Apex Legends Season 8’s Chaos Theory Collection Event is here, and we’ve got the full patch notes for the update, as well as some secret buffs and nerfs.
Caustic has taken over Kings Canyon’s Water Treatment, converting it into a toxic death-trap. There are also a variety of unique cosmetics to unlock, a new playlist, Ring Fury, and the option to solo queue in the Arena. This Collection Event lasts from March 9 until March 23, giving you plenty of time to unlock Bangalore’s kukri knife Heirloom.
Secret Legend buffs and nerfs
Alongside these exciting updates to the game, Respawn Entertainment have made some significant changes to Legends and weapons, as well as addressed a myriad of bugs.
Before diving into the full patch notes, it’s worth noting that Bangalore and Caustic received hidden nerfs following the March 9 update. Bangalore’s smoke and Caustic’s Toxic Gas have been made ‘thinner’ and easier to see through. Players assumed this was a bug, but a Respawn dev confirmed it was an intentional change.
Also, Gibraltar received a much-requested nerf that wasn’t included in the patch notes. Damage exceeding his Gun Shield’s 50hp will now damage him too. For example, if his shield is hit with a Kraber, the shield will take the first 50 damage, and the rest will hit Gibraltar.
Chaos Theory Event patch notes
Here are the rest of the patch notes Respawn Entertainment released for the March 9 update.
- Nox Gas Grenade cooldown increased from 2.5 minutes to 3.5 minutes.
- Nox Gas damages at a flat rate of 5hp per tick instead of ramping up from 6hp → 12hp.
Dev note: Caustic is brutally effective at slowing down engagements. The entirety of his kit revolves around gas with a large area of effect, slow, vision obstruction, and direct health damage. It’s proven to be too oppressive in too many scenarios especially considering teammates can play in gas relatively unimpaired. Significantly reducing gas damage (without taking it away completely or having it affect armor instead) seems like a fair compromise that stays true to the character while making him less oppressive on the receiving end. We will be monitoring the data and gameplay closely. If these changes hit Caustic’s appeal or effectiveness too hard we will revisit accordingly.
- Removed Low Profile
Dev Note:Low Profile has been used as a balancing tool for both mobile and/or small legends. Although Path is still mobile, his hitbox is large. While his overall win rate and encounter win rate is by no means low, it’s hard to justify keeping Low Profile on a hitbox of his size.
- Removed 15% faster heal item usage while in Dome of Protection.
- Increased Black Hole cooldown from 2 minutes to 3 minutes
- Revenant’s Silence now disables Mirage’s cloaked revive & respawn as well as Octane’s Swift Mend.
- Wattson now has passive shield regen at 0.5 hp/s (half of Octane’s current health regen rate).
- Explosives damage Amped Cover normally, instead of inflicting 200 damage.
- Explosives damage Sheila normally, instead of inflicting 175 damage.
Dev Note: Walls should be beefy and powerful once built. Before Rampart shipped, we were worried that her nests would be too oppressive and so we gave enemy players the option to quickly clear them out with grenades. This wasn’t necessary, as it turns out, so we’re removing increased damage from grenades against Amped Cover and Sheila.
- All gold AR and LMG default optics updated to 2x Bruiser.
- Pellet damage decreased from 13 → 11. Fire rate increased from 1.0 → 1.1.
Dev Note: The goal of these changes are to place this weapon’s identity between the fast fire EVA-8 and the heavy hitting Peacekeeper. The Mastiff has consistently been dominant in close quarters combat given its forgiving spread pattern and high damage spikes with each shot. This change reduces that high damage potential in order to limit the amount of two pumps players experience on the receiving end.
- +1 bullet to every magazine size, including base.
- Increased hip-fire spread.
Dev Note: The burst damage from the Hemlok’s hip-fire was feeling a little too consistent for an AR that should excel at medium range. This change mitigates the Hemlok’s close quarters damage spikes that felt bad on the receiving end.
QUALITY OF LIFE CHANGES
- Kings Canyon Loot – we’ve done a pass on the loot to bring up the quality across the map, while also maintaining a certain amount of loot after Mirage Voyage has flown away.
- The wooden shacks across the map should have a few more pieces each, and generally, be a little higher quality.
- Spotted Lake has been reduced to Medium Quality from High.
- Crash Site has redistributed the loot in the area slightly. The amount stays the same, but the higher quality loot should be in the ship.
- Caustic Treatment has more loot than Water Treatment, and it remains Hiqh Quality.
- Locked Weapon Optic Swapping – For guns with fully locked attachment slots, like fully-kitted gold weapons and most crate weapons, you can now remove the optic and replace it with a different sight. This does not apply to the Kraber sniper rifle.
- Assists have been added to the in-game HUD, next to kills. This was already present in Ranked and now has been added to unranked. Assists still don’t contribute to XP. This has replaced the Spectator “eye” icon.
- Assists and Knocks have been added to your squad’s banners and will show at the end of a match.
- Club names now appear on Match Summary and Champion screen if all players are part of the same club.
- Items will no longer “stick” to Crafting Replicator when dropped on the Replicator.
