Activision and Infinity Ward have officially announced the fourth and final DLC Pack for Call of Duty: Infinite Warfare, Retribution. Retribution DLC Pack 4 will be available on September 12 on PlayStation 4, featuring four new multiplayer maps and an all new Zombies adventure.

“Our team has had so much fun this year creating content for the Infinite Warfare community,” said Dave Stohl, Studio Head of Infinity Ward. “So with Retribution, it’s the culmination of our thrilling zombies storyline, where players will head to a new setting with tons of surprises, and find out what evil force has been pulling the strings all along. For multiplayer fans, we’re delivering four new maps that really showcase combat rig abilities and great gameplay. September 12 can’t come soon enough.”

Multiplayer Maps:

  • Carnage – A post-apocalyptic race track along the California coast, Carnage features long sightlines and environmental hazards including a fire trap players can activate on command to roast their enemies.
  • Heartland – In Heartland, teams will go head-to-head in a simulation of small town America that is a re-imagining of the classic Call of Duty: Ghosts map, Warhawk. Players can pop into the local ice cream shop for a treat, and then take out enemies down the street with a Black Hole Generator.
  • Altitude – Set in a high-end, sky high shopping mall located on the edges of the universe, Altitude pushes teams around a chaotic center where quick flank routes are key to victory. Additional features include floating lush waterfalls that border the map.
  • Depot 22 – Depot 22 is a watering hole at the end of civilization that focuses on mid-ranged encounters waged in a medium-sized, three-lane map. Players can battle in the cantina for close-quarter combat or engage with enemies wall-running off of a moving train.

Zombies:

  • The Beast from Beyond: The Beast from Beyond, the final chapter of the five-part Call of Duty: Infinite Warfare zombies experience, features the return of Willard Wyler, the enigmatic movie director villain portrayed with voice and likeness by Paul Reubens (Pee-wee’s Big Holiday, Gotham). Wyler once again has trapped the four protagonists inside an all-new horror film, now set in a desolate military station on a distant ice planet. As players begin to discover more and more infected crew members, they’ll need to battle hordes of the undead to uncover the truth and escape Wyler’s films once and for all. The Beast from Beyond also features new weapons, traps and more, in addition to the hallmark Call of Duty action, with Seth Green (Robot Chicken, Austin Powers) as “Poindexter;” Ike Barinholtz (Neighbors, Suicide Squad) as “AJ;” Jay Pharoah (White Famous, Saturday Night Live) as “Andre;” and Sasheer Zamata (Saturday Night Live, Inside Amy Schumer) as “Sally,” all making a return from the ongoing story.

Trailer


Call of Duty: Infinite Warfare Retribution DLC Pack 4 is available September 12 on PlayStation 4, with release on Xbox One and PC to follow at a later date.

Call of Duty: Infinite Warfare Retribution DLC Pack 4 is included with the Call of Duty: Infinite Warfare Season Pass or can be bought separately for $14.99.

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  • ghosts sucks

    2 of those maps look oddly familiar

    • W

      Heartland is 100% war hawk.. what’s the other one?

      • ghosts sucks

        Depot 22

        • W

          what does it resemble? Cmon man lol….

          • Travis

            That 3 lane map in CodBo3?

          • swaggy

            Metro

          • All of them?

        • “Depot 22 – Depot 22 is a watering hole at the end of civilization that focuses on mid-ranged encounters waged in a medium-sized, three-lane map. Players can battle in the cantina for close-quarter combat or engage with enemies wall-running off of a moving train.”
          Doesn’t sound nor look like a remake

  • The first IW map pack was good, second one was ok, the third was shit, this one I don’t think I’ll like

  • I’m curious to why they completely redesign a remake of a map, I would of thought improved graphics of the original designs would look sick and work well.

  • Lol Ghosts “classic”

    • What

      Tbf that’s one of the few good maps that game had.

  • GinsuVictim

    WARHAWK!!!!!!!!

