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Apex Legends

A surprise Apex Legends update provides unusual fix for DDoS situation

Apex Legends developers issue a new update that addresses the DDoS situation in a way many probably aren’t expecting.

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Apex Legends DDoS fix

DDoSers have been running rampant recently in Apex Legends. However, a new update seems to have brought a game-changing fix for the issue.

Recently, Apex Legends has been flooded with DDoSers ruining the player experience by causing crashes which essentially allows the hackers to gain free RP in Ranked Leagues from players who are disconnected.

The developers at Respawn recently addressed this issue, confirming that there was a fix in the works, and it seems that fix is finally here.

Apex Legends DDoS

Apex Legends is an extremely competitive battle royale that can be taken very seriously by players, especially when you have the potential to compete in tournaments like the ALGS Championship, which has a huge prize pool of $2.58 million USD.

Of course, players aren’t playing with this much at stake every day. However, some do take the rank grind very seriously, as performing well in games can be vital in developing a fan base as a content creator or even attacking an esports team to sign you.

When DDoSers ruing games in Apex Legends by making people disconnect, losing all their RP to the DDoSer who most likely killed them, the game can become very frustrating.

Thankfully, Respawn Entertainment pushed an update that went live today, which features an exciting fix for the issue to benefit the victim and prevent the attacker from gaining anything.

Apex Legends DDoS fix

apex legends ddos

As well as a recent fix for Arenas abandonment penalties, Respawn has now pushed an update to “address denial-of-service attacks.”

Respawn described the fix for the DDoS situation like so:

“Now, when we detect an attack, all players will be booted from the game and granted loss forgiveness. The idea is to deny advantages to attackers and protect victims of those attacks from RP losses.”

This now means that when you are in a game that a DDoSer attacks, every player will be disconnected and receive loss forgiveness, preventing those real players from losing any RP. This will hopefully stop DDoSers from attacking the servers as they will no longer be able to gain anything from DDoSing.

Respawn then mentioned that “in some cases, this change will cause the results from matches to be entirely voided: No stats tracked, RP gained or loss, etc.”

This could be seen as frustrating for some players, but in the long run, we think this is the best way Respawn can deal with the situation, and at least players aren’t losing any progression from DDoS attacks anymore.

You can expect even more on this situation. As Respawn also said, “more updates to deal with these sorts of attacks are on the way. We’ll keep you updated.”

That’s all for the surprise Apex Legends update. For more, stay tuned via Charlie INTEL and check out our recent article on Apex Legends devs teasing Evo Shield balance changes.

Image Credits: Respawn Entertainment

Apex Legends

Apex Legends dev praises highly requested quality of life change in Season 14

Apex Legends Season 14 features a highly-request quality of life change that has received praise from one of the devs.

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Vantage in Apex Legends

One of the Apex Legends developers has praised the addition of a highly-requested quality of life change that has made things easier for controller players in Season 14.

Apex Legends Season 14 has finally arrived, bringing a plethora of brand-new content for fans of the battle royale title to enjoy, including the Legend Vantage and a significant level cap increase.

Respawn Entertainment also made other adjustments in the seasonal update, such as the addition of a new quality of life change which has received high praise from one of the developers.

Apex Legends controller players complained about the fact that multiple actions are mapped to a single button. As a result, attempting to reload while near a downed player would cause you to accidentally revive or finish them off.

The Season 14 update helped players get around this problem by adding the ability to use “tap” interact prompts when they conflict with “hold,” so that you don’t have to worry about accidentally triggering the wrong response.

Now, reloading near downed teammates is a lot more reliable on controllers. Apex Legends Game Designer John ‘JayBiebs’ Larson praised this quality of life change in a tweet, stating that the new adjustments have made the game feel “so fresh.”

He also expressed his satisfaction with how the changes to the map, weapons, and Legends have been implemented in the game. JayBiebs tweeted: “As a designer and player I support them all 100%.”

Apex Legends Season 14 also features changes to the Battle Pass challenges and other new additions, so there’s plenty of content for players to explore after dropping into the battle royale title.


For more Apex Legends content, check out everything in the Season 14 Battle Pass as well as this major hint at the game’s next Heirloom.

Image credits: Respawn Entertainment

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Apex Legends

Apex Legends Season 14 brings massive change to Battle Pass challenges

Apex Legends Season 14 is bringing a huge quality of life upgrade to Battle Pass challenges that gives players more freedom.

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apex legends season 14 caustic battle pass skin

The Apex Legends Battle Pass challenges will be getting a major change in Season 14 that allows players to complete them freely.

Apex Legends Season 14‘s brand-new Battle Pass has been revealed by the devs, showing off a collection of rewards that players will be grinding for.

