In Black Ops 3 Zombies, Dr. Monty’s Factory is where you can create your own flavors of Gobblegum, one-time use perks that come in multiple rarities and abilities. The more vials of Liquid Divinium used at a time, the more Gobblegums and better odds at getting an Ultra Rare! See how Dr. Monty’s Factory can help you survive even longer against the zombie horde.

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  • Guywithbrains

    Cool.

    • Ak74u

      Glad they added this in zombies it’s a great addition to the game and helpful on the Easter eggs

    • ArtisanKnight

      It’s a beauty of a mega gumball.

    • RdJokr

      I’ve gotten pretty much every single type of Mega Gobblegum, except for this one… Goddammit Treyarch.

  • Ak74u

    Yes second! If you’re reading this treyarch I love zombies so much thank you for such a great zombies experience this year. I’m amazed with your work and I’d like to see more zombies related news.

  • ScOott

    Zombies has just become to complicated to the point that it bores me.. It’s the mode that actually got me Into CoD in the first place, now Its the mode I won’t even touch.. if ur reading this treyarch, I hate zombies so much thank-you for another bad year of zombies .. I know I’m in the minority just my opinion..

    • [EV] BLISS

      I actually love zombies! I hate Shadows of evil though, I only play the giant.

      • ScOott

        Yh I play the giant every now n again, still a fun map, would of been nice to have a new setting tho

    • [EV] BLISS

      I personally believe bo3 had the best zombies. I can’t really imagine myself playing waw with no gumballs, etc… But again, this is my opinion, and that’s yours so let’s just give it a big 🙂

    • waylay3r

      nah mate, i think it isnt as complicated as you present it. It has a bit of a learning curve yes, but if you get used to some standard steps you have to do you will see that the map is 100x better than tranzit. +the amount of easter eggs they put on this map is crazy. basically , what do you think is that makes it complicated, the layout of the map, how to get PaP,the beast mode?(just asking)

      • ScOott

        Everything.. Last time and only time I played it, I ended up dying n I watched this one guy doing some crazy long as stuff, he turned into an octopus broke some boxes, got some gun out a pod, killed these giant monsters activated a teleporter thing n went through it! Which I would of have never known about, faffed about with some statue on a table.. I still have no idea how to pack a punch, he was doing this for a good half hour, n have a feeling he still had stuff to do if he didn’t die.. N then u got to repeat the whole process again next time! I think he was trying to build something.. It’s just to much man..

        All I want to do is kill some zombies n see what wave I can get to, the best zombie map ever is still the one with that giant George dude chasing u In bo1 all the bo1 maps are amazing..

        I wish they would cater to both sets of fans, replaced the giant with a brand new style bo1 Map that would of been kewwl

        • waylay3r

          well, thats the learning curve i mentioned. its the same as multiplayer.you have to get used to the map. do you 100% percent know what to do the first days of playing the MP? i personally dont. Play the map some time learn it and i believe you will change your opoinion

          • ScOott

            Completely different.. Learning a multiplayer map is on the same level as learning a bo1 Map.. I think what it is, is the easter eggs are more of a forced thing…

            U could go the whole of bo1 without even touching them, n still have fun..

            Now some of them are a necessary to survive longer, like the whole crafting thing is just a pain, u have to have so much knowlede just to survive, n have the best weapons.. Il be buying the dlc when it comes out for multiplayer, so il try get into it then, not holding my breath tho lol..

          • waylay3r

            the thing is that you didnt try to learn it, because it seemed to difficult and complex to you. that mentality doesnt help neither in games, nor irl. It took me 4 hour to figure everything out in the map.its not that difficult, trust me , just give it a try, give EVERYTHING a try

          • BradyAlucard[sillibk]

            Concerning how disappointing the Multiplayer was for me so far, Zombies is the best part about BO3.

          • Aceshigh87

            I feel like the joy of CoD is playing how YOU want to play though. It always has been in MP and it USED to be in zombies. Wanna use a semi-auto, it’ll work. Wanna use a shotgun, it’ll work. Now it feels structured. Like you have to do the Easter eggs or you’ll die by round 10. That isn’t fun to some people (like myself) because it feels restrictive and repetitive.