- Badge Progress – for badges that have longer amounts of progress, hovering over the badge will show you more information. For example, if you’re trying to get 50 wins as Lifeline, you’ll now see that you have 45 instead of somewhere between 15 and 50.
- Ping My Deathbox – While respawning on a dropship, you can now ping your own deathbox to help locate it easier.
- Gold Backpack – Players being revived by a gold backpack will have a crackle of energy—based on the tier of armor they wear—while the revive is taking place. They will also display the armor heal FX when the revive is finished. This change should help players prioritize pushing a revive in progress.
- layers on PC can now go back to the title screen from the lobby to allow switching of data centers without restarting the game.
- Added numbers to the Advanced Look Controls. This should help people experiment and easily revert back to their favorite settings.
- When scanning a beacon for Ring 6, you should now be able to see the location where Ring 6 finishes.
- Inspect Weapon – Since the Survival Slot took its button on controller (we only have so many buttons!), Inspect Weapon has been moved to the emote wheel by default. It can be bound to any key on PC.
- Corrected an issue with Gibraltar not getting hit registrations when simultaneously releasing ADS and shooting while his Gun Shield was up
- Wraith players can no longer cancel Into the Void by jumping at a wall
- The New Skydive Emote will now work with Legendary Skins
- Fixed a bug that was causing Nox Gas to flicker for some players affected by it
- Repeatedly using the same jump pad no longer disables double-jumps
- Players are no longer allowed to “glide” along a wall after using the jump pad
- Crypto’s animation to bring out his Drone is no longer skippable by throwing a holospray
- Crypto can no longer teleport to a replicator
- Reloading the Mastiff and 30-30 will no longer be faster while in Crypto’s drone
- Fixed a few areas Loba could teleport into that would get her stuck
- Players can no longer use Sheila to get under the world when placed too close to the Phase Runner in Olympus
- Fixed the Gravity Lift falling through the floor when used on the train tracks in World’s Edge’s Sorting Factory
- Using a zipline after a Gravity Lift will no longer increase accuracy
- Motherload will now damage and destroy jump pads
- When under a small enclosure, players will no longer be pushed out after using Motherload
- Players can no longer double their grenades after looting a dead Fuse’s deathbox
- Dropping and picking up the Mastiff will no longer cause it to be reloaded
- Dropping and picking up the 30-30 will no longer cause it to be reloaded
- 30-30 will now have spread deviation when ADS firing and jumping
- Fixed a bug preventing Steam users from sending friend requests to each other
- Usernames now update when a user swaps between the Origin Client to the Steam Client
- Fixed a bug preventing players from creating or joining clubs due to their EA Account already being associated with another platform
All of these updates and bug fixes have gone live with the Chaos Theory Collection Event, which launched on March 9.
Image Credit: Respawn Entertainment
Best FOV Setting for Apex Legends
Apex Legends has a variety of settings which can enhance experience, FOV is one of these options but what’s the best number to have it at?
Apex Legends has a variety of settings for players to customize the experience to their liking completely. This is great, especially when it comes to FOV, as even console players can change this setting to give them the best advantage possible.
Apex Legends developers, Respawn Entertainment, are known for their great communication with the players, implementing requested changes, and even settings.
Unlike many other games, most Apex Legends settings that we see on PC are also on consoles, allowing controller players a wide variety of options to compete with those on more powerful hardware systems. For those unaware, this also goes for FOV, which could be a game-changer for your experience in Apex Legends if you haven’t customized it yet.
What is FOV?
FOV stands for field of view, which is essentially the size of the viewing angle on the screen. If this setting is higher, it will allow for a bigger viewing angle, letting players see more around them. If this setting is lower, it will decrease the viewing angle.
The default FOV on Apex Legends is set to 70, which to most experienced players is extremely low. The setting goes all the way up to 110.
What Apex Legends FOV setting is best?
Depending on your setup, the sweet spot or best FOV seems to be between 96 and 104. If you play on a bigger TV, you’re going to want to have your FOV on the higher end of the scale, as the bigger screen will allow you to still see up to longer ranges even with a higher FOV.
Of course, like all settings, it’s completely up to preference and your set up. However, one obvious thing is anything under 70 FOV is a huge disadvantage, as it will completely limit your ability to read what’s going on around you.
A high FOV on a smaller screen or monitor may distort your viewing and prevent you from seeing things at longer ranges, so in this case, you may want to keep your FOV in the 90s.
Ultimately, having your FOV between 90-104 will put you at an advantage over those with the default or lower, as you will be able to see more on the screen and react much quicker to situations. Lower FOV’s can feel too zoomed in and restricted, but FOV’s that are too high can feel too distant, so find what works best for you.
After setting a new, higher FOV, you may also want to play around with your sensitivity and increase that, too, as these settings scale, and a higher FOV might make your original sensitivity feel too slow.
For more on Apex Legends, check out our guide on 3 ways Respawn Entertainment can improve the game and stay tuned on Charlie INTEL.
Image Credits: Respawn Entertainment
Apex Legends Legacy reveal trailer: The Arena, Valkyrie, and more
Respawn Entertainment finally release the launch trailer for Apex Legends Season 9: Legacy, which shows off Valkyrie and the new Arena mode.
