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  1. This weekend’s Modern Warfare Remastered Weekend Warfare playlist is called Oldcore. It’s a combination of Call of Duty: Modern Warfare’s Old School playlist and Hardcore. The Weekend Warfare is live now in-game and will end on Monday, February 20 at 10AM PT. The post MWR Weekend Warfare playlist ‘Oldcore’ live through February 20 appeared first on Charlie INTEL. View the full article
  2. Sledgehammer Games is still supporting Call of Duty: Advanced Warfare with Double XP weekends! To celebrate President’s Day holiday in US, SHGames has activated Double XP in Call of Duty: Advanced Warfare from now through February 21 at 9AM PT. 2XP weekend now live in #AdvancedWarfare in celebration of Washington's birthday. -xoxo #RandomActsOfKindnessDay — Michael Condrey (@MichaelCondrey) February 17, 2017 The post Double XP live now in Advanced Warfare, ends February 21 appeared first on Charlie INTEL. View the full article
  3. A new QR-M5TR Mark II Hack is available in Call of Duty: Infinite Warfare’s Quartermaster from now through February 21 at 10AM PT. This bribe guarantees 1 dupe-protected Mark II Weapon of Rare or better quality. The bribe costs 60 Keys of 400 Call of Duty Points. Players can get this bribe up to 5 times while it’s available this weekend. The post New ‘Mark II Weapon’ Bribe available in Infinite Warfare’s Quartermaster through Feb. 21 appeared first on Charlie INTEL. View the full article
  4. UPDATE: Custom Emblems have been deactivated again. No ETA on when they will officially go live yet. Original Story: Infinity Ward appears to have finally activated the Custom Emblems feature in Call of Duty: Infinite Warfare MP with a new playlist update today. Custom Emblems feature 64 layers and allow players to make up to 10 emblems stored at a time. The post Custom Emblems feature live momentarily in Infinite Warfare MP, now removed appeared first on Charlie INTEL. View the full article
  5. Infinity Ward is activating a new Featured playlist for the next week — starting February 17 at 10AM PT and ending on February 24! The new playlist is called Mayhem, and it allows Scorestreak progression to continue even after death. Introducing Mayhem! This Friday jump on our TDM with a twist playlist. Scorestreak progress continues after . Switch up those scorestreaks! pic.twitter.com/s2tuGzSSL9 — Infinity Ward (@InfinityWard) February 16, 2017 The post New ‘Mayhem’ playlist coming to Infinite Warfare Feb. 17 through Feb. 24 appeared first on Charlie INTEL. View the full article
  6. Double XP for Call of Duty: Infinite Warfare incoming! It kicks off Friday, February 17 at 10AM PT and will end on Tuesday, February 21 at 10AM PT! Got plans for the long weekend? You do now. 2XP will be active Friday to Tuesday! pic.twitter.com/UEtrKRBF45 — Infinity Ward (@InfinityWard) February 16, 2017 Have a nice weekend! The post Double XP for Infinite Warfare starts Feb. 17, ends Feb. 21 appeared first on Charlie INTEL. View the full article
  7. The next CWL Open Event kicks off this weekend with ESWC’s Winter Paris event. The event takes place in Paris from February 17 through February 19. Over 150 teams have signed up to compete for their share of the $100,000 prize pool, with select teams auto qualifying for pool play based upon CWL Pro Points. Pool Play: POOL A: Red Reserve (formally Orbit) OpTic Gaming Team 3G Open Bracket Team POOL B: Rise Nation Team Infused Supremacy Open Bracket Team POOL C: Splyce FaZe Clan XtroVert Exports Open Bracket Team POOL D: Cloud9 FNATIC eLevate Open Bracket Team Prize Pool: 1st $40,000 2nd $24,000 3rd $16,000 4th $8,000 5th – 6th $4,000 7th – 8th $2,000 Schedule (*All Times are Central Europe Time*): Friday, February 17th: 01:00pm Round 1 Group C & D Splyce vs Xtrovert Esport / Cloud9 vs Fnatic 02:30pm Round 1 Group A & B Red Reserve vs Team 3G / Rise Nation vs Supremacy 04:00pm Round 2 Group C & D FaZe Clan vs Xtrovert Esport / Elevate vs Fnatic 05:30pm Round 2 Group A & B Optic vs Team 3G / Infused vs Supremacy (on ESWC Winter main stage) 07:00pm Round 3 Group C & D Splyce vs FaZe Clan / Cloud9 vs Elevate 09:00pm Round 3 Group A & B Red Reserve vs Optic (on ESWC Winter main stage) / Rise Nation vs Infused Saturday, February 18th: 09:00am Round 4 Group A, B, C and D Red Reserve vs TBC / Rise Nation vs TBC / Splyce vs TBC / Cloud9 vs TBC 10:30am Round 5 Group A, B, C and D Optic vs TBC / Infused vs TBC / FaZe Clan vs TBC / Elevate vs TBC 12:00pm Round 6 Group A, B, C and D Team 3G vs TBC / Supremacy vs TBC / Xtrovert Esport vs TBC / Fnatic vs TBC 02:30pm Winner Bracket Round 1 / Loser Bracket Round 1 04:00pm Winner Bracket Round 2 / Loser Bracket Round 2 05:30pm Winner Bracket Round 2 / Loser Bracket Round 3 Sunday, February 19th: 09:00am Loser Bracket Round 4 10:30am Winner Bracket Final / Loser Bracket Round 5 12:00pm Loser Bracket Round 6 03:00pm Loser Bracket Round 7 05:00pm Grand Final Full Pool Play Schedule in Local Time Zone available here. Friday, February 17 matches begin at 6:45AM ET; Saturday, February 18 matches begin at 4AM ET; Sunday, February 19 matches also begin at 4AM ET. Broadcast Talent: The entire action can be viewed LIVE on MLG.tv and in the in-game live event viewer on PS4 (Infinite Warfare). Be sure to follow us on Twitter for the latest news on the CWL! The post ESWC Paris CWL Open event takes place this weekend appeared first on Charlie INTEL. View the full article
