Michael Condrey has revealed on Twitter that Call of Duty: WWII will not feature unlimited sprint.


It is not clear yet if there will be a perk (or another way) to possibly get unlimited sprint to use in Call of Duty: WWII. Recent Call of Duty titles have had unlimited sprint on by default for all players, while other titles had a perk to activate it.

Details on the game’s multiplayer mode are still limited, with more info to come at E3. Stay tuned.

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  • DJ3K

    If this means pro perks are back, I’m all for it. Working on marathon pro and capturing flags on OG Black Ops was fun. Let me earn it.

    • I hated that they took out pro perks all those years ago. I loved pro perks

      • i just want deadmans hand back in game lol i’m kidding

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    • Screw that. Not only were pro perks dumb, but not having infinite sprint by default is terrible as well. It’ll make WWII into another sh*tty MWR.

      • PuddleOfStix

        But MWR DIDN’T have unlimited sprint. And personally, that kinda takes away from it for me.

        • w

          thats what hes saying. Not having unlimited sprint in WWII will make the game slow like MWR.

          • It does not make it slow like MWR. The only games to have unlimited sprint are the last three games with advanced movement. Games like Black Ops 2, MW3, Ghosts, Black Ops, MW2 were all fine without unlimited sprint and played nothing like Cod4 or MWR

          • wuluu

            Out of all of those, I only think BO2 and MAYBE MW3 played fast. Ghosts were def not fine. Extremely slow like MWR. The rest are in the middle. I think BO2 speed is what they should be going for, and I know what you are saying, but a WWII game already sounds slow. No unlimited sprint just sounds like that’s the way they will be heading. BUT who knows at this point? I might be wrong. Let’s just wait until the actual game comes out.

          • >Out of all of those, I only think BO2 and MAYBE MW3 played fast. Ghosts were def not fine. Extremely slow like MWR

            Actually Ghosts did have faster gameplay. The only thing they held Ghosts back and made it seem slow was map design. What was one of the factors in MWR for slow gameplay? Map design.

            > I think BO2 speed is what they should be going for, and I know what you are saying

            Agreed.

            >
            but a WWII game already sounds slow. No unlimited sprint just sounds like that’s the way they will be heading. BUT who knows at this point? I might be wrong. Let’s just wait until the actual game comes out.

            I disagree that one thing already makes it ‘sound slow’ but like you said, who knows right now, but E3 is a few weeks.

          • w

            I agree with all your points. The reason I wanted unlimited sprint is because the map design has to be on point. If they want to go with WWII and they start to make the maps big, that’s when the gameplay becomes slow. Yea, we gotta see, this is all probably just shitty speculation by me lol.

          • Yeah I don’t believe map design is going to be anything like Call of Duty 4. That game was more about tactics and everyway possible is which one of the reasons it played slower. I think map design is probably going to be similar to MW3 and BO2 at best. I do think some large maps will be in there and should be in there. I don’t think every map has to be small or medium. And we’ll see in a few weeks!

      • Josh McQueen

        random but if you didn’t like MWR you have s*** for taste secondly your pathetic getting on here to b**** about a game that hasn’t came out yet ridiculous. How about b****ing about your place in our country and not about a f***ing game thinking that everything is entitled to you like the adolescent simple minded child you are, well that everyone who’s complaining is. STFU

      • Josh McQueen

        All i wanted was to read some facts about the game thinking there might be some other info i would like to know only there was another you another you and then guess what another you, put a sock in it. Rant Comp. Rate: 100%

    • ccrows

      TBH I don’t know if we’ll ever see Pro Perks coming back in COD.

      Devs want people to play their game, They want people to prestige and keep grinding, but many won’t/don’t because of how much they lose to start over again.

      BO2 found that “balance” of keeping people to play and not losing as much when you prestige. (AKA no perk grind, and prestige of weapons whenever you want).

      Finally, before I get attacked, I was a master prestige in almost every COD game before BO2. I’m just speaking about the casual gamer (from the devs POV), and not any one of us that tends to be more hardcore.

      TL;DR – They’ll probably keep prestiging the same, and no pro perks…

      • MVParalyse

        They will never bring back pro perks because of competitive.

        • ccrows

          I don’t think that matters. You could always have a competitive playlist like BO2’s League Play…

          • MVParalyse

            I personally loved Ghosts point system but that is a matter of opinion

    • jordanxbrookes

      Same. Loved the way Black Ops did Pro Perks. Made it more challenging and more rewarding.

    • Peewy 978

      Hell no why try to force a person to play a mode they dont enjoy to earn a pro perk?

