// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

During Activision Blizzard’s Q4 2017 Earnings Call, Activision Publishing Inc. officially confirmed that Treyarch is developing Call of Duty 2018.


Coddy Johnson, President and Chief Operating Officer of Activision, said, “This fall, we plan to continue to exceed fans’ expectations with a new release from Treyarch — the creators of Black Ops, the most successful subfranchise in Call of Duty history — and we cannot wait to share more about that with you on future calls.”

This year’s title will be Treyarch’s seventh Call of Duty title. Their latest release was Call of Duty: Black Ops 3 in 2015.

Activision refused to confirm the setting or combat of this year’s game. There is no confirmation yet on whether the game will be boots on the ground or have jet packs. Last year, during this call, Activision stated that the 2017 SHG title would have ‘traditional combat.’

Activision has not announced any specific details regarding Call of Duty 2018 yet. A rumor from earlier this week suggested the game for this year would be Call of Duty: Black Ops 4, but that remains unconfirmed as of now.

Activision usually reveals the new Call of Duty titles sometime between April-May, with the game’s launch in November. Treyarch’s previous title, Black Ops 3, was teased in early April with full reveal in late April back in 2015.

Stay tuned for the latest news on Call of Duty 2018.

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