In a new Reddit post, Infinity Ward has revealed some of the changes they are bringing to Call of Duty: Infinite Warfare at launch based upon the feedback from the beta.

WEAPONS:

  • Shotguns:
    • Increased the consistency of shotgun damage
    • Shotgun damage at longer range has been increased
    • Slightly increased the one shot kill range.
    • Both the Reaver and Banshee have received a slight bonus to their 1 trigger pull kill range
  • Snipers
    • Bullet spread at the hip no longer gets smaller as the player ADS’s. Once the scope reaches the player’s eye, the bullet spread goes instantly to zero.
    • Sniper aim assist was reduced slightly for the KBS Longbow and the other bolt action snipers. Our turn rate while Aimed Down Sights is still slowed to help with precision aiming.
    • Sniper-class weapons no longer have any Aim Assist until the optic fully reaches the player’s eye.
    • For the ELO and Scout optics on snipers, the idle sway while ADS has been increased along with the player’s view bounce when moving. Because these optics are less zoomed in, the view bounce and the sway are felt less. These changes are to promote more stationary aiming and firing with these optics.
    • The Tracking Chip optic’s visuals have been improved
    • Reduced bonus of the Quickdraw attachment on snipers
    • Updated snipers to have more flinch when getting shot.
  • Launchers
    • The Howitzer Grenade launcher can now be fired from the hip instead of requiring full ADS
  • SMGs*
    • The RPR Evo epic variant (Ripper) has had a tuning pass to increase recoil given its bonus fire rate

PERKS & RIG TRAITS:

  • Marksman – We fixed a bug where, in addition to reducing flinch, it was also reducing recoil. This would then stack with Gun Perks and the Foregrip Attachment. This bonus reduction has been removed.
  • Momentum – Fixed issues with speed not being retained
  • Marked Target – The temporary red marker on the victim has been toned down

HEALTH REGEN AND SPAWNING:

  • Health Regen time has been reduced
  • Infusion bonus reduced
  • Continuing to refine spawn system on beta maps, will assess remaining launch maps in live environment

ECONOMY:

  • Increased salvage gain in mission teams.
  • Changed currency value in supply drops.
  • Increased drop rate of keys in round-based modes.

SCORESTREAKS AND RIGS:

  • AP-3X – Increased health, bullet damage, and weapon accuracy up close to help with target acquisition
  • RC-8 – Increased health, increased weapon accuracy to help with target acquisition, slight increase in fire rate, and slight damage increase on splash damage
  • T.H.O.R – 
    • Increased speed of tracking rockets
    • Increase damage of both tracking and straight fire rockets
  • Bombardment:
    • Slight decrease in both time to the initial drop and the time between each subsequent drop
    • Updated area damage to be consistent inner to outer
  • Rigs:
    • Refining payload balance
    • Slight tweaks to gameplay balance across rigs

MODES:

  • Defender: When carrying the Drone, the score-per-second bonus has been bumped from 5 score per second to 10 score per second. Scorestreak carrier bonus is unaffected.
  • Gun Game: Now features all classic weapons. In future updates, weapons with alternate functions will retain their state upon spawn.
  • Domination: When you step off a flag, the current capture bar progress starts to decay. The rate of this decay has been halved from the Beta. This allows players to hop off a flag to defend it and then get back on the flag with less progress loss

MATCHMAKING:

  • Potential player evaluation was too strict. We were doing some very thorough testing of your connection to other players before placing you in a lobby with those players. This turned out to be a bit too thorough, and eventually was relaxed, leading to shorter matching times.
  • Incorrect geographic categorization. There was an issue in our geolocation system which was causing some players to be incorrectly categorized. This was also resolved during the beta, improving matchmaking times.
  • Dead lobby cleanup. The process which cleans up unused or dead lobby information from our back end was taking too long. This was causing a number of slowdowns when searching for a match.
  • The matchmaker was always quite good at generating new lobbies, but one thing we noticed was that queueing into a join in progress situation was taking much longer. This was due to some issues in the way we track information about the lobbies that are currently playing a match. These issues were also addressed during the beta, and sped up the join in progress case immensely.

TTK (TIME TO KILL / ENGAGEMENT):

  • We know a lot of you had different experiences with TTK during the Beta. With the above adjustments to dedicated servers, matchmaking, and weapon tuning, we think you’ll find that the TTK will be more balanced at launch, both on the attacking and receiving end. We’ll continue to monitor and balance throughout the year as need and would love your feedback in the process.
  • We’re always looking at TTK and will continue to balance and monitor

DEDICATED SERVERS:

  • One of the major infrastructure changes we made this project was how dedicated server allocations work. We’re using a new load balancing system on the servers themselves, as well as pretty heavily changed how the game chooses a datacenter to use, and requests a dedicated server from that datacenter.
  • At the start of the Beta, you may have noticed some host migrations and some poorer quality matches. We discovered some issues where the new system was dropping our dedicated server utilization numbers way below target. After some tweaks and fixes we were able dramatically improve our dedicated server utilization for the second weekend and beyond.

SOURCE: Infinite Warfare Reddit

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  • CoDforever

    I saw the list of maps and they all looked good and colourful, I’m baffled that they chose the worst 3 maps for the beta.

    • which ones lol? i liked them all except terminal because it was filled with faze wannabes and it was hard to tell where i was at

      • TheAdversary

        Maps had too many flanking routes for each power point on the maps. This results in people flanking behind your team and easily kill you if you’re not completely paranoid. People will also find spots that can be easily defended and camp there forever. (i.e. center of Precinct)

        Terminal is by far the worst map in the beta, due to how easily you could be flanked by enemies. In MW2/3 I’ve never had to worry about people jumping on rooftop within 5-6 seconds after the match starts, and it annoys the hell out of me.

        Frontier is a minuscule map with a fuckton of flank routes. Imagine Hijacked, but with 4 extra flank routes.

        Throwback has horrible issues with spawning but beyond that there’s not much to complain about beyond what I initially stated.

        Frost is already small enough, but its players only use half of the map. It’s great flanking potential.

        Precinct is by far the best map in the demo. It reminds me of MW3’s map design (a big racetrack with only a few paths to the center), but with a decent level of complexity. I wouldn’t say it’s as memorable as Mission or Seatown, but it’s alright.

    • BradyAlucard

      Color in a war game bruv? I understand, though. I’m sure we were playing in a final build of the game where colors are going to get changed later on before launch.

      • bo3/2 looked like a child game with all the colors

        • BradyAlucard

          Yes it definitely did lol, which is why I say that colors don’t matter in a war game and never will matter. We’re not playing Barbie’s Dreamhouse with cute, vibrant, neon colors.

          • too bad all the kids wants color

          • BradyAlucard

            The little girls who want to play Barbie’s Dreamhouse.

        • Batman

          Yeah, I wish I could get rid of those

  • Fegasaruasㅤ

    Please Infinity Ward don’t screw this up…

  • ains

    TTK 🙂

  • CoDforever

    I’m definitely a bit more optimistic after hearing about the TTK adjustments and the leaked map list (most of the non-beta maps looked really cool).

    But damn, the campaign still gonna be awesome though.

    • yeah ttk, plus spawn issues and sniper tweak made me happy only thing i want now is a large map or 2

    • TheAdversary

      Campaign is usually a wildcard. Especially after BO1 and 2. I thought BO3 would have a good campaign, but it turned out to be the worst one in the franchise. Endless cover shooting, dull and unlikable characters, and a narrative that doesn’t show up till the last mission.

  • RIP quickscoping you’ll be missed. I knew they were going to mess with the snipers. Smh.

    • Fegasaruasㅤ

      Wtf? It was wayyyy too OP, its no where near being gone

      • They turned off aim assist and many other things for the sniper class. I know if they turned off aim assist for ARs, SMGs, LMG,s and etc the community would be in outrage because of it. Go to M3RKMUSIC’s video about the sniper rant for Call of Duty. Completely agree with his views on it. He is in no way biased. He uses a variety of weapons too not just snipers.

        • Fegasaruasㅤ

          “Sniper-class weapons no longer have any Aim Assist until the optic fully reaches the player’s eye.” can you read??

          • Yes I can read, but it seems you’re coming off really hostile about something in the game that only a small percent of users in Call of Duty use.

          • Fegasaruasㅤ

            Snipers dont have aim assist in BO3 and did just fine?

          • Yeah, and it took a lot more skill to use, but people still used it often to mow down enemies.

          • w

            cool, so no problem then. Get good with the something and the outcome is you doing well with that said something. Looks like it’s working how it’s supposed to.

