// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

It’s time for the final event of the 2019 Call of Duty World League Season!

This weekend, 32 teams will compete in the Call of Duty World League Championship, presented by PlayStation 4 as the Call of Duty: Black Ops 4 competitive season comes to an end. CWL Champs takes place August 14-18 in Los Angeles, CA. August 14-15 will be the Group Play matches with August 16-18 being the bracket play for the event.

32 teams will be competing for their share of the $2,000,000 prize pool — the highest CWL Champs prize pool since 2016.

You can watch the entire event live on Twitch, MLG, and via the in-game event viewer in Black Ops 4 on PS4.

The event will kick off with Group Play matches on August 14 and 15. The top two teams from each of the groups will advance to the Bracket Play, which begins on Friday, August 16.

Bracket:

Schedule:

Here’s the schedule for August 18:

The schedules for August 16-18 will be added once revealed.

Main Stream:


Bravo Stream:

The 2019 Call of Duty World League Championship also marks the end of the CWL era for Call of Duty esports.

Activision will be transitioning Call of Duty esports to a franchised based league starting 2020 with Call of Duty: Modern Warfare featuring city based teams. More information on the new Call of Duty League will be announced soon.

Be sure to follow us on Twitter for the latest news!

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