UPDATE: Mark Rubin issued a statement to Polygon about his decision to leave Infinity Ward:

As you know, I had been at IW since the tail end of CoD2 development. Got to be part of the 360 launch and watch CoD become a massive franchise. It’s been just under 10 years at IW and I was just ready to retire. I didn’t leave because of anything that “happened” at work, rather I just wanted to stop working and start enjoying life outside of work. I’ve been amazingly lucky to have been apart of one of the most amazing and influential properties in all of entertainment and that success has given me the opportunity to retire earlier than most people get to. So yea I’m happy and doing well. I’ve got some business investments that I’m working on but for the most part I’m hanging out with friends more than I was able to in the past and enjoying my passion for video games — not as a developer. 🙂

Original Story: 

Polygon has reported that Mark Rubin has departed Infinity Ward. Mark Rubin worked as the Executive Producer at Infinity Ward on Call of Duty: Ghosts; he was with Infinity Ward since Call of Duty 3. Mark Rubin left earlier this year, but it’s unclear as to why he departed; Activision declined to issue a comment on his departure. Polygon has stated that there’s no information if a replacement for Rubin has been named.

In addition, former Lead Designer on Call of Duty, Todd Alderman, who left during the 2010 Infinity Ward / Activision law suit crisis, has returned as the Multiplayer Project Director, Activision confirmed to Polygon. Alderman worked on desigining multiplayer from Call of Duty 1 up to Modern Warfare 2 during his time at Infinity Ward. After originally leaving Infinity Ward, Alderman joined Respawn, but left in 2012; since then, he has been at Riot Games.

“The chance to come back to Infinity Ward and Call of Duty is something I didn’t think would ever happen,” Alderman told Polygon in a prepared statement. “It’s been five years since I’ve been here and a lot has changed. There are a lot of new faces and motivated people who want to make something great. It’s a really cool game concept that I want to be a part of. I can’t wait to see what we do with a three-year dev cycle.”

Infinity Ward has been through many changes since its inception; in 2010, after a big law suit, co-founders Vince Zampella and Jason West departed, taking many employees with them to their new Respawn studio. Just last year, Infinity Ward announced that they’ve merged with Neversoft. Infinity Ward’s studio head also changed following merging with Neversoft; Dave Stohl, previously Executive Vice President at Activision, took over as the studio head of Infinity Ward. Stohl issued the following comment about today’s news:

“This is about hiring the best talent for the right position,” Stohl said. “Todd’s accomplishments speak for themselves. We’re happy to have him lead multiplayer development here at Infinity Ward as well as provide a level of leadership across the entire studio team. Following last year’s combination with Neversoft, we’ve continued to add some great talent throughout the studio. As we focus on the future, there’s a real sense of energy that has us all excited about what’s to come.”

Over the past several months, Infinity Ward has been adding new developers on to their team. In July 2014, two Naughty Dog developers joined the team. In September 2014, 3D programmer on Far Cry 4, Michal Drobot, joined as the Principals Rendering Engineer.

Last year, Activision made a big change to the Call of Duty development cycle; they transitioned into a three year cycle, giving studios an extra year on each release. With that, Sledgehammer Games took 2014 with Advanced Warfare, and Treyarch’s next title is confirmed to come this year, which means we should expect Infinity Ward’s next title in 2016.

SOURCE: Polygon

  • SkylineDesigns

    haha more and more people leaving dude to a shitty game release that was ghosts

  • AcePhoenix007

    At least we wont have to hear his annoying-ass voice anymore.

  • tarfeef101

    I know it’s unlikely anything significant will change, but that small naive voice inside of me is hoping they’ll bring back the COD4/MW2 feeling again

  • I don’t blame him. He took a lot of heat for Ghosts. All the big assets from IW are gone. He probably just felt stressed and didn’t like the direction the development team was taking. I wish him the best for whatever the future holds for him.

    • HenryDF

      We got some good out of this too. Someone involved with Ghosts gone, and someone involved with the golden days of IW back in.

      Good luck with Rubin for whatever he decides to do now. Let’s hope he’s able to move on from Ghosts.

      • Smayo

        Mark rubin was involved with the golden IW days, look at the intro of CoD4 again and his name will pop up close to the end of it

        • Smayo


          @ the 3:34 mark you see his name pop up

        • lel

          Who cares, hes a cheapskate liar.

          • Smayo

            About what he lied ? Dedicated servers ?? Thats all Activison man, he has to say what activision wants him to say, all for hype…

          • HenryDF

            He lied about quickscoping being gone from CoD too, though I don’t get why he would have even said that in the first place.

          • Smayo

            That was Eric Biessman from Raven software who said that in an interview, or mark rubin has said it as well but I haven’t heard it from him

          • lel

            My fucking lord, what idiots.

