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Activision

Activision confirms E3 lineup: Call of Duty: Ghosts, Skylanders and Destiny

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Not really a surprise to anyone however Activision has just announced AND officially confirmed which games will be at their E3 booth next week. This is our first E3 so we’re not sure in what capacity the games will be (I.E. playable, video only, etc.). We do have an appointment at the booth at 12:30pm right after E3 opens Tuesday so we’re crossing our fingers we’ll get some hands on time while there..

“This is obviously a big year – not just for Activision, but for the entire industry,” said Eric Hirshberg, CEO of Activision Publishing. “There’s a console transition coming and naturally, everyone wants to see what new possibilities that will unleash in the games. We remain laser focused on delivering the things we know our gamers care about most: great gameplay, immersive worlds, and cool innovations. And that’s what our amazing lineup at E3 this year will deliver.”

Full Press Release:

ACTIVISION PUBLISHING, INC. USHERS IN THE NEXT-GENERATION OF GAMING AT ELECTRONIC ENTERTAINMENT EXPO 2013

Targeted Line-up Includes Call of Duty®: Ghosts, Destiny™ and
Skylanders SWAP Force™

Santa Monica, CA – June 7, 2013 – Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), is ushering in the next-generation of gaming at the 2013 Electronic Entertainment Expo (E3 Expo) taking place at the Los Angeles Convention Center from June 11 – 13, 2013 with a blockbuster lineup that features some of the industry’s biggest franchises. On display at Activision’s booth #647 in the South Hall, the company’s slate includes Call of Duty®: Ghosts, Destiny™and Skylanders SWAP Force™.

“This is obviously a big year – not just for Activision, but for the entire industry,” said Eric Hirshberg, CEO of Activision Publishing. “There’s a console transition coming and naturally, everyone wants to see what new possibilities that will unleash in the games. We remain laser focused on delivering the things we know our gamers care about most: great gameplay, immersive worlds, and cool innovations. And that’s what our amazing lineup at E3 this year will deliver.”

Activision’s E3 Slate Includes:
Call of Duty: Ghosts – Developed by Infinity Ward, the studio that created the original Call of Duty® and the critically-acclaimed Call of Duty®: Modern Warfare® series, Call of Duty: Ghosts is the next generation of Call of Duty and a stunning leap forward for the franchise. The game delivers an all-new world, setting and cast of characters, all powered by a new, next-generation engine. For the first time, gamers play as the underdog, fighting as part of a single squad against an enemy that has superior numbers and firepower. Call of Duty: Ghosts’ next-gen engine delivers gameplay innovations throughout the entire game, including several new multiplayer features that will be unveiled in the coming months. The game is expected to release on November 5, 2013 for the Xbox 360® games and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows® PC. (Developed for Xbox One®, the all-in-one games and entertainment system from Microsoft, Xbox 360, PlayStation®4 computer entertainment system, PlayStation®3 system and Windows PC; not yet rated by the ESRB.)

Destiny – Activision in partnership with Bungie, the creators of Halo®, will showcase Destiny, the next evolution in interactive entertainment that brings first-person action gamers together in a shared, persistent online world filled with sweeping adventures. Destiny casts players as Guardians of the last city on Earth, who will traverse the ancient ruins of our solar system from the red dunes of Mars to the lush jungles of Venus. Able to wield incredible power, gamers must battle humanity’s enemies and reclaim all that was lost during the collapse of mankind’s Golden Age. In a story-driven universe, Destiny’s saga unfolds through grand tales and epic adventures by immersing players in a bold new universe filled with cooperative, competitive, public, and social activities, all seamlessly connected. (Developed for the PlayStation 4 system, PlayStation 3 system, Xbox One and Xbox 360; not yet rated by the ESRB.)

Skylanders SWAP Force – Activision’s Skylanders SWAP Force continues to build upon the success of the award-winning franchise’s signature gameplay and collectible toy experience with the introduction of an innovative feature – dynamic swapability. Kids and gamers will have unprecedented levels of choice in how they explore Skylands and battle Kaos by swapping the top and bottom halves of the toys to transform 16 SWAP Force characters into more than 250 unique combinations. Set in a richly detailed world of next generation visual fidelity, Skylanders SWAP Force takes kids on an all-new adventure with 32 never-before-seen heroic characters that each offer unique powers and personalities. The game also features new abilities – such as flying, climbing, and teleporting – which can be used in special areas of Skylands. Additionally, fans can play with their entire collection of 100+, forward-compatible toys from both Skylanders Spyro’s Adventure® and Skylanders Giants™. Skylanders SWAP Force is set to release in North America on October 13, Australia on October 16 and Europe on October 18. Fans can pre-order Skylanders SWAP Force Starter Packs worldwide beginning on June 7; all games pre-ordered at participating retailers worldwide also will come with a free Skylanders toy. Suggested retail pricing: starter pack, $74.99; individual action figures, $9.99 for core characters, $14.99 for new SWAP Force characters. (Developed by Vicarious Visions for the PlayStation 4 system, PlayStation 3 system, Xbox One, Xbox 360 and the Wii U™ system from Nintendo; the Wii™ from Nintendo version is in development by Beenox; the portable Nintendo 3DS™ version is in development by n-Space; not yet rated by the ESRB.)