          • BradyAlucard

            Skill doesn’t matter. I know I’m against quickscoping but I just wanted to get that point across.

          • Skill does matter because without it you wouldn’t be doing good. You would do horrible.

          • BradyAlucard

            I shouldn’t care because it’s just a video game. I shouldn’t go against sweats, especially in a casual game where you’re supposed to relax and play without any worry. Recent CoD’s suck in that regard, especially the games that prioritize SBMM like AW and [in some form or fashion] BO3. That same logic is why the FaZe wannabes are so ignorant. We should really not worry about skill anymore if you ask me, and I’m a positive K/D player.

          • Cool HD

            Becasue that small percent is actually tired of doing good with reg guns, so they try to find more challenging guns to get kills with.

          • Yeah and that shouldn’t be a problem using something other than a regular weapon.

          • BradyAlucard

            Snipers should be happy that the game is better without their pathetic ways of playing.

          • Sniping isn’t pathetic.

          • BradyAlucard

            Yes, yes it is. Well, quickscoping and trickshooting at least.

        • Gamerazor247

          That’d be the best fucking day of my life, lmfao

          • Mario Porfírio Souza

            Now i will buy this game

        • Keyser p. Soze

          OH that’s an easy fix….learn how to aim yourself without help from the game…BOOM..problem solved….you are welcome..

        • darren

          I turn aim assist off in every game, so go ahead. The way I look at it, is with aim assist, aim assist is getting about 50% of the kills, and the player gets the rest. That’s why I turn it off. I want to know how I am doing, not the aim assist.

        • BradyAlucard

          That’s the only way that they could have balanced it *because it has Quickdraw*. M3RK is being ignorant here.

          • M3Rk isn’t being ignorant. He gave his unbiased opinion on it, and I completely agree. I don’t use the snipers often in a Call of Duty game. I use a variety of guns in the game. I usually play a sniper class whenever I want to have fun, or just challenge myself. But I guess using that class is pathetic, and “OP”.

          • BradyAlucard

            Yes, M3RK is being ignorant, because he has no idea what he’s talking about here. He hasn’t experienced quickscoping in its broken form because he mainly plays on PC, where it’s pretty rare. It’s only OP when you rely on quick ADS to get kills for you. I don’t mind aggressive sniping and scoping in a bit faster, I only mind broken mechanics like quickscoping, which needed to be addressed, and IS pathetic and “OP”.

          • M3RK doesn’t even mostly play on PC. I’ve watched his videos for so long and he plays on a variety of consoles that I’ve seen in his videos that he plays on Xbox One, PS4, and PC. He knows what he is talking about.

          • BradyAlucard

            No, he doesn’t know what he’s talking about, because he didn’t experience how broken the snipers were in past games and why BO3 and IW’s changes benefited everyone.

          • He’s been playing Call of Duty since Call of Duty 4 so I think he knows how “broken” snipers are because he has played ever single Call of Duty that has came out.

      • mr. write

        They weren’t overpowered

    • Atlegang

      (Type R.I.P to pay respects )

    • mr. write

      RIP :/

    • jordanxbrookes

      Good riddance. Fuck quickscopers.

      • Why do you say that? lol

        • jordanxbrookes

          Because quickscopers are cancer.

          • tuby

            I agreed but moreover i like to quickscope. But it was to easy in the beta. Hope that you now need skill to use a sniper in a good way when the game will come out

          • I didn’t know playing a video game and using a sniper can give someone terminal cancer. That’s news to me.

          • BradyAlucard

            You’ve been living under a rock then.

          • Nothing wrong with sniping at all. It’s funny how I’ll use a sniper incorrectly in a game, and I get flack for it, and even if I do use it correctly, I still get crap for doing that too. I’m just like ????

          • BradyAlucard

            There’s everything wrong with sniping. It’s ruined this franchise for years, and the only reason why it’s stayed so that the moronic quickscopers and trickshooters wouldn’t complain like a bunch of rudimentary 3rd graders. But the thing is, is that the snipers deserved a huge nerf a LONG time ago, not just during BO3.

          • Yeah it totally “ruined” the franchise. Not like the supply drops or that the future movement is a problem, but let’s solely focus on sniping because that’s what truly “ruined” CoD. I give props to those people who can actually do good at being a sniper. It takes skill to be because you have to be accurate.

          • I only agree with the first half, i wouldn’t say sniping is killing this series. I’ll point it to supply drops, same old futuristic movements etc basically what you mentioned

          • BradyAlucard

            Snipers killed this series, Supply Drops are going to bury it. I wouldn’t say the futuristic movement is “ruining” it because it’s just something that some players don’t like, whereas quickscoping is a genuinely game-breaking issue that really, really needed to be addressed.

          • When you keep doing a setting people dont like, they’re gonna turn away. Just like i will next year if I see another futuristic CoD. Hell Im sure IW is the lowest selling CoD when it comes to pre orders. I highly doubt it will sell well either.

          • BradyAlucard

            Fun fact: I used to quickscope during MW2’s prime. It was fun while it lasted because of all of the friends that I made with it, but on the receiving end I understood why it was broken and why trickshooting was purely luck-based and stupid. Let me ask you this; how was CoD NOT negatively affected by quickscoping and trickshooting? You want to hear the worst thing about the trickshooting charade in MW2? They would use the broken One Man Army/Danger Close combination and wait for the last kill to switch to their snipers, then have them setup. *That objectively ruined the game for the legitimate players*. Or would you like me to bring up how overpowered Quickdraw was in MW3 and Ghosts (mainly MW3 especially)? Or how insanely broken BO2’s quickscoping was? It’s always been a problem, I’m not just talking about the past few games.

            The futuristic movement and Supply Drops are a problem in what way, exactly? Last time I checked, the futuristic movement and Supply Drops weren’t broken like quickscoping objectively is, they’re just things that some players don’t like. They’re all fair and valid complaints that I can wholeheartedly agree with, but quickscoping is a genuine, game-breaking problem, and trickshooters ruined the franchise even more so.

          • I used the futuristic movement and supply drops as an example of a problem because it’s what the community talks about most rather the sniping. Fun fact: My first CoD was mw2 and I honestly didn’t care if I was outgunned by a sniper or was quickscoped. I was having too much fun learning the game that it didn’t bother it me at all. I did even learn to snipe although I wasn’t even the best sniper when I heard you can quickscope because my friend told me about it. It took an immense amount of skill for me to do and hours of practice because I was new to Call of Duty and you had to be accurate when using a sniper.

            How did it not ruin Call of Duty? People still are able to outgun snipers. Ghost was horrible for sniping. It wasn’t even “OP”. You couldn’t even snipe in that came let alone quickscope. Worst game I’ve ever sniped in. Black ops 2, and mw3 were doable but it never was op.

          • jordanxbrookes

            There’s nothing wrong with playing a video game and using a sniper, but anyone who’s a FaZe wannabe running around “quickscoping” and using a sniper like a shotgun is cancer.

          • What majority of people are “FaZe wannabes” though? I can tell you that that statement is often mixed with 13 year olds.

    • Mario Porfírio Souza

      quickscope and drop shot is a cancer in cod games, this must end.!!!

      • Bruce womack

        Nah you just ass get good at the game

        • 4.2 KD in BO3 and I hate drop shotting and quick scoping. It’s not skillful to press a button. A 1 month old baby can press buttons like you. Stop playing yourself.

          • Bruce womack

            Lol nah you just ass man. That’s all it boils down to.

        • Mario Porfírio Souza

          What is the fun in playing sniper like a pistol with sights with almost infinite range that kills with one shot, quickscope has nothing of the snipers should operate in a fps. Quickscope totally breaks the mechanics of a sniper.

          • TheAdversary

            Aww, it’s so cute to see you get fumed up when someone puts a quickscoper in your CQC playground. You gotta deal with it, because the devs are no longer content with designing maps that allow for legitimate sniping, not after Ghosts.

            You should take a long think about what you’re saying, since this is Call of Duty, where your hand is held for a majority of your time played, no matter what gun you use or what playstyle you prefer. If you’re complaining about a supposedly overpowered mechanic, then you should be complaining about aim assist in general rather than quickscopers, cause many people (me included) abuse the shit out of it.

          • Mario Porfírio Souza

            They could diminish aim assist in console fps, but it’s no possible remove aim assist in console fps, removing it will let the game unplayable. The only platform that don’t need aim assist is the PC.

      • Yet people still do it, so technically it will never end. Plus everyone has quickscoped, and drop shotted at least once while playing CoD.

