Connect with us

Activision

Activision denies reports that Jason Blundell was fired from Treyarch

Published

on

Activision has denied the reports that Jason Blundell has been fired from Treyarch.

The company sent out a statement to CharlieIntel today denying reports that went up earlier that Jason Blundell has left Treyarch after being part of the studio for years.

Here’s the statement that Activision sent:

While we typically don’t comment on rumor, as a personnel matter we feel it’s important to address. Jason has not been fired, and in fact, he continues to direct the zombies experiences for Black Ops 4. In addition, Jason, along with a handful of developers, are working with Activision to develop new creative opportunities.

Activision says in the statement that Blundell is working at Activision with ‘a handful of developers‘ as well for ‘new creative opportunities‘ at the publishing company. The company did not elaborate his exact role at Treyarch right now.

Jason Blundell was promoted to Co-Studio Head of Treyarch in 2016 to serve on the leadership team of the studio alongside Mark Gordon and Dan Bunting. He still at the studio, but it’s not sure if he remains Co-Studio Head.

In terms of Zombies, the studio launched Call of Duty: Black Ops 4 with the most content ever in Zombies with four new maps included on Day 1 – something the team hasn’t done before. The game’s Zombies mode was met with negative response over constant crashes leading many die hard Zombies fans unable to complete Easter Eggs for weeks as Treyarch worked to fix the issues.

Treyarch has released three out of the four Zombies DLC maps for the title thus far with the first two continuing the new Chaos Story and now the last two wrapping up the Aether Story in Zombies. Black Ops 4’s Zombies is still missing the promised feature of Factions, which was announced for the game back in May 2018 at the game’s reveal event. There’s still no indication as too when this feature will arrive.

Craig Houston, writer of Zombies, has been showcasing himself as a prominent Zombies team member as part of the studio live streams the past few months. Blundell has been absent in the public eye.

Call of Duty: Warzone

Clever Warzone tricks lets you land without a parachute

A few players have discovered a fun little trick in Call of Duty Warzone that allows them to touch down on Verdansk without a parachute.

Published

on

How to land without a parachute in Warzone

There is a useful trick that you can use in a Call of Duty: Warzone match to break your fall while in mid-air. This will allow you to land safely in Verdansk without worrying about deploying your parachute. 

Call of Duty: Warzone will pit you against a ton of other players in a highly competitive Battle Royale match. The instant you land in Verdansk, you’ll have to find ways to get ahead of your enemies through different weapons or gear, scoring killstreaks, and even making use of glitches.

Players have discovered many different maneuvers in the game since its release in March 2020. These grant you an advantage over your opponent, including one that has you take out enemies by firing in mid-air.

This will have you deploy your parachute when you’re near the ground, and is a great way to score kills in mid-air. Now a neat new trick has been discovered that removes the need for a parachute altogether.

Parachutes in Warzone

How to land in Warzone without a parachute

This trick was pointed out by Reddit user Thexer0, who posted a clip of them dropping into Verdansk in the Call of Duty: Warzone subreddit. Here they showed that you are able to land on different surfaces without deploying your parachute.

Al you need to do is try hitting certain edges and surfaces in mid-air to break the fall before landing on your feet. In the clip, the player used a Satellite dish for this purpose, and slid off the curved edge before taking out their weapon.

While this trick is useful, it’s not guaranteed to work unless you’re precise with your landing. If you don’t hit the right type of surface, then you’ll find yourself in a world of hurt. The player pointed this out and mentioned that you should try this “at your own risk.”

That said, this trick is absolutely worth trying out. Other players also commented on the thread about their own attempts at this neat little exploit, and many of them reported that it worked out successfully for them.

One Reddit user said “You can do it as well with some of the telephone/electrical towers,” and another mentioned “It works on stones and stuff too. You gotta land on the edges, something around 45 degrees.”

Parachutes are a vital component in Warzone matches, so you should definitely go for this trick. All it takes to succeed in pulling it off is some practice, along with a ton of patience. You can learn some more helpful tricks in our Warzone tips and tricks guide.

Image Credits: Activision

Continue Reading

Call of Duty: Black Ops Cold War

Treyarch dev Tony Flame’s Twitter account hacked

Published

on

On this Christmas morning, Treyarch’s Lead Designer, Tony Flame, has had his Twitter hacked.

A user hacked Tony Flame’s Twitter account in the early morning hours of December 25, and has gone on a posting rampage, including posting racial slurs and more across the account. The hacker is @wixyV3.

We’re not going to showcase posts here with any racial slurs. The Twitter account has been locked by Twitter for the amount of slurs the hackers have posted, per images sent around in Discord servers.

One of the hacked tweets that has gone viral is about SBMM, asking Activision to remove it from his “game” he “worked hard to make.”

The account still remains hacked at this hour, but it does appear that tweets are being blocked from posting at this time. Twitter locked the account due to the content being posted.

Tony Flame’s account is not verified on the platform.

Flame has been active in posting since Black Ops Cold War’s alpha launched back in September. He’s been posting updates and thoughts around what the team is doing in terms of balancing and content updates.

The last tweet from Flame himself was a Merry Christmas post on the night of December 24.

Activision has not stated anything yet on this hack.

Continue Reading

Activision

Sledgehammer Games adds 150 new people to team in 2020

Sledgehammer Games’ expansion continued in 2020 with a massive new hiring spree.

Published

on

Sledgehammer Games has continued to steadily expand their studio throughout 2020, despite the pandemic.

Back in May, the studio announced a massive recruitment effort to bring on many new developers, in all fields, to their studio.

The studio’s Chief Operating Officer announced on Twitter that their effort brought 150 new people to the studio over the last several months.

In a video on Twitter, the studio shared some stories and a look at these new people who the team as the year wraps up.

Beyond already hiring 150 new people this year alone, the studio’s website still has over 65 job positions still listed.

In addition to their recruitment effort, Sledgehammer confirmed earlier this year that they are working on ‘multiple projects’, presumably within the Call of Duty franchise.

We’re now a multi-project studio and we’re looking for a substantial number of new team members to join us. We’re looking across every discipline and various levels of seniority. It’s a pretty exciting time for our studio.

What some of those projects are remains unclear. Sledgehammer Games has played a role, as a support studio, in the development of Call of Duty: Modern Warfare, Call of Duty: Warzone, and Call of Duty: Black Ops Cold War.

The studio was a lead developer on Call of Duty, kicking off the three year development cycle in 2014 with Call of Duty: Advanced Warfare. In 2017, the studio released their second main project: Call of Duty: WWII. Following WWII’s launch, the studio collapsed. Both co-founders and lead, Michael Condrey & Glen Schofield, left. And the studio lost hundreds of developers.

The team was set to work with Raven Software on the 2020 Call of Duty title, but due to the number of employees who left, Treyarch stepped in with Raven to create Black Ops Cold War.

What Sledgehammer Games is working on, in terms of their own projects, has yet to be revealed publicly. Whether they even become a lead developer again is also unclear.

Looking into 2021, there’s no clear indication yet as to which development team is leading the Call of Duty 2021 project. The three year development cycle was upended in 2020 with Treyarch stepping in to salvage the 2020 title. 2021 could be Infinity Ward or see the return of Sledgehammer Games.

Continue Reading