          • ScOott

            I don’t mind hard difficult games, If there is an end goal.. It just seems like a real slog, to have to do so much, for a game that has no way of saving progress.. But what ever.. I will give it another go..

        • ArtisanKnight

          Shadows had me the same way at first, but it becomes the back of your hand after a few good playthroughs. The only thing o dislike about SoE is the online coop version. If one person doesn’t know what they’re doing, and have no mic (which is usually) then it’s game over. That’s why I tend to play solo. It is complicated, but it’s worth a try.

          • ScOott

            OK il have a look for zombie guide for dummies, n give it a go after double xp weekend, seen as I’m clearly missing something..

            P.s Im that guy with no mic who hasn’t got a clue what they doing, that u try to avoid 😛

          • BradyAlucard[sillibk]

            I don’t play with a mic, either.

          • ArtisanKnight

            I only care for mica when I’m playing seriously. With SoE, that’s all the time lol.

        • BradyAlucard[sillibk]

          Black Ops 1 maps were “complicated”, as well. I don’t see what the problem is, because all Zombies maps had you doing a bunch of crap to get to Pack-a-Punch. I’m surprised that you liked Call of the Dead, because I didn’t find it good at all. Shadows of Evil is one of my favorite maps. The Easter Eggs aren’t “too much”, They add playability to the game, and I argue that they make the game more fun. More “complex” maps are a bad thing? You’re essentially telling Treyarch to copy and paste. This isn’t Black Ops 1. I found Black Ops 2’s maps to be far better, for the most part, at least 3/4 of the DLC maps.

          • ScOott

            Yes that’s what I’m asking for,copy n paste.. If it ain’t broke don’t fix it is what I say.. I’m part of the Cod community that was always very very happy Cod stayed the same for so long.. While the other half moaning Because it’s the same.. It’s called CoD so shouldn’t change dramatically.. I wish they followed this on with zombies, would of been good to see a few more games with classis zombies..

            Same with any game, look at farcry.. I love far cry 3 and far cry 4, and was looking forward to farcry 5, but no people scream it needs to change then we get farcry primal, which I’m not even going to bother picking up, should of been a new I.p

          • jordanxbrookes

            Agreed. Let CoD be CoD, not Destiny Ops 3: Titan Warfare. Although I am enjoying Black Ops 3 right now.

          • BradyAlucard[sillibk]

            “If it ain’t broke don’t fix it” mentality is one that’s popular within the fans of Call of Duty, but it’s boring. Zombies, pre-BO3, was formulaic, and that’s the issue with that ideology. I refuse to pay $60 (or more) for copy and paste, which is what CoD has always been known for, as well as the FPS genre as a whole. Asking for $60 to play a copy and paste job is downright criminal, as far as I’m concerned, and those who “bitched” were fully entitled to do so.

            It may seem complicated to the naked eye with no experience, but in actuality, it is actually pretty basic and simplified. Zombies is fine with the way it is now, if you ask me. Formulaic, predictable gameplay is boring in my opinion. Less isn’t always more. Zombies hasn’t really changed, they have actually been building off of the gameplay of Der Riese/The Giant since World at War. During World at War, the Pack a Punch was actually pretty “complex”, and we all got used to it. As a huge Zombies fan, Shadows of Evil is actually pretty damn fun and interesting.

            Far Cry Primal doesn’t really change the Far Cry formula. You’re still doing the same things you could do in the other games, but it’s set in a different era. I don’t know if I’m getting it, either. Not because it’s a “bad” game or anything, but because I find so many other games in 2016 to be more interesting.

          • ScOott

            And yet here u still are, after all these years of Cod being the same, which proves it’s doing something right, the fact that that the last 3 Cods that tried to change the formula, u don’t like as much is amusing.. U didn’t like ghosts, u didn’t like A.W and it turns out ur not that into bo3 multiplayer.. What does that say lol? they took a well known series which u care enough to comment on here about and changed it, and since the changes u don’t like it as much, but ur more than happy to pay for these games because they Changed it up, instead of being happy to pay for a slightly upgraded game u actually enjoyed?