  • Awesome. More than likely see Marathon come back so you can run longer but it’s not unlimited. I really can’t wait for this game!

  • Worst idea ever. Now the multiplayer will be slow paced and ruin my left thumb all over again–like the crappy-ass game called Modern Warfare Remastered. I assumed multiplayer was going to be good this year, until I heard this news. I hope it’s reversed.

    • DJSaviD

      QQ

    • “If I can’t run and jump across the map and kill a guy in a span of 7 seconds than this game is slow and crappy!”

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      • awesome_farts

        Not sure if the game will be crappy, but it’ll be slower. Cuz most fast paced run n gun players like myself will likely stay back on IW or BO3. But I’m sure this game will be the campers dream tho.

        And while they had the potential to expand the fan base back to 20+ million people and sales…. they took it too far to the other extreme and implemented very limited mobility. And the player base will likely dwindle even more. IW only has about 13 million-ish sold. Yet BO3 did 25 million sold. So if they thought the mobility was what made IW under perform they are mistaken. WW2 probably will do 10 million. Don’t see it performing any better. Interest will still climb, til the beta turns some of us, like myself, off further.

        And more people than you think prefer advanced mobility. Let alone unlimited sprint. And if they somehow happen to include specialist weapons or payloads (where you get something for nothing) and maybe even include abilities (that you get for doing nothing) then cod really shot itself in the foot IMO.

        But who really how it can get. It’s still unseen currently. And til the beta, unplayed currently.

        • >Not sure if the game will be crappy, but it’ll be slower.

          Being slower does not equal bad. Faster pace gameplay does not equal good.

          >Cuz most fast paced run n gun players like myself will likely stay back on IW or BO3. But I’m sure this game will be the campers dream tho.

          Right, yet campers still exists in those games and Treyarch still has maps in BO3 that are campers paradise. Call of Duty has always been a fast paced game. It didn’t start with AW.

          >Yet BO3 did 25 million sold.

          Black Ops 3 sold that much because of the title “Black Ops” and Black Ops alone. Not because of “super fast gameplay!!!”

          >WW2 probably will do 10 million. Don’t see it performing any better. Interest will still climb, til the beta turns some of us, like myself, off further.

          The only people its probably going to turn off is people like you and people who legit thinks Call of Duty is a slow paced game without advanced movement.

          >And more people than you think prefer advanced mobility.

          No, they don’t. Sorry.

          • awesome_farts

            I’ll be sure to return a reply after ww2’s launch if it flops due to a lousy beta. Just for some giggles =-)

            Hope your right and it’s fast. But right now I see it as another slow and lame MWR paced cod.

            And if the people who prefer advanced mobility (the run and gunners) aren’t that many (going by your opinion), why do run and gunners out number campers in every cod with mobility? Be it advanced or just an unlimited sprint? And why is it that right now bo3 can return a match for you or I faster than IW? And why are those who are still on bo3 mostly running and gunning?

            And let me guess, you’re getting the season pass for WW2 before playing it via a pre-order? And most important question of the day………….. how can WW2 be fast if many run and gunners become absent due to lacking interest? Are you going to say campers in a corner are supposed to speed it up?

            Btw, I tried going back to bo2 in 4k on PC and got bored of it in 20 minutes. WW2 isn’t going to take off like some people think. You probably get gassed by social media comments from fan boys (like yourself lol) but the reality is that you’re the minority. The majority of casuals and the like don’t have time to be vocal and nerd out in any comment section.

            The active player base of WW2 will be smaller than the player base of bo3 and maybe even smaller than IW. And if I’m wrong, and I hope that I am lol, more power to you. But I doubt it =-)

          • >I’ll be sure to return a reply after ww2’s launch if it flops due to a lousy beta. Just for some giggles =-)

            You go on and that, kiddo.

            >Hope your right and it’s fast. But right now I see it as another slow and lame MWR paced cod.

            This type of thinking is so out of place and makes no sense. Is MWR like your guys goto example of something slow? Even then MWR isn’t really slow either. But you obviously must have forgotten games like MW2, BO1, MW3, BO2, and Ghosts which none of them played like MWR or CoD4. You really have to be crazy to actually think this game has a chance to play like a game from 2007.

            >And if the people who prefer advanced mobility (the run and gunners) aren’t that many (going by your opinion), why do run and gunners out number campers in every cod with mobility? Be it advanced or just an unlimited sprint?