          • Guest

            LMAO. Oh now people want to defend him over assumptions. Youre an idiot. No sense, this community is re-tard-ed.

          • Smayo

            Just stating facts here, I’m not defending anyone, you on the other hand are calling me an idiot without even a single argument about why I’m wrong, I think you should reëvaluate who is the retard here…

        • zombiefreak935

          HAHA you made my day. xD

    • Agreed. I also think it’s a tad harsh not giving him credit where it was due – I mean he was part of the old IW team after all.

      Lets hope IW’s can pick up momentum and improve on their next game; they sure have hired quite a bit of talent from other studios. I mean ex-Naughty Dog developers to name a few. Or should I say the Naughty Gods 😛

      • Yeah! I think they’re two former writers from Naughty Dog which will make the story fantastic! I don’t care what kind of Oscar winning writer they hire. Naughty Dog are some of the best story tellers in the business 🙂

        • “Naughty Dog are some of the best story tellers in the business :)”

          Dare I say they are THE best? Honestly, I love all their games.

          Maybe I’m a ND fanboy, idk lol, but seriously, their games just resonate really well with me. Whether it was the Crash series back in the PS1 days, Jak and Daxter series in the PS2 days or the Uncharted/TLOU series in the PS3 days, I’ve enjoyed every single one of their games.

          • Guywithbrains

            One can tell they know what they are doing when they get a mainly multiplayer gamer to play through The Last of Us.

            In this case it was me. No regrets.

          • Lol same type of thing with my friends.

            Most of my mates are generally casuals who play their yearly CoD and Fifa (or sports games) but even they managed to enjoy a SP driven game like TLoU.

            Hell, even its multiplayer was often overlooked due to its strong SP, but its multiplayer was criminally underrated. Very team-based yet enthralling!

          • Smayo

            I never played TLOU, is it worth to buy a ps3/4 for it ? I mainly hear only superlative praises for this game

          • BradyAlucard[sillibk]

            Do you like 3rd Person Survival Horror? Do you like linear cinematic experiences? Do you like 3rd Person Multiplayer similar to Gears of War?

            The Last of Us is class. Just don’t expect anything revolutionary.

          • Smayo

            Not really fond on 3rd person view games, although I liked the new tomb raider, 3rd person MP I never liked except for GTA, but I like games with an good story and that is one of the biggest plusses of this game I hear

          • bruh

            Buy it just fucking buy it
            If you didnt like it, i will let you butt fuck me

          • Smayo

            Thanks I guess, but I’m not really into the butt fucking scene…

          • I’d take the deal.

          • bruh

            winner winner chicken dinner *spreads buttcheeks* /( )o( )

          • BradyAlucard[sillibk]

            Yup the game plays well, too.

          • Guywithbrains

            Well I did win anyway because I only paid 22 euro. It was deal of the week.

            Let’s say if you enjoy using more tactics than just run and gun with unlimited ammo like in FPS games then this game is for you. For me it was really hard to adapt because I got limited ammo so I had to watch out that I won’t shoot all bullets right away.

            Also if you like to shoot zombies-like creatures, good stories and sountrack and enjoy nice scenery then go for it. PS4 version runs 60fps.

          • Here is my opinion (I know you never asked me lol):

            It’s in fact one of the best examples of cinematic games (along with Uncharted IMO) where a game can have a narrative focus, yet the gameplay still enthralls.

            I personally liked the gameplay just as much as the story and characters: and SPOILER, that is liking it ALOT.

            It matched the genre just perfectly: tense, brutal, stealth-orientated, tactical gameplay.

            You have to be weary of your surroundings. You can’t go in guns blazing thinking you’ll just be able to complete the level and drop every enemy – you’ll get massacred unlike Uncharted where a lot of the time you can go in with a crap tonne of ammo and light the place.

            It actually suits the narrative. There are infected everywhere. The main character is old for gods sake! You’re definitely not a middle-aged athlete and thus this is reflected by the realistic aiming. You have to be thoughtful about your next move. Most importantly, you have to be cautious in that you’re always on your toes and you have to be on your guard. Especially on higher difficulties. It is unforgiving and mercilessly brutal. It doesn’t hold your hand and makes no apologies about that.

            I have to approach this encounter carefully…

            Real-time crafting also means you have to be clever when you craft items in the midst of the battle. Am I able to craft this in time? Is this the right item to craft? Should I use my items or should I save it for later shootouts? How shall I approach this firefight?

            Hell, the fact it has non-sticky cover puts it ahead of many other TPS IMO. It’s not as easy as you think when you approach a fire fight. Enemies also flank you left, right and centre, as I found out the hard way many times, especially on higher difficulties.

