2. If we’re stuck with the guy who made Mon of the whatever the fuck and Origins, we’re all doomed

      • dasddsads

        buried was easy and got boring fast. MOTD and Origins are better imo

        • That one joke that kills you

          Yeah there’s still a lot of glitches on buried

      • Daniel

        Lol you suck at zombies buried was too easy

    • shadowguy14

      BO2 really was fail when it comes to zombies. Exo Zombies beats it by far.

      • AidanMauricio

        Exo zombies sucks shit.

        • shadowguy14

          You probably suck at it.

          • AidanMauricio

            My highest round is 34. Reason being is because that’s all my friends want to play.

      • imBATMAN

        please be a troll PLEASE

        • shadowguy14

          Aw, you like Tranzit? Good for you.

          • Thatlazykid

            As much as i dislike transit very much … Its still better than exo zombies well imo ?

          • shadowguy14

            That’s ridiculous. My only real complaint is it’s to easy because not being double swiped all the time and having the exo suit are just amazing. Weapons are to weak though.

          • imBATMAN

            I do actually and thanks

  • LovekillerX

    I might belong to minority but I think Tranzit was fun mode. I loved to blast zombies from bus windows with shotgun lol.

    • That one joke that kills you

      Kill yourself

    • Slothigans

      It was fun sometimes. I just didn’t like those little rodents jumping on your face every five seconds.

      • LovekillerX

        True. That was annoying. But overall I felt like it wasn’t so bad as people say it is. Basically it includes all basic maps and you can go around using bus.

        • SoulTaker

          The problem with Tranzit was the lack of perks for such a large area as well as a lack of wall weapons like why was there no wall weapon in the Town area?

          • The Flash

            The MP5 was originally in Town, but it was moved as it made town to easy apparently and the reasoning for that as said by Jimmy was made up with 2 box locations with a strong chance of it moving from one to the other, B23R on the bus that comes now and again, and a infinite ammo weapon that can be built (the shit gun basically). – Really shit reasons, but i can see how it might’ve made things a little easy

    • RdJokr

      Solo TranZit is cool, but co-op TranZit is just terrible, period, unless you got a really good team who knows what they’re doing.

      • TheDemonOfHate

        There would sometimes be that one noob asking for help at the corn field. lol

      • AidanMauricio

        Usually i would play with my 2 buddies. it was an OK time, but nothing neat. Have to agree with you on going solo.

      • Lava and fog kind of killed it for me. Cool concept, but poor execution in my opinion

        • MichiganerE

          Agreed completely. The idea for the map seemed great on paper, but was horribly executed.

      • bird

        nah it’s terrible in Solo too. JZ must have been high off his ass when he decided the process for making it into the pack a punch room in tranzit

      • pulseimpact

        I had a good team and lava and fog took like 1 hour of in game time to master. clear strategy was to run all four in pack a punch room and set up, but running circles in different areas in groups of two or even solo still works if you have a coordinated team. eventually that’s what my team would do because even if one of us died out we would have more than enough to come back and we even enjoyed running around the map like crazy people. only problem was teleports relied on RNG, but it wasn’t always a problem. i liked the map because it had many viable strategies for solo or two man. also, the random teams i got in matchmaking gave me opportunity to pull off clips of cross map revives via porting, lava hopping, and proper training. but yeah it’s only really fun if you have a team of experienced zombie players…

    • Guywithbrains

      That idea was really cool but as people have said playing with randoms and lack of wall guns etc. makes it decent. But if they can improve from previous Tranzit experience and if they return it to Black Ops 3 then I will give it another chance.

    • Joshwoocool

      People complain saying tranzit is shit however they was trying something new.You cant fault them for that.Tranzit is good as it’s own unique map,It would of sucked if it started a trend of huge maps like that but as it’s one time off thing it’s great.

    • It was fun, but they never planned on how quick it would get boring, so people who had to wait 2-4 months for a map pack, got bored and deemed ot terrible 🙂

    • KittySoftpaws

      Not at all… I LOVE Tranzit!

      • Daniel

        Please die

        • KittySoftpaws

          Please GFY!

    • The Flash

      The idea of Tranzit is a good idea, but the end product turned out very poor, it lacked many features, had a very bad EE and getting from place to place was a joke. I just couldnt understand how they could go from such a wonderful map – Moon to a complete pile of trash – Transhit served with more trash – Trashtown

      • Siftblade of Rivia

        I prefer how Origins did it with the tank. I think one of the biggest problems with BO2 zombies was restricting transportation. In Tranzit, you had to use the bus, in Die Rise, you had to use the elevators, etc. Doing it like Origins or MOTD, where the transportation is optional, works so much better than forcing people to save a zombie/stop their progress and wait for a bus or elevator before they can continue.