            Where is your stats on this? And even then you do realize it’s possible to like run and gun and NOT like the advanced movement system? Run and Gun is my style but I do NOT like the advanced movement system. It simply does not fit the Call of Duty style and it’s maps. Gameplay is way too fast and chaotic and it seems like all three devs had a little contest to see who can make the fastest paced gameplay ever. Which again, fast paced gameplay doesn’t equal good. There are right ways to do it and wrong ways to do it. MW3, and BO2 and Ghosts are good ways to do it. IW, AW, and BO3, no.

            >Btw, I tried going back to bo2 in 4k on PC and got bored of it in 20 minutes.

            So do I? And that’s because the game is old. I don’t get bored of the gameplay. The gameplay is amazing and easily beats the last three games. I got bored because I already put time into back 2012-2013 and it’s not being supported anymore.

            >WW2 isn’t going to take off like some people think. You probably get gassed by social media comments from fan boys (like yourself lol) who are quick to jump on the WW2 /cod roots band wagon but the reality is that you’re all the minority.

            Yet the YouTube trailer is the most liked Call of Duty trailer ever. The hype for Call of Duty is there which hasn’t been there in awhile. I dont think either of us has the pre order numbers. I honestly think you’re saying we’re in the minority because you’re in denial. If we we’re truly in the minority like you claim, we would be getting AW2 right now. Just saying 🙂

            >And let me guess, you’re getting the season pass for WW2 before playing it via a pre-order?

            Let me guess, you already got the season pass for IW before playing it via a pre-order? Look, I can make idiotic assumptions too. But to answer your question, no I haven’t pre order. I always wait til after E3 at least before I do that.

            >And most important question of the day………….. how can WW2 be fast if many run and gunners become absent due to lacking interest? Are you going to say campers in a corner are supposed to speed it up?

            Lol are you stupid

            >Most people online are just people who like killing shit and fast paced action. The day cod tries to be realistic is the day cod is not being itself. Contrary to popular /nerdy belief, it wasn’t the day it tried to be advanced lol.

            You just make shit points after shit points. No one and I even said anything about Call of Duty being realistically. If you’re going to argue at least make some sense and add some facts. Clearly you haven’t done either.

            >The active player base of WW2 will be smaller than the player base of bo3 and maybe even smaller than IW. And if I’m wrong, and I hope that I am lol, more power to you. But I doubt it =-)

            Ah, more “what if” sentences where he tries to play off as the advanced movements Call of Duty games as “big and popular” and people who like WWII and BOTG are in the minority. Lol it must be hard to be this delusional.

          • awesome_farts

            Never mentioned boots on the ground being an issue. The mobility lacking unlimited sprint is the issue I’m addressing.

            Also, your grammar isn’t the best. For someone who apparently expects to look for the greatest of sensible logic on disqus comments…. the least you could do is proof read your comments.

            And I never got a season pass for IW. Still an MP23 currently with a 3.29 KD in FFA. 3.0+ in the rest. You ever want to game battle me and put your credits /money where your mouth is – R1CH516 is my basic psn account – to 1st see your stats if you try me lol. My linked account for ‘business’ on GB I won’t list. My +5 all are 3+ KD and yes – we’re are airborne more than grounded =-)

            Now let’s try to keep this dialogue about mobility and not be childish by making condescending judgements bro lol. I’m ALL for a game battle challenge tho if you’re really confident. Otherwise, you I’ll assume you just got a 2.0 kd or less but consider yourself a pro maybe. But I’m ready to check a pro player anyday, and already checked many lol. Got a few video recordings of big time players who raged quit /backed out half way through challenging me since they couldn’t handle the punishment. It’s evidence in case they speak side ways – I’ve got many haters. You know how it is. Assuming you even are a pro lol.

            And back on topic, by your definition the recent 3 installments were too fast and done the ‘wrong’ way. And this allegedly is coming from a run and gunner (you lol) on cod?! Now please enlighten me and define the ‘right’ way to do advanced mobility by your definition lol! Yes I want to hear it……

            Are the thrusting, sliding , dashing, wall running and other chained movements supposed to be slow or something? Or are they supposed to be limited to one boosted movement a minute or some other equally ridiculous limitations?

            You also say too chaotic. What’s your current stats on IW? Or the 2 predecessors before it? Whichever is the best lol? If you don’t mind? And saying mobility in the current 3 is too fast (for you, fine for millions tho) implies that it may have given you trouble to adapt and get acclimated. Or maybe not, maybe you can be very mobile in an advanced fashion (as INTENDED lol) and successful have great stats.

            Just curious bro. And I don’t judge someone’s opinion (in this case yours) as their measure of logic and common sense. Nor do I childishly condescend them, like you may or may not do intentionally lol, as I’ve been far to blessed to waste time being that childish.