Activision

Activision merges Vicarious Visions into Blizzard Entertainment

Activision owned Vicarious Visions will now be part of Blizzard Entertainment division.

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Activision has announced that one of their wholly owned studios, Vicarious Visions, will no longer be part of the Activision Publishing division.

The company has revealed that Vicarious Visions will be fully merged into Blizzard Entertainment division of the company effective immediately.

Vicarious Visions has worked on many titles and projects for Activision, including Skylanders, Destiny franchise, supported development of select Call of Duty games, and more. Most recently, the studio developed and released remasters of Tony Hawk Pro Skater 1+2. The studio was listed as a support developer of Call of Duty: Infinite Warfare.

In a statement to GamesIndustry, Blizzard says the studio becomes a “natural fit” after working on several Blizzard projects behind the scenes for the last several years.

“After collaborating with Vicarious Visions for some time and developing a great relationship, Blizzard realized there was an opportunity for [Vicarious Visions] to provide long-term support,” a representative explained to us.

It’s not truly clear how long Vicarious has been supporting Blizzard projects.

Vicarious Visions’ studio head Jen Oneal has been promoted to be Executive VP of Development at Blizzard Entertainment as part of the merger. She will report directly to Blizzard President J. Allen Barrack. All 200 Vicarious Vision employees will be part of Blizzard and work on Blizzard projects.

Her role is being replaced by Simon Ebejer, who was previously the Chief Operating Officer of the studio. It’s not clear what projects within Blizzard they are working on. Blizzard has multiple projects in the works, including Overwatch 2, Diablo 4, and more.

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Call of Duty: Warzone

Clever Warzone tricks lets you land without a parachute

A few players have discovered a fun little trick in Call of Duty Warzone that allows them to touch down on Verdansk without a parachute.

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How to land without a parachute in Warzone

There is a useful trick that you can use in a Call of Duty: Warzone match to break your fall while in mid-air. This will allow you to land safely in Verdansk without worrying about deploying your parachute. 

Call of Duty: Warzone will pit you against a ton of other players in a highly competitive Battle Royale match. The instant you land in Verdansk, you’ll have to find ways to get ahead of your enemies through different weapons or gear, scoring killstreaks, and even making use of glitches.

Players have discovered many different maneuvers in the game since its release in March 2020. These grant you an advantage over your opponent, including one that has you take out enemies by firing in mid-air.

This will have you deploy your parachute when you’re near the ground, and is a great way to score kills in mid-air. Now a neat new trick has been discovered that removes the need for a parachute altogether.

Parachutes in Warzone

How to land in Warzone without a parachute

This trick was pointed out by Reddit user Thexer0, who posted a clip of them dropping into Verdansk in the Call of Duty: Warzone subreddit. Here they showed that you are able to land on different surfaces without deploying your parachute.

Al you need to do is try hitting certain edges and surfaces in mid-air to break the fall before landing on your feet. In the clip, the player used a Satellite dish for this purpose, and slid off the curved edge before taking out their weapon.

While this trick is useful, it’s not guaranteed to work unless you’re precise with your landing. If you don’t hit the right type of surface, then you’ll find yourself in a world of hurt. The player pointed this out and mentioned that you should try this “at your own risk.”

That said, this trick is absolutely worth trying out. Other players also commented on the thread about their own attempts at this neat little exploit, and many of them reported that it worked out successfully for them.

One Reddit user said “You can do it as well with some of the telephone/electrical towers,” and another mentioned “It works on stones and stuff too. You gotta land on the edges, something around 45 degrees.”

Parachutes are a vital component in Warzone matches, so you should definitely go for this trick. All it takes to succeed in pulling it off is some practice, along with a ton of patience. You can learn some more helpful tricks in our Warzone tips and tricks guide.

Image Credits: Activision

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Call of Duty: Black Ops Cold War

Treyarch dev Tony Flame’s Twitter account hacked

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On this Christmas morning, Treyarch’s Lead Designer, Tony Flame, has had his Twitter hacked.

A user hacked Tony Flame’s Twitter account in the early morning hours of December 25, and has gone on a posting rampage, including posting racial slurs and more across the account. The hacker is @wixyV3.

We’re not going to showcase posts here with any racial slurs. The Twitter account has been locked by Twitter for the amount of slurs the hackers have posted, per images sent around in Discord servers.

One of the hacked tweets that has gone viral is about SBMM, asking Activision to remove it from his “game” he “worked hard to make.”

The account still remains hacked at this hour, but it does appear that tweets are being blocked from posting at this time. Twitter locked the account due to the content being posted.

Tony Flame’s account is not verified on the platform.

Flame has been active in posting since Black Ops Cold War’s alpha launched back in September. He’s been posting updates and thoughts around what the team is doing in terms of balancing and content updates.

The last tweet from Flame himself was a Merry Christmas post on the night of December 24.

Activision has not stated anything yet on this hack.

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