ASSAULT: The perfect all-around weapon for short and long range engagements.
SMG: Focused on speed and agility, great for matches requiring lots of running and gunning. Weak at long ranges.
LMG: Essential support weapon for providing covering fire, great for Domination. Lacks accuracy.
Shotgun: The close-range combat weapon of choice, clears rooms quickly and easily. Limited by its low mag capacity.
Sniper: Provides long-range support for run and gunners as well as scoping out objective points from afar.
New strategies, new tactics, new info straight from the Call of Duty team.
–SOURCE: Official PS Magazine