  8. Activision’s Call of Duty Endowment has announced that a new Brass Personalization Pack will be available for purchase in Call of Duty: Modern Warfare Remastered starting February 16. This pack will include a camo, reticle, emblem, and a calling card. All Activision profits from this pack will go to support the Endowment, which helps veterans find jobs. This promotion is US only, since the Endowment is a US Charity. SOURCE: @CODE4Vets The post CODE Brass Personalization Pack available 2/16 for MWR, all profits go to endowment appeared first on Charlie INTEL. View the full article
  9. A new patch update for Call of Duty: Infinite Warfare, version 1.09, is now live on PlayStation 4 and Xbox One. It’s a 2.5+ GB update. Featured Content and What’s New: Lobby Party Indicator Showing team balance in pre-match lobby Combat Record (update: Combat Records are now live in-game.) General Fixes: General fixes for bugs found in Leaderboards Drop Zone: Score limit increase from 600 to 750. Adjustments to hill rotations. Removed high tier streaks from the first hill to prevent an unfair advantage at the beginning of the match. All hills after the first have a chance at all streaks regardless of tier Infected and Gun Game: Allow for player customization. Infected will still replace Synaptics with a random default customization. Infected now increase match timer on Survivor suicides Slight decrease to the Vulture’s overall speed and acceleration. Slight decrease in damage of the Vulture’s turret Fixed crashes and performance issues that could occur when viewing videos in MLG.tv MLG.tv will now show if a livestream is a replay Fixed green screen that would sometimes appear when exiting the MLG.tv menu Fixed players knees clipping into player view if they sprinted while jumping from boost jump height Uplink fix where players could pass the drone through ha short wall in Terminal Fixed a scrolling issue while in the armory A player with the Tracker perk equipped was unable to hear another player boost jumping with the Dead Silence perk equipped. This has been fixed Removed showing the public rank in private or system link pause menus Fixed Steel Dragon damaging a player with Charge Shield Fixed a bug where incorrect information about a player could be displayed in the MP lobby Fixed damage feedback icon for not displaying the first time in a round Xbox One: Fixed an issue that would cause a player to get removed from the local party at an inopportune time Zombies in Spaceland/Rave in the Redwoods: Fixes for players losing their weapons when Pack-a-Punching (ZiS) Several out of map exploits fixed (Rave) Fix for being able to replenish ammo after putting the harpoon back in the cabinet and picking it up back up Fix for random dancing zombies that could remain after the music has stopped Fix for various zip line bugs that could occur Fix for a bug where splitscreen players didn’t have access to options in several menus Other miscellaneous bug fixes CWL/CODCASTER: Added an option for players to select how much time they’ll allow for players to edit their loadouts in Rig draft from 0-75 seconds Fix for yellow loading icons appearing during CODCaster mode Players were able to start a CWL match with 5 players on a team, but only showing 4 on the draft screen. This has been fixed to only allow 4 players maximum while allowing 1v1, 2v2, 3v3, and 4v4 Fix for a bug where a player would see incorrect text when hovering over a Rig that another player has already selected If a player changes their Rig after selecting their Payloads, the CODCaster would only see the updated Rig, not the updated Payloads. This has been fixed Fix for teams appearing on the wrong side of the loading screen if teams were unbalanced SOURCE: Reddit The post Patch Update 1.09 for Infinite Warfare now live on PS4/XB1 appeared first on Charlie INTEL. View the full article
