“The World is a Character”: Here’s an interview with Call of Duty: Ghosts executive producer Mark Rubin about the interactive world, Navy SEALs and the most important new feature – the dog. It’s all in this brand new Call of Duty: Ghosts interview.



    the big question i want to know… on the xbox one will i be able to play online vs the xbox 360 users?

    • koolcull

      if it could do that whats the point of geting the new xbox

      • Adam Nord

        Why? because of better graphics, faster gameplay, no freezes or drop in fps. Unfortunately, they did not say whether one could or not so I believe it may be possible, but how likely?

        • kirbaaaay

          “Faster gameplay” has nothing to do with the console the game is on. It depends on how “fast” the developers want to make the game. Now if you’re talking about smoother running games, sure, since every game will be at a constant 60 FPS instead of only some.

          Speaking of that, with 8 cores and more than likely an up-to-date GPU, it should be able to run games at a constant 120 FPS, I don’t see why it has to be 60.

          • Vordb

            It’ll give them more flexibility for real-time lighting, shading, physics, tessellation, etc., if they work towards the 60 fps benchmark rather than anything higher than that. And hopefully they’ll be able to present the game in true 1080p on Xbox One and PS4, rather than fuckin’ 600p.

  • tha_online_gamertz

    hearing this music makes me stocked for the ghosts soundtrack. Blackops 2 was a bit to much dubstep and modern stuff. I want emotional and badass music