In celebration of yesterday’s release of our newest Personalization Packs for the PS3 and PC communities, we’re paying homage to the Spaghetti Westerns of the 60’s with a cinematic tribute to the Dead Man’s Hand camo.

Dead Man’s Hand is one of four new Personalization Packs (now available for Xbox 360, PS3 and PC players) — each themed set includes a weapon camo, three sight reticles, and a Calling Card! In addition to Dead Man’s Hand, players can choose from:

Weaponized 115: The Weaponized 115 Personalization Pack brings the power of Zombies to any Multiplayer match. Pack your weapons with an all-new Call of Duty®: Black Ops II Origins-inspired camo, set of reticles, and undead animated calling card.

Octane: Accelerate your multiplayer action with the Octane Personalization Pack. Fuel every firefight with a speedway-inspired camouflage pattern, race-ready reticles, and an all-new animated calling card.

Beast: Inspired by nature’s most lethal predators, the Beast Personalization Pack drapes every weapon in a coat of fierce camouflage, three uniquely-shaped reticles, and an all-new animated calling card.

  • Youcata

    What an epic trailer! Infinity has to learn a couple of things from treyarch.

    • dennie

      Infinity ward has the best dlc so far.
      So what should they learn?
      Dlc bo2 only camos and maps.
      Dlc ghosts camos,maps,weapons, kill streaks (field orders).

      • Youcata

        I was talking about the trailer and how crap the infinity ward ones look. Where in my comments did i mention DLC?

        • IW’s trailers are amazing…

        • jordanxbrookes

          Infinity Ward knows how to make amazing trailers.

          • Youcata

            I hope you guys are saying that because you really like them, if so i respect your opinion. In my opinion IW´s trailers don´t look good.

          • jordanxbrookes

            I’m a fan of IW, 3ARC and SHG. I just prefer IW’s trailers.

          • fires

            Trailer is a bit of a stretch, this is treyarch going, “fuck it” and having fun, something both devs love to do, whether its fun trailers, or just in game crazy shit.

          • MrJDGuns1

            all they ever do though is just repeat the same eminem song in most of the trailers.

          • *cough* Back in Black *cough*
            And I’m pretty sure it’s Activision to blame not IW.

          • Guzzo

            I would rather hear Back in Black than a shitty eminem song tbh.

          • Yeah…

          • Back in Black was used in the Launch Trailer only. Survival is in the Multiplayer Reveal, Launch Trailer, Map pack 2 Trailer, both Heroes and Villians DLC Trailers. So yeah…

          • I do agree that Survival is annoying but Back in Black wasn’t used only once.

          • Camo

            They do this because they have a contract with Eminem


          • 111AlaN111

            But the trailer is good, and it’s not on all trailers, like CODnapped

        • 111AlaN111

          IW’s Ghosts trailers are amazing, like the CODnapped

      • Alejandro Sepúlveda

        Actually, dlc from BO2 brought new weapons… it was the first dlc ever to do that in CoD you know.

        Not being a 3arc fan, just saying that you are an ingnorant douche

        • fires

          Technically speaking, mw3 didnt have the resources to have dlc weapons. Just my 2 cents, dont read into it too much.

      • Grenada!

        BO2 DLC had camos, maps, weapons and of course zombies. They also never put any retarded kill streaks in their DLC’s that make you go invisible so you can camp in corners all day and when you die you can let off a nuke that kills everyone. It seems that Treyarch are the best at making DLCs after all.

        • fires

          You restated what all DLC has, so all you’re saying is: zombies. And IMO, Treyarch ruined zombies. [insert random hipster Bullshit], but seriously, as fucking cool as giant robots, mobsters, and tall buildings are, the new maps are focused on doing the stupid gimmick of the map(building the plane, going through the haunted house with that hoe, and activating the pillars around the map in origins), they really need to trace back their roots, and make more maps like der riese, where you can tell the Easter egg to fuck off for once, and just go around the map and play. Also fuck treyarch for starting the whole, “reskin old maps, make $$$”, at least IW can re-envision the map.

          • javynavarro137

            i agree, i miss BO1’s style of zombies, with no bullshit, just fun

      • PsychOutGaming

        It’s funny how you think IW is better than 3arc 🙂

      • Rorke File

        The MW3 mappacks where the worst

        • jordanxbrookes

          MW3 Elite DLC was the best, content every month for 9 months, better than waiting for another 3 months before the next map pack is out.

  • Grigori

    Fking sick! I would like to see some more zombiemaps 🙂

  • In the end he gets killed by a corner camper with lsat targetfinder

    • jooker-jr

      Wow Riley. U can see the future ?

      If u can then tell is cod gonna die ?? ( like what most people said )

      • Im pretty sure cod will still be #1 in the future.

        • Rorke File

          They still can make a change to remake mw2 with some mw1 and 3 or get back the old crew from mw2 …

  • Bob Mit

    The enemies had terrible aim. lol Was Vonderhaar playing?

    • jooker-jr

      Just like movies. The enemy will have LMGs and will not hit the hero with a single bullet

    • …………………………

      The trailer was paying homeage to spaghetti westerens and in movie the bag guys always have terrible aim……. they were missing on purpose.

  • SoulTaker

    Kinda sucks that my Black Ops 2 disc broke by getting the perfect circle around it… :l

  • Sal

    Love how they put one of the songs on the campaign:

    Looking back, BO2 was so good, but it had a lot of flaws… namely bullets made of rubber and it didn’t took any attention or double thinking to rush.

    • Siftblade of Rivia

      I like the bullets in BO2. Even though they were kinda weak, it was more fun because it gave you a chance to fight back. I prefer it over Ghosts’ insta-death-before-you-can-even-react bullets. COD is a game, and games are meant to be fun, not realistic. Ghosts took the more realistic route with more bullet damage (or so it seems) and having to play strategically. Personally, I find it more fun to run around, somewhat flank, and having a 50/50 chance of killing the enemy before they kill you, if you do encounter them. BO2 does have flaws, but I prefer it’s more arcade-ish play style over a strategic one. I don’t want to plan out what I’m going to do, I like to go with the flow. When an enemy caps a B flag, I want to be able to rush to B, take out an enemy or two, and recap it for my team, whereas in Ghosts, you have to plan things out, plan the best route, and which enemies you need to take out before you can even attempt to go cap B. Maybe it’s just me, but I like to rush instead of playing cautiously, it’s just more fun.

      • Sal

        On Ghosts it’s more about your overall accuracy. I pretty much can turn most of the time on people that are shooting me on my back if they are bad shots.

        • Siftblade of Rivia

          Not really. I have a pretty decent accuracy, I just keep dying before I see the enemy or before I can pull my gun up. If anything, winning a gunfight depends on the other person’s accuracy. If they shoot at you first and have good aim, you’re screwed.

  • jordanxbrookes

    Anyone remember the Masked Warriors Teaser Trailer for Call of Duty: Ghosts? I love that trailer, got me so pumped for 2013’s Call of Duty game.

  • ThatOneBlazian

    They should just straight up make a solid colors camo pack. That would be sweet. Rather than all these crazy camos they come up with.

  • TechtonicShift

    Could anybody tell me the name of the song in the “dead man’s hand” trailer.. It has really been bugging me?