        • The Flash

          yeah agree, thats one area exo zombies has looked at with the reasonably priced teleports on Carrier

      • MichiganerE

        I’d say that Nuketown was an okay Zombies map, but was still wasn’t that good at all. Overall, BO2 started was shitty, but ended great.

        • The Flash

          I hate it with a passion as i bought the HE just for it

      • pulseimpact

        Tranzit has the worst easter egg in the franchise so it loses a lot of points just there. I enjoyed the map overall, but that was such a disappointment.

    • Siftblade of Rivia

      I liked Transit. Could have been better, sure, but I still found it enjoyable.

    • Thomas the Tank Sw

      It was fun to start with, but the other zombies maps were a lot better in the map packs.

    • Daniel

      TRanshit is the worst thing in gaming ever

  • Wrong Intentions

    Buried was the best map in Black Ops 2 Zombies. No doubt Tranzit sucked tremendously, however Zielinski had a great history of making wonderful maps and telling stories through World at War, Black Ops and Black Ops 2 Zombie modes. IMO Mob of the Dead and Origins were the worst maps in Black Ops 2 behind Die Rise.

    • The Flash

      Jimmy had a good run with WaW/BO1 zombie maps – there are no maps i hate or anything. But with BO2, the tables were turned with Tranzit etc and the only good things BO2 brought imo was MOTD, Origins and the introduction of The Ray Gun Mark II (which i hope returns in BO3) – and these good things Jimmy had little involvement with. Jason was in charge of MOTD and Origins and the RGM2 was Vahns idea

  • That one joke that kills you

    Plz no more tranzit

  • Kurama The Nine-Tailed Fox

    Jason Blundell is awesome, I like that guy.

  • That one joke that kills you

    Well no more cool wonder weapons and no more ray gun but its getting old

  • RdJokr

    Well, this is kinda sad. Will definitely miss Jimmy Z’s cryptic Zombies tweets.

    Also, it seems that he isn’t the only one who left Treyarch. A lot of his tweets mention Monster Box Ltd, a dev studio that claims to have contributed to Zombies since WaW. So, I’m guessing that a portion of the Zombies team left with Zielinski to make their own studio.

    http://www.monsterboxltd.com/

    • SoulTaker

      I won’t he basically was the biggest troll when people were trying to see if there was more to the Tranzit easter egg flat out lying that the easter egg was not done when he knew damn well it was done but people were disappointed with Tranzit so he had to liie to not look bad but still ended up looking bad to begin with.

      • RdJokr

        Well, technically, it was never really done until Buried came out, which gave us the Navcard we needed to insert in TranZit’s Nav table. So, in a way, he wasn’t really lying.

  • That one joke that kills you

    Well bo3 is basically Titanfall 2

    • Axel Noir

      Titanfall is Call of Duty. The founder of Respawn Entertainment, Vince Zampella, was the former co-founder of Infinity Ward. As a matter of fact, Titanfall felt like a static version of cod except with jetpacks and mechs back when I was playing it.

  • Mob of the Dead and Origins were the only good Zombies maps in Black Ops 2 (in my opinion) so I have full faith in Blundell. Besides, it’s just one guy. All the other core pieces are still there. They know what they’re doing.

    • The Flash

      my thoughts exactly

    • BradyAlucard[sillibk]

      Buried 🙁

    • bird

      As long as he quits it with the “EE ends the game” bullshit. Other than that, those maps were great. We want a worthwhile reward for completing the EE, not to just quit.

      • Siftblade of Rivia

        I actually like how they did it. It doesn’t reward you for completing the EE, but it rewards you as you progress. In Origins, you get the staffs and upgrade them, and you get the super punch and upgrade them. Both are extremely powerful when upgraded, and they are considered steps for the EE. You don’t have to complete the final step if you don’t want to (which is going into the portal and ending the game). You can just stop after you reap all the rewards and go as long as you can, or you can finish it when you get bored. Those punches + staffs are some of the most powerful EE rewards we’ve had in any zombies map (besides permanently receiving all perks). MOTD did the same thing (though not as powerful) where you get the tomahawk and upgraded it, and you get that free Acid Gat.