            Speaking of blessings, I’ve already made money playing cod lol! And it’s the best lol! And speaking of which, me and mines are always ready to match any amount of a ‘potential’ challengers credits on game battles bro. Yay lol =-)

          • >Never mentioned boots on the ground being an issue. The mobility lacking unlimited sprint is the issue I’m addressing.

            Not having unlimited sprint isn’t an issue. There are many more factors into having a slow paced game. You think CoD4 is a slower paced game literally because of unlimited sprint? Try map design, perks, how the player mantle of objects, etc. People saying “ohhh it’s gonna be like MWR because no unlimited sprint” are literally overreacting and clearly forgot the last 6 years or so after CoD4.

            >Also, your grammar isn’t the best. For someone who apparently expects to look for the greatest of sensible logic on disqus comments…. the least you could do is proof read your comments.

            Logic and grammer aren’t the same thing. So this right here makes zero sense. Again, another stupid point.

            >And I never got a season pass for IW. Still an MP23 currently with a 3.29 KD in FFA. 3.0+ in the rest. You ever want to game battle me and put your credits /money where your mouth is – R1CH516 is my basic psn account – to 1st see your stats if you try me lol. My linked account for ‘business’ on GB I won’t list. My +5 all are 3+ KD and yes – we’re are airborne more than grounded =-)

            I’m on Xbox anyway. Plus I don’t need to le 1v1 for anything. Having a 1v1 match means nothing to this discussion

            >Now let’s try to keep this dialogue about mobility and not be childish by making condescending judgements bro lol. I’m ALL for a game battle challenge tho if you’re really confident. Otherwise, I’ll assume you just got a 2.0 kd or less but consider yourself a pro maybe. But I’m ready to check a pro player anyday, and already checked many lol. Got a few video recordings of big time players who raged quit /backed out half way through challenging me since they couldn’t handle the punishment. It’s evidence in case they speak side ways – I’ve got many haters. You know how it is. Assuming you even are a pro lol.

            I literally lost interest reading this because all I see you doing in this section is jerking yourself off to your stats. I don’t care about your stats. I don’t care about pro players. I dont need pro player type stats to see the differences in the gameplay or to say one gameplay isn’t really that good.

            >And back on topic, by your definition the recent 3 installments were too fast and done the ‘wrong’ way. And this allegedly is coming from a run and gunner (you lol) on cod?! Now please enlighten me and define the ‘right’ way to do advanced mobility by your definition lol! Yes I want to hear it……

            I literally brought up MW3, BO2, and Ghosts. Are you even reading my replies or is reading not your thing?

            >You also say too chaotic. What’s your current stats on IW? Or the 2 predecessors before it? Whichever is the best lol? If you don’t mind? And saying mobility in the current 3 is too fast (for you, fine for millions tho) implies that it may have given you trouble to adapt and get acclimated. Or maybe not, maybe you can be very mobile in an advanced fashion (as INTENDED lol) and successfully

            Funny enough, my stats are higher and better in AW, BO3, IW. The games have not only became more random, chaotic, but they also became more easy. And of course it is. You’re going to find a guy to kill within seconds on some of these maps. There is literally nothing to adapt to in these games.

            >Just curious bro. And I don’t judge someone’s opinion (in this case yours) as their measure of logic and common sense. Nor do I childishly condescend them, like you may or may not do intentionally lol, as I’ve been far to blessed to waste time being that childish.

            I’m not judging your opinion or you defending your opinion. I simply argued some of your ridiculous points that obviously have nothing to them. Hell, you use more “what if” statements and questions than anything and most of the time they make no sense.

            >Speaking of blessings, I’ve already made money playing cod lol! And it’s the best lol! And speaking of which, me and mines are always ready to match any amount of a ‘potential’ challengers credits on game battles bro. Yay lol =-)

            You don’t “judge” people’s opinions or anything but you sure as hell act all passively aggressive =)

          • awesome_farts

            Passively aggressive isn’t correct. I’ll prefer passively bold lol – and born ready to accept challenges (100% competitive) if challenged directly or…. indirectly. And you seem to be confident in your familiarization with the mechanics of cod so much, I have to ask why not try me lol? And get paid too if you can win? And game battles isn’t restricted to 1v1…… thought you would’ve known lol.

            And any additional variables you mentioned are matter of simplification to become a non factor. For example mantling, or auto-mantling. When and where and for how long the time consumption for the animation should last is simple to address….. as fast or slow as it can be without compromising the fluidity.

