Nacht der Untoten. Verrückt. Shi No Numa. Kino Der Toten. Ascension. Shangri-La. Moon. Origins. Revisit the definitive chapters of the Call of Duty Zombies storyline that led up to Call of Duty®: Black Ops III in the ultimate Zombies collection. Call of Duty: Black Ops III Zombies Chronicles includes eight painstakingly remastered maps from previous Treyarch titles, plus new Whimsical GobbleGums, 20 bonus vials of Liquid Divinium, a new Zombies Pack-a-Punch weapon camo, and more secrets to uncover.

Call of Duty: Black Ops III Zombies Chronicles arrives first on PS4 on May 16th. Pre-order today and get the Zombies Chronicles PS4 Dynamic Theme.

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  • whatizpb

    furst

    • Thomas Rundkvist Volsmann

      Feggot

      • pawnstar

        Admitt you like to fuck boys

        • pawnstar

          He deleted his comment lol

  • Oh man im so excited for this

  • Mick

    Lituated 🔥🔥

  • Joshwoocool

    Note MP-40 on Verruckt and Bootlegger it seems.My question is if this will be the same as the Origins MP-40 or WAW/BO MP-40 and if it is Origins MP-40 will it means we will see Origins STG-44 on Verruckt as well?Will it mean mp40/STG-44 on Shi No Numa as well?.

    Here is what I’m talking about when I say “Origins MP-40”

    http://imgur.com/a/EfAm2

  • Holy fuck, you cannot say that’s not the best trailer they’ve done yet.
    Oh my god, that was lit.

  • Wizga

    So you zombie fans, who have played the vanilla versions of these maps like thousands times, are exited? No hate, but I’m not. Why? Cause I have played WAW, BO1 and 2 zombies so many times in the past that I’ve gotten sick of it. Same reason I wasn’t exited for MWR, played a lot of it.

    • Element115Will

      Well, your opinion is garbage compared to others. Majority of fans only play Zombies. So paying $15 bucks for 1 map per DLC 1-4 is ridiculous obviously, but worth it for them, whereas 8 maps for $30 bucks is literally cheap. Get a fucking job if you cant afford it. Quit fucking hating on fans excitement about these classic maps being remastered you half assed sack of shit.

      • tuby

        Touche

      • Wizga

        And buying a COD game just for zombies is just ridiculous. 60 dollars spent wrong, but you hardcore fans will buy a game for a zombie mod even if the game costs 120$.

        • Element115Will

          Not for Black Ops 3 since the Campaign had Nightmare mode (which was/is stupid honestly)

    • djml9

      Zombies is just fun and having all these awesome maps on the new console is just a plus to me. The look and play exponentially better, plus i dont have to plug in the ps3 and switch games constanty.

      And id say theyre pretty worth the price. Theyre all rebuilt from the ground up. With 8 maps, id say $30 is fair.

    • Michael Romo

      Yeah, but many of us love zombies so much that we WANT to play these maps again. And having them on current gen is even better

    • BradyAlucard

      You must not be a very big graphics guy like I am.

    • I’m the same dude, but not so much that I’ve played the maps already, just that I got bored of the Zombies formula. I’d actually prefer this because I liked Zombies when the maps weren’t so complicated, but I wouldn’t pay more money to play them again. I do think it’s a pretty sweet idea though

  • Cheesesteakwit

    No pH Flopper on any of the 8 maps ​that had it? Take out the gobblegums (which are for noobs) and put pH Flopper and Spikemores from (Shang-ri-la) back in the maps! These aren’t remakes they are reimagined maps!! They said they made it for the fans? No they made it for the new people that never played them and did it for the money!!!!!!!! I can’t believe Treyarch is doing this to their OG loyal fans!! They want $30 for 8 old ass maps that don’t have everything in the them that the originals had? I don’t mind that they added gobblegums and new guns but at least put original perks and original guns in the maps!! Plus where are the multiplayer DLC maps? Treyarch should have put multiplayer maps in the DLC like every other DLC then charge $30!! I’m sure more people play multiplayer over zombies cause BO3 is the 4th most played game on Xbox1 (while IW is the 11th most played lolol) and more people always played multiplayer over zombies on COD!!

    • xboxisdead

      Jesus cry me a river shut up pay the 30 bucks or not its not hard but Jesus stop crying and wipe your puss

    • djml9

      Theres no crappy dolphin dive so theres no reason to add PhD Flopper. You can easily play without using gobblegum. And they are remakes, but theyre updated, thats why they have the new weapons. And they were all built from the ground up, so id day theyre worth the $30.

