The Apex Legends Evolution Collection Event where Rampart is hosting a town takeover and will receive her own Heirloom is finally here. Here’s everything that’s arrived and the full update and patch notes.
Apex Legends Season 10 has been a roaring success for EA and Respawn Entertainment, with an impressive content drop and many new eyes arriving after top streamers such as Nick ‘NICKMERCS’ Kolcheff have switched over for the foreseeable future.
Apex Legends is now about to get even more entertaining as the Evolution Collection Event had dropped, bringing a Rampart town takeover and her Heirloom to the game.
Here’s everything you need to know about Season 10’s Collection Event.
Apex Legends Evolution Collection Event release date & time
The Apex Legends Evolution Collection Event is now live. So hop into Respawn’s hit shooter and get stuck into the content and dates.
And there is no end date for the event just yet, but we’re likely to know once it goes live.
Apex Legends Rampart Town Takeover
Collection Events and town takeovers have been a staple part of new seasons in Apex Legends since Octane’s Gauntlet was introduced on Kings Canyon back in Season 2.
Although Season 9 did introduce changes to Olympus at the midway point of the season and a collection event with Revenant’s Heirloom, we did not receive a town takeover.
However, the new town takeover hosted by Rampart is here. For this takeover, “Big Maude,” a huge landcrawler which Rampart will use as her workshop, has arrived near World’s Edge’s Lava City.
Devs revealed that the inside features a paintball course and players can purchase Custom Modded Paintball Weapons from the new Vend-it Machines. They explained that “this should give players a reason to rotate here mid-game if their weapons just aren’t as upgraded as they’d like.”
Rampart Arenas Takover
Rampart has also taken over Arenas, allowing players to purchase “modded weapons at special discounts.” These deals update frequently, and when they’re there they will replace the base version, “making lower tiers of that weapon unavailable.”
Rampart’s Problem Solver Heirloom
As with every new season, not only are players treated with new updates to Legends, weapons, and items with the Battle Pass, but players can also expect a new Heirloom to enter the game.
As part of the Evolution Collection Event, Rampart has finally got her own Heirloom with the Problem Solver. This pipe wrench will be able to batter the competition and even dispense bubble gum for Rampart to chew on.
For those interested in getting the Problem Solver or any of the other prestigious Heirlooms, check out our article on how to track your Heirloom progress, as players receive enough Heirloom Shards to purchase one on their 500th pack.
Apex Legends Evolution Collection Event cosmetics
The collection event also brings various new event-limited cosmetics that give Wraith, Octane, Pathfinder, Fuse, Bangalore, Rampart, and Lifeline a futuristic makeover.
Apex Legends 1.80 update & patch notes
- Sheila has gone mobile!
- Rampart will now be able to run around with Sheila out, and shoot while walking. The spin up is longer, and she only gets 1 magazine in this mode.
- Once Sheila is out, you can put it away and pull it back out until you run out of ammo (or hit the cooldown time).
- At any point, you can still place Sheila down for your teammates to use. Once placed, it has infinite reloads and acts just like the previous version. You cannot pick it back up.
Dev Note: A legend based solely on a defensive position is hard to get right in Apex Legends. We think Rampart has a place as the ultimate defensive Legend, but we wanted to give her a little more ability to be reactive and push with her team. As usual, we’ll be watching to see how this plays out and will adjust accordingly!
- VFX (similar to the pulse on Loba ult placement) added to increase visibility for when a totem is placed nearby.
- Reduced jump pad horizontal distance by 10% – 15%.
- Reduced the rate of Octane’s Stim regen from 1.5 to 1.0 hp/sec.
- When Bloodhound pings a clue from their passive, it will now show their teammates in quickchat how long ago the event took place
Bocek Compound Bow
- Draw speed slightly reduced from 0.56 to 0.54
- Arrows per brick increased from 14 to 16
- Arrows per inventory stack increased from 28 to 32
- Reduced hipfire spread
- Hipfire resets slightly faster
Dev Notes: The Hemlok’s hipfire effectiveness was reduced a few seasons ago and since then the weapon has seen a steady decline in use. Bringing back some of that hipfire strength (but not all) should help the weapon feel more consistent in close quarters without being dominant or affecting its medium-range excellence.