          • BradyAlucard[sillibk]

            Advanced Warfare to me was a potential non-Treyarch CoD’s redemption. I bought all of the other ones (since World at War) for the brand and hope that they are better than their predecessors, and looking back at it now, I should have stopped at Black Ops 1 and played games that I actually enjoyed. “Copy and paste” games should not be accepted period end of conversation. Talking about a non-business perspective (the greedy route that Activision has been going under since Modern Warfare 2), CoD should have always been an expansion of the previous ones, as in DLC, because the critics (non-professional and professional alike) were right; in the grand scheme of things, all CoD is is a repackaging of assets and “turd polishing”, excluding Advanced Warfare and Black Ops 3. Not that it doesn’t take any effort, because despite the reuse of assets, there is still work involved especially now, but last gen? I think it was unacceptable, and just an excuse to ask for $60 over and over. I don’t mind those that do because I was one of those gamers, but objectively speaking, it’s not healthy for gaming as an industry. Making things more “complex” like in Zombies does more good than harm, as far as I’m concerned.

            Black Ops 3 Multiplayer has its fair share of issues that are easily fixed through tweaking. That game’s “complexity” isn’t where I take issue, because I find the movement to be a welcome addition. It’s just not an enjoyable game to play in regards to the gunfights, and I can’t seem to put my finger on why that is. The guns seem rather balanced with each other, and the game is fine on dedicated servers. Then there’s the factual statistics of the networking logic in the game, which is like Ghosts, so it can’t be a connectivity issue. It might be a matchmaking issue, or something else, entirely, like skill, or the lack thereof. Perhaps CoD is trying too hard to become an ‘elite hardcore competitive MLG game’ and the franchise is far too affected by such efforts.

          • RdJokr

            This isn’t about fixing what ain’t broken, it’s about adding new things to further improve what ain’t broken. You cannot seriously tell me that you don’t get bored after playing Zombies the same way you have done in the past few years.

            Sure, it’s more objective-heavy now. Sure, it’s more complicated now. But at its core, it’s still Zombies. And that’s not going to change. What does need to change is how we approach each map. Mob of the Dead and Origins were heading in the right direction with that: new gameplay mechanics that improve how you handle the most simple task since Der Riese: turning on the power. Shadows of Evil is a culmination of the best aspects of both maps, making simple tasks more challenging and more rewarding for players. That’s how I like my Zombies games: challenging, and rewarding.

    • BradyAlucard[sillibk]

      Zombies is not bad this year whatsoever lol. Cthulhu made it interesting.

    • NOVA_POLARIS

      Its really fun. Shadows you have to play with a group while The Giant I play solo. The thing is I’m scared the DLC will be to complicated with no bonus map to fall back on. I THINK Treyarch will make this a little easier… Honestly if pack a punch is easier to get to then in SOE or Mob of the Dead then I will be happy.

      • BradyAlucard[sillibk]

        Pack a Punch isn’t really “difficult” to get to. I don’t know, maybe I’ve played the maps too much and found a certain relationship with them. Zombies is my favorite part of CoD, and the Zombies maps aren’t disappointing in the slightest. I’m surprised with their AI, as well. They’re not nearly as predictable. The BO2 maps were so fun to me, and Shadows was just as good if not better.

      • fires

        I need more maps like the Giant — easy, simple maps that revolve around the layout, not some weird psuedo-objective based survival. Its a chore knowing that i have to do this, this, and that for PaP or any chance at high rounds

        • Siftblade

          I’m fine with doing things to get to PAP. Look at MOTD, they did it right for example. What makes SoE annoying is the fact that you have to save a zombie every round so that you can stop, open doors, power things up, and do rituals. With MOTD you did that stuff while you were playing. No need to make everyone stop and save a zombie, that’s boring.