            BUT…. an option should be included to disable the auto mantling and allow the player to manually initiate it via a button prompt. The latter is what was missing in IW and BO3. And is an annoyance for me when chaining movements. If I jump shot you for example and a ‘head glitch’ (which shouldn’t in the maps so much) is nearby my jump shot then becomes a non evasive, sluggish mantling shot……

            AW is the only advanced cod with such option sadly. Disabling it guarantees my intention of a jump shot will always be a jump shot – despite any nearby head glitches conveniently placed.

            And the studio of infinity ward are amateurs (in their current state, they were once talented and mighty lol) IMO as I’ve seen MANY of their code on the steam version of IW. Easy to manipulate with the simplest of scripts. I’ve wrote (I do programming too) combo blocks less than 5 lines of code that can alter weapon balancing. Their scrubs. I’m not a fan boy, and tho I like the direction of advanced movements I call it like I see it.

            And btw are you the disqus quote master /record holder lol?

          • >Passively aggressive isn’t correct. I’ll prefer passively bold lol – and born ready to accept challenges (100% competitive) if challenged directly or…. indirectly. And you seem to be confident in your familiarization with the mechanics of cod so much, I have to ask why not try me lol?

            Because I really, really, really do not care to “try” you or play against you. It’s irrelevant to me.

            >And any additional variables you mentioned are a matter of simplification to become a non factor. For example mantling, or auto-mantling. When and where and for how long the time consumption for the animation should last is simple to address….. as fast or slow as it can be without compromising the fluidity.

            When I’m talking about mantling over objects and whatnot I’m speaking of Ghosts where it was first introduced I believe, you could mantle over objects with your gun out and what not. It was fast and I thought it was a great feature in Ghosts.

            >I’m not a fan boy, and tho I like the direction of advanced movements I call it like I see it.

            Well, I never implied that you are a fanboy and I see nothing wrong with liking advanced movements. I mean I think it’s alright, but I don’t like it enough to the point where it should be a staple feature in CoD. Boots on the ground just plays much much better with Call of Duty and the Call of Duty style.

            >And btw are you the disqus quote master /record holder lol?

            The only reason why I do that is because it’s easier for me to reply to most points a person would make. It’s just easier for me to do.

          • awesome_farts

            Okay. But tbh your comment quoting is the strongest I’ve seen yet, I’m not even joking. =-O

            And I still 100% disagree with the notion that the lack of unlimited sprint won’t determine the pace of the game. Not saying it’s the only factor to determine the pace either. But IMO the biggest.

            The devs can design all the closest sight lines, or all the longest sight lines, in a map under the sun but the pace can only see so much speed without unlimited sprint.

            But I as said from the beginning hopefully I’m wrong and WW2 surprises me for the better. I’ll be playing the ps4 beta day 1 and see how well the pace is by my definition. As will most fast-paced fans do too.

            And trailer likes IMO don’t mean much outside of meaning the marketing team did a better job of selling people what they want to hear this year than they did with IW last year………….

            Ironically most of the people who are active in IW like me say, when I ask them, that they did bash it at 1st but then stood corrected afterwards. Maybe it’s just coincidence. But if WW2 has the reverse of this then most ppl will praise the trailers til the beta, and if it disappoints then afterwards they’ll probably bash it. One thing about the cod community is it makes it’s overall opinion(s) very clear.

          • >And I still 100% disagree with the notion that the lack of unlimited sprint won’t determine the pace of the game. Not saying it’s the only factor to determine the pace either. It’s not. But IMO the biggest.

            And I disagree that it’s the biggest. There is many more to determine that. Black Ops 2, MW3 & Ghosts lacks this feature yet all of these games are fast paced games and play nothing like MWR. So obviously there are many more factors.

            >And trailer likes IMO don’t mean much outside of meaning the marketing team did a better job of selling people what they want to hear this year than they did with IW last year………….

            Or people didn’t want IW, advanced movement, etc. It’s very clear the is a majority that wanted boots on the ground and not advanced movement system. What WWII did this year did the complete opposite of last year and the reasons for very obvious. Which I stated.

            >Ironically most of the people who are active in IW like me say, when I ask them, that they did bash it at 1st but then stood corrected afterwards. Maybe it’s just coincidence. But if WW2 has the reverse effect of this then most ppl will praise the trailers til the beta, and if it disappoints then afterwards they’ll probably bash it. One thing about the cod community is it makes it’s overall opinion(s) very clear.

            The only way I see WWII getting bashed is if the game either sucks or if it’s slow like MWR which I believe is from the case it will be anything like MWR. To me that’s a given it won’t be. But like I said, it’s either of those. And I think it’s important for SHGames to not fuck up and it’s important that they have to deliver.

