While full details on Call of Duty: WWII multiplayer are coming at E3, PlayStation Blog has shared a new Q&A with Sledgehammer Games.

In the Q&A post, Sledgehammer Games revealed a few more details on the new create-a-class system in Call of Duty: WWII MP. Divisions is the new system and “fundamentally redefines how players invest in their Multiplayer soldier career.”

Divisions will replace create-a-class. Players have five World War II divisions to pick from, and each of the divisions have their own combat training, division training and weapon skills.

More details to come at E3. Stay tuned.

SOURCE: PlayStation

  • BradyAlucard

    OMG YES!

    • Reverance Nationz

      This is the stupidest sh*t ever

      • BradyAlucard

        No it’s not. ( ͡° ͜ʖ ͡°)

    • kairo kitchens

      Let’s not judge just yet let’s see how it works and the details then will make our decisions if we like it hate it.

  • MrzaO MareO

    At least it’s something new.

    • Reverance Nationz

      Exactly what they said about Exo’s lmao

      • BradyAlucard

        They were alright as a limited thing. Games need change.

        • Joshua

          Nah they were pretty good just skill gap was to big for casuals so theu complain and make excuses saying its to chaotic

          • ThisGuy

            No. That game was shit to the veterans of the series. It was not a high skill gap that was the problem

          • BradyAlucard

            Not like CoD requires any “skill” anyway, let alone any game for that matter. I had a love-hate relationship with AW though. It’s got some sentimental value to me and I like it overall, but the map design was questionable and the game was way too inspired by competitive.

          • DEMOLITION12

            everyone who says cod doesn’t take skill is bad at the game and mad about it

          • Former

            Oh dear…don’t get him started. His berries will be immediately rustled when he reads this.

          • BradyAlucard

            Skill is irrelevant. It’s about fun. But keep taking games so seriously I guess.

          • DEMOLITION12

            bad detected

          • BradyAlucard

            Says the one who’s never seen how I played. If you can’t understand facts then that’s alright, it’s just illogical to say that whatever negative things I have to say must mean I’m “bad” at a game that costs absolutely no skill whatever, or any game for that matter.

          • DEMOLITION12

            so now i need to see you play to judge your skill (which games don’t take) lol

          • BradyAlucard

            Because you’re speaking out of inexperience. As in, why would you so ignorantly assume my skill level in a video game and why should you care?

          • tuby

            I had great stats in aw and still it isnt in my top 3 of best cod

          • BradyAlucard

            That’s why people didn’t like it. CoD doesn’t need a “skill gap”. We need as little competitive influence as possible.

          • BradyAlucard

            Skill gap in CoD though? That’s the problem (it really was too chaotic though).

          • Joshua

            No it wasnt everything was readable and predictable if you were skilled enough. Skill based matchmaking was very heavy, to point where i would match agaisnt other competitive players consistantly and occasionally profeplayers. SHG knew the skill gap was big in AW (biggest skill gap out of any cod)

          • BradyAlucard

            Even then, it didn’t require a whole lot of “skill”. The exos made everything way too chaotic, alongside the map design (roofs everywhere) so there was no real proportion and, IMO, they focused way too hard on the competitive community. That’s not what CoD is and I hope they learned their lesson, and from all of the mistakes they made in that game.

      • Joshua

        Yea and AW turned out great for those who gave it a chance.

        • GowLiez


          • Joshua

            You prolly just sucked at it lmao. Aw was a GOOD cod. The best out of all the exo cods.

          • BradyAlucard

            I disagree. That goes to BO3.

        • ccrows

          Yeah no. AW was one of the fastest CODs to die in the life cycle, and it had less FPS to compete against on current gen…

          • ToonToons22

            It was a pretty fun game once I got used to it. Also, best graphics of any COD game to date.

          • ccrows

            Sure it had great graphics, but the gameplay was a mess.

            When people are flying all over the play with a broken MM system, that’s a recipe for disaster, and lobbies outside of TDM/Dom died out fast.

            I’ll always take Gameplay over Graphics…

          • BradyAlucard

            I’ll take a middle ground but if I had to choose I’d agree with you, as much of a graphics buff as I am.

          • BradyAlucard

            I disagree. That goes to either BO3 or IW. AW just had a more realistic art style that was pleasing to the eye but BO3 objectively had more graphical effects overall. AW did look awesome, though and WWII is surely going to have both BO3 and IW beat.

          • Joshua

            Nah aw was pretty good, the skill gap was to big tho so most people sucked at it and complained that it was too chaotic, im assuming yout one of them.

  • Sam Reynolds

    Sounds a lot like Rainbow 6 Siege lol

    • Imventing

      I was thinking exactly that and battlefield

  • Lord Beerus

    Have they basically scrapped the “create-a-class” and have gone to the Battlefield/Rainbow Six/Overwatch/Counter Strike route to preset solider classes?