    • Aceshigh87

      I’m right there with you. Once they added anything past perk cola and pack a punch they lost me as a fan. I know a lot of people love zombies and that’s great for them but I don’t. I don’t like having to find a million parts to build something I don’t understand, I don’t like having portals and giant squid monsters, etc.

      I loved zombies when it first came out, when the most complicated thing you could do was get a random weapon. I was okay with things in BO1 where Easter eggs existed but they didn’t really get in the way. Now I feel like zombies is more of “get a crawler and figure out the Easter egg” which just isn’t fun to me.

      • ScOott

        Yess! I’m glad I’m not the only one!

      • Siftblade

        The problem is the crawler aspect. Zombies doesn’t have to be super simple like it was in Kino (love that map, but still), that gets boring after a while. Just make it easy to progress while we play, no crawlers needed. Also leave that squid shit out, it’s really lame. Idk why Treyarch felt the need to add crap like that. Zombies alone are good.

    • TheDemonOfHate

      Well then play Extinction m8a7. You always trying to play me boi. ,,,,,Soon

      • ScOott

        When the sun and the moon clash at Pluto, TheDemonOfHate will no longer be an fagit.. Stop sending me random crap daddy..

        • TheDemonOfHate

          Will then stop freaking mom while I’m at school. I’ve been waiting to show my friends about you. They keep bullying me that I have no dud.

    • Ak74u

      Your not a real zombies fan if you’re not interested in the story. Shadows of evil has so much to offer. Zombies this year is going to be amazing I know some inside info so trust me zombies dlc will be amazing and also the story they’ve been telling for years!

      Edit: for people saying the map is too hard, that’s not true it is not hard and to prove it I have already done the Easter egg multiple times and I am having the most fun on the giant and shadows than I’ve ever had before

    • Ak74u

      Also let me know what is complicated for you in zombies maybe I can help you by explaining a few things and how they work I’ve found that most people that say the map is too hard really haven’t taken the time to explore the map. If you think PaP is hard well let me tell you is the most simplest thing to do in the game

      • ScOott

        O God.. When I made the original comment I wasnt expecting so many zombie fans to appear lol.. Il watch a YouTube guide see how it all works properly, and get back to u. I have wasted my night talking about zombies *face palm*.. The whole concept compared to bo1 doesn’t seem as fun was all I was getting at.. N I disagree with u about the zombie fan thing, just because I don’t follow the story doesn’t make me not a fan, I spent half of the bo1 life cycle playing zombies I think that’s pretty hardcore!

    • Jay Evan

      I agree.
      -Just to get pack-a-punch, you have to rely on 3 other jackasses who don’t know what they’re doing.
      -The bosses are fucking annoying. Let me exclude them in a private match.
      -There is no goddamn reason to move the perks around every game.
      -Every single character is a cringe-worthy asshole.(this is in context of Shadows of Evil)

      • BradyAlucard[sillibk]

        Doesn’t seem like very valid complaints to me, but that’s a subjective thing. Those things were added for more challenge, and I find them to be welcome additions. It’s one of my favorite maps. So fun to me.

        • Jay Evan

          Challenge=/= fucking nuisance

          • RdJokr

            In the words of every multiplayer player ever: Get good, kid.

            Seriously, take time to learn. After a while, the Margwa is a cake walk to me now. If you’re a good player, it should never be an annoyance to you.

            Also, moving perks around is a good idea, because then you’d have to take different paths every time you play. Can’t rely on using the same path every single time now.

          • BradyAlucard[sillibk]

            And Shadows of Evil is not a nuisance. I’d put Advanced Warfare in that department. I get what you’re saying, though. Forced challenges is bad game design, yet in actuality, Shadows is actually pretty simple and just complex to those without much experience. I love the map and I want to see more in the future.

    • Ratboy

      Old school zombies is the giant.

