All Hardpoint Rotations in Call Of Duty: Black Ops Cold War

Hamza Khalid
All Hardpoint Rotations in BOCW

Hardpoint has returned, once again, with the launch of Call of Duty: Black Ops Cold War. To help you get the leg up on the competition, here are all the Hardpoint Rotations in the game.

As anyone who has played Call of Duty for the past few years knows, Hardpoint is a simple objective game. You want to get inside a set area and rack up as much time as you can while keeping the enemies at bay.

The location of the Hardpoint keeps rotating after a minute, so you must be ready to move when the timer goes down. Ideally, you should move about eight seconds before the next rotation.

Some Hardpoints fantics will pick up the rotations pretty quickly but it can be slightly tricky when you’re trying to get them down at first. So, we’ve put together a full list of the rotations you need to know.

Black Ops Cold War maps

Garrison

This map is a medium-sized tank factory that is located in the city of Hanover and provides some excellent close-quarters combat opportunities – especially when it comes to rotating through the Hardpoints.

Here is every Garrison Hardpoint rotation:

  1. Walkway
  2. Radar
  3. Generators
  4. Main Floor
  5. Main Floor
Garrison Hardpoint Rotations

Checkmate

Checkmate is a training facility located in Berlin. This map is very spacious so you will have a lot of room to run around and you will encounter enemies frequently, regardless of your playstyle.

Here are all the Checkmate Hardpoint rotations:

  1. Plane
  2. Containers
  3. Hangar
  4. Containers
  5. Hangar
Checkmate Hardpoint Rotations

Armada

Armada is unique because of the fact that this entire map is surrounded by naval vessels. This water-bound area is accessible in Combined Arms matches but for Hardpoint, you’re confined to one, tight ship.

These are the Armada Hardpoint rotations:

  1. Submarine
  2. Starboard
  3. Upper Deck
  4. Lower Deck
  5. Upper Deck
Armada Hardpoint Rotations

Miami

This map consists of many buildings, tight corners, and even has a swimming pool that you can mess about with. It is made for intense close combat so you should always be ready to encounter someone any second.

Here are all the Miami Hardpoint rotations:

  1. Ocean Drive Intersection
  2. Visitor’s Center
  3. Catamaran
  4. Blackwood Lobby
  5. Back Alley

Crossroads – Strike

Similar to Armada, Crossroads is built for bigger matches but when it comes to Hardpoint, it’s been shrunken down into a map called Crossroads – Strike. Again, it provides a setting for fast-paced action, so you need to be on high alert.

These are the Crossroads Hardpoint rotations:

  1. Tank
  2. Annex
  3. Munitions Storage
  4. Ditch
Crossroads Hardpoint Rotations

Cartel

This Cartel compound is located deep in the jungles of Nicaragua. It consists of a few structures, foliage and streams. You can run to the warehouse to get through to the enemy’s side quickly or even make your way along the streams.

Use the foliage for cover as you rush to the central tower but be wary of any snipers that could be waiting for you up there.

Here are the Cartel Hardpoint Rotations:

  1. Upper Crops
  2. Sheds
  3. Lower Riverbed
  4. Garage
  5. Hangar
Cartel Hardpoint Rotations

Moscow

This map has a very classic design. There are three different lanes that all lead up to a Metro station where you will encounter most of the players. Running through the lanes allows you to pick off enemies from a distance with your rifle.

Here are all the Hardpoint rotations in Moscow:

  1. Metro
  2. Kiosk
  3. Fountain
  4. Boulevard
Moscow Hardpoint Rotations

Satellite

As the name implies, this map consists of a crashed Satellite in the Angolan desert. You can use the crashed object to gain some high ground that will give you a better look around the map. There are also many tightly packed lanes around the object that you can use to take out enemies one by one.

These are the Hardpoint rotations in Satellite:

  1. Satellite
  2. Campfire Cave
  3. Base Camp
  4. Dune Wreckage
Satellite Hardpoint Rotations

Nuketown ’84

Nuketown ’84 is a multiplayer map that was brought in from the first Call of Duty: Black Ops to Cold War on November 24, 2020. A Christmas version of this area was also added to the game in December.

Here are all the Nuketown ’84 hardpoint rotations in Black Ops Cold War:

  1. Street
  2. Green House
  3. Cul De Sac
  4. Yellow House
Nuketown '84 hardpoint rotations in Black Ops Cold War

The Pines

Mall At The Pines is a medium-sized map that was added to the game as part of Season 1 on December 16, 2020. This location is made for 6 vs 6 matches, and has 4 hardpoint rotations in Black Ops Cold War:

  1. Fountain
  2. Frencer’s
  3. Eighteen
  4. Arcade
The Pines hardpoint rotations in Black Ops Cold War

Raid

This map made its first appearance in Black Ops II, and the devs brought it to Cold War on December 16, 2020. Here are all the Raid hardpoint rotations:

  1. Circle Drive
  2. Kitchen
  3. Garage
  4. The Court
  5. Courtyard
raid hardpoint rotations in black ops cold war

Express

This is another multiplayer map from Black Ops II that was added for free in Cold War Season One. This medium-sized map designed for 6 vs 6 battles. This area is marked by its U-shape, with two train tracks that loop around the main hall.

These are the Hardpoint locations and rotations in Express:

  1. Ticketing
  2. Walkway 1°
  3. Control
  4. Walkway 2°

Apocalypse 

Apocalypse was added to Black Ops Cold War as part of the Season 2 update on February 25, 2021. You can find all the hardpoint rotations in this medium-sized area by looking in the following places:

  1. Main Road
  2. Courtyard
  3. Stilts
  4. Ruins
  5. Armory
Apocalypse Map Hardpoint Rotations

When a Hardpoint only has ten seconds remaining, there is an in-game prompt alerting you to the next objective, but it doesn’t hurt to know the rotations before stepping foot into the mode.

So, if you study the rotations and get them nailed down, you’ll rack wins without a doubt.

Image Credits: Activision