        • bird

          See that’s exactly why I don’t like those EE’s. The easter egg should be completely optional. I hate how they jammed the side quests down your throat in all of the maps in BO2, whereas say Moon for instance, you could easily go a few games before you would ever even notice the simon says computers which are what starts that EE. I guess I’m more of a zombies traditionalist, but i much prefer where you can obtain all the perks/weapons/items that you need to make a high round run without jumping through a bunch of side quest hoops, BUT if your group wants to do the side quest, you are still rewarded for your trouble.

          • Siftblade of Rivia

            How are they forced? You can go the whole game without doing the staffs or punches. Nobody is forcing you to do them. If anything, Exo-zombies forces you to do side quests because you get punished if you don’t save the survivor or whatever.

          • bird

            Hmm.. maybe i should re-phrase it. Not forced as in you are required to do it or you lose, but like in Shangri La, you start the EE by all four players pushing the buttons in the start room simultaneously. There is no hint, no suggestion from a mysterious voice no nothing. In every map in BO2 there are audible hints and directions to starting the easter eggs, and i don’t really like that personally. It should be more secretive. And as for origins, no nobody forces you to build the staves, but it is a logical move for trying for high rounds. I don’t have a problem with the staves on their own, but i’d rather them not be an EE step.

            I really didn’t mind origins EE that much but the fact that you could end the game once its completed is BS just like MOTD. Im a purist and believe that there can only be one end to a zombies game and that is death (or you quit and thus die)

      • iTYPE2ANNOY

        SERIOUSLY. we didnt do all that work just to stop playing the game…

        • bird

          precisely!!

          • iTYPE2ANNOY

            !!

    • MichiganerE

      This is my rating for each Zombies map:
      TranZit, Mediocre
      Nuketown, Okay
      Die Rise, Average
      MotD, Amazing
      Buried, Good
      Origins, Amazing

      • BradyAlucard[sillibk]

        Nuketown and Buried are amazing Zombies maps too, imo. I think it had the strongest DLC maps.

        • MichiganerE

          Alright.

        • Bigi345

          Nuketown as a map itself is amazing, flows surprisingly well but overall okay because it really doesn’t have anything to do with the story

          • BradyAlucard[sillibk]

            Gameplay is key in a video game to me, but yeah, the zombies story is something I’ve been following since 09.

        • Kyle Soule

          Both are really good maps but the thing that I didnt really like about Nuketown was that you had to wait for the perks to drop down from that nuke which could be pretty stressful especially if Juggernog was one of the last to drop.

          • BradyAlucard[sillibk]

            I like that sort of randomness but that’s just me

          • Kyle Soule

            I mean it is a pretty cool idea but it could be pretty brutal if Juggernog wasnt one of the first to come down.

          • BradyAlucard[sillibk]

            Yeah, but it helps with the thrill of discovering if that certain drop is good or not.

          • Kyle Soule

            Yeah true, I did like that…and I also like the thrill of wondering if the perk is in a convenient spot or not as well.

      • pulseimpact

        Buried is complete shit. Way too easy. Boring start up. giant is stupid. maze is hardly a maze. repetitive as hell. Mid build up rounds are fucking boring. Only time I ever enjoyed that map was holding out in church. The rest of the map is a snorefest and the wondergun was OP as fuck. I like maps that have versatility in playstyle and provide challenge. Buried does neither.

        • MichiganerE

          The only reason that I consider it good is because it shits all over Die Rise and TranZit.

          • pulseimpact

            Die Rise is one of the best maps in zombies history. people just don’t know how to play the map and suck at it. It’s such a fun map compared to the easy mode buried. You must be a bad zombie player. I bet you play town a lot.

          • MichiganerE

            Don’t know how to play it? All you have to do to get to the higher rounds is camp out on the roof top with a few trampolines, perks and upgraded AN-94s. In fact, every strategy works. Besides, I never enjoyed it at all considering the dumb shit like the forced elevators and the fact that some of the perks were on the elevators. Not only that, but the map’s wonder weapon made the map even easier than it already was. It was an easy map overall.

            How exactly does being a bad Zombie player determine whether or not you like a Zombie map? I can still enjoy a Zombie map even if I suck at it. For example, i’m not that good at Origins, but it’s one of my personal favorite Zombie maps.

            Nope, it’s very rare when ever I play Town. Whenever I play Zombies, i’m either playing WaW maps, BO1 maps, MotD, Origins or Custom Zombie maps. In fact, I barely play Zombies anymore considering that I barely play CoD anymore; I’m not even that much of a fan anymore at all to be honest. I’m bored of it, i’m burnt out on it, and nowadays, i’m hungry for different games.