      If you can handle the new things, Shadows is a better experience. It’s confusing at first but once you do it one or twice you get into a rhythm and your gold. There are some really good guides out there
      If you are on PS4 I can give you a guide 🙂
      PSN: Jedi_Ratboy

    • Kobrah

      That’s what I enjoyed about AW Zombies, it was really simple and fun. I gave it a go in BOIII and had no idea what the heck I was doing and just gave up. Couldn’t be bothered watching 10hrs of you tube to learn

      • BradyAlucard[sillibk]

        Your loss. It’s a great, fun map.

    • Siftblade

      “Bad year of zombies” Calm down, we haven’t even had the first DLC yet. If everyone based BO2 zombies off of Tranzit (which turned out to be the worst zombies map of BO2) then nobody would like BO2 zombies. I loved BO2 Zombies, not as much as BO1, but more than WAW (Der Riese is the only WAW map I loved, and now it’s in BO3)

    • YoungMurf

      Yeah man I agree with what you’re saying about SoE being complicated and boring. There is too much to SoE which makes it quite tricky but The Giant is a different story.. It’s more ‘old school’ zombies which makes it great. You should give it a try and see.

      • BradyAlucard[sillibk]

        Shadows of Evil is not complicated and boring. You’re basically critiquing a mode “with too much going for it”, and it makes no sense. The map is actually not complicated. It’s pretty simple. Is it more complex than any other Zombies map? Sure, but it’s still simple in concept. The Cthulhu mythos makes it one of my favorites.

        • YoungMurf

          I’m just a creature of habit and like zombies the old school way. Don’t get me wrong I don’t hate SoE but just can’t find the time to get into it right now, so yeah chill dude.

          • BradyAlucard[sillibk]

            It’s the old school Zombies with a fresh coat of paint added. I don’t see how my comment seemed “upset” to you, but you were being a little tough on it, to be fair. The main thing that has me loving the map is the art design, in actuality. I love Cthulhu mythos.

    • ccrows

      TBH (like most people) the MP brought me into COD, however I 100% agree with you Scottie that Zombies just doesn’t do it for me anymore.

      I liked zombies in WAW, and the beginning of OG BO, but agree that I didn’t like the direction of where zombies was heading either.

      With that said, I think it’s great that zombie fans like all the new stuff, but I guess I’m too (zombie) casual to appreciate it for myself… *shrugs*

      • BradyAlucard[sillibk]

        Well, as someone who wants to learn the map, it’s a great Zombies experience, so far. I found BO1 Zombies boring in comparison to BO2 and 3. BO1’s guns being shit never helped.

    • lotterry

      Zombies is dead for me now. I played a large amount in Bo1 and Bo2 but the graphics feel childish now and it takes way to long to set up, like double the length in Tranzit. They really messed up when they revealed it all wasn’t real in origins. It just kills the mystery aspect and if you can really still be entertained by a story that’s already been told, in a horrible manner might I add, then you’re just like the graphics.

      • RdJokr

        Who said the story wasn’t real? Obviously you haven’t even touched BO3 Zombies at all. The story is real. The Origins ending is an alternate universe/timeline.

        • MichiganerE

          But doesn’t The Giant follow the events of the Origins?

          • Ak74u

            It does follow the events of origins. Origins characters are not from the same dimension as the original crew. They are the same characters but in a different dimension that Samantha has gone through in order to get help for her dimension so she basically calls apon the origins characters for help I am guessing after the events of moon the original crew is still stuck there and probably failed on the moon so she enters another dimension seeking for help

          • MichiganerE

            It only seems logical. Hopefully the alternate crew can somehow remember how the original crew goes through considering what the original four did doesn’t happen now.

          • RdJokr

            Actually, what the O4 did still happened.

            Here’s the funny thing: The Giant is actually ANOTHER alternate timeline, and not the original one. You can tell because in The Giant, all presence of the Nazi swastika has been replaced by the Iron Cross, the symbol of the German Empire during WW1 (which was shown heavily in Origins). So something definitely happened in this timeline, which caused a massive change in history.

          • MichiganerE

            Well then, this better all be explained by the end of BO3’s lifecycle, and I mean EVERYTHING. The original timeline, the timeline with Origins, the MotD/SoE timeline, the Origins end cut-scene, etc. Because if none of it is, then I won’t know what to think anymore, I doubt even Treyarch themselves understands what’s happening in Zombies now.