  • Qaotik

    I’m still getting the game because I honestly had fun in a bizarre way, so hearing that the connections are getting changed make me somewhat optimistic. Oh goodness THE LAG. QUE THE WW2 FLASH BACKS

  • Brad of Duty

    Great changes, and a step in the right direction for sure. If they didn’t nerf quickscoping and snipers I wouldn’t ever bother to play the game again. Hopefully quickscoping is good riddance.

    • We will just have to wait and see how significant these changes really are once the full game is out.

  • Kian

    Good changes

  • DEDOTATEDWAAM

    Quick scoping was overpowered, yet fun. On the beta I was hitting quad feeds and I never snipe…

  • Zarky

    Good changes although buffing shotguns was a bad thing… The maps so far seem closed ranged? Its going to Shotgun Warfare again! #BrecciLife

    • Gamerazor247

      I shot someone 5 times with the starter shotgun, 5 times, with a fucking Laser dot, not even once, multiple times, I had not kill a person, please tell me, how that doesn’t sound like it needs a buff…

      • Zarky

        Because shotguns are ridiculous… There isn’t any need them to be usable.

  • JeronimoPW

    “Sniper-class weapons no longer have any Aim Assist until the optic fully reaches the player’s eye.” WTF IS THAT? LOL R.I.P snipers, again in COD.

    • Fegasaruasㅤ

      again, BO3 snipers had no problem, it actually promotes skill

      • mr. write

        Actually if y’all learned anything from bo3 aim assist has little to do with qs

        • Damn kid. You’re so butt hurt. I see you commenting on everyone’s comments about the snipers being fixed.

          • mr. write

            Fixing them would be slowing mobility and ads. Not increasing flinch and sway. Those have nothing to do with quickscoping and everything to do with sniping at range.

          • BradyAlucard

            You don’t understand why they did that, then. Quickscoping is annoying because of the fact that someone who uses a non-sniper would load an entire clip into them and then die instantly. With increased flinch and sway, quickscopers will do that much less. Remember Black Ops 1? Quickscoping was difficult to do in that game because the sway was significantly increased, and that and BO3 utilized the snipers correctly.

        • BradyAlucard

          Now you’re just being ignorant. Aim assist has everything to do with quickscoping, that and how fast you ADS as well as the damage.

      • BradyAlucard

        I understand the point about how it takes “skill” instead of it being “too easy”, but I don’t think that skill matters in general.

    • if you want to be a good quick scoper learn how to do it without aim assist

    • BradyAlucard

      Very well-deserved. Now they won’t be OP, they’ll just be like BO3, *which is absolutely 100% fine*.

  • Gamerazor247

    I hope the Devs had a good week, lololol

  • MWR

    If they fix the TTK and lag issues, and somehow turn this game around overall on the multiplayer end, I will respect IW once again and no longer regret my Digital Deluxe purchase.

    • ttk, spawns and snipers where my main problem and now that they addressed it i’m looking forward to launch and i don’t think i lagged during the beta i might be wrong though

      • MWR

        It didn’t seem like lag, but there were tests done on the TTK and it seemed too fast because of lag and netcode issues, thats what I meant. I am also a bit more optimistic about launch now, at least I can see they are trying and making an attempt at listening to the community

    • BradyAlucard

      I was about to like your post until I read “Digital Deluxe”.

      /s

      • MWR

        Think about it though, the way I saw it was since I buy Call of Duty every year and I want Modern Warfare Remastered, the digital deluxe was only $20 more for the season pass.

        • BradyAlucard

          Activision just wants you to waste your money on the digital copy. I regret all the games that I got digitally, but it has its own place. I’ll just always love physical versions, even if that means spending $60 more (I never buy Season Passes).

  • scrotesmd

    Everyone thought it wouldn’t change much on release,holly crap these changes sound great. Very encouraged by this update!

  • Duke of hazard

    Take out aim assist on snipers, increase ttk, improve spawns and I’m a happy gamer.

    • they just did all that can’t you read lol

      • Khaled Hassan

        They didn’t really say ttk was changed. Not like a health buff to players or anything ….

        • yeah, but they’re monitoring it which is better than doing nothing, i want them to just increase health to 150

          • Khaled Hassan

            I live in uae and was matched with players in Europe during the beta and still had 4 bars I think it’s a lie and that’s what’s messing with the ttk really. I think they also copied the ttk from Bo3 but screwed something up somewhere. 150 is too much ! May be 110-115

          • 150 was what they did in ghost for a while because people said they died too quick

      • Duke of hazard

        Yes I did. I just felt like repeating it, dick.

  • mr. write

    There!
    Happy?
    You got your way and broke sniping again.
    All you fucking sweaty bitching crybaby mother fuckers ruined the one part of the fucking game a large group of players were looking forward to and enjoying.
    Go fuck yourselves.

    Snipers
    Bullet spread at the hip no longer gets smaller as the player ADS’s. Once the scope reaches the player’s eye, the bullet spread goes instantly to zero.
    Sniper aim assist was reduced slightly for the KBS Longbow and the other bolt action snipers. Our turn rate while Aimed Down Sights is still slowed to help with precision aiming.
    Sniper-class weapons no longer have any Aim Assist until the optic fully reaches the player’s eye.
    For the ELO and Scout optics on snipers, the idle sway while ADS has been increased along with the player’s view bounce when moving. Because these optics are less zoomed in, the view bounce and the sway are felt less. These changes are to promote more stationary aiming and firing with these optics.
    The Tracking Chip optic’s visuals have been improved
    Reduced bonus of the Quickdraw attachment on snipers
    Updated snipers to have more flinch when getting shot.

    • Mizhe5

      You’re an idiot. Kys.

      • mr. write

        You first cupcake

    • It’s good so now all the faze wannabe will try quick scoping and fail horribly. I like it this way as it’ll differentiate those who can actually quick scope to those who rely on aim assist and drag scope

    • Fegasaruasㅤ

      How about have some skill and learn how to snipe rather than crying you have no aim assist?

      • mr. write

        If they nerfed 1 aspect fine, I agree snipers should have less mobility and slower ads… but they raped them

    • Mick

      Dude, snipers were so damn OP. So fucking easy than Bo2 and MW3 combined! You thought Nuketown was a snipers paradise? Frontier takes the cake for sure.

      • GinsuVictim

        That hallway running through the middle of Frontier caused me so many sniper headaches.

    • Gamerazor247

      Get butthurt

    • jordanxbrookes

      Maybe use the sniper rifles like they’re supposed to be used kid.

    • Brad of Duty

      We love your tears so much. How is 8th grade going for you?

      • mr. write

        I’m 25, I’ve been playing cod for a decade. I was one of the most outspoken players on stucking with the franchise. BO3 ruined sniping, and IW is following suit. It’s always been a strong part of the game until these last 2 years. Its ridiculous that they give them these nerfs when we already have to compete with advanced movement systems and tiny maps. I agree with slower ads and mobility, but they pretty much took every aspect of the sniper and said :let’s fuck this up:

        • Khaled Hassan

          Battlefield has aim assist maybe?

          • mr. write

            Honestly the increased sway and flinch piss me off more. They will be outclassed at range by ARS again just like bo3.

          • BradyAlucard

            Lolwut? Snipers in BO3 were handled the best, that’s just a fact. I don’t see Search and Destroy lobbies getting ruined because of trickshooting anymore.

        • So don’t play the game. Cancel your order mr. 25 year old. It’s sad to think you actually think a big part of the community enjoys quick scopers. Go on YouTube and you’ll see that it’s kids and wannabes that love that stupid shit.

          • mr. write

            It’s been part of the game since big red bro. If they wanna nerf quickscoping and close range….Fine. They also nerfed long range… so what’s left? I’ve enjoyed sniping in video games for a decade on multiple platforms and games. This is ridiculous. And if sniping wasn’t that large of a community why is it an issue? Lol there wouldn’t be enough to be game breaking

    • TMZ Censored Me

      Thanks for the copy and paste. It’s not like I just read that exact fucking thing in the article.

    • Khaled Hassan

      Seems fair as you require one shot to kill

  • ToonToons22

    The tears coming from quickscopers taste so sweet! Goodbye overpowered snipers, you won’t be missed.

    • scrotesmd

      Yep they sure do haha

      • Al_X_GrDnR

        …another noob that’s gonna cry in a few days

    • mr. write

      They weren’t overpowered you just sucked

      • w

        ^ somebody is mad that he can’t use his crutch sniper anymore

        • mr. write

          You can’t use any sniper now. Why don’t they nerf all the corner camping retards that spray and pray with laser smgs?

          • jordanxbrookes

            Yes you can, you just need to actually be good with a sniper.

          • mr. write

            Well if they reduced mobility and ads. Fine.
            You think snipers should only be used at long range?
            Then whyd they increase sway and flinch?