    Yeah, this will totally split the fandom. I see a lot of the COD fanbase rejecting this approach.

    • Maciej Ray Marcin Zaremba

      This is basically how it was in the first CoDs until CoD4.

      Yes, this is going to split the fanbase, but I’m more fond of the idea of preset soldier classes because I get lost in Create-a-Class due to the huge amouns of weapons nowadays.

      • djml9

        The last few cods have had less guns than the previous ones.

    • kermit the frog

      Battlefield/R6/CS don’t have presets you mong.

      • destsicate

        He means like defaults like a sniper support medic assault that type of thing why are people such arse holes seriously

      • Dante

        Battlefield and Rainbow Six actually do have preset classes.

      • Jordan

        He said preset CLASSES, retard.

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      • Joel Macis

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  • Diego Diniz

    “Create a Class” gives you more FREEDOM!
    Ghosts System was good…
    IDK why the fuck they will change it!

  • Holy shit, this is actually pretty major change from the rest of the call of duties. This is a really risky choice for SHG, this will either make or break the game.

    • BradyAlucard

      Welp, at least they’re taking risks amirite?

      • djml9

        No. I like CoD, i domt want it to be a different game. If i wanted a different game, i’d’ve gotten a different game.

        • BradyAlucard

          It’s not a big deal. They’re not changing anything fundamentally, we just need change that’s all. You guys can pay full price for CoD 4 annually like we all did throughout all of last gen, but I personally don’t want to.

          • djml9

            If they are taking away CaC, they they are indeed changing something fundamental to the CoD formula. And MWR is trash conpared to MW2, let alone all the subsequent ones. I don’t know how you people can pretend theyre all the same.

          • BradyAlucard

            10 days later, they didn’t change CaC much at all besides change the name, but boots on the ground games are the exact same games with the exact same mechanics, just some concepts are changed. At their core, they’re a reskinned MW2. Doesn’t matter how good you thought MW2 was (it was one of the best shooters and then became broken), I said the fundamental formula is the exact same and it’s true, hence why the industry is tired of CoD being too much of the same game every year.

            I mean… if Sledgehammer just copied MW2 and not touched Create a Class or any of the mechanics at all, would it have been worthy of the title of “new game/entry in the franchise”? No. Create a Class may be a staple to the CoD formula, but it’s not a fundamental mechanic.

        • BradyAlucard

          10 days later after seeing gameplay and going from the other comment, I was right. And if you don’t want to play a different game, I’d say to play the old ones because they’d have to do some different things in order to make *new games* fresh, because otherwise they wouldn’t be worthy of the “new game/entry” title.

  • lunator100hd .

    It smells like ”FAIL”.

    • BradyAlucard

      Based on what exactly? As PuddleOfStix stated I’m just curious.

    • PuddleOfStix

      What, why? I’m just curious to your reasoning, I’m not disagreeing.

      • lunator100hd .

        The reason is obvious: Sledgehammer games

        • PuddleOfStix

          I HATED AW, but I still give SHG the benefit of the doubt.

  • ccrows

    I just hope this isn’t:

    1 – Premade classes

    2 – Only certain perks can be used within each division.

    3 . Only certain guns can be used per division.

    ^ 3 initially doesn’t sound bad at first, but I’m thinking down the road with SDs.

    IDK fellas, if this was Treyarch’s idea I’d feel a lot more confident/excited ATM… (I can at least trust Vahn)

    • ccrows

      ^ (cont)

      With that said, if this turns out to be more of like
      a replace specialsts with something better, that I’d be fine with…
      (just as long as 1-3 above don’t get messed up)

    • BradyAlucard

      I like change. People don’t like significant movement changes so I think this is a nice middle ground. We’ll see how it works though, I actually love the idea.

      • ccrows

        “I like change”

        ^ That kinda thinking is why AW became a thing, and (IMO) AW sucked.

        For anybody that wants “significant change” why not just buy a different game?

        Whatever, I’m all for minor changes that make the series better, but Condrey’s history is not good with “change”…

        • BradyAlucard

          I’m sure that’s true but CoD needs change. AW was a nice risk that was good as a one time thing; same with BO3 and IW. As I stated, changes not related to changing the mechanics too substantially is welcomed as far as I’m concerned (but good changes to mechanics are preferred as well). The “significant change” point is an absurd excuse to me. I’d rather not play the same exact game every year as I had been throughout last generation.

          That doesn’t make change bad, it was just one example of change that some people didn’t like. Change is overall a great thing.

          • ccrows

            “I’d rather not play the same exact game every year as I had been throughout last generation.”