          • awesome_farts

            Actually, there’s a 2014 tweet from Michael Condrey (year AW was released) saying he would like to do a cod setting in WW2. Long before being grounded again started ‘trending’. And he kind of revealed it then. But didn’t confirm it. But like I said they, unlike IW, did their marketing right and spun it as them listening to the community. WW2 was going to be next all along tho lol.

            And ghost had unlimited sprint. And sliding as well. Marathon returned in ghosts. But I think you meant to say ghosts didn’t have unlimited sprint built in without the aid of the perk.

            The balance IMO would be to have runners (like me) sacrifice a loadout point for the advantage of unlimited sprint. Unlimited sprint is an enhanced mechanic like faster reloading is and should be included at the requirement of being an equivalent to the marathon perk of ghosts. Not excluding it completely, which is a mistake IMO.

            And ironically IW got it’s dislikes due to the bad reception of ghosts and tarnished reputation of infinity ward. Not so much due to it’s mobility system only. Going by what seems to be a large percentage of the community’s opinion from their own forums. Not sure tho, fans are confusing lol.

            I’ve seen many threads stating it left a bad taste in peoples mouths. Most of the opinions I read on ghosts called it the worst cod ever made…. and so on and so forth. And while I did enjoy it, I can attest to one thing – it was in fact the most horribly optimized cod for the PC. Steam actually pinned a thread on their ghosts forums directing you to go in the game folders to optimize .ini files manually – facts! Not sure if still pinned today tho lol.

            Other than that, I agree to disagree in regards to what the biggest factor (not the only factor) that determines the pace for cod is =-)

          • >Actually, there’s a 2014 tweet from Michael Condrey (year AW was released) saying he would like to do a cod setting in WW2. Long before being grounded again started ‘trending’.

            And I’m pretty sure it was around that time or early in 2015 people wanted a WW2 game. I remember before Black Ops 3 was announced people were hoping Treyarch would do a WW2 game, I was one of them..so going back to grounded and wanting a WW2 game has been going for a few years now.

            >And ghost had unlimited sprint. And sliding as well. Marathon returned in ghosts. But I think you meant to say ghosts didn’t have unlimited sprint built in without the aid of the perk.

            Yes, that’s what I’m getting at. None of these games had built-in unlimited sprint or none unlimited sprint at all. Black Ops 2 and MW3 didn’t. Yet those games played nothing like MWR. However they still obviously could bring Marathon as a perk with longer sprint or unlimited sprint. Every Call of Duty has had some form of that perk.

            >And ironically IW (the game) got much of it’s dislikes due to the bad reception of ghosts and tarnished reputation of infinity ward. Not so much due to it’s mobility system only. Going by what seems to be a large percentage of the community’s opinion from their own forums. Not sure tho, fans are confusing lol.

            There are many factors that go into that reveal trailer getting that much hate, but at the end of the day, most people who hated it, didn’t want ever IW was trying to sell. How ever whatever ever SHG is trying to sell, people clearly want it. Especially with the reaction it got.

            >Other than that, I agree to disagree in regards to what the biggest factor (not the only factor) that determines the pace for cod is =-)

            Fair enough

          • Dragonslover006

            Quit arguing with this dude. It’s evident he has ADD, if you can’t change your game style to the game then you are just bad at the games. If you have to have fast gameplay and just run around like a chicken with it’s head cut off then you are the problem not the game. Probably hated halo 3 also for being “too slow”.

            Unlimited sprint was and has been a horrible decision by the devs since it was introduced. Also everybody on here that says MWR is trash are probably 14-16 year old. The game is actually faster than the original and that makes it worse. If you want to know what makes a game slow, it’s the number of engagement not movement speed. MW2 was great cause the maps were big, but you were always in a gun fight unless you sat in the back of the spawn and didn’t move. It didn’t feel slow and didn’t have unlimited sprint.

          • xjumper

            camping is not a gamestyle its cancer.

          • awesome_farts

            Now that all of the cod ww2 MP gameplay videos have surfaced all over YouTube…. what do you think about it? The removal of perks in particular?

            It’s another mistake in design IMO from the devs. Options always give a higher potential, even if it’s choosing your own attributes for MP….. the divisions are just pre-selected perks – or presets – tbh.

            It’s refreshing to see some gore return (explosives dismembering the legs) but apart from that, the game seems mediocre and more of the same older mechanics. As in most of it has been done before in BF1 (like the bayonet charge) if not in world at war. But I’ll still try the beta. And I still don’t see this out selling bo3, IW maybe…. but not bo3 lol.