          • RdJokr

            I’m sure we’ll get the usual dose of “some old unexplained plot points answered, even more confusing shit thrown in to keep us thinking for years”.

            Also, the MotD and SoE characters actually belong to the Origins timeline. So that’s one less timeline to account for.

          • MichiganerE

            Of course, typical Treyarch.

            But I thought that MotD and SoE were their own thin considering the CoD wikia? Oh well, that makes it less confusing.

          • RdJokr

            They were, but dialogues in SoE make reference to both MotD and Origins, which kinda confirm that they all belong to the same universe (the characters, at least). And at the end of SoE’s main story quest easter egg, it ties in with the main story, explaining Origins Richtofen’s presence in The Giant.

          • MichiganerE

            Well isn’t that just fine and dandy?

          • So then is the Summoning Key with the charge from The Shadow Man the artifact Richtofen keeps mentioning in The Giant?

          • RdJokr

            Yup. Unless he has other artifacts in his possession, but I doubt it.

          • Thought so, just wanted to make sure i wasn’t going crazy.

          • RdJokr

            Yes. And if you have played Shadows of Evil, you’ll know that The Giant is also a continuation from there as well. There are some events that happened between Origins and SoE/Giant. About a 2-year gap or so. A lot has happened.

        • lotterry

          I have touched on it extensively, I was ranked 25th in the world for kills the first week but I haven’t paid attention to the storyline because I have lost interest in caring. Alternative or not the Bo2 ending killed it for me and many others I’m sure.

          • RdJokr

            Well that’s your problem for not understanding the story.

          • lotterry

            I specifically said I did not care condescending moron.

      • Ak74u

        In the final cutscene for origins once they finish playing you can hear a siren go off thus the zombie outbreak is real and Samantha says “don’t worry Eddy, my father has a plan” and Eddy talks about the war and how he wishes his heroes were real so they could win the war for us. Those heroes are real and maxis experimented on them as test subjects.

  • lunator100hd .

    Can anyone confirm if its possible to change weapons on the walls and how?

    • You can’t “change” the weapons on the walls. You can customize the guns in the menu so they work better but you can’t change their locations.

      • lunator100hd .

        Thanks

  • Bacon

    They forgot to explain this.

    • MichiganerE

      Bruh…

  • RdJokr

    Glad that they took time to explain the mechanic to the newbies.

    Now where is my Perkaholic gumball, Treyarch?

    • Guywithbrains

      Funny thing is that I got it a couple of weeks ago and when I went to Shadows of Evil I got Perkaholic from gumball machine in my first attempt.

      I guess I am a lucky guy…

      • LovekillerX

        I got perkaholic in Giant but someone left after he/she downed. Round 5 was going at that moment where actually downing doesn’t matter. *sigh* So many rage quitters in The Giant…

  • LovekillerX

    What happened to servers on PS4? Matchmaking didn’t find any matches in team deathmatch and now it doesn’t let me in at all.

    • FazalGaming

      https://www.callofduty.com/blackops3/status I just checked, they are on defcon 5 so they are fine. It may just be your connection.

      • LovekillerX

        Nothing wrong in my connection. Last time this happened there were defcon 5 but still multiple posts on Reddit showed that this problem was occurred widely.

        https://www.reddit.com/r/blackops3/comments/3wi2lv/seems_like_ps_servers_doen/

        ^ 45 minutes ago. There are also multiple posts on Black Ops 3 Reddit. This means that server status page is pretty much BS.

        • ScOott

          I’m now having same problems.. just took me 20 mins to find a game..

      • lunator100hd .

        For real dude? hahahahaha.

    • lunator100hd .

      Same for me.

