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New patch for Black Ops 2 released on Xbox/PS3; adds Nuketown to all playlist, and more -UPDATE

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UPDATE: Treyarch has just released this patch for PS3. Patch notes at end of post are same.

Original Story
Treyarch has just released a new patch for Black Ops 2 on the Xbox 360. This patch is available now for download.

Some notable additions include:
-Nuketown 2025 is now in all playlists
-Added Hardcore Domination
-new prestige calling cards available
-new Grief mode called Grief: Cell Block – a new map for Grief coming with Uprising.
-added Mob of the Dead to the Zombies leader boards.

This patch has removed Hardcore CTF and Chaos Moshpit – as Nuketown is now in all playlists.

Full patch notes will be added as soon as Treyarch releases them…

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UPDATE: Official patch notes have been released:

Feature Improvements

  • -Added Prestige Level Calling Cards for each Prestige Level.
  • -Players will now control the last Scorestreak called when calling in multiple remote controllable Scorestreaks.
  • -Updated the League Lobbies to display Team Rank next to each Team Member’s name.
  • -Added Suicide and Team Killed Penalties to the Game Rules/Spawn Settings Menu for Custom Games.
  • -Added a feature to kick players if they suicide too often in a game.

Multiplayer Issues Addressed

  • -Fixed an issue reported by the community where the Lodestar view remains on screen if the VTOL Warship is destroyed after being previously kicked from the VTOL due to friendly fire.
  • -Updated Menus to combat exploits reported by the community.
  • Addressed a persistent Counter UAV issue that occurred during host migrations.
  • -Fixed an issue reported by the community where the player was not earning any progress for the Chopper Hunter Field Specialist challenge.
  • -Fixed an issue reported by the community where C4 was doing no damage to enemies if blown up the moment it attaches to a surface.
  • -Addressed an issue reported by the community with activating Prestige on a weapon not removing attachments from that weapon in other class sets.
  • -Prestige Master icon can now be seen as the ‘next Prestige’ when players reach the max Prestige Level.
  • -Resolved an issue with the Orbital VSAT Scorestreak losing time during the host migration count down.
  • -Resolved a collision issue on Grind which caused the player to become stuck on the vert ramp.
  • -Fixed an issue where players were able to place a turret while under the big rig in Aftermath.
  • -Addressed a couple issues with the Sentry Gun and AGR Scorestreak tablets remaining open when the player transitions to the Scorestreak while it is being destroyed.
  • -The Attachments menu in the After Action Report now indicates the XP a player earns from leveling up a weapon.
  • -Resolved an issue where players would lose control of Sentry Guns if they take control of it while it is being destroyed.
  • -Fixed an issue with Turret and Guardian placement within certain objects in Aftermath.
  • -Improved performance in Theater when a player Previews a Clip over and over again while their Clips in the Timeline Editor are maxed out.
  • -Fixed an issue with the environment disappearing when dying and spectating the water in Carrier.
  • -The music now plays for everyone during the Final Killcam.
  • -Addressed an issue on PlayStation 3 where the Listen In toggle, while CODcasting, was listening to all whether it was toggled on or not.
  • -Fixed an issue in Theater where the camera viewed under the map while watching players that had not spawned in.
  • -Resolved an issue with the AGR icon only appearing on the mini-map when it was firing both the machine gun and rockets at the same time.
  • -Resolved an issue with the Victory/Defeat screen not accurately displaying the amount of XP a player had earned in Objective based game modes on Combat Training.
  • -Addressed multiple issues with reloading the War Machine Scorestreak.
  • -Adjusted the Scoreboard columns when CODcasting Free For All to display points in the first column instead of player score.
  • -Fixed an issue with the HUD pushing off the screen when CODcasting in Theater during a round transition.
  • -Resolved an issue in Theater where Party Leaders could not render videos while players joined the lobby.
  • -Addressed an issue with the Chat Notification not appearing on the in game screen for players who were speaking in Party Chat.
  • -Fixed an animation issue for the Combat Knife when holding aim down sight and pressing the melee attack button.
  • -Resolved an inconsistency in the Emblem Editor with the way emblems were being displayed between profiles.
  • -Resolved an issue in the Player Channel where deleted screenshots and edited films were appearing as an error when viewed by another player.
  • -Addressed an issue in the League Play slide menu where the Career Wins stat was not updating for previous seasons when the player had not yet been placed.
  • -Fixed an issue with the Game Settings Update prompt getting cut off when choosing to update after the idle screen fade out.
  • -Resolved an issue with the gondolas on Downhill continuing to move during a host migration.
  • -Fixed an issue with the Emblems on Playercards viewed from the in-game Scoreboard showing corruption.
  • -Addressed an issue in Search and Destroy where players would sometimes spawn into the next round with their secondary weapon.
  • -Resolved an endless loading prompt to connect to Twitch when attempting to unlink and re-link accounts with no login information.
  • -Fixed a Twitch/Twitter menu issue where some fields were still accessible while connecting to Twitch/Twitter.
  • -Resolved a UI issue with rapidly using Like and Dislike on user generated content.
  • -Fixed an issue with the equipped DLC reticle displaying the wrong preview reticle when going from a DLC reticle to any other reticle equipped on another weapon.
  • -Addressed the Hellstorm Missile boost button prompt not updating correctly for some controller button layouts.
  • Addressed multiple menu layering issues.
  • -Fixed an issue with the laser effect not appearing in game on a Laser Sight if the player spams the Switch Weapons button.
  • -Addressed an issue with the mini-map overlapping the objective text when a CODcaster has the control panel open.
  • -Resolved an issue with the Bacon and Dia De Muertos DLC camos not appearing on enemy weapons when the player is using a weapon that has the Millimeter Scanner attachment equipped.
  • -Fix for League Season History and League Leaderboard UI errors.
  • -Fixed an issue in CODtv paging logic where we were losing one item every time we page back from page 3 to 2.