            Maybe I can distract enemies by throwing bricks at the wall and use that to my advantage – or approach carefully whilst using the listening mode. Or should I just shoot them all – but wait a minute, I have limited ammo? Luckily, in many encounters, the side characters of the game were actually helpful, and when playing on normal difficulties, they often gave me ammo in case I ran out.

            Each punch I gave, I felt. Each neck I broke I cringed. I could feel the enemies soul being sucked out of their body with the blood gushing out of their wounds. What if someone attacked me and was about to kill me? Luckily once again, Ellie could just come and literally stab the enemy of my back which was really helpful – unlike many companion characters in other games which are useless.

            Surprisingly, the companion character was actual very helpful and saved my life many times…

            I could also see how Joel felt – him being old and weary, his aiming wasn’t that accurate. It felt realistic, visceral and grounded. It felt just right.

            I mean even if you say “well games have done that before?” – well I say so what? It was fitting to the narrative, story and game. I found it to be amazing. And yet, despite the focus on the narrative, the gameplay was not compromised.

            The gameplay IMO was suited the game just right.

            I don’t think TLoU was a stealth or action game by default or definitely, but rather a hybrid of genres which is why I liked it very much. It adapted well to fit the narrative.

          • Smayo

            That sounds pretty awesome if you ask me…

          • Yup. Also to carry on, the reason I never mentioned the narrative/characters is because that goes without saying; they are the highlight and are absolutely stellar.

            Also, if you haven’t already picked up a PS3, I recommend you pick that up over a PS4 right now since there is a breadth of great exclusives that are to the caliber of TLOU.

            I mean I picked up a 360 for the exclusives since I just couldn’t miss out on great games.

            Honestly, I’ll admit it, I have a preference for PS systems, but that does not let me cloud my bias in enjoying great games.

            Anyway, if someone hasn’t owned a PS3 before, and would want one solely for exclusives, I would recommend it.

            Other great games you can pick up and there is a wide variety, so even if some aren’t to your tastes, there are others you can enjoy. Some great series/games include:

            God of War, inFamous, Heavy Rain, Uncharted series, Killzone 2/3, LittleBigPlanet 1/2, MGS HD collection and MGS4, Ratchet series, Jak and Daxter HD collection, ICO/SoTC HD collection, Ninja Gaiden Sigma 2, Demon Souls, Heavenly Sword, Twisted Metal and Gran Turismo. There are plenty others that I have missed out (though more niche games/JRPGs like Ni No Kuni, Persona etc…)

            I mean for me, despite gaming since the PSOne days, I was very much a casual gamer (or mainstream gamer you could say) for the entirety of the PS1, PS2 and PS3 generation.

            But up until 2013, it was mainly CoD, FIFA, Assassins Creed (and I mean I’d play the odd other game too) but everything changed when the new generation of consoles has made me more invested into gaming…and it’s made it also more fun!

          • idontcare1989
          • zombiefreak935


          • Also, to give you some more *pointless information* 😛 and some more advise, it is always good to try and a great variety of games.

            I mean right now, I currently play on my PS3 more since I have a huge backlog to catch up on from last gen (since a lot of the time I just used to play CoD and Fifa) but then I widened my horizons and enjoyed gaming more.

            I still use my PS4 for multiplatform games that I buy on next gen like Battlefield, AC, CoD etc…and PS Plus monthly games.

            I also plan to get an Xbox One, 3DS and Wii U for exclusives since their game libraries are fantastic. I really don’t want to miss out on games like Quantum Break, the next Gears series, Scalebound, Ori, and of course Halo 5 or games on the Wii U like Mario Kart, SSB or the next Zelda.

            I owned a 360/PS3 last gen – unfortunately not a Wii.

          • Btw, I hope that helped! Sorry for the long comments! 😛

            Good day buddy! 😀

          • zombiefreak935

            I dont want to read that.xD. Could beat the game before i finish that.

          • idontcare1989

            dude…if you haven’t owned a ps3 get one now lol.

            i mainly gamed on 360 last gen, playing my multiplatform games on there (despite owning a ps1/2 since ps3 was too expensive) but in 2013, i couldn’t resist biting the bullet and getting a ps3. it was cheap and had a great library of games.

            and let me tell you it was worth it. some great exclusives to be found there.

            let me just tell you now, it always feels great to own all consoles and play whatever games you want and not having to worry about exclusives. i mean despite being an xbox gamer, i give credit where it is due and say sony always provide great exclusives on their platform.

          • Xx_ThomesAnTennksweg_xX

            Im a multiplayer gamer and id have to say Last of Us is one of the best games ive ever played.

            Campaign is exciting and emotional, I got the same enjoyment from the fantastic story as you would from films and tv shows and the gameplay is also excellent and tactical (which is a big change as im a total run and gun player)

            Multiplayer though was no where near as good as most games, takes ages to find games and is pay to win.

