// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

The data mining of the PC files of Call of Duty: Modern Warfare continues, and now a user on Reddit has found unreleased Operators for the game.

Operators feature just cosmetic variations and do not offer any gameplay advantages. The game launched with 18 Operators, 9 in each faction, and provided direct patch with gameplay to unlock the characters.

The PC files mention 13 unreleased Operators for the game, including the return of Ghost and an Operator played by Marshawn Lynch.

All information is subject to change as the content is currently unreleased.

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In order of appearance in above image:

  • Iskra (Allegiance / Chimera)
  • Kilgore (Allegiance / Spetsnaz)
  • Nebo (Allegiance / Jackals)
  • Stohli (Allegiance / Spetsnaz)
  • Trigg (Allegiance / Spetsnaz)
  • Yandi (Allegiance / Jackals)
  • Farah (Coalition / Warcom)
  • Ghost (Coalition / Warcom)
  • Hooper (Coalition / Demon Dogs)
  • Kato (Coalition / SAS)
  • Lynch (Coalition / Demon Dogs)
  • Quin (Coalition / SAS)
  • Zedra (Coalition / Warcom)

Ghost

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Zedra

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There’s no info now as to when or how Infinity Ward plans to release new Operators for Call of Duty: Modern Warfare.

The first Season for Modern Warfare, which brings the Battle Pass system, is set to arrive in December.

SOURCE: Reddit

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