Shatter Caps – Bocek Compound Bow
- Damage per pellet increased across all draw strengths
- Short draw damage: 4 to 6
- Medium draw: 7 to 9
- Full draw: 11 to 12
Shatter Caps – 30-30 Repeater
- ADS Strafe speed increased to shotgun strafe speed while Shatter Caps are enabled
- Charged pellet damage multiplier increased from 35% to 50%
Dev Notes: When Shatter Caps work they feel amazing, but currently it can still feel a little punishing to swap into the mode. Increasing the damage potential and improving the CQC flow of the 30-30 should help Shatters feel a little more accessible and rewarding.
- Cool-off time slightly increased
- Overheat lens replacement time slightly increased
- Rounds before overheat reduced at base and all Energy Magazine tiers
- Base: 22 to 20
- White: 24 to 22
- Blue: 26 to 24
- Purple/Gold: 28 to 26
- Arenas price adjustments:
- Base: 500 to 600
- Blue: 300 to 250
- Purple: 400 to 350
Dev Notes: We’re nudging down the L-STAR’s core stats a bit to smooth out the power progression in what we think is a slightly more healthy top-end. We’ll keep a close eye on the L-STAR and it’s recoil as we enter the second half of Emergence. In Arenas, we’re well aware of it’s prevalence in high-level lobbies and are pricing it out of the first round. These changes essentially increase the blue cost by 50 and keep the purple price the same. If its pick rate remains unchanged, we will hotfix further adjustments.
- EVA-8 and Mozambique headshot damage multiplier reduced from 1.5 to 1.25 bringing it in line with the Peacekeeper and Mastiff.
Dev Notes: The EVA-8 holds a lot of power in its speed and leniency compared to its counterparts, the PK and Mastiff. It’s got the edge with fire rate and consistency so we’re shaving off some of its spike damage to even the playing field. We’re normalizing the Mozambique as well for consistency within the shotgun class and to give the P2020 some space as the more precise early game weapon.
- ADS charge time decreased from 1.0 to 0.8
Quality of Life Updates
- Shortened the out-of-bounds timer from 30 seconds to 15.
- Your timer should be reset after being respawned.
- Swapping from Red to a Gold Shield with more health no longer requires a long press.
- Evo Shields in deathboxes now show their health.
- Early Leaver Warning has been improved to help people from accidentally leaving before their party is dead.
- You now need to hold the confirm button down for a small amount of time
- The highlighting is different colored than other prompts to catch your attention
- Red text warning showing your leaving penalty added
- Added character portraits to “detected” widget for recon characters.
- Fixed a bug where Streamer mode wouldn’t anonymize the names on the scoreboard in Arenas mode
- Fixed issue for when players would randomly get un-readied while matchmaking in Ranked.
- Fix for Ranked Arenas: longest win streak number was incorrect for some players when viewed in the Stats screen.
- Fixed cases where players would still see Ranked icons when switching over to Arenas while inspecting personal stats.
- Fix for cases where the player would still see the Abandon Penalty countdown when getting other messages like RECEIVED PREMIUM CURRENCY.
- Removed the red speaker icon that would show up on the upper right corner of the screen that served no purpose.
- Fix for when the Playlist Selector would sometimes flicker.
- Players should no longer encounter a string issue in the Timeline when they have a “;” in their username.
- Fixed cases where the name of killed players was not always showing up when a player died.
- Fixed a rare bug that can cause the Observer to get stuck on the Intro Screen at the start of a match.
- Motherload ultimate will no longer highlight enemies far below the ring.
- Increased the hitbox for Exhibit Ultimate to better match the model.
- Loba can no longer glitch into Skyhook when using her tactical.
- Fix cases for when Loba’s ultimate visualfx do not appear while aiming down sites.
- Fixed bug that could get players stuck under the map after dismounting from Ramparts Turret on a Trident.
- Fix for the times when pinging a Prowler would trigger a voice line that mentions a removed hop-up.
- Switch Only – Fix for cases where players couldn’t complete training due to her Ultimate malfunctioning,
- Fix for cases where it appeared that Gibraltar’s Ultimate caused dropped audio.