          • I wouldn’t say it’s pay to win per se, especially since most of the micro-DLC you get is cosmetic – if anything, it is akin to CoD.

            Nevertheless, I will say it is challenging and is very team-based with tactically oriented gameplay. It’s pace differs from a lot of other multiplayer shooters, CoD just to name an example.

            It’s a change of pace and requires some getting used to. It’s very visceral and rewarding though, and is best played with friends.

            Also match making is probably to do with NAT settings or your own internet. I could find matches relatively easily, especially post launch of the Remastered PS4 version. That was just an error on the first couple of days on the PS4 version. The PS3 version worked fine from day one 😉

          • Xx_ThomesAnTennksweg_xX

            Its super pay to win, to get the best perks and guns you have to pay real money.

            The games still fantastic though just for the campaign and left behind

          • I couldn’t agree more! I didn’t want to sound fanboyish, but you’re right. They literally haven’t made a terrible game yet. Let alone a good game. Because they’re all Great in my opinion haha.

          • xiSpeedy

            honestly, they are the best. without a doubt, every single sony console had a naughty dog game, and those games were the best on the console. I still want another jak , or atleast a reboot

          • Freeze

            THOU Remastered! (I donthave my ps3 anymore so had to rebuy, so worth the 60fps and 1080p)

    • BradyAlucard[sillibk]

      Let’s hope he goes to Respawn.

      • AstroCyborg

        lets hope not he was a ghost ironically after ghosts released

        • BradyAlucard[sillibk]

          We have no clue why. Nobody does except him.

    • Keshav Bhat

      TBH – Rubin probably was forced out. Activision probably needed, and knew, it was time for a change and wanted to remove him. I really don’t think he left voluntarily; even more so, the fact that he actually stayed at IW through the 2010 issue…I dont think this was totally his decision.

      Just my opinion tho.

      • That’s always a possibility too 🙂

      • Rorke File

        Activision is a dark company.

        • RdJokr

          As if that isn’t obvious enough already.

        • Darker than Ghosts colours

          • Leguywhodrownedquiet

            Yo whassup riley
            you quit MGI?

          • Oh hey.
            Nah I just don’t really have something to talk about at the moment.
            I still visit the website every day 🙂

      • I guess we were both wrong :/

    • AstroCyborg

      if you make a pile of crap like ghosts you get what you deerve

      • he didn’t make Ghosts all by himself. It’s not like they intended in making a bad game.

        • AstroCyborg

          he was the man in charge of the game

    • Michael

      I agree with you as well. Mark Rubin did take a lot of heat from the community when Ghosts was out. He was also very inactive on twitter when Ghosts was in it’s life cycle. I wish Tina left though. I can’t stand her ?

    • super

      Lmfao, stop feeling bad for the guy, he made shitty games and made a lot of money.

      • jordanxbrookes

        One person doesn’t make a AAA game. He was around when Call of Duty 4 and Modern Warfare 2 were out. Are those “shitty” games?

  • steelersdc26

    I’m sure anybody who worked for the development team that made Ghosts would want to leave.

  • Smayo

    Contrary to what many people believe, mark rubin was old skool IW, he is involved at least since CoD4:MW maybe even before

    • Yeah, it’s pretty ridiculous. The hate for Ghosts is so strong that some people become blind to other facts.. Pretty sad.

      • Smayo

        Yeah, although I dont like ghosts either, there was many potential if they just took a different direction in some areas

        • Xx_ThomesAnTennksweg_xX

          Reasons I hated it and would love if they changed it:

          Maps were too big and not close quarters, had alot more fun playing on the remakes like dome one.

          Low health made it too hard to run round, easily shot in the back and so camping was encouraged.

          Aim assist you couldnt turn off on multiplayer, and there was just something bad about the hitmarkers but could never tell what it was.

          • BradyAlucard[sillibk]

            It’s not that the health was low; it was the fact that the guns’ TTK were low.

          • Freeze

            Why would you turn off aim assist on a console?

          • Xx_ThomesAnTennksweg_xX

            Because its awful

          • Freeze

            Giving you the only way to actually aim on a controller? Mouse and keyboard sure but not w/ a controller.

      • Freeze

        I like ghosts, I hate advanced warfare, more than any game I have ever played. It makes me say the nastiest things because everyone plays like a dick, even my team mates. I hate that game so much I wish I never bought it and now reallllllly miss when ghosts had players on xb1 and ps4, because I dont want to play 360.

        • Same, Ghosts was a nice game, not really COD-wise, but when looked at it from a different perspective, it really was a solid game, at least, that’s how I see it, and experienced it.

