During Activision Blizzard’s Q4 Earnings Call, Activision confirmed that Call of Duty: Infinite Warfare did not meet Activision’s sale expectations for the year.
Activision said “sales underperformed’ and confirmed that they heard our feedback, saying, “It’s clear that the space setting didn’t resonate” with a majority of the community.
Activision Blizzard Chef Operating Officer Thomas Tippl said:
“Activision’s November Release [Infinite Warfare] was a high quality, innovative game that paired with Modern Warfare Remastered offered a tremendous amount of value and gameplay variety. However, sales underperformed our expectations, and it’s clear that for a portion of our audience the space setting just didn’t resonate.
Activision confirmed that “Infinite Warfare was not the success we planned.”
While it wasn’t the success we planned, it allows us to protect the core tenants of our culture empowering our talented teams to have the chance to explore new opportunities that they are passionate about.”
Activision CEO followed up later in the call with more background into what happened last year. He said that the key thing they have to work on is striking a balance between what players love about Call of Duty and working on innovation.
As I’ve said many times before, any long standing franchise like Call of Duty there’s a balancing act that we need to strike between staying true to the things people love about the franchise and also the need to never become complacent and to keep pushing for innovation to keep the franchise fresh and vital. I would argue over a period of many years now, we’ve managed that balance on Call of Duty better than anyone.
He confirmed that last year, with Infinite Warfare, they failed to keep that balance for fans, resulting in many unhappy about how the game turned out.
Last year, I don’t think we got that balance right. Infinite Warfare had a ton of great gameplay innovations that many of our fans appreciated, but it also had a setting that didn’t appeal to all of our fans.
The good news is is that I am excited to say that in 2017 we think we have this balance in perfect harmony, with a game that our teams are very passionate about with a lot of great innovations, but that also has the traditional combat that we know our fans are going to love.
The game is being made by Sledgehammer. They are a proven team, passionate about this title. We green lit it over 2 years ago now, and they’ve been hard at work ever since, and we can’t wait to unveil it to the world soon.
Without discussing too much about what we’ve got in our Call of Duty pipeline, I can also say that fans are going to love those games as well. We’ve never been more excited — neither creatively nor commercially — our 3 year Call of Duty slate.
Lawyer gets in trouble with judge for not playing Call of Duty
In a lawsuit involving Activision’s Infinite Warfare title, a lawyer earned the disapproval of a jude for not playing enough Call of Duty.
After failing to conduct proper research for an active lawsuit, a judge has irritatingly deemed that a lawyer has not played enough Call of Duty.
It’s safe to say most people assume that playing video games would have very little impact on proceedings in a courtroom. However, this specific lawsuit involving Activision and game developers Brooks Entertainment proves that with a little more Call of Duty experience embarrassment could have been avoided.
Of course, embarrassment is not the only thing that could have been avoided as there’s no doubt Brooks Entertainment spent a lot of time and money when they decided to sue Activision in 2021.
According to legal intelligence news site JD Supra, The lawsuit involved a Call of Duty: Infinite Warfare character who primarily appeared in the game’s campaign by the name of Sean Brooks. Brooks Entertainment alleged the likeness between Sean Brooks and their character Shon Brooks went beyond just similarly sounding names.
They claimed that “Shon Brooks and Sean Brooks both had unlimited resources and missiles; they bring thieves to justice; they traveled to Mars, and both games had scripted game battle scenes take place in a high fashion couture shopping center mall.”
Demonstrating a clear understanding of their source material, it didn’t take long for Activision to point out that several of the claims made in regards to the characters’ likeness were factually misrepresented.
After an Activision lawyer played through Infinite Warfare’s campaign they declared: “it was immediately apparent to me that many (if not virtually all) of the factual allegations in the Complaint were not accurate.”
For starters, they pointed out that Sean Brooks is not the main character of Infinite Warfare as Brooks Entertainment alleged, and neither do they share any physical similarities. Furthermore, Sean Brooks does not take part in a scripted battle scene inside of a shopping mall as the plaintiffs suggested.
On July 12, 2022, the judge eventually agreed with Activision’s statement and dismissed the lawsuit. To make matters worse the judge also, “ordered the plaintiff’s counsel to reimburse Activision for the reasonable attorneys’ fees and costs that it incurred in the litigation.”
In a humiliating turn of events, the judge claimed that the “Plaintiff’s counsel could have easily verified these facts prior to filing the factually baseless Complaint, just as the Court easily verified them within the first hour and a half of playing the game.”
Not only can CoD fans appreciate that high-quality zinger from the court, but the lawsuit proved that not playing enough Call of Duty could be something you come to regret!
For more, check out everything you need to know about Modern Warfare 2’s campaign mode.
Image Credit: Activision
Call of Duty fans vote for their favorite Modern Warfare Campaign
The Modern Warfare CoD series has some memorable Campaigns, but which game does the community think offers the best experience?
Call of Duty fans are voting for their favorite Modern Warfare campaign of all time, and it’s no surprise to see which titles are coming out on top.
With Modern Warfare 2 on the way, Call of Duty fans are feeling nostalgic. The community loves discussing and debating previous CoD titles, especially those who have been playing the games since the start.
Even younger fans who have fallen in love with modern CoD titles like Warzone, Modern Warfare (2019), and Black Ops Cold War may have gone back to the previous installments to see what the hype is about.
Regardless, most Call of Duty fans have their opinions about which game had the best Multiplayer, but what about the best Modern Warfare Campaign?
With four titles to choose from, our Twitter page asked fans to vote in a poll for their favorite campaign.
As of July 29, Modern Warfare 2 is in the lead with 49.3% of the votes, with Modern Warfare (2019) and Call of Duty 4 coming in second and third respectively.
It’s no surprise to see the original MW2 winning the votes, as it has some of the most memorable Campaign moments in CoD history, such as the No Russian mission and the devastating death of Ghost.
Perhaps Modern Warfare 2 (2022) will take over its predecessor and become a fan favorite, as players may even get to play the Campaign earlier than expected.
Image Credits: Activision
CoD devs reportedly working on “open world RPG” with Infinity Ward job listing
A job listing from Infinity Ward Poland hints at the Call of Duty developers working on a new open-world RPG.
A new job listing from the Call of Duty developers suggests that Infinity Ward’s Poland office is working on a brand-new open-world role-playing game (RPG).
Open-world video games are extremely popular because of the opportunities they provide to players for exploration of large and detailed maps, with titles like Grand Theft Auto 5 being extremely successful.
Now, a new job listing from Infinity Ward Poland appeared for a short while, suggesting that the Call of Duty developers are currently developing a brand-new role-playing game (RPG) with an open-world structure.
In a now-deleted job listing on the Infinity Ward careers page, Activision were looking for someone with experience making “non-linear narratives in open-world games” to work on a “narrative and cinematic experience in an open-world RPG.”
While the developers didn’t reveal what his project is about, the Narrative Director position in the post placed an emphasis on “story, characters, lore, and world-building” for the game that’s in development.
At the time of writing, it’s unconfirmed what exactly this “unannounced AAA project” is called, and one possibility is that it might be a new Call of Duty title as Infinity Ward have never released a game outside of that series.
It’s also possible that this open-world RPG might be an entirely new IP that has no connection to the Call of Duty franchise. We will probably learn more details as the game’s development progresses.
As exciting as this sounds, it’s worth keeping in mind that this is all just speculation based on the now-deleted job listing, and we’ll need to manage our expectations until Infinity Ward officially announce the game.
Image credits: Activision
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