          • jordanxbrookes

            Because you’re supposed hold your breath for more accurate shots, and there was hardly any flinch when using a sniper rifle. Now snipers should be a lot more balanced.

          • Al_X_GrDnR

            If there was a way to make snipers more balanced they should make the KBS faster and the Widowmaker stronger (and to be honest a little slower,it was too fast)
            THAT would be more balanced

          • Mario Porfírio Souza

            Flinch when you are hit by someone gun fire is necessary. Sniper’s should be affected more than other weapons when this happens.

          • DNG

            This was my biggest issue with snipers. From my experience of both killing players while being hit markered and getting killed while hit marking snipers, snipers just felt unfair. I wish they would just change the flinch and shot accuracy while flinching instead of making the ADS times too much longer. Slightly reduced aim assist wouldn’t be the worst thing either.

          • Al_X_GrDnR

            Wrong. It should be for all weapons,retarded.

          • BradyAlucard

            Yes, yes they should, *because that’s what they’re supposed to be used for*. They increased the sway and flinch because they affect where the bullet goes and how accurate you are when you’re hit. All of this was needed, objectively speaking.

          • DNG

            I thought the ability to get one shot kills with the snipers while flinching made them feel more unfair than the mobility or ADS time. My general belief for sniping in these games is that if a sniper can get a shot aways quicker with a slightly slower ads time than an AR or sub, the OHK feels balanced. Getting OHK’s and getting OHKed while flinching doesn’t feel balanced to me because a sniper’s ttk is instantaneous on an accurate shot above the waist.

          • Al_X_GrDnR

            Regular guns’ ADS time was always faster than a sniper’s…Way too more actually. WTF are you talking about dude?

          • Al_X_GrDnR

            That is true for every COD. Sniping was never easy,even in BO2. It just had a lot of noobs who couldn’t kill and thought that Snipers were the problem… Pathetic if you ask me

          • darren

            Really? You really, actually KNOW that snipers are unusable? So, do you know who wins the Super Bowl this year? World Series? Stanley Cup? You should use your future telling ability to bet on games. Just sayin’.

          • mr. write

            They nerfed them for close range, and they nerfed them for long range. So what now?

          • Mario Porfírio Souza

            Sniper’s shouldn’t be used as a close range weapon, this is so unreal.

          • Al_X_GrDnR

            Why? Do you think you have to aim from the scope with a sniper rifle if your target is 5 meters far from you to kill him in real life. Are you really that retarded? They should make the hip fire spread a lot smaller for SRs actually to be more realistic. But that’s not a sniper’s complain right now

          • Eddie

            Are you serious? Do you know how heavy sniper rifles actually are? The very premise of standing and shooting with a sniper rifle is already retarded. Snipers should never be useful at close range, ever.

          • Al_X_GrDnR

            And for Christ’s sake it’s a freaking game. If you want realism, go join the army

          • BradyAlucard

            The snipers were generally OP across the board. Now? They should be just fine, and not broken.

          • BradyAlucard

            “You can’t use any sniper now”

            Now that’s just a ridiculous exaggeration. They addressed the quickscopers because it’s more broken to load a full clip into a sniper and then die instantly. And I rarely saw “corner camping retards that spray and pray with laser SMG’s”, but they ARE nerfing them, can’t you read? They’re addressing the TTK.

          • Al_X_GrDnR

            And I rarely saw “corner camping retards that spray and pray with laser SMG’s”
            That’s because you were one of those noobs right? 😉
            Come on. STFU

          • BradyAlucard

            “That’s because you were one of those noobs right? 😉
            Come on. STFU”

            And you only want OP quickscoping to come back because you’re a quickscoper, right? The difference is is that I’m being honest that I never saw campers *because the game is chaotic and if anyone did camp they’d die easily*. Grow up.

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        • Al_X_GrDnR

          Somebody is a noob crying about snipers being OP and now is happy that he is going to have more deaths by SMGs and less by SRs…
          If I remember right you were the mad people before. No sniper complained about the OP ARs,SMGs and LMGs every noob can use. So think again kid

        • @OpTic_KTG <— twitter

          I have got used to the changes and I am still good at sniping

      • ToonToons22

        Nah, maybe you just suck at using a sniper rifle the way it was intended to be used. Can’t rely on sniper aim assist now, huh?

        • [EV] BLISS

          How is it intended to be used? Not going on any side but I’m curious as to how its “Supposed” to be used.

          • ToonToons22

            Sniper rifles aren’t supposed to have aim assist in a game or in real life. When they took that out of BO3, it made it harder for people to snipe at close range. It allowed for a more rewarding and tactical sniping experience at long and medium-long range because now you have to have a good aim to shoot and kill a target.

          • [EV] BLISS

            It wouldn’t really be fair though because all of the other guns have aim assist. I think they should have increased the time for the sniper to zoom in, and fire rate but it should have aim assist.

          • ToonToons22

            Maybe just on console, because PC snipers don’t have aim assist. As long as anti-quickscoping is as good as or better than in BO3, that would be fine.

          • Cool HD

            You see the problem is that you just sucked lol, that’s why you’re blaming the snipers.

          • BradyAlucard

            Lol, yeah, because something as irrelevant as skill is always going to be a problem, right? …Even though the quickscoping was broken and there was no way to fight it, but yes, it’s because we “suck”. Duly noted.

          • Al_X_GrDnR

            Exactly. You suck. And you are stupid.

          • BradyAlucard

            “Exactly. You suck. And you are stupid.”

            Yes, that’s totally the case, and it’s entirely my fault. Lolno. How moronic do you have to be to not grasp the fact that quickscoping and competitive are cancerous?

          • Al_X_GrDnR

            No. You were noobs and had to practise more. There’s a difference

          • BradyAlucard

            Online gaming isn’t supposed to be “fair”, you don’t want to be at a disadvantage against your opponents, so fairness doesn’t exist. What does exist, however, are gunfights. Just because other guns have aim assist doesn’t mean the snipers should, because it’s a crutch for quickscopers but it’s not for other guns since aim assist has to be utilized on controllers. If aim assist affects a weapon as much is it does on snipers, then it deserves to be removed. The aim assist is just simply way too broken for it to stay. Just look at how broken it was in the pre-Ghosts CoD’s.

          • Al_X_GrDnR

            OMG you are all stupid. Aim assist ( target assist actually) isn’t like the campaign thing that you ADS and your aim goes automaticaly on your enemies. It’s exactly what regular guns have. And If it should be removed from snipers,it should be removed for ARs as well. Why? because it helps SRs as much as ARs,SMGs and LMGs. So stop crying about target assist on snipers

          • BradyAlucard

            12 year old alert.

            “OMG you are all stupid. Aim assist ( target assist actually) isn’t like the campaign thing that you ADS and your aim goes automaticaly on your enemies”

            OMG duh. Nobody said that, aim assist isn’t the only factor, things like ADS speed and flinch matter as well hence why they nerfed those things too, but aim assist plays a huge part. It’s not as useful as it is in Campaign and Zombies, but aim assist is different with snipers versus the other guns, because no other gun has a scope that can see as far as a sniper scope could, so this statement “It’s exactly what regular guns have” is completely incorrect.

            “And If it should be removed from snipers,it should be removed for ARs as well. Why? because it helps SRs as much as ARs,SMGs and LMGs”

            You want to know the difference? Consoles require aim assist, and you’re at a huge disadvantage if you turn it off, and as I stated before snipers are a completely different aim assist beast.

            “So stop crying about target assist on snipers”

            No, because it was objectively a broken crutch and you’re an ignorant child who thinks he’s cool because he watched a FaZe video.

          • Partyin’ Pete

            They do have aim assist, just not until fully scoped in.

          • Al_X_GrDnR

            That benefits the campers and hardscopers. Trust me. No regular gunner’s gonna like that. You would prefer actually to be quickscoped instead 😉

          • Partyin’ Pete

            And it WOULDN’T benefit campers and hardscopers if it snapped while zooming as well? I don’t mind being killed by snipers, as long as i know the dude behind had to put at least a little effort into it. Sniping was mad easy in the beta. Quickscoping is still very possible, you just don’t get any help.

          • mr. write

            Do you even know why we have aim assist in console gaming? It has nothing to do with the weapon and everything to do with the fact that controller joysticks are less precise than a computer mouse.

          • Tommy Ledge

            Every gun has a weak and a strong range EXCEPT snipers.. This makes literally no sense. Its as silly as making shotguns all have infinite range. Every weapon should have a specific range they are good at and weak at if any of them do.

