Michael Condrey has revealed on Twitter that the Headquarters social space in Call of Duty: WWII will largely be in 3rd person, allowing players to see their characters while navigating the social space.
Crushed. The game is about gun and combat skill across all modes. Though HQ is also a social & peacocking space so it is largely 3rd person
— Michael Condrey (@MichaelCondrey) July 12, 2017
This would be similar to other titles that have social spaces, like Destiny’s Tower, where it is all in 3rd person. There will be first person experiences in HQ as well, like the Firing Range.