Sledgehammer Games is introducing a brand new social space for the very first time in Call of Duty with the new Headquarters feature in Call of Duty: WWII. SHG and Activision gave fans their first look at this new space in a trailer last week, which can be viewed here.
One of the big questions surrounding this new space is that will Headquarters, or a social space in general, be apart of future Call of Duty titles. Having it only in one, and then not coming back again till Sledgehammer Games’ next title seems like missed opportunities.
In an interview with GameInformer, Activision CEO has stated that it would depend upon fan feedback after Call of Duty: WWII launch to see whether it will be implemented in future games. There’s no point in continuing the feature forward if fans do not like it or do not use it as much.
It really depends on the response. It’s certainly something we feel the same way about; you look at it and say, “That could be a new franchise staple.” Certainly, if that becomes a daily habit, if that becomes a behavior that really catches on and the players really love, there’s obvious benefits. It’s much more satisfyingly social to be interacting with people in a 3-D environment than just over a voice and text environment. There’s a lot of fun mini-games, there’s a lot of fun engagement drivers, there’s a lot of rewards for coming back every day, so I think that it’s a very thoughtful and well thought-out design. And then you’ll see what happens when it gets in the hands of players, you know? It’s all theory until then.
Activision CEO says they want to see if the features built into the social space will work well for the Call of Duty community. Social space in Call of Duty has really been non-existent directly in-game beyond voice and text chat.
So it certainly is one of those that has the potential to transform the way the community interacts with one another. And I think it’s the right… A lot of the innovation debates are making sure that we’re aiming at the right bull’s eyes. Whether or not it succeeds or fails, it was the right problem to take a shot at solving because Call of Duty is a game that tons of people play together, and yet I would argue it’s not a tremendously social experience. Most of the time that you’re together, you’re actually playing, your hair’s on fire, and you’re moving a million miles an hour and your adrenaline’s pumping and so there’s not that sense of ability to really interact in that way we’ve come to be used to in other games. And in other platforms. In social media, and the whole world has become more comfortable socially through digital mediums. And I think it’s an area where Call of Duty can improve.
So I love the shot that we’re taking and I’m really interested to see how it goes once it gets in the hands of our players. There’s every chance it’ll catch on and every chance they’ll be like, “The text thing was faster!” [laughs] We’ll see.
Activision issuing “hardware bans” to thwart Warzone cheaters
Activision have confirmed that they are handing out “hardware bans” to banned cheaters who keep making fresh accounts.
Cheaters and hackers have plagued Call of Duty: Warzone since its launch, but on top of account bans, Activision has confirmed that they are issuing hardware bans to thwart repeat offenders.
Cheaters have been a thorn in both players’ and developers’ sides since Warzone launched in 2020. It has been common to run into players blatantly wall-hacking and aim-botting, ruining the game for casual players and pros alike.
Raven Software has been providing regular updates on how many cheaters have been banned, and Activision recently confirmed that 475,000 permabans have been issued since Warzone’s launch. The likely reason why this number is so high is that Warzone is free-to-play. It’s widely believed that even if a cheater’s account gets banned, they can simply create a new one and carry on as if nothing happened.
Activision is aware of this issue and player’s concerns and released an in-depth update on their anti-cheat progress on April 12.
Because so many players have been concerned that account bans are ineffective, Call of Duty staff responded to this, saying that “Removing cheaters and taking away their ability to move to alternate accounts is a key focus for the security teams.”
They confirmed that if you’re cheating, not only could you be unknowingly downloading malware to your system, you could also receive a hardware ban.
To make sure players don’t keep creating fresh accounts to cheat with, Activision said, “We do issue hardware bans against repeat, or serial, cheaters. This is an important part of our effort to combat repeat offenders.”
This means that players who receive a hardware ban will be permanently locked out and won’t be able to simply create a new, free account and go back to their cheating ways.
Activision also confirmed that not only are they targeting individual accounts with cheats installed, but also “the commercial market of cheat providers and resellers.” They revealed that they have recently banned “45,000 fraudulent, black market accounts used by repeat offenders.”
Cheaters will likely still make their way into your Warzone sessions, but Activision is making sure it’s continuously more risky and difficult to do.
In the meantime, you can check out our guide on how to spot cheaters in Warzone so you can assist Activision by reporting these players.
Image Credit: Activision
Report: Activision Blizzard HQ & Treyarch offices set to relocate
A new report states Activision Blizzard will no longer lease its office space in Santa Monica and are actively searching for a new HQ location.
DoTEsports reports that Activision Blizzard and Treyarch have ended their lease at their Santa Monica HQ offices. The company has had the office under their lease for more than a decade.
Per the new report, the teams that work in those spaces will work from home until further notice.
The company is reportedly in search of a new space. An internal memo, which was sent to staff and obtained by DoTEsports, states the company is actively looking for a new office space in the Santa Monica area.
“We have narrowed down the search for our next office location to several properties in the Santa Monica area and we hope to finalize our plans in the coming weeks,” the internal company communication said.
Activision employees have been working from home since March 2020. As of now, the company says they’re on track to return to office by September 1, 2021. The timeline remains unchanged.
Activision’s main headquarters was located in the Santa Monica office on Ocean Blvd in California. Treyarch’s studio space was located right next door to Activision Blizzard HQ in Santa Monica on the first floor of an office building. The two used those buildings for over 10 years now, and are now up for rental and purchase.
Activision has not commented on this information as of now.
Investment group calls out Activision for CEO payout
Activision Blizzard’s CEO continues to rake in bonus after bonus, and now investment firms are questioning the decisions.
An investment firm, CtW, issued a statement report directed at Activision for upcoming bonus pay for their CEO, Bobby Kotick, which is valued at a remarkable $200 million.
The report states that an SEC filing and agreement between Activision Blizzard CEO and the board of directors of the company will allow the CEO to receive a bonus pay of $200 million at the end of this year.
Per the investment group, as released to GameSpot, a loophole created within Bobby Kotick’s employee agreement allows him to claim full bonus payout for previous years regardless of the company’s performance. This loophole is described in the “Shareholder Value Creation Incentive” provision in Kotick’s employment agreement. He can receive a full performance equity payout from previous years – 2017 and on. That is valued at almost $200 million, which is set to be paid out in cash upon the end date of the incentive provision.
Investment group CtW issued a scathing statement over this, as the company just this week laid off less than 2% of its workforce, which is less than 190 people for “restructuring” purposes. The lay offs impacted Activision Blizzard esports department, alongside the company’s King division.
“While the increase in Activision’s stock price is somewhat commendable, as we stated last year and continue to assert, this achievement alone does not justify such a substantial pay outcome for the CEO,” director of executive compensation research, Michael Varner, said. “There are many factors that may contribute to a rise in this particular company’s stock price that may not be directly attributable to Robert Kotick’s leadership. The use of video games as one of the few entertainment options available amid the COVID-19 pandemic, for example, has been a boon to many companies in the gaming industry irrespective of executive talent or strategic decisions.“
Bobby Kotick already makes $30 million a year from Activision thanks to his base salary and bonus yearly pay. He’s one of gaming’s highest paid executives. Activision continues to report record profits with 2020 being the company’s biggest year yet.
Activision has not commented on the latest developments on this payout.
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