          • Al_X_GrDnR

            Maybe but you are forgeting some things. Sniper rifles’ only benefit is damage. They are slower than the reg guns (mobility,fire rate,rechambering,reloading), harder to use,have smaller magazines and more. And dare to say I am wrong.
            So… Aren’t those enough to make you think that they are underpowered? If no, I know an excellent psychiatrist.

          • Al_X_GrDnR

            Actually no TARGET assist (not AIM assist) made it way harder for long range. And COD is a game series. Those who confuse a game supposed to provide fun with real life, are just stupid

          • BradyAlucard

            More defensive, intended for long ranges. Quickscoping has been regarded as “aggressive sniping” in the past, but that’s not the case at all whatsoever because those on the receiving cannot fight back. All it is is a glitch that’s always been a part of the Quake III Arena engine.

          • Al_X_GrDnR

            It’s a part of the game. And millions love Qs and sniping in general. And because of the noobs they nerf it? THAT sucks

          • BradyAlucard

            “It’s a part of the game”

            Lolno, it’s not a part of the game, it’s an aim assist glitch in the engine, tha’s a proven fact.

            “And millions love Qs and sniping in general”

            That doesn’t mean that your kind gets to have special treatment and make everyone else’s experience a living nightmare like you’ve been doing since MW2.

            “And because of the noobs they nerf it? THAT sucks”

            No, it’s because it’s so overpowered to the point where it’s considered broken, and even the more experienced players like myself have struggled. Snipers deserved it and the deed is already done. What sucks is having my experience ruined because you lazily and panic-pressed L2-R2.

        • TheAdversary

          Snipers aren’t given the leeway to be used as snipers. Don’t be dense. Every map in the past 3 CoDs has never catered to players who want to play like snipers. That’s why quickscoping is a thing. It’s the most viable way to use the sniper rifle in this chaotic boost jumping nonsense.

          • BradyAlucard

            “It’s the most viable way to use the sniper rifle in this chaotic boost jumping nonsense”

            Lolwut? Just because the games are more chaotic, doesn’t mean that snipers get to use an old broken mechanic. There’s nothing to fight against, you just die and respawn. That’s it. There’s no rhyme or reason to them, just ‘BLOOP!’ and you’re dead. Don’t be dense.

          • TheAdversary

            It’s been the most viable way to use Snipers since MW3. Sniper rifles in CoD are objectively weaker than Assault Rifles and LMGs when they are used for their intended purpose, since missing their first shot would usually mean that the sniper is way more likely to die, no matter how they’re trying to play. ARs and LMGs are able to shoot at around the same distance with minimal worrying since their weapons already cause massive flinch, and don’t punish the player for missing their first shot. That’s why people took advantage of quickscoping. BO3 completely removed aim assist from sniper rifles but quickscoping was still the most effective way to use them since long range sniping required pinpoint accuracy and precise timing, which the poor netcoding doesn’t allow for.

          • BradyAlucard

            “It’s been the most viable way to use Snipers since MW3”

            …Because they were broken. That’s what happens when the developers rehash the CoD 4 IW 2.0 engine and fail to address the snipers. Treyarch did it right with Black Ops 3; they fixed engine issues like quickscoping and frame rounding. They did great.

            “Sniper rifles in CoD are objectively weaker than Assault Rifles and LMGs”

            Why’s that? Last time I checked, snipers in CoD have always been one-shot-kills to the pinky toe, making them objectively *stronger*. I’m being dead serious. If you viably used a sniper for both aggressive and passive purposes, you were always at an advantage; especially in Free-For-Alls, where they stunk up the lobbies.

            “since missing their first shot would usually mean that the sniper is way more likely to die, no matter how they’re trying to play”

            Not the games I’ve been playing. In MW2, MW3, and Ghosts, Quickdraw was unbelievably overpowered, and top that off with aim assist as well as the broken damage and you were insta-melted, therefore the ‘miss one time and you’re at a disadvantage’ claim is null and void since the snipers could ADS again quickly. In BO2, it didn’t matter if you missed a shot or not; if you were using Toughness, you were unstoppable, especially with the DSR.

            “ARs and LMGs are able to shoot at around the same distance with minimal worrying since their weapons already cause massive flinch, and don’t punish the player for missing their first shot”

            Depends on the game. In BO2, flinch was meaningless for snipers because of Toughness. Quickscoping is just that OP in CoD, and if you do miss with an AR or LMG, then you’ll just get one-shotted. You see how subjective that is? Kross’s pathetic excuse for it was rich; “it’s confirmation bias!” if it were confirmation bias, then it wouldn’t happen every time I try to have fun in BO2. Free-For-Alls are the worst in that game when it comes to quickscopers. Just cancerous.

            “That’s why people took advantage of quickscoping”

            People only took advantage of quickscoping because it was easy and they wanted to look cool.

            “BO3 completely removed aim assist from sniper rifles but quickscoping was still the most effective way to use them”

            Completely wrong. Quickscoping is rare in BO3 from my experience. I usually got killed at longer ranges, in which I’m comfortable with. Sure quickscoping is fun at times, but that doesn’t mean that it should be used effectively in all encounters, that’s just ludicrous.

      • Khaled Hassan

        They were OP

        • Al_X_GrDnR

          You are NOOB

      • BradyAlucard

        What an ignorant statement.

      • Deprece

        The snipers are still better than BO3 since they actually give aim assist as soon as you completely scope in. It says so right there on the patch. So the effectively

        • Al_X_GrDnR

          That’s all you noticed from the nerfing? No target assist on snipers was a slight problem,yes, but for the begining only. Those who could snipe in previous CODs learn to QS without target assist in a month. It’s just a thing you have to get used to.
          But if you look closely to patches, they fucked up sniper rifles more…

    • Sexy Mcgee

      They weren’t overpowered it was mostly the crappy netcode making you think you got killed faster than you actually did. It was the same thing in AW until they improved the netcode, then snipers became better balanced without any actual tweaking. And that game had way worse QS than IW.
      I do agree they should get rid of snap to target and tone down aim assist, but nerfing snipers to the point that they’re not viable like in most CODs isn’t the solution either.

      • Slothigans

        I think it’s stupid to see snipers and overpowered in the same sentence. You’re at such a disadvantage going against literally any other gun. YES there’s the occasional lucky no scope or quick scope or whatever. Not to mention the rate of fire is pretty damn slow on the KBS which gives you more than an advantage to fire back. But if you always get quick scoped you either suck or have shitty connection. Or both.

        • BradyAlucard

          “But if you always get quick scoped you either suck or have shitty connection. Or both”

          Because everything is our own fault? No, quickscoping was very prevalent here, and was just as broken as the older games.

      • darren

        Considering we have not played the release version, I’m not calling anything not viable. The only things I saw that weren’t viable were most of the lethal grenades. The problem with the snipers were people who don’t even snipe, are able to pick it up and weild it like an AR. I never snipe, but all I had to do was hit the ads button and fire at the same time. That isn’t YOU getting the kill. Its the aim assist getting those kills. I play on console and turn aim assist off for everything, so having it on the sniper was easy mode.

        • Sexy Mcgee

          The same thing can be said of any weapon, especially recent CODs. It’s not YOU getting the kill, it’s the aim assist. There is a reason most CODs don’t see much sniper play and that is because they’re mostly worthless in these games.
          The fact is that even with all the complaints of snipers being OP in the beta, they still weren’t the primary weapon I got killed by, not even close. The reason people complain about it is because it’s just plain kind of annoying getting killed by one shot and feeling like you didn’t even have a chance to get a shot off. To a lot of people that feeling is unacceptable to any degree.
          I think IW’s attempt at making snipers useable is commendable it’s just that every time either they, or Treyarch, or Sledgehammer try to make snipers viable it’s through having it play for the player. Since the MW2 days fans have said that instead of upping the snap-to-target and aim assist they should go the opposite way. Get rid of all that stuff but to balance it out reduce the ADS time to LMG ADS maximum.

          • BradyAlucard

            It’s better them not being overpowered than them being as easy as they were in previous games.

          • Al_X_GrDnR

            Couldn’t agree more. Except the damage,LMGs,SMGs and ARs have the same and way more benefits sniper rifles have. But those kids who don’t agree to that are just retarded noob kids that simply try to find excuses for being noobs

      • BradyAlucard

        AW did not have worse quickscoping than IW lol, last time I checked you couldn’t put Quickdraw on snipers.

        • Sexy Mcgee

          Clearly it didn’t need quickdraw. Half my deaths in AW would come from Mors, Atlas, or Dragonov. It was nowhere near as bad in the IW beta.