  10. To kick off the CWL Atlanta Open, Activision announced new information about the 2017 Call of Duty World League, presented by PlayStation 4 season. The 2017 Season will feature more open events, the Global Pro LAN League, and finishing off with the 2017 Call of Duty World League Championship event. Open Events: The next Open CWL Event is CWL Dallas, hosted by MLG. This event takes place March 17-18 in Fort Worth Convention Center in Fort Worth, TX featuring teams from NA, EU, and APAC competing for $200,000 prize pool. The CWL Dallas event will also be the final event where players can earn CWL Pro Points to qualify for Stage 1 of the LAN League. CWL LAN Pro League: The Call of Duty World League LAN League kicks off April 20 with Stage 1. The league will feature 9 teams from North America, 6 from Europe, and 1 from APAC region. Teams in the league will be divided into four groups, and each group will play on separate weekends. The top two teams from each group will advance to the playoffs. The third place team in each group will not qualify for playoffs, but will retain a spot for Stage 2. The fourth place team in each group will have to face off in relegation to retain a spot for Stage 2. Here’s the schedule for Stage 1: Every player in the league will get $3,000 pas part of the regular season prizing of $200,000. The playoffs for Stage 1 will see the top two teams from each of the groups competing for $500,000. Stage 1 Relegation: Teams that did not make it into Stage 1 of the Pro League have a chance to make it into Stage 2. There will be online qualifiers May 19-21 for each region, where teams can compete for a spot to go to the Relegation. The top 2 NA teams, the top 1 EU, and top 1 APAC region will face off against the bottom four teams from Stage 1 on June 15 in Anaheim, CA. Stage 2: Stage 2 of the LAN League kicks off June 29. Similar to Stage 1, 16 teams will be divided into groups of four and play on separate weekends. There is no relegation in Stage 2. All 16 Stage 2 teams will auto-qualify for the Call of Duty World League Championship. Last Chance Qualifier: For teams that did not make it into Stage 2 of the LAN League, but want to compete at Champs, there will be a Last Chance Qualifier taking place on LAN in each of the three regions. Activision has announced the dates for the qualifiers, by region: Europe: July 1-3, Gfinity Arena in London APAC: July 7-9, ESL Studios in Melbourne, Australia NA: July 25 at MLG Arena in Columbus, Ohio Call of Duty World League Championship: The grand finale to the 2017 CWL Season will take place in August with the 2017 Call of Duty World League Championship. The Championship will feature 32 teams competing for their share of the $1.5 million prize pool. Activision has not announced the exact dates for Champs yet. The MVP of the 2017 CWL Champs event will receive $25,000. Activision says the prize pool for Champs was reduced based upon pro player feedback — players want more events throughout the year, with prize pool spread out throughout different events. SOURCE: Call of Duty The post CWL Championship 2017 takes place in August, CWL 2017 season schedule announced appeared first on Charlie INTEL. View the full article
  11. A new report from Kotaku has stated that Activision Publishing has laid off almost 5% off their work force, despite a good overall financial announcement yesterday. Kotaku says majority of layoffs were at Infinity Ward, Beenox, and some at Activision HQ. This news comes following Activision’s announcement yesterday that Call of Duty: Infinite Warfare sales underperformed, saying the game “was not the success we planned.” Activision said the following to Kotaku: Activision Publishing is realigning our resources to support our upcoming slate and adapt to the accelerating transition to digital, including opportunities for digital add-on content.” Kotaku states that the layoffs only affected Activision Publishing side. No layoffs occurred at Blizzard, MLG, or any other division of Activision Blizzard Inc. Activision’s 2017 year is also relatively quiet compared to most years. They only have two big launches planned, with Call of Duty 2017 and Destiny sequel. SOURCE: Kotaku The post Activision, Infinity Ward, Beenox hit with layoffs following low Infinite Warfare sales appeared first on Charlie INTEL. View the full article
  12. Raven Software has revealed details on this weekend’s new weekend warfare playlist for Call of Duty: Modern Warfare Remastered: it’s called Streaks Confirmed. It’s Kill Confirmed, with Kill streaks only coming from picking up tags. There’s now UAV. Air strike costs 3 tags; and no helicopter. Today's #WeekendWarfare. "Streaks Confirmed". Kill Confirmed. Kill Streak points from tags only. No UAV. Airstrike costs 2! No Helicopter. — Amos Hodge (@wendellwobble) February 10, 2017 The post ‘Streaks Confirmed’ is this weekend’s Weekend Warfare playlist in MWR appeared first on Charlie INTEL. View the full article