Respawn Entertainment officially releases the Legacy, Season 9 launch trailer showing off the upcoming Arena mode and new Legend Valkyrie for Apex Legends.
The latest video from Apex Legends developers is full of upcoming content in Season 9: Legacy. Although this launch trailer does not feature gameplay, the animated three-minute video does show some off some content we will see in Legacy.
Since the trailer’s release, those among the community have been breaking it down and identifying the Arena mode maps, Ash, and new Legend Valkyrie.
Legacy Trailer The Arena
During the past month, Apex Legends have been teasing the upcoming 3v3 Arena mode in various ways, one of which took place in the Firing Range. Finally, players have been given a glimpse into the maps we will see in this mode and a more detailed look at possible future Legend, Ash.
At the very start of the trailer, the Arena logo is shown, with Ash saying it’s “time for a new game.” Developer Ryan Rigney provided some insight into this new mode just days before this new trailer, basically hinting that the new mode will be much more than an LTM, “supporting it as a full game,” and could even have its own ranked playlist.
After the trailer was released, the community analyzed parts and found out even more information on the Arena mode.
Twitter user @Spearheadpr_ pointed out an interesting frame from the trailer, which shows Ash selecting maps by Seasons. This could mean we will potentially be seeing some previous Season POI’s that have been out of the game or changed turned into Arena maps.
Further, @Shrugtal also weighed in on the trailer, presenting one of the maps shown in the trailer that could be an Arena-specific location potentially called “Exoplanet.”
The image shows a small map with similar terrain to that of World’s Edge, and perhaps this is the map teased in Apex Legends glitchy Instagram video with the Phase Runner.
This wasn’t the only Arena map teased, as the trailer also showed off the map seen in the 100 million players video, which many believed to be a map change for Olympus. It seems the location shown in the video was, in fact, a smaller Arena mode map with Mirage Voyage in the center.
This trailer pretty much confirmed that the Arena mode would feature exclusive, smaller maps, some of which we are familiar, and some of which are completely new. It also confirmed that the Arena would be 3v3, as Ash is shown looking at a screen with two squads of three.
In more detail throughout the trailer, Ash was also shown, but most specifically at the end, where she pulled back her hood.
This is also the first time we have seen so much of Ash, allowing players to see how different she looks from the Titanfall version, generating excitement for her potential future as a Legend in the Apex Games.
Apex Legends Legacy Trailer Valkyrie
The trailer also teased some aspects of Valkyrie’s abilities, skins, and maybe even a finisher of hers, much like the one teased in the Instagram camera videos.
Firstly, Valkyrie is first shown flying through the air in her supposed launch bundle skin, which features her father’s helmet.
Valkyrie is then shown finishing off Gibraltar, kicking him in the face and then flying off, leaving Gibraltar in the VTOL Jet smoke, which is again similar to one of the Videos posted on the Apex Legends Instagram page that @Biast12 believes is one of her finishers called “the Afterburner.”
Valkyrie is also shown shooting missiles, which could be her ultimate or tactical ability, previously leaked as “Cluster Missiles.” At the very end, Valkyrie is then shown shooting at Fuse with the new weapon for Legacy, the Bocek Bow.
The gameplay reveal for the Arena is set for April 26th. For more on Apex Legends Season 9: Legacy, check out our article on Valkyrie’s leaked abilities and stay tuned on Charlie INTEL.
Image Credits: Respawn Entertainment
Apex Legends dev confirms plans to buff L_STAR in Season 9
Respawn Entertainment are planning some major improvements for the L-STAR weapon in Apex Legends Season 9.
In response to the less-than stellar reception of the L-STAR Energy LMG in Apex Legends, Respawn Entertainment are looking to buff the weapon for the upcoming Season 9.
The L-STAR is an Energy LMG in Apex Legends that functions with an ‘overload’ mechanic. This means that rather than having a standard magazine, it makes use of weapon stacks at the cost of having to cool the weapon down after a bit.
While this makes the weapon incredibly useful during the early parts of the match, many players often opt to switch to another weapon afterwards. As a result, Respawn Entertainment have decided to work on the gun for Season 9.
Apex Legends players have been petitioning to give the L-STAR some base ammo. This is because if someone steals your ammo stacks, then you’ll be left completely defenseless in the midst of battle.
While Respawn aren’t currently planning to add that, they’ve reassured fans that they’re working on some major L-STAR changes for Season 9, and these will arrive with the new content in the Legacy update.
“It’s not a problem every time because guns have their ammo spawn next to them, but it definitely is too common that you get one with 0 ammo and can’t use it,” wrote developer David Bocek.
Bocek feels that adding flat ammo for the weapon will result in players abusing it to farm energy ammo. So instead, they have a different solution planned that “has some weirdness” and “has the potential for lots of bugs.”
While he didn’t give too much detail about what this big change will be, he made it clear that they’ve already got some initial work done, but it wasn’t ready for the next season launch.
The L-STAR has been buffed recently as well. Hopefully, the new changes will get rid of the problems plaguing the weapon.
Image Credits: Respawn Entertainment
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