          • pulseimpact

            Sorry, but Buried requires no skill. There is no boss zombies or anything that is unpredictable. The game gives you all the points you need right at the start as a reward for a boring fetch quest. You can literally sit next to jug or on top of the bank all game and nothing will even touch you. There are only a couple viable training spots so even then it’s repetitive as hell. Buried is flat where Die Rise has some interesting aspects to its design.

            The vulture perk is a crutch for bad players and all the HUD clutter annoys me personally. Who’s who can be retarded with bad spawns sometimes, but in general it’s a great perk that rewards a skilled player.

            I do use tramplesteems because they are my favorite of the buildables and it allows for a lot of creative ways to control the map flow. Trains are more fun with verticality and little ramps imo than just a basic circle so the buddah room provides that. The wonder gun is actually fun and effects the map. It’s not too overpowered because it can backfire on you if you don’t use it correctly. Buried the wonder gun just stops zombies in their tracks and slowly kills them with infinite ammo. It’s boring and ridiculously overpowered.

            Nothing can be worse than buried because it isn’t even a game. It’s like using cheat codes for godmode (i’ve modded bo1 zombies quite a few times and i can tell you i found that boring as hell)

          • MichiganerE

            I never said that Buried was a challenge, so you wasted your time typing out this comment.

          • pulseimpact

            You said Buried was better than well anything and you would be wrong. That map was garbage. Die Rise was 1000x better.

          • MichiganerE

            No I didn’t, I said that the only reason that I thought that it was good was because of Die Rise and TranZit. I also said that MotD and Origins were better. Also, why do still care about this argument? It’s eleven days old.

          • pulseimpact

            Please learn how to construct a coherent thought. “No I didn’t” You didn’t what? Say Buried was better than Die Rise. Well, yes you did and you did again in your next sentence. I prefer Tranzit to Buried too because Buried is fucking made for retards. DOA. You wasted more time playing Buried than I did typing my comment.

          • pulseimpact

            Also, Die Rise is not just behind Origins and MotD…it’s basically equal. It’s not a bad map in any way and if you can’t around the elevators than you are fucking retarded. Honestly, the only thing wrong with the map is the bank because it breaks everything.

          • MichiganerE

            But I explained myself perfectly clear. Yes, you’re right, I did say that Buried was better than Die Rise, but then you made the claim that I said that Buried was better than everything, when I never did. Okay then, that’s all your opinion, and Buried being better than TranZit and Die Rise but not as good as MotD and Origins is mine, hence the reason that I made my list in the first place.

            Once again, that’s your opinion. The reason that I don’t like the elevators is because you have to use them to get around the map and to get to certain perks, that’s very annoying. Not only that, but the wonder weapon and buildables make the map too easy, not just the bank. Also, why are you so mad?

          • YO

            MOTD is the best map of all time

          • No longer Moo Cow’s son

            If not, for sure one of the best

      • YO

        please,please dont state tranZit as mediocre…it deserves to die

        • No longer Moo Cow’s son

          I can understand why you feel that way. It really is a bad map overall.

    • RdJokr

      I wouldn’t say one guy. I made a comment about this earlier, so I’ll just rephrase it here again:

      Zielinski apparently works for Monster Box Ltd, a new dev studio that claims to have contributed to the Zombies mode since World at War. This makes me think that Zielinski, along with an unknown amount of Treyarch employees who worked on Zombies, left to create their own little studio.

      • I have trust in Bundell. He clearly knows what he’s doing. I think everything will be fine.

        • RdJokr

          Well, I wasn’t saying Blundell won’t do a good job. He was in charge of MOTD and Origins, two of my favorite Zombies maps, so I’m confident in him.

    • pulseimpact

      Die Rise was my favorite, but I liked those maps a lot as my top 3. I liked Tranzit as well….hated buried though worst map in zombies history.

    • Brodie Will

      Mob of the dead was on black ops not black ops 2. And people always forget about WAW where it started

  • Gooby

    10 upvotes nd ai wil run through tiems square naked!

    • That one joke that kills you

      Shut up Scottish

    • AidanMauricio

      10 up votes? 10? you’re willing to risk being arrested because 10 lousy nerds on the internet gave you attention? even if you did get 10 up votes, you wouldn’t do it.

      • Kyle Soule

        Wait, what did he say? Comment was deleted.