Gameplay Balancing

  • -Adjusted Hijacked engine room Hardpoint zone to extend to ladders.
  • -Lightning Strike Radar will not reactivate after round change if it has been used in a previous round.
  • -Global enemy spawn influencers adjusted.
  • -Adjusted objective spawn influencers in Capture the Flag.

Zombies Issues Addressed

  • -Fixed a UI Error that occurred on Turned.
  • -Resolved various bugs around the Die Rise map.

SOURCE: Official CoD Forums

Call of Duty

Video shows off drastic evolution of Call of Duty Zombies from World at War to Cold War

This one is for the dedicated Zombies fans who have been around since Nacht der Untoten, as this video celebrates the evolution of Call of Duty Zombies.

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Call of duty zombies evolution

For those Zombies fans who have been there from the start, here’s a great way to reminisce and relive the Call of Duty Zombies experience we all hold so dearly.

Call of Duty Zombies is still around in today’s Call of Duty, surviving ever since the 2008 classic World at War that started that fan-favorite game mode.

Although a lot has changed since then, players still love the mode, and what better way to bring back good old memories than this video showing the evolution of Zombies.

Call of Duty Zombies Evoltuion List

The video is by Evolution List on YouTube, a channel dedicated to showing the evolution of various games that have stood the test of time.

In the video, fans are given a walkthrough of Zombies from 2008 all the way to 2021, with Call of Duty: Black Ops Cold War being the latest entry in the high-profile Call of Duty franchise to feature a Zombies game mode that recently saw its newest map, Mauer der Toten, added in the Season 4 Reloaded update.

Although the video is fairly short, spanning only 5 minutes, viewers are given one classic Zombies map from each Call of Duty game that possessed Zombies.

Evolution of Zombies video

Call of Duty Zombies

Although the mode was mostly in Treyarch-developed Call of Duty games, there have been many variations of the mode, with the video also including WWII’s Zombies, Advanced Warfare’s Exo Zombies, CoD Mobile’s Zombies, and Infinite Warfare’s Zombies.

Some of the classic maps showcased include:

  • World at War’s Nacht der Untoten
  • Black Ops’ Five
  • Black Ops 3’s Shadows of Evil
  • Black Ops 4’s IX

Of course, there are many other maps shown in the video, but we don’t want to spoil it all!

If you’re a fan of Zombies, this is a great watch so make sure to check out the video below.

For more on Zombies, especially the latest Black Ops Cold War map, Mauer der Toten, be sure to stay tuned on Charlie INTEL.

Image Credits: Treyarch / Activision / Evolution List

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Battlefield

Call of Duty players want a Battlefield Portal inspired mode in the future

After FPS fans were blown away by Battlefield Portal’s reveal, Call of Duty fans want to see a similar mode in the future.

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Battlefield Portal and Modern Warfare 2

Battlefield 2042’s REDACTED mode was finally announced at EA Play: Battlefield Portal. This is a hub for content from previous Battlefield games, and Call of Duty players want to see a similar mode in the future.