- Fixed a bug where Wattson would start matches with 30 fences.
- Fixed an exploit where players could get continuous missiles after exploiting Valkyrie’s passive/tactical as well as use the Vtol jets infinitely.
- Fix for when players would still see “Amped” or “Revved up” from Sentinel or Rampage after swapping weapons.
- Fix for reactive skins, “Precision Calibur” and “Attention to Detail” where part of the skins appeared stuck in place when shooting.
- Various fixes on World’s Edge cleaning up some bad collisions, exploitable hiding spots, and areas where players could get stuck.
- Fix for the mysterious fire show that could appear in Firing Range and cause a crash.
- Fix for cases where players were able to reach farther than intended when punching an enemy player.
- Private Match Fix – Observers should no longer get stuck on the intro screen for the duration of the match.
- Fix for Audio fluttering that could happen when killing someone during self-revive.
- Various fixes to improve overall game stability.
- (PC only) You’ll no longer be able to bind forward movement to the Mouse wheel on PC. This previously enabled an exaggerated movement tech known as “Tap Strafing.
Also, make sure you’re following our updates and news regarding Apex Legends Season 11.
Image Credits: Respawn Entertainment
Apex Legends 1.81 patch notes: Server stability, Shiela & Rampart fixes, more
In response to all of the server issues in Apex Legends, the developers have released the September 22 update that should will resolve them.
Apex Legends has had severe server issues since the release of the Evolution Collection Event. Thankfully, the developers have shipped a patch to address these problems.
The server issues began for Apex Legends as soon as the Evolution Collection Event dropped in Season 10. The update caused players to crash and disconnect from lobbies, causing frustration for the community.
Despite some improvements with various hotfixes looking to address the issue, the servers were still dodgy.
Luckily, Respawn has shipped a new, more significant update that promises to fix all the issues players have been experiencing, which don’t just concern the servers.
Apex Legends has had a pretty rough time since the Evolution Collection Event dropped, with players crashing and disconnecting from games due to server instability.
Despite the update giving dataminers new code to dig through, allowing the community to glimpse future content such as Wattson’s Heirloom and the Loba Edition skin, players were pretty unhappy with the update.
The update also brought significant changes to Rampart, which the community welcomed and featured some pretty interesting bugs. Luckily, the new patch addresses all these issues and hopefully puts the game’s servers back on track.
Apex Legends September 22 update patch notes
“We’ve just shipped a client-side patch for @playapex, which fixes numerous bugs, including some that can cause crashes and disconnects. See the full list below. We’re also aware that there are still reports of slo-mo servers, and are looking into it!”
Some of the bugs fixed are associated with Rampart’s new changes following the Evolution Collection Event update.
The update saw Rampart’s minigun, Shiela, go mobile. However, this caused some issues with meleeing and exploits that allowed players to instantly reload Shiela without deploying it.
Respawn previously dropped an update to fix teleporting and game lag, but players were still reporting issues.
In the patch, Respawn claims to have fixed most issues with servers, including a problem with animated banner poses that were reportedly causing players to crash.
The players responded to the update stating that they were still experiencing issues, but Respawn quickly replied and pushed another change to fix “slow-mo servers and poor performance.”
As Respawn said, players will need to “give it a try” and see if the issues have been fixed. That’s all on the September 22 update. For more on Apex Legends, check out our article on who the most popular Legend is in Season 10.
Image Credits: Respawn Entertainment
Apex Legends Loba Edition skin revealed by leak
There have been a few Apex Legends leaks following the Evolution Collection Event update, with the latest concerning the Loba Edition.
Apex Legends latest update provided dataminers with an abundance of code to dig through, and some of that code has revealed a new Loba Edition skin set to release in the future.
Luckily, thanks to a recent patch, players have been having more luck with the servers, allowing them to play without issues.
On the other hand, the update allowed dataminers to dig through code and leak upcoming content, such as Wattson’s Heirloom and the Loba Edition skin.
As well as Prime Gaming skins, Apex Legends also offers players exclusive skins through Legend editions of the game, and dataminers have revealed what Legend-specific edition we will see next.