          • I think the gameplay looks really great and fun and I also really like the new take on perks honestly. I think the whole thing is a nice change from the usual pick 10 system that everyone has been doing since Treyarch started it. So I’m glad SHGames is doing something a little bit different and giving themselves an identity

          • awesome_farts

            It’s a change alright. And 2 months til the ps4 beta which I’ll participate in. And then I’ll judge lol.

          • That’s true. But as of now from the gameplay I seen it looks like the changes are good. Sound way more appealing than a jet pack change from a couple of years ago imo

    • Former

      There are many other factors which determine the pace of the game. Not having unlimited sprint doesn’t damn the game to be slow.

      • ccrows

        “There are many other factors which determine the pace of the game.”

        ^ Exactly…

    • ccrows

      It could be a fun boots game like BO2, that didn’t have unlimited sprint by default either.

      Even though I’m not a big fan of SH with AW. there’s too much that we don’t know ATM…

    • jordanxbrookes

      I’m guessing you also want boost jumps and wallrunning too? Smh.

      • I don’t mind WWII being botg. I just want to run without having to chug along with limited sprint. It kills my thumb and slows the game down.

        • jordanxbrookes

          Would it satisfy you if they had a Marathon-like Perk in the game?

        • Dragonslover006

          Then don’t beat the shit out of the controller with your thumb easy solution. Or stop being poor by an elite controller or scuf, set spring to one of the back buttons.

          • So your solution is for me to “stop being poor” and buy a new controller. Wow. You solved EVERYTHING with that comment, let me tell ya.

          • User 1

            Maybe getting that dick out of your ass and quitting being a furry will help you to that end.

    • Mario Porfírio Souza

      Is motherfucking ww2 game and u expect the game have the same pace as iw, bo3 and aw.

      • OK, it’s a WWII game. And? We have human players in other titles sprinting infinitely, so why not WWII?

        In preparation for the “realistic” argument, I’ll retort first–real life military trains nearly everyday and they can run for miles without stopping. It’s even more true when you have enough adrenaline to never stop moving from getting shot at.

        • Dragonslover006

          They run for miles, they don’t fucking sprint. Soldiers, with about 50-60 lbs of gear, couldn’t fully sprint for longer than 10 secs.

        • User 1

          Shut the fuck up retard

    • User 1

      No one gives a shit about your greasy thumb let alone the fucking game developers you selfish retard

  • Bonn Bo

    EHHHH, not sure I like that. Unlimited sprint makes things move and flow much faster, hope things don’t end up being TOO familiar with older CODS, cause there have definitely been some minor improvements that go along way with some of the newer installments, and infinite sprint was one of them. Hopefully they don’t remove the fluid “guns up at all time” element either.

  • Diego Diniz

    That’s sucks! We want a FAST PACED game! Ww2…ok! But why not bring back unlimited sprint + knee slide??? It’s a PERFECT movement system…

    • Jon

      You complain too much.

    • Dante

      I’m pretty sure soldiers in WW2 weren’t sprinting forever and knee sliding though, so it wouldn’t fit in the game in the slightest.

    • Mario Porfírio Souza

      Its a perfect nonsense put this movement system in this game. I expected they remove drop shot and quick scope too.

  • ccrows

    Whether people like it or not, I think they needed to do this.

    We’re going back to WWII, they need to find the right “pace” for that…

    • YoungMurf

      Absolutely, the right call imo. Unlimited sprint would take away the realism they are going for with this game.

      • TepidBlack

        Trained solders only being able to sprint for 5 seconds before running out of breath is realistic?

        • YoungMurf

          I never said 5 seconds, they just shouldn’t be able to continuously run without the need to stop. Soldiers were trained and drilled well, but they aren’t fucking robots man.

          • Jon

            Sprint and running are two different speeds. Come on man.

        • Dante

          So them never running out of breath is realistic???

          • Bert

            Running out of breath while sprinting in a Battlefied 1 map? Realistic.

            Running out of breath while sprinting in a CoD map? Not realistic, well not unless you’re a 450 lb fatass.

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    • Jon

      I agree

    • Peewy 978

      The right pace is if people like you stop crying about the game! If you like it buy it if you dont then dont buy it Fag!

  • ccrows

    As long as they don’t have SBMM (I don’t want to play against people across the globe again), no to virtually no QSing, good weapon balance, and good scorestreaks, I think this game will be just fine.

    I personally don’t think that no unlimited sprint would ruin a game, especially if they have lightweight+extreme conditioning as perks… *shrugs*

    • “As long as they don’t have SBMM (I don’t want to play against people across the globe again),”

      That’s a huge misconception. SBMM did not sacrifice connection whatsoever (confirmed by developers). A game should be fun for “both” teams and a good skill pairing does that.