          I’ve played Ghosts last month on my PS3, and it isn’t really the same anymore though. A lot of ‘new’ players on the game, that really, really play likes a-holes. People complained about campers when Ghosts came out, and never really had a problem with that myself when the game was the newest COD, but now, jeez, it’s pretty ridiculous.

          But I understand your hate towards AW. I don’t like it either, al that new ‘fancy’ movement methods and shit, it just isn’t COD for me anymore.. Don’t get me wrong, I like fast-paced action, just like the MW games, but in AW, it just doesn’t work out…

          • Freeze

            I get frustrated that people support the competitive style of aw. It is what caused the bal/asm1 fest.

    • BradyAlucard[sillibk]

      CoD 2, actually.

  • Xx_ThomesAnTennksweg_xX

    Hopefully they bring the old infinity ward feeling back now, infinity ward were great till mw3.

    Is this the guy that left after modern warfare 2?

    • MichiganerE

      Yep! This could be a good sign.

  • Nurisson


    • Xx_ThomesAnTennksweg_xX

      No. Just no.

    • Reading this caused a sharp pain in my chest. It feels like I’m having a hdqpsnxmmxkosdhsvs

    • Duke of hazard

      Said no one ever

      • Smayo

        Nurisson just did 39 minutes ago…

        • Duke of hazard


    • BradyAlucard[sillibk]

      Let’s just hope there won’t be a second Advanced Warfare.

      • Run N Gunning Camper

        I’ll take a Ghost 2 but not an AW 2. I want a real COD and not a jumping game with COD slapped on it.

        • Juses

          Same AW is terrible.

      • Atomic

        Would be better than Ghosts 2

        • BradyAlucard[sillibk]

          Just as bad.

    • Atomic

      God No, I’ll be skipping that game

    • LovekillerX

      Ghosts was good in my opinion. One of the most balanced Call of Duty games for me. There were only two things that bothered me: I.E.D. and lightmachine guns with silencer and thermal attached to it. But hey I can’t complain because I could also use those.

      I’m waiting for Ghosts 2. I have my expectations for next Treyarch title because of what Black Ops 2 was. Hopefully they have learned and will do more balanced game (for me it wasn’t so balanced but others may think otherwise so please respect my opinion.)

      • BradyAlucard[sillibk]

        I agree. Black Ops 2 wasn’t balanced. But neither was Ghosts and now Advanced Warfare. Way too many focuses get in the way (i.e. competitive) for CoD’s flaws to be fixed.

    • Guest

      I wouldn’t mind honestly, but i think they will make MW4 instead

  • Ryumoau

    This is great news and hopefully means we can finally have hope for Infinity Ward again. I think i remember hearing about ex-Naughty Dog writers working for IW as well. That means that CoD 2016 better have a ground breaking story or they completely wasted those employee’s talents. 🙁

  • MuscledRMH

    He used to be the level designer for Call of Duty 2 and the multiplayer designer for COD4 and MW2 and now he is back at Call of Duty!

    I still kinda feel bad for Mark Rubin. People may be cheering he is gone but I think he learned a lot from Ghosts in terms of designing a COD game and so did the IW team, their next game will definitely be a big improvement over Ghosts.

    • Guywithbrains

      Only problem in Ghosts was decent to poor map design in my opinion. There was the least amount of BS since 2011 so I don’t know why people hate it so much.

      I rather have not-so-good maps than game with good maps but OP BS and stuff.

      • Smayo

        The problem was the pace of ghosts, partly because of the maps, partly because of the TTK and partly because of the community, combine those 3 and your theoretical fast past fps becomes a camping snooze fest

        • Guywithbrains

          Camping has been and will always be a problem. I am afraid that this year we get another OP shotgun + bouncing betties and stunning equipment like Shock Charges again.

          • Smayo

            Lets hope they learned their lessons from bo2, but considering bo2 is by far the most played CoD today, I fear you might be right…

        • DB

          having a proper UAV and Ghost/Assisn perk like BO2 (where you have to move) would have done wonders with Ghosts – those bog maps would not feel as big.

      • Daniel

        TTK + pace(big maps should be 9v9) + IEDs

      • BradyAlucard[sillibk]

        Lots of counters in Ghosts that makes it enjoyable on Strikezone 24/7. People bitched about IEDs yet were too lazy to put on Sitrep.

        • Freeze

          You shouldn’t need to run sit rep. They should have been like bettys in bo2. YOU SHOULD NOT NEED A PERK to avoid a explosive. People said this but its so stupid. There are only 4-5 perk slots for non necessities (quickdraw and ready up are necessities for instance).

          • BradyAlucard[sillibk]

            I know. You should never be forced to run a perk. Just giving people advice in case they have trouble with IEDs. Like in BO2 where you’re forced to equip Flak Jacket to stop C4 spam.

  • Guywithbrains

    I love Infinity Ward so it is sad Mark Rubin has left. I wish best of luck for him.