          • BradyAlucard

            That was never the case with me. It was always more balanced than the IW tech test. IW’s snipers were awful.

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    • oy carn quikskopz vary gawd arctalli

    • Markdg23

      Haha it’s not the gun but rather the player using it. Can’t wait to still be able to run n gun with a sniper when this game launches so I can hear ppl like you complain in game then run back to forums to cry nerf.

      • Al_X_GrDnR

        Damn, you gave me another reason to buy this game. I look forward to that as well. Regular gunners used to still cry in BO3 for quickscopers…God damn it I say

    • Rob Melchor

      Good! Snipers are the worst kind of players. If they’re not quickscoping lines they’re hiding in the corners. I’m glad that they were nerfed af

    • Al_X_GrDnR

      I thought it was you that complained about losing by snipers you crying noob kids. STFU. It’s a game. If you are losing it ain’t the snipers’ fault,it’s yours. Enjoy your boring gameplay retarded

  • They fixed snipers and ttk thank you infinity ward, and they increased salvage earn rate so people shouldn’t complain about that because i had like 3 epic guns from both beta weekends

    • [EV] BLISS

      They were right to complain, I was lvl 35 and I noticed the rate for getting the salvage was soooo sloow, the only reason you got 3 epics, and everyone else including me 😀 was because they gave us like 1000 salvage every other day of the beta as a bonus..

      • yeah lol and from the mission teams they also said you’ll get login in bonus everyday so that’ll help

  • Fegasaruasㅤ

    Amazing to see these non-skilled wanna be FaZe snipers whine they have no aim assist, why don’t you learn how to snipe without being helped?

    • that’s what i’m saying lol they need the aim assits so they can drag scope and think they’re good

      • [EV] BLISS

        All guns have aim assist

        • Fegasaruasㅤ

          and all guns are mostly one-shot from basically any range?

          • [EV] BLISS

            All guns have aim assist, If you remove it in the options you’ll be ass, I accidentally removed it once and I was wondering why I couldn’t aim

          • Logic Chief

            i don’t play cod with aim assist it throws my aim off. But this is coming from a big halo player where aim assist is not in the game or atleast extermely small.

          • Are you kidding me ??? No aim assist in Halo? Hahahah I guess your popping skulls across the map with Battle rifle all user skills ? 😂😂😂😂😂😂😂😂😂😂

          • [EV] BLISS

            And yes I agree the snipers were OP, but I’m talking about the aim assist, it should be there(they could increase the time it takes to scope in, rate of fire, etc..

        • I’m not that dumb lol i know that but snipers have it worse because you can drag scope with it

      • TheAdversary

        Dragscoping is still going to be a thing.

        • sadly, but without aim assist it’ll be harder to do

          • TheAdversary

            Aim assist will still be there for dragscoping, which is why I commented on it.

      • Al_X_GrDnR

        Umh. That’s true for reg guns too my friend. Remove target assist and try pre-firing as you reg gunners always do. You’ll see that without target assist you will still suck. This time more than with target assist. And please do not dare to cry if you still die by snipers. I mean in BO3 lots of people were still complaining about sniping being OP and we all know that only a few could snipe WELL in BO3…
        see you in the game noobs. Enjoy it :*

    • Realmmop

      FaZe wannabes are still a thing???

    • mr. write

      It’s not just aim assist, they are useless at range now too. Increased flinch and sway? Now they are outclassed by ARS. The small amount of recoil ARS have is compensated for by aim assist to help them stay on target. Just like we saw in bo3. Nerf an aspect or 2 not the whole class.

      • Fegasaruasㅤ

        Lmao this from 2 hours ago you still on here? why not start a boycott while you’re at it

        • mr. write

          And you’re still here too…

          • Fegasaruasㅤ

            i got a notification dumbo

          • mr. write

            You just like I did when you replied to me? Lol

          • Fegasaruasㅤ

            what? english?

      • BradyAlucard

        Aim assist breaks the snipers, that’s all there is to it. Other guns NEED to have it because it’s required for controllers, but since snipers have longer-ranged scopes, they don’t need it. This was the only way to give non-snipers a fighting chance against quickscopers. You’ll still be able to do it, just not as easily. Boohoo, snipers deserve it.

    • Cool HD

      If it’s so easy to learn to play without aim assist why don’t you try doing that? I would love to see you go triple negative trying to do so. If you miss once with a sniper you’re basically dead. They shouldn’t have nerfed them that much to become almost like BO3 if not worse. I snipe a lot and the only way you can do good in BO3 with a sniper is to either headglitch or camp to go at least positive.

      • Khaled Hassan

        Honestly cod isn’t for snipers bf maybe but cod too fast paced for that. Snipers don’t belong in cod or have ur own playlist where every1 is sniping. But don’t qs a rusher with ur one shot aim assist machine that’s frustrating.

    • Venom

      Its Amazing to see all the Scump wannabe MarkofJ people complain about how a sniper killed them. Why don’t you learn how to counter them without crying to the game creators?

  • The tears of the FaZe wannabes are going to fill a pool. Good to see the devs doing the right thing.

  • Gimp

    Dedicated servers and matchmaking are not what are needed for the ttk after watching the esports reveal, which I presume was on LAN? Let’s hope they’ve done enough to the weapon tuning.

  • [EV] BLISS

    It would be funny if it was the other way around (The beta for bo3 was amazing) ( The game was ass) (Infinite warfare beta was NOT GOOD) ( Game is _________)
    You get the point.

    • Daniel Frees

      BO3 was great, I don’t know what planet you’re on but that was the best game of the last 3 CODs

  • Bruce womack

    All you guys crying bout snipers . it’s sad. Yea the auto aim was a bit high but it’s not like you couldn’t kill them. Most of you dudes in here crying bout sniping don’t have scufs or elite controllers and just ass as cod.

    • “scufs or elite controllers and just ass as cod”. And this right here is the demographic of these quick scopers.

  • Khaled Hassan

    Great to see snipers cancerous creatures are gone. However the second most important problem was “TTK”. They didn’t say the changed it really. I was hoping for 10-15% health buff across all modes like the heavy duty playlist from ghosts. Also nothing about the ghosts perk ?.. but overall positive news

  • Former

    They literally addressed every issue I had with the beta. Think I’ll really enjoy this game if they fixed the server lag as well.

    • BradyAlucard

      Infinity Ward ARE listening! Thankfully. I understood the complaints everyone had with the game because i had the same issues too. This game has so much potential, especially with these fixes.

  • If these changes STAY the entire year, I might consider picking it up. I’m still very hesitant knowing Infinity Ward’s past. They’ve lied to us plenty of times. Remember “Fuck you, Last Stand!”?

    • Infinity Ward is known for lying. Let’s just call them Infinity Liars

      • Former

        let’s not and say we did.

        • I already did it. Here, I’ll do it again, Infinity Liars or should I say Infinity Lies. Hmm tough one.

          • Former

            Needs more flavor.

          • I dunno, i like it. It’s simple and to the point

    • BradyAlucard

      That wasn’t a lie, it was just that Final Stand was in that game… something that only occurred after, what, 4+ deaths (I don’t remember)? And before someone tries to rebuttal with “quickscoping is not in the game”, Raven were the ones that said that. And let’s not forget all the lies/inconsistencies of Treyarch and Sledgehammer. They all need to be honest with us.

      • New IW Sucks

        Oh no IW cock sucking alert

        • BradyAlucard

          Yeah, how dare I stop you hating trolls from nitpicking the game illogically! Shame on me.

  • Benji

    TTK changed and health regen changed… the two things i fed back to Infinity ward after the beta… I hope they’ve done it right! Nice to see they’re listening 🙂

    • Khaled Hassan

      Where did u read ttk changed! They said they hope changes made to some other parameters affect ttk in a positive way..

  • Sexy Mcgee

    “Our turn rate while Aimed Down Sights is still slowed to help with precision aiming.”

    This is why I wish they had a Universal Aiming option like in Battlefield. Can’t stand when 50 sights have 50 different aiming mechanics.

    “We were doing some very thorough testing of your connection to other players before placing you in a lobby with those players. This turned out to be a bit too thorough, and eventually was relaxed, leading to shorter matching times.”

    You can connect people in the same room but if your netcode or game engine/graphics engine syncing sucks it’s not going to matter. Why is it that COD2, COD4, MW2 could connect people across the globe and it would play fine but post Black Ops it’s been a mixed bag.

    • DEMOLITION12

      lag comp so bad players can do better

  • FoxyTheDankPirate

    ECONOMY:

    Increased salvage gain in mission teams.
    Changed currency value in supply drops.
    Increased drop rate of keys in round-based modes.
    WHAT DID THEY CHANGE!!!!!!!!
    currency is changed lower of higher?!!