    Say what you will about Ghosts, but that’s a GREAT map and I had been hoping they would remake it before this game’s DLC was over.

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  • Yo fucking Warhawk. Even though I thought Ghosts was ass, I fucking loved Warhawk.

    And wow, the new zombies map actually looks good for a change. That trailer has a completely different tone than the other maps and set in space. That’s what Infinite Warfare Zombies should have been about from the start.

    • Elite Predator

      Why exactly do you feel Ghosts was ass, and how would you have it, or in other words have that game in what way? Black Ops 2 players are completely separate from Ghosts and Modern Warfare players. Although many players buy both, we can safely say that Black Ops 2 was easier to pick up than Ghosts. Ghosts was strategically better than Black Ops 2 and Infinite Warfare. Ghosts wasn’t perfect but it was a good Call Of Duty game. I hated Ghosts when it first launched. But once I played other Call Of Duty games, I began to really appreciate what Ghosts had that was missing or lacked of it in later Call Of Duty games. It seems like they can never get it perfect. This is my summed up opinion on it now than how I felt with each game during their life cycle. I enjoy every single Call Of Duty game. Calling Ghosts ass is because you didn’t have a good gaming experience. It was like playing at a different pace after Black ops II. Ghosts had perfect hit detection. Time to kill was more strategically planned, although I find it better having recoil on weapons but gun control is also gone now and back in WW II. Ghosts needed slightly more health. I love it’s strategic maps and how there’s multiple routes to think out ahead. Half the maps or about 5 on Ghosts were too big. Cod doesn’t run well with big maps. But Ghosts sure as hell nailed it when it comes to having good layouts over these boring ass maps they’re giving us now.

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  • James Evan Ross Brown

    Am I the ONLY one to realize this?

    Sabotage
    Continuum
    Absolution
    Retribution

    SCAR! Ya get it?! IW did the same thing with ghosts!

    • Person

      I noticed. I honestly thought that they were going to do something like this as soon as Sabotage was announced.

    • jordanxbrookes

      People realized this months ago when the second map pack dropped.

    • HazardMan 117

      Yep, and the pack being named Retribution is a reference to the campaign.

  • BradyAlucard

    I think I just saw a Cryptid in that Zombies trailer.

    • RdJokr

      You haven’t been around for DLC3, have you? They’ve been shoving hints up in our faces.

      • The picture for it on the poster is literally a cryptid too.

      • BradyAlucard

        Nope. I don’t own the game! Cool.

  • Bonn Bo

    Ayo, Warhawk and a great looking zombie map so far. These map packs were pretty good, this one looks too keep the trend.

  • MercyxUnknown

    all IW dlc’s spell SCAR

  • Dr. Salim

    Standoff=Warhawk=Fridge?

  • macspengo

    Sorry but… Who’s Warhawk?

  • “Players can pop into the local ice cream shop for a treat, and then take out enemies down the street with a Black Hole Generator.”

    What happened to Call of Duty. haha.

  • Robin Thoelen

    I knew it was warhawk from the point I saw the picture and I even never owned ghost, so freaking hyped for this map!

  • Stefan Lang

    Warhawk was lit. Too bad this game is so shit ?

  • kpilkingtonn

    i cant believe zombies is popular enough to center so much of the update around, its horrible always, its something you messed around with for 10min back in w/e it was….world at war? and never played again lol. ppl love really stupid shit so i guess it shouldnt really come as a surprise.

    • Haha yeah. I remember when people actually gave a shit about the multiplayer maps in the DLC

      • kpilkingtonn

        so far the dlc maps have been good, but they should be seeing as they’re usually just recycled classic COD franchise maps. Although the map “ember” was better when it wasn’t set in the dark. Im hoping for new quarter master guns, or something really worth the next update…Im guessing something will come out to keep some of the IW fanbase from going over to WW2.

  • Leeman012

    I really hope they add the samurai sword and nunchucks soon.