    But we’ll see what he (returning former level design) is capable of in 2016. One of the reasons why I am waiting for Ghosts is spot on hit detection and Specialist package.

    • BradyAlucard[sillibk]

      God no.

      • Juses

        Guywithbrains is a blind IW fanboy

        • Freeze

          Teach him your ways Juses

        • BradyAlucard[sillibk]

          I might be a 3arc fanboy.

  • Louis

    Best of luck to him. Ghosts sucked and took so many steps back rather than forward, but it wasn’t all down to him and he shouldn’t have all the blame.

  • bobo

    I want Bowling back

    • common sense

      No not the clown… Not the trolling clown.. No more last stand! *cheers* death streaks…

  • Daniel

    Bring the “fuck u last stand” bowling guy back

  • noobswontlie

    This isn’t related to his departure, more on Ghosts . I’m skeptical about Ghosts 2, first one was really bad and I’m hoping the IW really learns from their mistakes and fixes it.

  • BradyAlucard[sillibk]

    He seems like a good dude hopefully he goes to Respawn.

  • NextGenNose

    So much had happened to InfinityWard these past few years…Sometimes I wish IW was what it was back when MW2 was out.

    rest in pepperoni

  • Well, I guess his leaving of IW reinforces the “already existing” fact that IW is broken (and dead in some ways). IW is not the same anymore ever since West and Zampella left, along with other creative people along the way (*looks at Robert Bowling*).

  • Atomic

    Still not buying COD 2016 lol will be buying COD 2015 though

  • AWking

    Anyone else was 60,000 people on bo2 today?

    • Juses

      There was like 200k online yesterday I think.

  • Jesse

    I will admit the Call Of Duty Ghosts Campaign was probably my 3rd favorite COD campaign after the Modern Warfare Series and the Black Ops Series. Although I liked the multiplayer of Advanced Warfare more than Ghosts I did like the Ghosts Campaign more than AW’s. Ghosts did have its ups and downs but it was still a decent game overall and I really like its Extinction mode way more than Zombies even.

    Everyone is entitled to their opinions and although I am a little sad to see Mark Rubin go I am really happy to see Todd Alderman return since he was the one who helped make MW2’s multiplayer probably the best of the series and also Titanfall which was a really good game overall even if its amount of content was rather lacking compared to other games like the COD series.

    • Xx_ThomesAnTennksweg_xX

      Loved ghosts campaign, only the modern warfare series topped it.

      Extinction was fun, but replayability was bad. Loved chaos mode.

      • CrowReap .

        Also the black ops campaign was good

  • Primey_

    Run Mark. Get out of there. Go to some dev which actually produces good games and doesn’t milk them. You deserve better

  • guest

    hopefully it isnt Ghosts 2 to maybe MW4 ? lol

  • Mark

    This coming right after the MW2 petition… Seems more likely…

    • This is what we need in BO3 or whatever the next title is! 😛

  • arcengine

    I blew this guys Twitter up about the bs with ghosts. Got banned. Maybe this company will make a good game next time around.

  • He realized how bad Ghosts 2 is going to be and didnt want to be around to be the scapegoat.

    • CrowReap .

      Lol probably

  • zack

    seems everyones jumping ship these days. shes a sinkin alright

  • The7Reaper

    Woo lets all gather around and start singing Kumbaya

  • zack

    You guys all need to realize its not the devs fault, its activision. Ill be excited when i see a article that says “Activision sued: No longer will produce Call of Duty”

    • Keshav Bhat

      Lol…that’s not gonna happen. Activision owns Call of Duty.

    • jooker-jr

      I won’t happen even in my happiest dreams 🙁

  • Axel Noir

    Fuck this fat piece of shit that almost killed call of duty.

    • BradyAlucard[sillibk]

      He did nothing to it lol. Blame Tina.

      • Keshav Bhat

        Tina is a Community Manager; she doesn’t code or make decisions for the game; she just relays feedback and does PR for Infinity Ward.

        Rubin was the Executive Producer, meaning tons of decisions on MP went through him.

        • BradyAlucard[sillibk]

          Tina is supposed to take criticism instead of posting about blueberry muffins. I’m well-aware of what her job is; it’s still significant. She doesn’t do her job correctly, therefore she is part of the problem.

          • Keshav Bhat

            She doesn’t have to use her personal account for game news. She made that clear that she isn’t trying to do what Bowling did and use own account; they only use @InfinityWard for updates.

        • Duke of hazard

          “Tina is a Community Manager; she doesn’t code or make decisions for the game; she just relays feedback and does PR for Infinity Ward.” That’s the thing. I heard so many people got blocked by her just for reporting issues with the game, which completely contradicts her role.