    • BradyAlucard

      Higher.

  • FoxyTheDankPirate

    snipers where like mw2 in the beta for me if i see them re using the sniping of ghosts… i’m done
    2 hit kill up close….

    • djml9

      They didnt say they lowered damage

  • George White

    Hopefully the streaks get better as the cycle of the game goes on! If this is the case then this might be one of the best COD’s, in my opinion. Hail Infinity Ward!

  • Eddie Tupy

    good now it will feel more rewarding to get quickscopes. i dont think this will affect me on PC though since there is no aim assist anyway…

  • lunator100hd .

    I hope these changes(specially for the snipers) fix the feeling of the game because the beta was a fucking nightmare.

  • Bogs Bunni

    dese guise neva lissen tree der cumunitee, cleerli wi esked 4 moore suppleye drop cuntent!

  • BradyAlucard

    WOW. Exactly what I wanted. Just these changes alone can help the game significantly.

  • FCmania

    These changes are about as perfect as you get get, at least for Infinite Warfare. But due to COD’s (especially infinity ward’s) recent failure for proper support on PC, i’m still not getting it.

    • BradyAlucard

      Wait for the receptions of the PC port when it launches, that’s all I can tell you, other than getting the console version. If these “consolololos” can run this pretty demanding game at 60FPS and what looks-to-be 1080p with decently high anti-aliasing, then the PC port should at least be decent.

  • FCmania

    I like how everyone’s complaining/arguing about aim assist. Being a PC gamer, I just don’t know what to say about it.

    • BradyAlucard

      PC didn’t change sniping much, but that depends on the game. BO2 had the most broken sniping I’ve ever seen, and it didn’t even allow Quickdraw. MW2 and MW3 were pretty bad too.

      • FCmania

        Yeah, but while Merkmusic made a video screaming at his monitor trying to snipe in black ops 3, i’m getting outclassed by snipers while using a vesper.

        • BradyAlucard

          M3RKMUSIC is ignorant at times. Sniping is very possible to do without aim assist. You probably got outclassed because you were swarmed by snipers. I feel you, it’s the most annoying feeling in CoD history, and I’ve seen the worst campers you could ever imagine.

  • IRONEAGLE777

    So when are they coming out with a manual for the game? It’s so OP and moded! They need to tone it down a bit with construction of a class! K.I.S.S-

  • Let’s see how the full game is now

    • BradyAlucard

      Hopefully much, much better. I’m glad that I didn’t completely crap on the game. But that could happen if the launch game is crap, so keep your eye out. LOLOLOLO

  • >we know a lot of you had different experiences with TTK during the beta, so we didn’t do shit to fix it. lmfao

    This game is DoA.

    • Former

      TTK is fine. Past CoDs have had both faster and slower TTKs, so I’m not sure what the big issue is.

  • Elizabethbjohnson

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    • TheAdversary

      Does it also give good dickings?

  • Billy Trevor Heffernan

    the little cry babys got what they wanted lol. since the snipers suck again this game will be played even less by atleast %30 of the community

    • lunator100hd .

      They dont suck, they are just not op, Good snipers are still able to do well like every cod, ppl got sick for all these bullshit deaths.

  • Seriously, what in the world were they thinking with those sniper rifles?
    They went completely backwards and just said ” Remember everything that made them overpowered, which the other games removed? Well yeah, they’re back. ”

    New IW is just so frustratingly inept. Even SH does things better than them.

    • mr. write

      Well they just don’t get it. All the sweaty kids see is a bunch of nerfs, but what they don’t see is those nerfs kill long range sniping giving the advantage to ARS. The changes will make quickscoping harder but still more viable than long range sniping. Just like bo3.
      AND really BO3 is proof you don’t need aim assist to quickscope.
      If they honestly wanted to reduce quickscoping they would slow ads and mobility.

  • Bob Loblaw

    No amount of buffs/nerfs will change how shit this game is.

    • BradyAlucard

      But that’s not true?

      • #CoDCock

        How much does Activision pay you?

        • BradyAlucard

          $1,000,000…

          Funny how you say something so asinine even though I critique the game as much as I defend it from being hated on by bandwagoners. Since it’s logical why do you care? How much does EA pay you?

  • SPAWNST4R

    The whole post is basically…..

    We know our game is shit, PLEEEEEEASEEEE BUY IT.

    • BradyAlucard

      Your whole post is basically…

      I’m a hating troll who can’t appreciate the fact that Infinity Ward at least addressed my concerns. FEEEEEEEED MEEEEEEEE.

      • SPAWNST4R

        Be quiet wankstain, if I want your opinion I will tell you it.

        • BradyAlucard

          If you didn’t want your opinion to be replied to, then you wouldn’t have posted your ignorant comment.

          • SPAWNST4R

            Fully formed opinion based on playing the beta on both PS4 and Xbox one, the game is shit. The demo was a joke and all these tba “fixes” are marketing damage limitation. If I wanted a reply, let alone any by a fanboi wanker like you I would of used a question mark.

            Only ignorance here is your constantly wrong assumptions

          • BradyAlucard

            “Fully formed opinion based on playing the beta on both PS4 and Xbox one, the game is shit”

            A ‘fully formed opinion’ is not vague, though, and you’ve only not liked what you’ve played so far. These patch notes address those complaints.

            “The demo was a joke and all these tba “fixes” are marketing damage limitation”

            That’s rare, downplay the fact that Infinity Ward is listening by… trying to ruin it… somehow. How does that happen? Oh yeah… by hating trolls.

            “If I wanted a reply, let alone any by a fanboi wanker like you I would of used a question mark”

            Yes, because question marks scream “I want my opinion heard!”. And I’ve already addressed why you calling me a “fanboi” is absolutely asinine and factually wrong. You only say that because you’re a hater, your previous comment supports such a claim.

          • SPAWNST4R

            Bullet pointing and counter arguing your own opinions of what YOU assume YOU think is fanboi 101

          • BradyAlucard

            LOL yeah okay, “kid”, I refuse to take your bait. I’m stating facts, you’re just a hating bandwagoner. “No amount of “balance” tweaks and damage limitation fixes will make this shit game good” AH MAN that’s just hilarious, significant updates to a game will make it good just because you say so with no evidence, despite you not playing the full game. Please, stay stupid, at least read a book. I love how you claim that my statements are just “assumptions” when you were making assumptions about how many people don’t like the game and find it to be “copy and paste”.

            Stay in school. Don’t do drugs. Get some taste.

          • SPAWNST4R

            Nadeshot – “carbon copy”

            Driftor – “copy rinse repeat Cod.”

            Bradly Alucard – “great game with amazing devs, proof? Nah I know it all….”

            …..

          • BradyAlucard

            Give me one example of me saying even REMOTELY that, now you resort to slander? Why should I care about what Nadeshot and Drift0r say? Do you seriously think they’re credible? It’s just their opinion, which is just as irrelevant as yours or mine.

          • SPAWNST4R

            Nadeshot – one of the best competitive pro cod players of all time and one of the biggest cod youtubers out there, Drift0r – pro team co-owner, the goto CoD stat guy that even ATVI listen to, nah not credible at all…

            The game is a joke, your a joke for defending it and the community is a joke for yet again falling for the same marketing bullshit. Enjoy the game while you can, will be a ghost town in 3 months max. Don’t worry I won’t come back and laugh at you… nah fuck it I will.

          • BradyAlucard

            “Nadeshot – one of the best competitive pro cod players of all time and one of the biggest cod youtubers out there”

            No one cares because competitive is cancer. Just because he has a lot of subscribers, doesn’t make him even remotely credible. It’s just his opinion, it’s not factual.

            “Drift0r – pro team co-owner, the goto CoD stat guy that even ATVI listen to, nah not credible at all…”

            Again, competitive means nothing, so yes, he’s not any more credible than you nor I.

            “The only thing not credible round here is you fanboi reasoning and point black refusal, even in the face of overwhelming Critasism to accept that the game is a copy and paste joke”

            I already stated that the game is factually NOT a copy and paste and that I’m factually not a fanboy (make whatever excuse you want if it makes you feel better), you can have whatever criticisms you want, but you’re wrong in that regard. I am actually *willing* to read your negative critiques and heck I may even agree with them, what I’m not willing to do is read mindless hatred without any elaboration. Spark a respectful discussion and I’ll happily contribute, because I’m tired of the back-and-forth negativity and name calling.

