Activision granted patent that allows players to share Call of Duty loadouts
Activision has been granted a patent that the team filed in 2019 in references to sharing loadouts in a multiplayer video game via online social networks. The patent was granted to Activision officially on November 17, 2020.
The inventor of the patent is: David Vonderhaar. The studio design director at Treyarch.
The patent was originally filed on September 16, 2019. It’s called “Systems and methods for customizing weapons and sharing customized weapons via social networks,” according to the US Patent Office.
The main premise of this patent is to build an engine that will allow “one or more other players of the multiplayer video game” to share their custom loadouts “via at least one social network such that the one or more other players can utilize the customized weapon configuration during a gameplay session.”
This patent details every single portion of the weapon that Call of Duty considers and tracks in implementing them into the game. It looks at “weapon performance attributes, weapon appearance attributes, weapon performance statistics, and player performance statistics.”
The massive part of this patent is the sharing aspect, which is something that could change Call of Duty and add a new layer to the social experience of the franchise.
As reported by PCGamer, this new patent details how players could control who can see and use their loadouts. The patent explains that loadouts can be shared. It talks about customized weapon configuration and details how they can dictate the share controls.
“A player may further specify that he or she wishes to make a customized weapon configuration available for gameplay by one or more other players. In some implementations, a user may specify that a customized weapon configuration and/or some or all of the foregoing information be made available to all players, or a subset of players including, but not limited to, friends (or followers), or team members, or other groups of players.”
Another massive part of the patent is about how players can share the loadouts. In detail, the patent describes a new engine that goes in depth to allow players to share loadouts on social media platforms, within the game itself, and more.
This new engine will “enable a player to share weapon configurations, information about weapon configurations, and/or gameplay statistics internally (or in-game) via, for example, an in-game social network or a game publisher-centric social network accessible in-game by game players. Additionally or alternatively [it will enable players to share] via one or more external social networks (e.g., Facebook, Google+, Twitter, Instagram, Vine, Tumblr, etc.). In one implementation of the invention, the sharing engine may enable a player to transmit communications (e.g., email messages, text messages, or other electronic communications) that include hyperlinks or other selectable graphical user interface objects that enable recipients to access the shared information.”
This detailed patent also allows players to include messages and/or details when sharing said loadouts. Players can include “personalized text, graphics, pictures, audio, video, or other multimedia” as part of their share experience.
Lastly, the new patent describes how players could potentially issue challenges when sharing their loadouts, and then allow others to complete or best those challenges.
“The sharing engine may further enable a player to issue challenges to one or more other video game players to obtain or exceed certain player performance statistics, weapon usage statistics, or ratings, and/or achieve other objectives using a given weapon configuration.”
It says there’s a “Challenge Interface” that could be built allowing players to track and advance their challenges within the game’s engine.
This would be a significant new portion to the social experience for Call of Duty, if implemented. Do note that is a patent, and patent’s don’t always end up in products immediately or in the near future. It could take some time for players to see a real in-game experience of this feature. But it’s quite interesting to see the level to which Activision can take the social experience of Call of Duty especially with Warzone and free to play experiences.