      • ben wills


        • BradyAlucard[sillibk]

          Elaborate how I’m a moron because Mark Rubin had nothing to do with Ghosts’s flaws.

          • Kyle G

            “Mark Rubin had nothing to do with Ghosts’s flaws”

            OH BOY.

          • BradyAlucard[sillibk]

            I’d love to know what he worked on, since you apparently know so much.

          • ben wills

            Tina did zero coding or have any involvement in the game. She was a PR person. You don’t “blame Tina”. That’s why you’re a moron.

          • BradyAlucard[sillibk]

            I know what a CM’s job is. Her job is to get involved with the community. She has no right to block people (although I never tweeted her so I never got blocked, I’m talking about the countless consumers/YouTubers who have tweeted her about hackers and other complaints and got blocked for no reason). She’s the face of Call of Duty, therefore she should be blamed.

            Questioning my intelligence makes YOU the moron.

          • ben wills

            You said GHOSTS, as a GAME is the responsibility of Tina. That is factually incorrect. Her blocking people on Twitter literally had nothing to do with anything in Ghosts. Moron.

            You’re a bigger idiot than I expected.

          • BradyAlucard[sillibk]

            Her job is to give feedback to the developers. Instead of taking fan feedback, she would have rather blocked them. Even for people complaining about people who were breaking the game. I don’t know how that’s “idiocy”, especially since I’m just stating something that a company could have done differently.

            It had nothing to do with Ghosts? Yep, keep telling yourself that, even though she blocked people for rightfully complaining about HACKERS.

          • ben wills

            Still didn’t code the game. The only argument you have is that she failed to pass on the info to fix it, which is clearly incorrect because everyone was clearly well aware of Ghosts issues.

          • BradyAlucard[sillibk]

            I never said that she coded the game, I stated that she was part of the problem. Don’t downplay her position. Community Managers are pretty significant.

          • BradyAlucard[sillibk]

            …you’re a fucking idiot.

          • ben wills

            Incorrect. You have failed to provide a logical argument. You are wrong, and have used name calling to try and escape how moronic you are. At least when I called you an idiot and a moron, it was justified by an argument. Since I have provided logic and reason to an argument where you’ve provided none, I shall do so again. You’re a really, really big fucking idiotic moron.

          • BradyAlucard[sillibk]

            Okay, hypocrite, even though you downplayed my intelligence 50 fucking times. Now I called YOU an idiot and you’re getting all butthurt. You haven’t posted a single argument ever since I had you dancing the first time. Insult after insult; that’s all you’re capable of. Weak. If anybody were stupid, it’d be you.

    • jooker-jr

      Everyone killed cod.

  • J4MES

    Good riddance! No offence to him personally but he gave the community the middle finger right after Ghosts’s release and disappeared off social media because he couldn’t take the flak for his abominable creation.

    Sack Tina next!!

  • KevJumbaify .

    Infinity ward is getting back in shape. they also hired 2 devs that were from Naughty Dog.

    • jooker-jr

      Things are looking good.


    As usual; CoD fanboys completely delusional – MW2 isn’t happening; the petition was only created last week and IW have been clearly working on Ghosts 2 for over a year now. Rubin probably left ages ago because of this and to avoid another humiliation. IW is finished regardless of who they hire (they just want to release games on time regardless of quality) and Sledgehammer are the worst. Only Treyarch can save CoD for the last time and even then Activision will ruin it. The series is as good as finished and has been a joke for years.

  • KevJumbaify .

    Really hope in the next cod we can FULLY customize our character, kinda like in Dragon age inquisition. I what to change facial features, add tattos, add beards, hair, hair color, eye color, skin color, etc. Also we need better female characters models.

    • J4MES

      Oh god, I can see it now; beard and moustache microtransactions! $4.99 for a goatee or $2.99 for just stubble. Also 34DD boobs for your character = $6.99.

      • KevJumbaify .

        I want beards. Beards are life.

    • BradyAlucard[sillibk]

      In an FPS where we never see it?

  • ScOott

    Hey I commented about this before ci did a article 😮 I should be the source 😀

    • FazalGaming

      no fek of fgt

  • Angels

    That’s a great news for all MW1 and MW2 fans ! 😀 and very good for the future of CoD like CoD 2016 !

  • jjj


  • SoulTaker

    Best of luck to him probably left due to the backlash and hate he got. I was no fan of Ghost and I understand people make mistakes, but he didn’t deserve all the hate not like he was in full control of everything.

  • Underdog BO1 FTW!

    Now teenah should go away.

  • Assist King

    Can I get some valid reasons on why ghosts was/is so hated? Each COD has some good and bad for me personally, but I do not get why ghosts is the most hated.

    BO2 – thought sniping and kill streaks were OP.
    Ghosts – like the balance of sniping and score. Maps too big and lots and lots of places to hide.
    AW – biggest issue for me is lag and poor hit detection.