      • ccrows

        I had people in lobbies from the UK and Australia, when I live in the US. (midwest) Those lobbies, for obvious reasons were the laggiest. “People should be paired up locally”, and not by KD/SPM as the highest priority…

        • Just because it happened in AW doesn’t correlate to SBMM being the issue. Connecting to players from outside the US is an issue that has occurred since the dawn of online gaming. It’s an odd occurrence that will happen regardless of there being SBMM or not.

          • ccrows

            Except that it happened a lot. I could see it on my Netduma router (which I don’t use anymore) because Treyarch brought back normal matchmaking in BO3…

  • Subrojit Freiheit

    the Germen SS will have exo suits

  • Ehh…..

  • PoonjabMcDaddy

    Not a fan of this at all. I sure hope there’s a perk for unlimited (not extended) sprint. I hate advanced/3D movement but I do like unlimited sprint and sliding. When I go back to play BO2 and COD4, I definitely love the boots on the ground, but still miss the unlimited sprint and sliding.

  • Unclecoon

    Good decision.. hopefully map size will be good, unlimited sprint took the tactical out of cod.. hopefully they take out the rapid fires, high cals, jitter moddable weapons and the dual perk ability

  • djml9

    As long as we still have hurdle and slide, im good.

  • QuickzZ-_-GhosT

    Thank god. The best CoD news I have seen in a while.

  • This game really isn’t for me. I can see that now.

  • Peewy 978

    Can’t wait to see how Sledgehammer will bring it back to its Roots but yet be Innovative!

  • Michael Romo

    Can they please bring back a nerfed version of Toughness? I hate it when the recoil throws off the ADS and that one bullet difference makes you lose the gunfight. Might just be me, but I loved that perk in BO2

    • Eddie Tupy

      they should jsut make flinch like they did in bo2 with toughness on and end it.

  • imBATMAN

    it may not feature unlimited sprint but lunator offers unlimited sex

  • I Don’t Read Replies

    Thank god

  • Eddie Tupy

    if its like bo2 im buying it

  • Bert

    Things that will make me not buy this game:

    1. Supply drops [Free space]

    2. No unlimited sprint [check]

    3. Scavenger doesn’t resupply lethals + tacticals

    4. Any form of “specialists”

    • Dragonslover006

      Good if you have to have unlimited sprint then you are most likely bad at the game, rather play against good player than scrubs.

  • Ricky

    I honestly think this game is going to shock a lot of people. People wanted old COD but not this old. I think the pace is going to be slowed down wayyyyyyy to much and it might ruin the game. I’m all for the boots on the ground don’t get me wrong. What most wanted was the same platform as COD4 just completed re done with minor improvements obviously. Everything I’ve seen so far seems likes it’ll be a completely redone COD2 but even more realistic. With more realism comes these facts. No unlimted sprint. No health regen. (My opinion all speculation) — less weapons, less streaks. All PERFECT gun skill and PERFECT teamwork that your average COD player will not be accustomed too as well more objective. So in my opinions I believe that we just didn’t get back to boots on the ground we got back to realistic gameplay. Again my opinion on it. The game is going to sell regardless and will have a high professional platform as always.

  • Super S

    I got burnt out on WW2 before they even made CoD but this looks great

  • That SUCKS so bad….another reason why I’m gonna skip this game and play IW 24/7 till IW2 comes out.

    • Dragonslover006

      There will never be an IW2 this game is trash just like you.

      • There will be IW2 and IW3 as the devs stated that they want the game established as a sub-franchise and many douchebags like you hate on it just because of the setting. It has the best campaign and is very innovative to Call of Duty so shut the fuck up you cunt sucking whore and go rape yourself.

  • Diego Diniz

    I want SLIDE movement back!
    Slide + Mantling is THE BEST movement system for Call of Duty Games no matter what.

  • Eddie Tupy

    people dont know what they want….

  • Jeremy

    Yeah i HATE movement perks, all it does is help people that have the attention span of a gnat run around and piss off people that are actually trying to play the game tactically. Lightweight, stalker, and commando, should NEVER be in an online multiplayer cod game, that stuff is for halo. Everyone hated juggernaut in waw, never bothered me, once you know someone is using juggernaut, just know they take a few extra bullets to put down, nbd, knowing someone has lightwieght , and will lag sprint through your bullets 70 percent of the time, isnt really fair or helpful. NO MORE STALKER OR LIGHTWEIGHT!!!!! BOOOOOO!!!! GARBAGE!!!!!