        • AidanMauricio

          He said something along the lines of running around naked? i think…i forgot. but obviously it was something illegal.

          • Kyle Soule

            Why would he say something like that? Probably for attention.

          • AidanMauricio

            it was. “10 upvotes and i’ll run around naked” or something along those lines.

          • Kyle Soule

            Wow. Yh I think I heard that he did get the ten upvotes or something.Smh.

  • Guywithbrains

    I believe Jason Blundell and his team can deliver a really good Zombies mode. But we all probably want to know if there is actually Zombies campaign or is it again looking for some pointless notes (these notes are an excuse for having no story in my opinion).

    • Daniel

      Those notes are way better than a f* campaign, go play Resident evil then

    • SeveredElephant

      But there aren’t just notes. Zombies progresses through audio logs and completing the map easter eggs.

    • Joshwoocool

      I Disagree about the notes.I dont want Zombies to spoon feed information.

  • Michael

    Kino Der Toten and Buried will always be my favorite Zombie maps.

  • Thatlazykid

    I miss playing zombies sigh*
    About 5 more months left :/

  • Joshwoocool

    sad to see jimmy leave but looking forward to the new overlord Fog rolling in

    • That one joke that kills you

      Lol FOG ROLLING IN FOG ROLLING IN FOG ROLLING IN

  • Phil Nichols

    I also believe Blundell was in charge of Five and Call of the Dead

    • That one joke that kills you

      Five sucked and George rage mode so blundell screwed up 2 maps

      • Joshwoocool

        I love COTD.George makes it so fun

        • Phil Nichols

          Five was awesome too, the only map with a bonfire sale, PaP for 1000

    • The Flash

      Five is one of my favourite maps so im ok with that. COTD too, though i cant deny that George could’ve been made better

  • Axel Noir

    I honestly don’t give a flying fuck who directs 3arc zombies. As long the maps and weapons are badass and the story is something significantly better than the previous installments, everything is going to be ok.

  • AlexK489

    I still remember, to this day, slaying prison zombies to Johnny Cash’s version of Rusty Cage, and man listening to Archangel gets me pumped. If Blundell and his team can deliver more experiences like that, then i can’t wait ti see what they do to Black Ops 3.

    • John doe

      Bo2 music ee were so bad compared to Elena Sigman songs

  • JDahn

    Sad news for the Zombies players…

    • The Flash

      No it isnt… its great news, BO2 zombies was $hit except for MOTD and Origins, so im actually rather happy, Jimmy had a good run in WaW/BO1 and made fantastic maps, but he slipped down for BO2 especially with Tranzit. So while its a shame hes gone, im not particularly phased either

      • Joshwoocool

        Tranzit has it flaws but Im happy that it happened.It is a good thing that they are trying to think outside the box and experiment with stuff.

  • burrgee

    Im happy for this news to be honest zombies was getting a bit boring imo apart from bo1 zombies which was amazing, bo2 zombies sucked ass.

    • Joshwoocool

      jimmy is partly why Most Zombie Maps are the way they are.

      • SeveredElephant

        That’s why I’m happy he’s gone.

        • Joshwoocool

          say that is saying all WAW and black ops maps was crap

          • SeveredElephant

            Nope, just that he lost his way with Black Ops 2.

    • That one joke that kills you

      Bo2 was a awsome game better than bo1

      • burrgee

        Mp yes zombies no.

        • That one joke that kills you

          Yeah mp is better but zombies was still fun to play NOT TRANZIT TRANZIT CAN BURN IN A FIRE

          • Joshwoocool

            only real negative with Bo1 Zombies would be weapon variety

          • That one joke that kills you

            Yeah I don’t want the ray gun in bo3 its to old I want something new

          • shadowguy14

            I’d like to see a shotgun ray gun, but I’m thinking of the Acid gat.

          • Joshwoocool

            I want the ray gun in bo3.by variety im saying the only changes from map to map is the crossbow wonder weapons mp40 and sickle

        • Siftblade of Rivia

          Origins is one of my favorite zombie maps of all time.

          • burrgee

            I agree one or two of the dlc maps were awesome but over all bo1 zombies was better, that’s were it all started for me.

      • Daniel

        Bo2 sucked ass

        • AidanMauricio

          That’s your opinion. i thought BO2 was amazing.