While players get to grips with Vantage and Kings Canyon map changes, they will be attempting to complete challenges in order to level up their Battle Pass and unlock rewards.

That said, sometimes players attempt challenges for game modes that they don’t want to play, leaving them demotivated to level up their Battle Pass. Luckily, the devs have decided to change the system to alleviate this issue in Season 14.

Starting from August 9, the Apex Legends Battle Pass challenges will now feature a Battle Royale and non-Battle Royale option, so that no matter what game mode players choose they can complete their challenges.

For example, a player could have a Battle Royale challenge that requires the player to deal 500 damage in a single match. However, this challenge will have a non-Battle Royale counterpart that requires the player to get 750 damage in a single match, which could be through Arenas or perhaps an LTM.

Jordan Rapp, the Game Designer for Apex Legends, presented the change on Twitter, showing off some examples and expressing his excitement to have helped bring this change.

The dev states that they hope the change allows all players to “have more fun and flexibility” when completing the Battle Pass in Season 14.


For more on Apex Legends Season 14, check out all of the weapon and Legend changes coming in the new season.

Image Credits: Respawn Entertainment

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Apex Legends

Apex Legends Season 14 buffs & nerfs: All Legend & weapon changes

Every season Apex Legends brings buffs and nerfs to Legends and weapons. Here are all the changes players can expect for Season 14.

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apex legends vantage on kings canyon

Apex Legends Season 14 will bring a plethora of changes to the game. As well as new content, the update will also bring buffs and nerfs, so let’s get into what players can expect.

Apex Legends Season 14 is bringing exciting new content to the game, including Vantage, an overhaul to Kings Canyon, and the new Laser Sight attachment.

While some may be disappointed to hear that Season 14 will not be bringing a new weapon, there are a variety of changes coming to the game to spice up the meta for both Legends and weapons.

As well as a change to the Care Package guns, the devs are also bringing buffs and nerfs to existing content. With that said, let’s get into the details for all of the buffs and nerfs coming to weapons and Legends in Season 14.

apex legends Vantage looking down her sniper

Wingman & Spitfire changes

Arguably the biggest changes to weapons coming in Apex Legends Season 14 are for the Spitfire and Wingman.

Starting in Season 14, both the Wingman and Spitfire will no longer be Heavy weapons. The Wingman will become a Sniper weapon, taking Sniper ammo and attachments, while the Spitfire will become a light gun.

Wingman

  • Wingman now uses sniper ammo and magazines.

Spitfire

  • Recoil adjustments to increase vertical barrel climb.
  • Spitfire now uses light ammo and magazines.

Valkyrie nerfs

Due to her rise in popularity, it’s no surprise to see Valkyrie take some nerfs in the Season 14 patch notes, and they’re pretty significant too, targeting all parts of her kit.

Valk

  • VTOL Jets
    • Acceleration on activation decreased by about 8%.
    • Fuel consumption on activation increased by 33%.
    • Aerial boosting & strafing take a 20% debuff when hit by slowing effects.
    • Added a third orange state to the fuel meter UI between green (>60%) and red (<30%).
  • Missile Swarm
    • Aim/turn slow removed.
    • Move slow duration decreased from 2.5s -> 2.0s.
    • Reducing the explosion radius from 175 -> 125.
  • Skyward Dive
    • Height reduction of 25%.
    • Launch time reduced from 5.5s -> 5.0s. Coupled with the height reduction, players in Valk ult now travel upward at a slightly slower speed.

Apex Legends Legend buffs and nerfs

Valk

  • VTOL Jets
    • Acceleration on activation decreased by about 8%.
    • Fuel consumption on activation increased by 33%.
    • Aerial boosting & strafing take a 20% debuff when hit by slowing effects.
    • Added a third orange state to the fuel meter UI between green (>60%) and red (<30%).
  • Missile Swarm
    • Aim/turn slow removed.
    • Move slow duration decreased from 2.5s -> 2.0s.
    • Reducing the explosion radius from 175 -> 125.
  • Skyward Dive
    • Height reduction of 25%.
    • Launch time reduced from 5.5s -> 5.0s. Coupled with the height reduction, players in Valk ult now travel upward at a slightly slower speed.

Horizon

  • Black Hole: Adjustments to N.E.W.T’s hitbox to make destroying it more reliable.
  • Black Hole: N.E.W.T. takes 50% more damage from explosives.

Wattson

  • Improvements to Perimeter Security placement system.

Newcastle

  • Retrieve the Wounded:
    • Increased move speed during revive by 25%.
    • Reduced turn slow while reviving by 50%.
    • Increased White Knockdown shield health from 150 -> 200.
    • Increase Blue Knockdown shield health from 250 -> 300.
  • Mobile Shield:
    • Increased hp from 350 -> 500
    • Doubled max movement speed.
  • Castle Wall:
    • Added turn slow to electrical barrier effects and increased the severity of the slow effect to movement.