  13. During Activision Blizzard’s Q4 Earnings Call, Activision confirmed that Call of Duty: Infinite Warfare did not meet Activision’s sale expectations for the year. Activision said “sales underperformed’ and confirmed that they heard our feedback, saying, “It’s clear that the space setting didn’t resonate” with a majority of the community. Activision Blizzard Chef Operating Officer Thomas Tippl said: “Activision’s November Release [Infinite Warfare] was a high quality, innovative game that paired with Modern Warfare Remastered offered a tremendous amount of value and gameplay variety. However, sales underperformed our expectations, and it’s clear that for a portion of our audience the space setting just didn’t resonate. Activision confirmed that “Infinite Warfare was not the success we planned.” While it wasn’t the success we planned, it allows us to protect the core tenants of our culture empowering our talented teams to have the chance to explore new opportunities that they are passionate about.” Activision CEO followed up later in the call with more background into what happened last year. He said that the key thing they have to work on is striking a balance between what players love about Call of Duty and working on innovation. As I’ve said many times before, any long standing franchise like Call of Duty there’s a balancing act that we need to strike between staying true to the things people love about the franchise and also the need to never become complacent and to keep pushing for innovation to keep the franchise fresh and vital. I would argue over a period of many years now, we’ve managed that balance on Call of Duty better than anyone. He confirmed that last year, with Infinite Warfare, they failed to keep that balance for fans, resulting in many unhappy about how the game turned out. Last year, I don’t think we got that balance right. Infinite Warfare had a ton of great gameplay innovations that many of our fans appreciated, but it also had a setting that didn’t appeal to all of our fans. He went on to say that Activision is excited about Call of Duty 2017 striking the balance again, saying traditional combat is back. The good news is is that I am excited to say that in 2017 we think we have this balance in perfect harmony, with a game that our teams are very passionate about with a lot of great innovations, but that also has the traditional combat that we know our fans are going to love. The game is being made by Sledgehammer. They are a proven team, passionate about this title. We green lit it over 2 years ago now, and they’ve been hard at work ever since, and we can’t wait to unveil it to the world soon. Without discussing too much about what we’ve got in our Call of Duty pipeline, I can also say that fans are going to love those games as well. We’ve never been more excited — neither creatively nor commercially — our 3 year Call of Duty slate. The post Activision confirms Infinite Warfare sales down, says space setting ‘did not resonate’ appeared first on Charlie INTEL. View the full article
  14. Activision Blizzard confirmed during their Q4 2016 Earnings Call that the entire company, across Activision and Blizzard titles, made over $3.6 billion just from in-game content sales. In-game content sales includes Call of Duty Points, Overwatch Loot Boxes, and more. Activision Blizzard said that they are still in the ‘early days’ of realizing the full potential of in-game content sales, and further stated that “more” is coming. For Call of Duty, Call of Duty: Black Ops 3 brought in record revenue for Activision. Activision had over 51 million active users in 2016 across Activision titles, a record for a year for the company. For the first time ever, Activision stated that Call of Duty Points sales were higher than that of DLC/Season Pass sales for Call of Duty: Black Ops 3. Black Ops III with record add-on revenues, greater than à la carte map packs and Season Pass combined, even with record Season Pass participation The post Activision Blizzard made over $3.6 billion from in-game content sales in 2016 appeared first on Charlie INTEL. View the full article
  15. During Activision Blizzard’s Q4 Earnings Call, Activision confirmed that they plan on supporting Call of Duty: Infinite Warfare, Call of Duty: Modern Warfare Remastered, and Call of Duty: Black Ops 3 with brand new content in 2017. New content for Infinite Warfare includes new Quartermaster content and the remaining 3 DLC Packs, new Depot content for Modern Warfare Remastered, and it’s unclear what content is coming to Black Ops 3, other than new Black Market content. The post Activision plans to support Black Ops 3, Infinite Warfare, and MWR with new content in 2017 appeared first on Charlie INTEL. View the full article