      • Dolphin dive isn’t crappy

        • djml9

          It was completey useless. It was slow, left you open for like 5 seconds, and couldnt even pretext you from bouncing betties.

          • Except it was really fun, and especially really fun in Zombies. And the was the point of the dolphin dive to begin with, when you use it, you are obviously exposed. It had a risk or reward type of thing which made it fun.

          • djml9

            But there was no reward. It was just comitting suicide. It was a novel idea but had no practical use. Knee sliding is better in every way.

          • Do you like not understand risk vs reward? The risk is doing it and more than likely dying. The reward is actually getting a sweet kill that is obviously a cool moment and fun gameplay.

            I don’t care which is better. Thats not my point. It’s irrelevant to me which is better. I’m just stating that dolphin diving isn’t crappy and in my opinion, much more fun.

          • Cubly

            You realise the main use for PhD Flopper was the fact it negates self-inflicted damage right? The explosion was just a silly bonus, which wasn’t even useful in the slightest at higher rounds, or even low rounds for that matter.

          • This conversation was talking about dolphin diving in general. And even then, I completely realize what PhD Flopper does. Which is what makes it a very fun perk and very popular I might add.

            However, I’m not complaining about PhD Flopper not coming back because Jason Blundell at least addressed why and that’s enough for me. Granted I think the reasoning is questionable but I’m glad it was addressed.

          • Cubly

            I think it should have been in as a perk, but it seems they aren’t going for the old experience and trying to shape these maps to fit in with the experience they are trying to make with Black Ops 3 and micro-transactions.

          • I think Treyarch could have easily revamped PhD Flopper into PhD Slider by taking Slaughter Slide Gobblegum and Danger Closest. I thought that was the most obvious solution for them to do. But instead their reasoning is they dont wanna change the original perk. Which I think is questionable considering the perk is only slightly different. It’s still going to work exactly like PhD Flopper. Plus, it’s not like there hasn’t been changes to perks before. Look at Double Tap.

            I really hated the way PhD Flopper has been treated honesty. It’s one of the most fun, requested and popular perks ever. Easily one of the highlights of Black Ops 1 for me. It sadden me to see PhD Flopper held hostage throughout Black Ops 2 and the map they bring back on was Origins. Which was useless, as Origins is pretty much a flat map, there is barley any or zero explosive weapons. And then we don’t see it all in Black Ops 3.

            If they have no plans to bring back dolphin diving in 2018 with their next game, then PhD Flopper needs to be revamped into what I suggested because it’s just BS that perk is barely ever seen.

          • Cubly

            Hmm. The point I am making is, it doesn’t need any sort of dolphin diving or sliding to be what it is. To have no self-inflicted damage in perk form is awesome and better than a gobblegum. They didn’t need to redesign it, just put it in and forget about the explosion thing which was useless anyway. I see how you might have enjoyed that part though, which is fair enough, but it could have at least been in the game without it, and without changing the perk.

          • Well I would argue that it does. The explosive part is one of the appeals of it. It’s the fun part. Is it silly? Probably, but I don’t think so. It’s just fun. And if we’re going by the logic of “well it’s not useful in high rounds, so it doesn’t matter if it’s there or not” then that’s just odd logic to go by, because most of the stuff you would use in zombies on high rounds are useless. So we should just not care about them period? Should we just disregard the bowie knife? The wall weapons? Grenades? Plus, I highly doubt a player like you or me is going to try to get to round 60 every try. I went to round 64 on Revelations the other night. That took me four hours to do. I’m certainly not trying to do that every chance I get.

          • Cubly

            Bowie knife is useful until round 12 (IIRC), wall weapons are really important in zombies (being an infinite supply of ammo, if you have the cash). The explosion of PhD is only one shot on zombies until round 20/21, after that its just going to get you killed by using it. Round 20 isnt really high at all and takes 30-40 minutes to pass.

          • Bowie Knife is actually a one hit until round 10. It hasn’t been a one hit unti round 12 since WaW.

            And yes wall weapons are important, but they are useless in the high rounds.

            The point is, just because something isn’t useful in the high rounds doesn’t mean it should be disregarded. Most of what you would use in the early rounds are not useful in the high rounds.

          • Cubly

            Wall buys are everything in the high rounds. Its no ammo which kills you and buying some for 4500 is a bargain.

          • And they take forever to kill a zombie. Buying ammo is an amazing perk. That’s a given. I’m not trying to discredit wall weapons, or the bowie knife. but you should get the general idea and point I’m going for here. Most of what you use in zombies is not going to be effective in the high rounds. Just because something stops being a one hit at a certain round or isn’t useful in the high rounds, it should not be disregarded.