Mad Maggie

  • Riot Drill:
    • Projectile Launch Speed doubled.
  • Wrecking Ball: 
    • Will travel twice as far while dropping the same amount of magnets.
    • Duration increased from 5 sec → 10 sec.
    • Magnet Spawn delay increased from 0.4 sec → 0.8 sec.
    • Wrecking Ball will deal damage to enemy placeable objects: Black Market, Castle Walls, Exhibit, Death Totem, Mobile Shield, Black Hole, Amped Cover, and Gas Barrels. It will also destroy Gibraltar’s Dome of Protection.
    • Fixed Wrecking Ball not blinding and slowing enemies.

Rampart

  • Now ignores friendly collision on Amped Cover placement (i.e. placing walls around teammates will feel more smooth).

Caustic

  • Fixed gas ramping bug where transitioning from friendly to enemy gas would initially damage for more than intended.

Mirage

  • Mirage Decoys will now be scanned by Valk when skydiving.
  • Mirage Decoys will now be picked up by Seer’s Heart Seeker.
  • Fixed a bug where Mirage Decoys were picked up by Seer’s Exhibit as AI and not players.

Revenant

  • Death Totem will now show a placement preview when activated instead of placing immediately.

Apex Legends weapon buffs and nerfs

apex legends eva-8

Laser Sights

  • New attachment to replace barrels for SMGs and Pistols.
  • Reduced hipfire spread.

Crate Rotation

  • G7 Scout returns to the floor.
  • Volt SMG returns to the floor.
  • Bocek Compound Bow enters the crate.
  • Rampage LMG enters the crate.

Crafting Rotation

  • Wingman returns to the floor.
  • CAR SMG returns to the floor.
  • Devotion LMG enters the crafter.
  • RE-45 + Hammerpoint combo enters the crafter.

Gold Weapon Rotation

  • Longbow DMR, G7 Scout, Mozambique, R-99, Hemlok

SMGs

  • Base hipfire spread increased.

Assault Rifles

  • Base hipfire spread increased.

EVA-8

  • Recoil improvements.
  • Now takes stocks.
  • Removed 1 pellet from blast pattern.
  • Fire rate increased to 2.3 from 2.0.
  • Pellet damage increased to 7 from 6.
  • Bolt rate of fire bonuses increased. 
    • White: 1.1 to 1.1.
    • Blue: 1.15 to 1.2.
    • Purple: 1.2 to 1.3.

Bocek Compound Bow

  • Damage at full draw increased to 70 from 60.
  • Tempo draw speed increased to 0.38 from 0.32.
  • Shattercaps pellet damage increased to 12 from 11.
  • Fired arrows can no longer be collected.
  • Arrows spawns have been removed from the floor.

Rampage LMG

  • Damage increased to 28 from 26.
  • Rampage comes with a Thermite Grenade.

Volt SMG

  • Damage reduced to 15 from 17.

CAR SMG

  • No longer takes barrel attachments.

G7 Scout

  • Damage reduced to 34 from 36.
  • Headshot multiplier reduced to 1.75 from 2.0.
  • Double Tap hop-up burst fire delay increased to 0.4 from 0.375.

LSTAR

  • Increased projectile speed. 
  • Increased number of shots before overheat at base to 24 from 20.
  • Removed bright red flash when hitting non-armored targets.

RE-45

  • Increased ironsight FOV to 70 to be consistent with other pistols.
  • Increased strafe speed by 5% to be consistent with other pistols.

Wingman

  • Wingman now uses sniper ammo and magazines.

Sniper Ammo

  • Sniper ammo inventory stack increased to 28 from 24.
  • Sniper ammo boxes now contain 14 rounds instead of 12.

Spitfire

  • Recoil adjustments to increase vertical barrel climb.
  • Spitfire now uses light ammo and magazines.

30-30 Repeater

  • Dual Loader has been worked into the base 30-30 Repeater.
  • Now takes Skullpiercer Rifling.

Mastiff

  • Projectile growth reduced.
  • Base fire rate reduced to 1.1 from 1.2.
  • Dual Loader removed.

Sentinel

  • Deadeye’s Tempo has been worked into the base Sentinel.

Arc Star

  • Reduced stick damage on armor to 10 from 40.
  • Remove aim slow on stick, remains on detonation.
  • Detonation damage increased to 75 from 70.

That’s all for the Apex Legends Season 14 buffs and nerfs. For more, check out what the devs had to say about a new Apex Legends gifting system being in the works.

Image Credits: Respawn Entertainment

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