Like Battlefield, Call of Duty has depicted various theatres of war over the years, both real and fictional. Although Battlefield 2042 is set in the near future, as a throwback for long-time fans of the franchise, they’ve included Battlefield Portal.

This brings weapons, maps, vehicles, and more from Battlefield 1942, Bad Company 2, and Battlefield 3 into one, ultimate sandbox experience. Impressed with the new mode, Call of Duty fans have been asking for a similar experience.

Battlefield Portal vehicles

Call of Duty fans have been desperate for remasters of their favorite games from the franchise, with Modern Warfare 2’s multiplayer being the most prominent. Black Ops Cold War is chock-full of maps from Black Ops 2, but players still want to see more content from the games they grew up with.

Battlefield 2042 found the solution to this with their new Portal mode. With access to a ton of content from previous Battlefield games, players can create almost any custom game mode they can dream up.

“And that’s how you incorporate remastered content into your game,” said renowned industry insider Tom Henderson after seeing the reveal. He followed this by theorizing that Call of Duty will create something similar in the “next 5 years.”

His theory was met with resounding excitement, with many Call of Duty players wanting to see their favorite multiplayer and Zombies experiences return in the same way.

Battlefield Portal “truly could be the next BIG THING for creators,” said popular YouTuber Chaosxsilencer. “Imagine a Call of Duty Portal with BO2, BO3, WaW, MW2, MW3 assets all usable and customizable.”

“The custom game options available with #BATTLEFIELD2042 and the Battlefield Portal are amazing. So many options and ways to be creative and have fun,” said Call of Duty news account ModernWarzone. “@RavenSoftware we need things like this in Warzone, especially with Battlefield announcing this today.”

With how extensive of a backlog Call of Duty has, it’s very likely that Activision will take inspiration from Battlefield’s exciting new mode – and the demand for it is certainly there.

If you can’t wait to play Battlefield 2042, you can check out how to get access to the Open Beta in September.

Image Credit: Activision / EA

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Call of Duty

Zombies World Record beaten after nearly 300 hours of Call of Duty: Black Ops 3

It took one Twitch streamer nearly 300 hours of gameplay to beat the World Record for Black Ops 3’s Nacht Der Untoten Zombies.

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black ops 3 nacht der untoten

One player has done the unthinkable and beaten the Call of Duty: Black Ops 3 Nacht Der Untoten Zombies World Record by reaching round 255.

Zombies has a storied history dating all the way back to 2008 when Call of Duty: World at War came bundled with a bonus mini-game called ‘Nacht der Untoten.’ The legendary Nazi Zombies mode would go on to reach ridiculous levels of popularity to the point that Treyarch had to make extra Zombies maps.

Since then, virtually every single CoD title has included new versions and variations of the Zombies formula. Black Ops Cold War is currently enjoying the launch of Mauer Der Toten, the freshest Zombies experience.

However, one Twitch streamer has overlooked modern Zombies in favor of a previous game – Black Ops 3. After 20 days of playing the same game of Nacht Der Untoten on and off, a new World Record was set.

The feat was accomplished by CoD Zombies Twitch streamer TomPhantasy as he smashed the previous record by a staggering 40 rounds to reach Round 255.

Beginning his run on July 2, he spent the next 20 days clocking up nearly 300 hours of game time to obliterate the previous Nacht Der Untoten record.

Remarkably, he was only downed twice, and they both came once he’d surpassed the record figure anyway.

The final seconds of the footage are of the streamer clearing up the last few dregs of Zombies until the round icon in the bottom-left changes to 255.

This absolutely smashes the previous record of 216 rounds set by user Chihiro-516, and may never be beaten.

Dexerto was even able to secure an exclusive word with the streamer to get more reaction to his feat: “The Zombies community has been supporting me for months when I have been attempting this record through the highs and lows,” he said.

He continued: “I knew I had to keep going, because after 24.8 days the game freezes, This meant I had to play 13+ hours per day for those 25 days.”

Massive congratulations need to go to the player who was able to gut his way through an arduous three weeks of Zombies. With Mauer Der Toten very much the new Zombies craze, we wonder if he will one day attempt to set the record for it.

Also, for some more incredible accomplishments, check out the Cold War player who reached 10th Prestige without killing a single player.

Image Credit: Activision / TomPhantasy

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