Thanks to dataminer Shrugtal, players have finally been given a look at the next Apex Legends edition that will be released in the future. The last edition saw Bangalore take center stage, boasting a new Superhero-Esque skin for players to enjoy.
Loba will be the next Legend to receive her own Apex Legends edition, which is excellent news for those who enjoy playing the translocating thief.
Apex Legends Loba Edition skin
While we don’t know when the edition will be released, we do have details on all the items that will be available in the Apex Legends Loba Edition.
Like every other Legend edition of the game, the Loba Edition will come with:
- Legend skin
- Weapon skin
- 1000 Apex Coins.
The skin is called “Arms Dealer” and features a black color scheme with gold and grey accents.
The Apex Legends Loba Edition skin gives the character a militaristic vibe, looking like she is ready for the battlefield with a bandolier around her waist and a blacked-out beret with the Apex Legends logo.
We also have images of the charm, weapon skin, and badge that will come with the Apex Legends Loba Edition, which is all, of course, Loba-themed.
The weapon skin is for the 30-30 Repeater, matching the same color scheme as the skin. The weapon charm is a wolf, which aligns with Loba’s aesthetic, especially as Loba is a female wolf in Spanish.
That’s all for the leaked Loba Edition for Apex Legends. For more, check out our article on when cross-progression is coming to Apex Legends.
Image Credits: Respawn Entertainment
Apex Legends Season 10 Ranked updates: Arenas, map rotation, split dates, & rewards
A new season of Apex Legends means a new season of Ranked Leagues, from map rotation to split dates, we’ve got you covered.
Apex Legends Season 10: Emergence is almost here, which also means an update for Ranked Leagues, so let’s get into the details.
Apex Legends Ranked Leagues is an excellent place for those who want to test their skills out and play for points in a competitive environment, which, starting in Season 10, will also be available in Arenas.
No matter how good you are, Apex Legends has a detailed ranking system that will place you on a similar playing field once you play enough games. With Season 10 incoming, let’s check out the updates arriving for the ranked playlist.
Although there are no significant changes for Ranked Leagues this season, there are still a few things to go over, such as split dates, rewards, and map rotation.
As Apex Legends Season 10 begins on August 3, this would then mean that the first ranked split will also start on the same day, with the second split coming halfway through the season.
Due to the recent server issues in Apex Legends, Respawn has decided to extend the first split by one week, meaning the first split now ends on September 28.
With that being said, this means that the second split will also start on September 28, ending when the season finishes. This means that players will lose one week from the second split, so hopefully, there aren’t further server issues.
Every new season two maps get picked for Ranked Leagues, one which spans the first split and another that spans the second.
For Season 10, players will be dropping into Decimated World’s Edge, which has been showcased in the trailers leading up to Season 10’s release.
In the second split, players will be back on Kings Canyon, or at least the Season 8 version of Kings Canyon, with all the most recently made changes to it.
Season 10 rewards
Depending on what level you managed to reach in Ranked Leagues for Season 9, players will receive rewards at the start of Season 10.
The rewards include gun charms, badges, season-long dive trails for those who manage to reach the higher ranks, and new this season, Holo Sprays.
The rewards for Season 9’s Ranked Leagues have been revealed by EA, showing off the badges and dive trails players will receive.
Season 10 will also mark the first season of Ranked Arenas, which Respawn released details about fairly recently.
3 new BR maps will join Phase Runner, Party Crasher, and Overflow, with one of them joining the trio and rotating with each other every two weeks. The new maps include:
- King’s Canyon – Hillside
- World’s Edge – Dome
- Olympus – Oasis
As well as new maps, Ranked Arenas will also feature new maps and an exclusive ranking system.
Although not much has been shared about how ranking will work in Arenas, we suspect the names and ranks will be the same. However, how you receive points and the number of points you need to rank up will differ from Battle Royale mode.
That’s all for the ranked playlist in Apex Legends Season 10. For more updates, stay tuned on Charlie INTEL, and if you’ve been a victim of the recent unfair banning, check out our article for an explanation.
Image Credits: Respawn Entertainment
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