            “your a joke for defending it and the community is a joke for yet again falling for the same marketing bullshit”

            I defended nothing other than stating that it isn’t a copy and paste job out of respect for Infinity Ward’s efforts, and that it’s way better than Ghosts and Advanced Chorefare. If you want to be specific, then you should *actually* read my other comments of me saying things such as me not being a huge fan of the maps because they’re too chaotic and random.

            “Enjoy the game while you can, will be a ghost town in 3 months max:

            If Infinity Ward supports the game and MWR complements it, since the first DLC drops around that time, I doubt that it’ll be ‘a ghost town’. If it were, laugh all you want, because if that IS the case then I won’t like the game at all either by then. Games die for specific reasons.

        • FCmania

          Ditto.

      • Batman

        The game sucks ass, period, worst CoD ever, we are not hating trolls, we are hardcore CoD fans.

        Your whole post is basically….

        I’m a CoD cock sucker who can’t see the fact that the new Infinity Ward and Call of duty sucks. PLEAAAASEEE GIVE IT A CHANCE
        Oh btw you don’t have the right to formulate an opinion on where you should spend your hard earned money, you are just jumping on the “hate bandwagon”

        • Former

          “Worst CoD ever” yet the full game hasnt’ even launched. Lmao. I love the audacity of people.

        • BradyAlucard

          I… I think that I lost brain cells reading that… First you call me, well, what you called me and then you say that I’m “jumping on the bandwagon” OMG THIS IS RICH LOLOLO. It’s not a fact that the game sucks, that’s just your opinion. A negative opinion is valid, but not one that contains blind hatred. Your post is essentially “I’m as bad of a hating troll as SPAWNST4R INFINITEEE WARFAREEE SUCKSSS BECAUSEEEE IIIIIII SAYYYY SOOOOOO SPAREEEE CHANGEEE MA’AMMMMM”.

          Go read a book.

    • Former

      You must be the most depressingly miserable person on the planet.

      • SPAWNST4R

        For pointing out a shit game is shit…. AHAHAH yeah ok

        • Former

          No…having an opinion is fine. It’s just that I’ve never once seen you post something even slightly positive. I just picture you furiously angry every time I see you on here. lmao

          • SPAWNST4R

            What’s positive about COD the last few years? You may be happy with making do till next year for years but that’s up to you . Taking the piss out of a rebranded Neversofts attempt at Call of Tony – infinite skaterfare is hardly “furious” it’s funny, and easy because the game is shit.

          • Former

            I get it, man. Some people just can’t adapt to the new movement. It’s OK.

          • SPAWNST4R

            You can’t adapt to a new movement system ? Or you somehow extrapolating because people say it’s shit the reason is that they can’t…….. that’s some grade A bullshit your spewing there dude.

            You also believe that the released game will somehow also be magically different from the tripe in the demo?…. Too cute.

            Let me just go message Drift0r and Nadeshot and tell them the reason they dont like it is because thrhey can’t play it…..

          • Former

            Magically different? No. But to think a major patch can’t fix balancing and matchmaking problems is plain ignorant. Go play a CoD on its Day 1 update and then its current update and list the differences. The list would be too long to type out.

            Lol. “I found some big Youtubers who share the same opinion as me, so I’ll mention them as to substantiate my point” Talk about cute.

          • SPAWNST4R

            Nope, I used the example of youtubers to highlight the absurdity of your insinuation that “you get it, I can’t adapt to the new movement system” (part from the fact its 3 years old now so not new) as the reason I don’t like it..

            You argue like a child.

          • Former

            I mean, odds are the people that hate Bo3 and IW are strictly just sick of the new movement, so they bitch about how the game sucks just because they added another variable to the gameplay. You enjoyed Ghosts, right? Take away the movement from IW and compare it to Ghosts. Not many differences except specialists are there? So it’s pretty clear you’re just strict fan of boots on ground. That’s fine, but doesn’t warrant the accusation that the game is shit. Bo3 wasn’t shit at all, especially when you factor in what they did with zombies.

  • mr. write

    If you care to read my numerous comments this isnt just about quickscoping or aim assist. Furthermore, there are very few dominating with snipers. You might get a couple a lobby and usually only one of them are very good. The only reason people cry about them is because it stands out. Now as far as aim assist, aim assist is a game mechanic to compensate for the lack of precision in controllers vs a computer mouse. My complaint about this that Everyone seems to fucking miss is they didn’t only take away aim assist… in fact the guns still have aim assist. What they Did do was Increase Flinch, Sway, and Turning Speed while ADS. None of those effect quickscoping, and all effect real ADS sniping. Now they are essentially outclassed by ARS who have little recoil, essentially no sway, less flinch, they have aim assist which will help with target tracking, more mobility for strafing while ADS, and faster turning speed while ADS. So what happens? Snipers can’t hit anything consistently, and ARS have the advantage at range. So you kill snipers effectiveness at range they are left with quickscoping. Another couple points is that we have tiny ass maps that cater to low skilled AR and SMG spray and pray kids. As well as advanced movement to contend with. Snipers were not game breaking in the beta, and if you have an issue with quickscoping it’s fine, but these changes have nothing to do with quickscoping. Quickscoping is essentially knowing where the middle of the screen is, as soon as we ads we have aim assist back, and the kids losing to snipers are thumbless fuck sticks anyways. So Lil Bobby, now that they killed long range sniping and essentially made quickscoping the only viable way to snipe I hope you get 360 no scoped every match. And like I said if you think they don’t take skill why doesn’t everyone do it? Snipers have never been game bteaking, maybe annoying, but never game breaking. They have never been overpowered, and weren’t in the beta. If you are not a thumbless brainless fuck stick they are rather easy to counter.

    • Former

      You don’t have to be “dominating” with snipers in order for them to need fixes. Of course, on average, a person using a regular gun will do better. However, FaZe “NoThumbs” Timmy getting free kills on you because of ridiculous aim assist is what needs fixing.

      Also, quickscoping is a hell of a lot easier with aim assist. If you couldn’t tell, your aim is adjusted while your gun is scoping in when there’s a lot of aim assist. Bo3, for example, doesn’t do that at all, which is why you rarely get quickscoped in close quarters.

      • mr. write

        They still have aim assist, I’m saying if they wanted to nerf quickscopers sway and flinch have nothing to do with it. People still quickscoped in bo3, it was actually more effective than long range sniping due to the disadvantage to ARs.

        • Former

          Flinch would affect quickscoping. While the sniper is trying to center the target, the flinch will screw him over entirely. I played a shit ton of Bo3 and can’t even remember getting quickscoped more than like 20 times. It was drastically unpopular for a reason.

  • Hahahaha

    I guess I’ll see less people jumping 20 feet into the air doing 15 spirals whilst changing to their secondary, taking out their tactical, switching to their lethal, switching to the primary and then finally attempting to shoot a sniper rifle and hitting.

    • Former

      Almost forgot trickshotting existed during Bo3… ‘Twas a good time.

    • lunator100hd .

      Fucking AIDS.

  • Deprece

    It’s still better than BO3 sniping. They effectively nerfed quick scoping while keeping long range sniping the same since you still get aim assist after you completely scope in. Great idea by the developers. If you can snipe on here it is because you suck a sniping and nothing else.

  • Daniel Frees

    This was completely the wrong move as far as snipers… Balancing was great in BO3, snipers were by far the hardest weapons to use yet there were no BS handicaps like slow ADS or extra flinch. They need to get rid of aim assist completely on all guns or at least the snipers, and make the snipers shoot much faster and have a much quicker ADS. Not even a question I don’t know why they’re going back to a system of sniper nerfing that has never worked.

  • I saw nothing about movement. Such as removing wall running, double jump, etc.

  • Rawthentik

    I think that anyone who thinks snipers have any hope of balance in CoD:IW doesn’t understand some key factors in balancing a OS weapon that has traditionally been long-ranged and slow-paced. They will either be OP or UP, there can be no balance for the sniper in CoD:IW.

    Honestly, they should just get rid of snipers from the game unless they plan to increase the TTK in a way where snipers are OSHS only and 2-shot otherwise, like in Halo. There’s a reason futuristic games tend to have more health and shields (think Halo, Destiny, Borderlands)…it’s so you won’t run into weapon balancing issues like we see in Futuristic CoD titles like IW.

  • Debradkelly

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  • K0NF1G T

    I really hate reading through the Charlie Intel comments these days…

  • Dre

    At least Treyarch asked me for my feedback.

  • Commander Wolfe

    I’ve been thinking. You know how they put Michael Myers and the Predator in Ghosts? What if they did the same for the Xenomorph? Seeing as it would fit in a space setting of course.

  • @OpTic_KTG <— twitter

    What happened to all the camos from the beta? They removed a lot of things.