            ^ OK then why not just buy a different game?

            CAC and KS/SS are two things that brought COD to be mainstream.

            If this division system means going back to pre-COD4 kinda stuff, I guarantee you that it will either get slaughtered on YT, or the community will eventually stop caring, and the ENTIRE series becomes make or break with Treyach the following year…

          • BradyAlucard

            “OK then why not just buy a different game?”

            Why should I? There’s a line to be drawn between a “new” game and a reskin. The new games are being regarded as “new” – even “innovative” – experiences.

            If you care about what I think, I don’t think it’ll make too much of a difference. We’ll still be able to customize and there will still be 10 options to have for each Division, but I think they’re just bringing Specialists to Create a Class like Infinite Warfare, which is a great idea I think. Could just pretty much be a cosmetic change or something along those lines I’m not entirely sure. But yeah, it sounds a lot like Battlefield though.

          • dfghjk

            who the fuck cares lmao
            let it die

        • Change is good if you know, if it’s good. The changes we saw with AW weren’t good. The examples of good change is CoD4, MW2, and BO2. So change can be good

          • Tsk

            AW and bo3 weren’t bad changes though the movement change was good and it worked just fine

          • Yes they were. Movement change did nothing but make an already fast paced game even more so. Which there is fast paced then there is “hey lets see how faster this game can get it” “oh here have specialists where you basically get a free OP weapon”

    • snake56

      Premade classes are a good thing. CoD used to be like that. It encourages team play, something that is really missing in CoD. To be honest, if I were them I’d get rid of the kill/scorestreak system.

      • ccrows

        “CoD used to be like that.”

        ^ & It still wasn’t good enough to take over Halo, until COD4.

        BTW I started playing COD with COD2. If they go back anywhere near their premade class days, it’s gonna be a mess… (actually a HUGE mess)

      • Tsk

        Good thing your not in charge than huh

      • Diego Diniz

        “get rid of the kill/scorestreak system” ?????????
        aRE YOU CRAZY???
        Streaks is what make COD better then BF for me and a LOT of players
        Without Streaks…COD is boring like BF is.

    • Adrian Rivera III

      If they did all these things which would be the worst thing to happen to cod they’ll be restricting us from how we want to play I should be able to choose a stealthy character and run SMG not only use a sniper cuz he’s a sniper guy smh

    • aaa

      Googles “pro mod” :))))))))))

    • PredaZor

      You know Vahn quit right?? LMAO

  • Gato con Botas

    You have to give them credit neither Treyarch nor Infinity Ward have the balls to change something as important as CaC.

    • ccrows

      2 things that turned COD4 into a mainstream beast that ended up taking down Halo.

      1 – CAC

      2 – Scorestreaks

      I guarantee if #1 turns into premade classes, this game is gonna fail hard.

      ^ BTW I’m saying this as a fan of COD, that’s been playing since COD2…

      • BradyAlucard

        Killstreaks*. Not the same thing as the extreme e-Sports inspired Scorestreaks.

        • ccrows

          Killstreaks/Scorestreaks/ETC whatever you know what I OG meant…

          • BradyAlucard

            Yeah I definitely did, I wasn’t being completely serious.

          • ccrows

            Fair enough…

    • djml9

      Treyarch introduced pick 10 and IW tried the Create-a-Soldier system that, imo, was the best system yet.

  • Viper TD

    maybe it’s the new take on the specialist system

    • ccrows

      That’s the ONLY thing I can see coming good out of this…

    • Adrian Rivera III

      If they touched create a class I can’t wait for the outrage lolv

  • Kyle

    Yay! Basically Destiny all over again cool

  • ToonToons22

    I’m not sure about this. The reason being that change is not always good in the COD series.

    The whole futuristic thing, exo-suits, supply drops, GobbleGums, and many other things were all changes that were controversial and often did more bad than good.

    Maybe I’m wrong about the Divisions (and I hope I am), but if not, this COD will end up being another failure.

  • Imventing

    gotta feeling its going to be similar to battlefield different styles based on position, like medic getting assault rifles, ammunition support with smg, etc… its not a bad thing.

    when is E3 anyway?

    • ccrows

      “when is E3 anyway?”

      Next week…


    Sooo, another destiny idea ripped off , another nail.. #ItsGoingToSuck

    • Former

      Destiny was hardly the first game to implement combat styles with their own unique abilities. I thought you deemed yourself a gaming guru or something, but most of what you say is just plain weak and ignorant. Try again.

    • Kurupt

      WWII was still in production before Destiny got announced. Face palm.

      • SPAWNST4R

        Destiny was officially announced Feb 20th 2013…. at that time sledgehammer was working on Advanced Warfare that was released 6th November 2014


  • Group_935

    I need to see gameplay of it before I make my conclusion.

