In celebration of 115 day, Zombies Director Jason Blundell answers players questions on Twitter.
Zombies lore truly begin with the introduction of Element 115 in Shi no Numa back in 2009. Since then, the number 115 has held a special place in Zombies players hearts.
January 15th, shortened to 1/15 in the United States, is today and to celebrate, the elusive Black Ops 4 Zombies Director, Jason Blundell, is answering questions on Twitter.
Here are all the questions, and answers, from the Q&A session:
Something similar to Newtons Cookbook from Black Ops 3 will be coming to Black Ops 4. Jason clarifies that this will allow you to combine your elixirs together to make new ones.
This falls in line with the recent news that a new perk will be coming to Zombies soon and how Treyarch brought back Speed Cola as a perk modifier in a recent update.
When asked about a tease for DLC 2, Jason responds with “it’s all Greek to me” possibly hinting at a Greece/Zeus related map.
This means that DLC 2 is most likely a Chaos story map, continuing the trend of each map representing a God. Voyage of Despair represented Odin, Dead of the Night was tied to Danu, and IX is presumably the Ra map, making the next Zombies map tied to Zeus.
Jason says that the studio is all about balancing the game and has plans to both buff perks as well as “nerfing them a little bit to improve the Zombies experience.”
Here, Blundell reiterates Call of Duty’s original promise that Black Ops 4 will have more maps than any other Black Ops game in the past. No exact number was specified.
Of all the Zombies characters introduced in the past decade, Jason would choose Stanton Shaw from the Chaos crew to grab a drink with. Shaw has been depicted as a heavy drinker since his inclusion in Black Ops 4 and further shown in the Call of Duty Zombies second comic series.
The design for Server Pause is exclusive to hosts for private matches, so feel free to abuse your friends, but you won't be able to troll public match teammates. -JB https://t.co/PGfEuu3VKr— Treyarch Studios (@Treyarch) January 15, 2019
Giving more details on the Server Pause feature coming to Zombies later this year, Jason specifies that only hosts in private matches can pause. You won’t be able to pause in a public match.
No plans to make significant changes to the HUD at this time, as we're laser-focused on building out all of the new features and content laid out for the near future that we've covered in today's Treyarch Blog. -JB https://t.co/gl3sNj6SNj— Treyarch Studios (@Treyarch) January 15, 2019
The HUD (heads up display) in Black Ops 4 Zombies has been something fans have had ire with, however there are no current plans to make any changes.
Ciphers have been part of easter egg hunting for a while now and Jason gives us his favorite unsolved ones. “A couple of my favorites are actually in Voyage of Despair.” He then follows that up with a cryptic clue “I don’t want to cause a rumble.”
Keeping it very close to the chest, Jason avoids giving any specific details about upcoming weapons aside from the previously announced MP 40 and Grav that are making their way over from Blackout to Zombies.
In the coming weeks, we're adding support for Mastery Camos, Mastercrafts, Reactive Camos, Black Market Camos, a new Perk, and more — and later in the year, we'll have even more character customization offerings coming to Zombies. Stay tuned! -JB https://t.co/dT9o9MseCv— Treyarch Studios (@Treyarch) January 16, 2019
Once again, more reiteration of information released in today’s 115 blog post. All camos will make their way to Zombies this year, and there will be more customization coming with no further details.
Jumping back to the maps themselves, Jason answers a question about the order of when the maps came out. He explains why Dead of the Night released after IX even though it takes place before it chronologically.
The first reason is because of scheduling with the celebrity cast for Dead of the Night. While the other reason is that the development team wanted to introduce certain concepts and ideas in IX and Voyage of Despair in order to ease players into Black Ops 4 Zombies before throwing them into Dead of the Night.
Answering a sort of weird one, Jason confirms that Scarlett is NOT Shaw’s father. However, Alister is Scarlett’s father and that backstory is explored in the comic series.
Our 115 Day Blog has the intel on what's in store for Zombies in the coming months: https://t.co/Gi4sFIS2Se— Treyarch Studios (@Treyarch) January 16, 2019
As for Factions, the team's hard at work on the features and rewards tied to each Faction, and we're excited to share more as we get closer to release later this year. -JB https://t.co/hLvrM8vnvS
Popular Zombies Youtuber, MrDalekJD, gets his question read. When asked about a roadmap for Zombies content, Jason linked him back to today’s 115 blog where Treyarch gave a broad overview on what to expect in Zombies throughout the year.
Fun fact: Jason Blundell’s guilty pleasure is consuming human flesh on the weekends.
And with that send off, the Q&A has concluded. Be sure to check back on charlieintel.com when all these new Zombies features make there way to Black Ops 4.
COD 2020 Teasers: Black Ops 4 Summit map, Treyarch social profile
As we opened our new crates that Activision sent through, Black Ops 4’s Summit map got an update.
The screens in the center of the map in Black Ops 4 turned on which seem to match to what some of our slides show:
There’s also a look at clocks of 4 out of the 5 locations that some of us got as part of the slides to see:
These changes do appear to be new, especially the screens with the targets on them. Analyzing older images of the maps showcase that the screens were not showing the same thing.
In addition, Treyarch has updated their cover photo on social channels.
It’s getting cold out there…
Gameplay from Black Ops 4’s canceled campaign mode revealed
A user on Reddit, r/BlackOps4, has shared what appears to be the very first footage of gameplay from the canceled campaign mode of Call of Duty: Black Ops 4.
Call of Duty: Black Ops 4, which released in October 2018, was the first Call of Duty game to not have a traditional campaign mode, instead opting to have three online-based modes.
Treyarch insisted throughout the year that they really didn’t have plans for a campaign and were focusing on an online connected experience for Black Ops 4, but many reports and sources described the campaign as being too ambitious and canceled because of issues with development.
On Reddit, a user has shared about two minutes of alpha footage of the gameplay of Black Ops 4’s campaign. The campaign, in alpha-state footage (meaning its not complete), had a very similar HUD to the MP experience of Black Ops 4. The user claims that the campaign and MP were supposed to be connected, and that’s why the HUD is so similar.
The gameplay starts by showing a message of “FIND THE AQUILUS CEO.”
Here’s the gameplay footage:
The user who posted this has not said where they got this gameplay footage as of now. He said he only has this footage, alongside an augmented footage of the engine of BO4, which he is not releasing at this time.
Double XP live in Call of Duty: Black Ops 4 through February 6
To celebrate the big game this weekend, Treyarch is activating Double XP Quad Feed in Call of Duty: Black Ops 4 this weekend – starting now.
Live in game now is:
- 2XP in MP
- 2XP in Zombies
- 2XP Party Game Moshpit
All of this is live in Call of Duty: Black Ops 4 on PS4, Xbox One, and PC. This is live through February 6 at 10AM PT.
For those still enjoying Black Ops 4, enjoy a new XP weekend!
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