          • Cubly

            I think you are missing the general consensus. The point people are making is that the dive is actually going to get you killed most of the time.
            PhD causes an explosion when diving from a height that you would have received fall damage (as well as the main benefit I mentioned before), so when below round 20, you could dive out of danger into some zombies below and kill them, which gave you a gap to get away.
            Round 20 is not a high round at all and that entire feature of PhD is pretty much rendered useless at that point (other than being a fun little gimmick).
            I agree that PhD should be in the game in perk form, but not for the explosion factor, but for negating self-inflicted damage (e.g fall damage, explosion splash damage). They should have left the explosion part out and it would still have been the very useful perk it always was.
            I don’t even know what point you are trying to put across anymore? I understand you liked the explosion for fun and that’s fair enough, but I think I just made both points pretty clear.

          • >I think you are missing the general consensus. The point people are making is that the dive is actually going to get you killed most of the time.

            This is irrelevant. You just don’t do it then? You’re not going to knife a zombie to death with a bowie knife in the 40s. This isn’t an argument as to why the explosive part should be done away. Of course its garbage in the high rounds. You’re not meant to be diving in hordes in round 60 because you’re just going to get killed. Just like using a knife.

            >Round 20 is not a high round at all and that entire feature of PhD is pretty much rendered useless at that point (other than being a fun little gimmick).

            Neither is round 10. And that’s when the bowie knife is rendered useless. Again, not really an argument as why the other part should be disregarded.

            >I agree that PhD should be in the game in perk form, but not for the explosion factor, but for negating self-inflicted damage (e.g fall damage, explosion splash damage). They should have left the explosion part out and it would still have been the very useful perk it always was.

            I never once disagreed it isn’t useful, but it’s not PhD FLOPPER without the other feature. or potentially PhD SLIDER if they do decide to revamp it. It has two appeals to it and while I get your opinion as to why you think it would be fine as just a perk that gets rid of explosive damage, your logic as to why the other feature should be gone is just silly.

            >I don’t even know what point you are trying to put across anymore? I understand you liked the explosion for fun and that’s fair enough, but I think I just made both points pretty clear.

            I have explained my point three different times in the last three replies. I think the Perk should have both features still intact. I’m arguing against your logic as to why the explosive part should go away. Your reasoning is literally “because it’s not good in the high rounds” which as I explained numerous times makes no sense as most of the stuff you use in zombies in the early rounds are useless in the high rounds.

          • Cubly

            Im just gonna leave it here for my sanity.

          • Okay, sweetie 🙂

    • Michael Romo

      Ok, the MAPS are remastered (i.e. they were rebuilt to look better) but that doesn’t mean the guns or all the people were. If BO3 was able to support dolphin diving, maybe they would have put in PhD Flopper, but they remade it the best they could. And not EVERY DLC needs multiplayer maps. Rezurrection (DLC 4) for Black Ops 1 was entirely zombies. Quit complaining.

      • BradyAlucard

        Yeah, I’ll tell you what I told him: “PHD Flopper is technically in the game in the form of a Gobblegum anyway, it’s just that the explosion isn’t”.

        Not really worth complaining about it since it’s a Gobblegum.

        • You can’t combine the gobblegums and gobblegums is a shit answer to no PhD Flopper. It’s not a perk. It doesn’t stay in your slot until you gonna down. Instead it lasts like three rounds and goes away. Then you have to rely on RNG over and over to get it again

          • BradyAlucard

            Point is is that the concept is the same, and it’s infinite. I’m not talking about the ones that require Liquid Divinium, I’m talking about Danger Closest.

          • It’s really not infinite. Sure it’s the same concept but it being the same concept means jack shit. It’s still a shit answer in every way.

    • BradyAlucard

      PHD Flopper is technically in the game in the form of a Gobblegum anyway, it’s just that the explosion isn’t.

  • The Caped Crusader

    Will these have achievements support? Ik its not for everyone but I love the replayability cheeves add to maps

    • Michael Romo

      Yes. Most of them are the old achievements and I think 2 or 3 are new for the WaW maps

  • This trailer was amazing. So glad to see all these old guns back! This is going go be awesome. I can’t wait until this comes out for Xbox One

  • BradyAlucard

    Oh man that was amazing.

  • Doesn’t interest me much, I’m bored to death of Zombies, but I’ll give it to Treyarch, it looks AWESOME. I wish I were still a huge Zombies fan because I would’ve loved this to death a few years ago

  • Aidan

    Meh

  • Corey Williams

    Five never gets any live