  • Really shocked there’s so much hate for Zombies this year. I absolutely love the direction Zombies is headed, and not just from a gameplay standpoint but from a stroy standpoint.
    SoE may seem weird and complicated but if you actually do your reasearch on things in the map, you start to piece together the “puzzle” if you will. There’s more to this map than meets the eye.
    For example, when i was playing a solo game as Nero, i gathered the fuses for the Civil Protector and heard Nero say “Oh, Nikolai would be so proud”. And i heard him say once “does this have something to do with that man in a jar?”.
    And the “Octopus boss” that everyone’s complaining about? Yeah, he’s linked to our main heroes, Nikolai, Tank, Takeo and Richtofen. The Primis picture from Origins sort of resurfaces again in Shadows of Evil. When you place the first two Gateworms in the pedestals to form the wall that you wallrun on, it actually creates a portait of Tank, Richtofen, Nikolai, and Takeo from the Primis pic fighting the Margwa, the flying minions and the other terrible creatures from the SoE dimention.

    But guess what? You’d only figure this out by actually trying to play the map and not complaining about the mechanics.

    • GinsuVictim

      Thankfully I never like Zombies, so I can’t get let down.

    • lunator100hd .

      When i get mad playing mp i switch to zombies, thats why i want things to be simple and fun on zombies. I dont give a shit about rituals, stories, characters, puzzles etc, when i play zombies i just want to shoot shit. My biggest problem with bo3 zombies is the map, soe is too big and confusing. Why i have to turn into a creature to unlock half of the map, thats stupid, and why the perks change location every time? Its to hard to find them cause of the map’s size. I dont even know how many perks there are in this map or what to do to get the rest of them, i only get 2-3 of them and then i die. I know giant is the simple version but i dont have it.

      • Actually only 3 perks change on SoE: Speed Cola, Juggernaut, and Double Tap. Every other perk in the map stays the same.
        Doesn’t even take much time to learn either.
        Look outside the gates of each section of the map, and you see broken bottles of different colors. Got a green bottle outside Footlight? Speed Cola’s just on the other side.
        Easy peasy. But it takes a level head and afew plays to understand the mechanics.

      • YoungMurf

        You seem to have serious beef with almost everything about BO3 cause you keep commenting so. Save yourself the hassle and come back if you think IW can do a better job. Adios.

        • lunator100hd .

          IW dosent make zombies which i really like as a gamemode even in bo3, im just saying that i would like it even more if they go back in WAW era. I will totally lose my shit if they put Nacht der Untoten in bo3.

    • yeah zombies is wonderful so far. much better than Black ops 2

      • I’m liking everything equally so far. Mob of the Dead and Origins are two of my favorite all time maps, so i’m definently not opposed to more maps with mechanics like those.

        • oh i agree with Mob of the Dead and Origins being awesome. the rest were not so great. but Black Ops 2 zombies overall was great, just not as good as the other games. Black Ops 3 zombied is simply amazing, with the easter eggs, the story, and Shadows of Evil is just damn fun to play. and I really love the weapons in zombies, it’s not a nostalgia fest with the weapons like BO2 was and I hope Treyarch stick with the new guns.

          • They can please nostalgia fans by doing things like adding guns like The Bootlegger, aka the Sten. One really cool version of an older weapon, and then a bunch of the new weapons, and the cooler mechanics and intensity levels.

          • oh yeah I agree with that one. i dont mind having one old gun return in each map, like the Bootlegger for example. but BO2 was just ridiculous with the AK74u, MP5, Galil, MP-40, etc, etc in most maps. but having just one old weapon or maybe two, Im fine with that.

  • Eric Wyatt

    I cant believe how dumb some of you are there is no definiitive explanation of zombies.its just a way for 3arc to keep adding maps and go with the storyline where they want 2.I can almost guarantee you wont have no true storyline by the end of bo3 zombies

  • lunator100hd .

    Whats the new update about?

  • Ash Vino

    I had dr montys factory the other day but now it’s not there, any ideas anyone only just got into zombies really enjoy it and when I found that was on there it made it even better now it’s not there and I’m fustrated I don’t know why it’s not there???

  • Ash Vino

    Dr montys factor is gone, was there the other day but now it’s gone, anyone any ideas?