    The question is will the different divisions effect gameplay that much?

    • Former

      I’m picturing the equivalent of perks, which have been around for years now. Person A can run faster than Person B, but Person B can aim in faster than Person A…

      Same exact thing we’ve seen in CoD for the past decade.

  • While I am a little sketched out about this idea, AT LEAST Sledgehammer is trying new things. Sure, it backfired a little bit with Advanced Warfare, but at least they aren’t letting it get them down and are continuing to try to innovate. I give them credit for that. Let’s just hope that the formula works this time, because for a lot of old school COD players, this is their last round with the franchise.

  • snake56

    A class system would be a nice change, it would be better than the hero shooter with special abilities shit.

  • 뇌운

    If they do this like Battlefield’s classes where you still have a decent amount of customization options then I can get on board. If there’s anything gimmicky though… They’re walking fine line.

  • Chris Fitzsimmons

    I don’t like the sound of this. Create a class is o even the key components to call of duty. It is what distinguished it from the other shooters such as Halo. I don’t get the motivation behind changing it. No one was complaining about it. If it’s not broken than don’t fix it.

  • I like the sound of this, can’t wait until E3

  • Bonn Bo

    Man, CODs in a really weird situation right now with its fragmented player base, and I don’t know if this is going to be a change to remedy that division. There are already camps within the player base for movement (BotG and advanced movements players) and setting (historical, modern, and future), this might just create a new sub division of players who prefer CaC vs this. They gotta find a way to unify some of these groups, cause I feel like this division is the biggest problem this franchise is facing right now.

  • Worst idea ever. This is supposed to be a Call of Duty game not SHG’s version of Battlefield 1

    • TheSkrillexKill

      Didn’t know that Battlefield 1 invented pre-made classes. /s

    • Right? That’s exactly what I was thinking. I thought this was supposed to be a Call of Duty game, not Infinity Ward’s version of Destiny and Titanfall

  • Alex Lewis

    I just hope this won’t continue through the series, the only changes that seem to work come from Treyarch, such as score streaks, pick-ten system, co-op campaigns, and obviously no one can ever forget zombies.

    • djml9

      Scorestreak originally started from IW in MW3, and Ghosts CaC was way better han pick-10

  • Peewy 978

    IDK about that Big of a Change??? Its good for Games like Battlefield because maps are big but I doubt its gonna work for Call of Duty’s small to medium size Maps+ No health Regen= more Camping.In my opinion its not gonna work out right.

  • Matthew Watts

    No matter how bad SHG fucks up CoD this year we will always have TreyArc to give us a great CoD to play for 3 years!!

  • djml9

    If theres no create-a-class. Then i probably wont get this cod. They need more freedom, not less. Hopefully, this is “replacing” create-a-class the way create-a-soldier replaced it in Ghosts, in that it just added an extra layer on top of it. If im restricted to preset classes or only able to use certain weapons on certain teams, then im gonna have to pass. If i wanted arbitrary restrictions, id play battlefield.

  • Peewy 978

    There’s no more create a class because they probably wanna charge players for it just like the older games when they try to charge players for extra create a classes.

  • Hitman

    If you build it
    They will come

  • So I can’t cheese with an auto shotgun, bazooka, five claymores, Frag X3, Danger Close, and Last Stand? Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuck!

  • reamerb .

    Good news 😀

  • As long as I can lay on the floor shouting MED-EEEEEC again I’ll be happy

  • ccrows

    If it’s anything like COD2, COD3, or BF I’m gonna be p****d.

    I’m sure the community wanted “WAW” brought up to date with graphics, scorestreaks, and deds… (OK hybrids deds, but whatever)

  • The one guy

    Now I need the News The Sluppy Dropps in WWII

  • Daniel Lloyd Geoghan

    like it, sounds like an rpg more than a heres a guy give him shit until your satisfied. i like this turn of events might just invest in ww2 and scrap the godawful mwr and the decent but ultimately bad in comparision to bo3 IW.

  • Emre

    Same as rigs.

  • Adrian Rivera III

    I hate Sledgehammer if they changed the core of COD MP

  • Harry Flink

    When will they learn that they should get back to the golden age CODs and forget to reinvent something stupid just because? If I was head of their development team, I’d take the most popular and sold COD game in the history (BlackOps 1), focused on creating new great maps and graphics, renamed things and did minor changes here and there that don’t affect the overall game play too much and that’s it. The new COD doesn’t need to feel completely new, it must feel good. If I’d want something completely new, I’d go to BF or Destiny, but I like CODs only and hate when they fail to make good COD year after year. MWR is great, but it was too expensive for larger fan base.