    • Ak74u

      The problem with tranzit was that it was too big for 4 players, if one of my teammates went down it would be hard to revive them because they were so far away usually somewhere in the fog then the small creatures would slow you down and prevent you from doing anything. It would of played better with 8 players IMO

    • BradyAlucard[sillibk]

      BO2 DLC for Zombies was awesome.

  • That one joke that kills you

    Waw best cod ever before the hackers

    • Xayo

      Everyone knows that

  • Xayo

    I’m hoping for maps like die rise, buried and mob of the dead. Here’s my top 5 maps in order.

    5. Mob of the dead
    4. Die rise
    3. Kino der Toten
    2. Nacht der untoten
    1. Der riese

    I hope we get at least 3 maps. Not only that but I hope they are all very different unlike the starting maps we got for bo2. Town farm and bus depot sucked ass!!

    • The Flash

      town, farm etc werent maps, they were piles of shit cut and pasted from tranzit, with a little more shit surrounding them

  • itstrue

    Zombies is awesome, but dont expect amazingly huge new things seeing as activision is cheap af and wont invest in a new engine.

  • Daniel

    Im so glad blundell is way better, jimmy’s bo2 maps sucked

  • Ak74u

    Another big mistake from black ops 2 zombies were the characters. A lot of people disliked them so TREYARCH of you are listening make the characters appealing, important, and have GOOD STORY behind them or have the old crew back.

    • Guywithbrains

      I would like to have celebrities as characters. And more story in general to Zombies mode please. Actual cutscenes and not some notes that you have to find by watching tutorial from Youtube.

      • Ak74u

        I wouldn’t mind having celebrity’s just not regular basic characters like in tranzit

      • Ryumoau

        lack of story is one of the reasons i’ve never been interested in zombies. I’m hoping that since they have the campaign director working on it for BO3, it will feel more like a story mode than just a repetitive wave/horde mode

        • SeveredElephant

          Lack- Lack of story? You’re kidding right? Zombies does have a story.

        • Joshwoocool

          Im just saying zombies has a awesome story.It’s put in a way that you have to look at details and hints,clues and dialogue to untangle(except for origins,Spoon feeds ya story)

      • The Flash

        i would rather the old crew than celebrities, thats what exo zombies is for

  • Ryumoau

    I’m not too interested in zombies so i don’t have any reactions to this man leaving, though i do find it interesting that the Jason Blundell guy is handling both Campaign and zombies.
    I really hope hes not being stretched so thin that the campaign experience ends up suffering because he was working on zombies too. Hopefully he set aside sufficient time for both modes.

    • Phil Nichols

      I would like to point out that there is more than one person working on each so I doubt either would suffer because he is the lead on both

      • Joshwoocool

        he is the lead,People fallow the leads direction.I dont think it will be stretched but if it is at all,it will show

    • RdJokr

      He’s got 3 years to work on the game, I’m sure both’ll be fine.

  • Mick

    I’m happy but also sad for this news. I really like Origins and Mob of The Dead, but just knowing that Zielinski worked on zombies since [email protected] makes it a monument for him. I will miss Zielinski.

  • AidanMauricio

    I don’t care for zombies. all my friend wanted to do was play BO2 zombies, but he didn’t even have any DLC maps, so all we would play is Town. I got really annoyed, really fast.

    • Drasadex

      Town was worse than TranZit lol

      • hungryandrew

        No, Tranzit was worse.

  • imBATMAN

    so umm is there a job opening? I’M IN!

  • pulseimpact

    You people and your top 5 maps. You are all slaves to activision. It is people like you for why we only get one map per DLC.

  • Jason_88

    He left because he was out performed and voiced most likely because of the dev team that made motd, and origins. Transit was a bad move!

  • Phil Nichols

    I would like to point out, I doubt he left treyarch, although his Linkedin profile hasn’t been updated since December 2014, his updated resume on his personal webpage says he is still currently employed by Treyarch. http://www.jimmyzielinski.com/JIMMYZIELINSKICVITAE.pdf

    • Phil Nichols

      It appears he was promoted from zombies director to creative/gamplay concept director, and his previous position was merged with the campaign director

  • That one joke that kills you

    Lets hope the bo3 crew is more fun than bo2 crew to boring

  • Dave Webster

    Well Mob of the Dead and Origins are the only 2 good maps anyway, so its probably for the best.

    Tranzit and Die Rise were interesting visually, but about as much fun to play as a trip to the dentists.

  • Michael Truluck

    tbch I love transit because of what we don’t know about it but its been soo long and I wish I could just be told what we missed

  • If @ScOott is reading this, he is a fgt.