    Just looking for some solid feedback from the “community”


    • Kobrah

      Large maps with too many flanking routes – discouraged movement
      Dead silence countered by awareness – increases camping
      Awareness can hear footsteps from really far way with no way to counter – discourages movement
      Ghost keeps you off the radar always – makes it easy to camp
      M27 thermal suppressor – never on minimap, no recoil – makes it easy to camp
      Super fast TTK – no gunfights – made worse by being shot in back due to excessive flank routes – discourages movement/rushing
      Ghillie suits – make it hard to spot campers in corner of maps
      Absolutely shit “prestige” system
      Too easy to unlock class items after prestiging
      Dull grey/brown maps – way too big – boring and discourages movement

      GHOSTS was a massive campfest

      • Assist King

        Agree 100%.

    • jooker-jr

      For me, the extremely powerful guns, most of the community and the colors ( I played it on the ps3 and some areas were so black that you can’t see any one there ) but other than that, I don’t have BIG issues with ghosts.

      • Freeze

        well the colors is not a dev issue, its your hardware. Id recommend upgrading now or next year, we need to bring the community up from the last gen to current gen because it disperses the players to much, and they continue to dev for the old consoles that can barely push out 480p.

    • ScOott

      The game would of been playable for me if TTK wasn’t such an issue … I could of over looked everything else … But it also needed smaller maps and less cheesy Dlc it was just one big joke … I do prefer aw to ghost I can actually play aw for a short period of time unlike ghosts … But not as long as black ops 2 I could play that game All day long .

    • Blarg

      It was just so goddamn boring. There isn’t much more reason than that, for me anyway.

  • Baldmanz_RAGE

    Is anyone else concerned that they got rid of the Executive producer at IW and hired an ex employee to be the multiplayer project director in the middle of their 3 year dev cycle?

  • Good.

  • Mobin Amanzai

    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO, that man was like a second Robert Bowling to me

  • Kill Denied

    This guy doesn’t know how to develop a game

  • PatPatPat

    This means there won’t be anymore mistakes, such as this one.

  • RdJokr

    The one thing that made me despise Rubin was how he hyped up the PC version of Ghosts, and then… it just failed to deliver.

    Wonder how this is gonna affect Ghosts 2 though…

    • Redrum

      ghosts 2 with titanfall movement oh god help us!

      • Kill Denied

        So AW?

        • Redrum

          well yes.

  • Alex

    Thank god Mark Rubin was useless as tits on a bull…

  • THEAVENGER2015 .

    activision probaly fired mark rubin because ghost was an epic fail,lol

  • BHCMax

    Maybe the fact he was making FALSE promises on twitter prior to #Ghosts launch , didn’t help

    • common sense

      This should be top comment. Really wish people sued over this kind of stuff. At least for truthful information if not then sue em for false advertising.

      • Confirminator

        Perhaps he was lied to by a serpant.

      • jordanxbrookes

        He said “Hoping” therefore nothing was 100% confirmed.

  • Kyle G


  • CrowReap .

    At least he’ll be remembered for that fish ai

    • ScOott

      He’s allready got a job on finding nemo game … No better man for the job

      • FazalGaming

        But I want grass AI

  • Tina Palacios


    • Guest

      Nice to hear Tina, now show some nudes

  • waveRaiin

    Okay, now maybe, just maybe IW can finally make a CoD worth playing. Maybe they can at least equal Treyarch’s CoD. If not, Treyarch remains CoD’s only hope.

  • Freeze

    He didn’t do anything once ghosts was released, went silent. Thank god awful dev.

  • Redrum

    Mark Rubin

  • ghosts sucks

    I don’t want to hear about Mark. I want to know about the next dlc. I’m losing interest in this game

  • Money Boy

    Hahaha first Robert Bowling now Mark? Now Palacios and maybe IW is becoming good again.

  • BDigg

    The next IW game looks like its gonna get even worse. If Treyarch puts out a bad game in Nov. franchise is fuked…

  • W1LL1AM04

    I’m happy for him. True success story. Enjoy the retired life Mark

  • k5berry

    Says he’s retired, has he made enough money to retire? If so then damn, why am I not studying game design???

    • Biff Ibkus

      He was there when CoD exploded dude, he is probably loaded with cash from that. Look at Cliffy B (the Epic Games guy), he made Gears 1-3 and now is rich enough to have a ferrari and a lamborghini….

      • k5berry

        Probably loaded. But he doesn’t seem like the dude to buy a Lambo and go crazy with his money. He seems like the kind of dude that would just live in like an upper middle class home and sit on a fuckton of money lmao.

  • Daniel Mertens


  • Probably left because he helped make a game that was shit “Ghosts”