Once again, a new season of Apex Legends is on the horizon, bringing not only a host of changes in the patch notes but also brand new content for players to indulge in, so let’s see what fans can expect in the Apex Legends Season 10 patch notes.
Apex Legends Emergence Season 10 update patch notes
Apex Legends Season 10 release date
Firstly, let’s start with Season 10’s release.
Apex Legends Season 10: Emergence will arrive on August 3 at 10 AM PST, just after the end of Season 9.
As many already know, Season 10 is entitled Emergence, perhaps hinting at the rise of a new Legend.
Apex Legends Season 10: New Legend Seer
With the new Season 10 gameplay trailer and sneak peek on his abilities at EA Play Live 2021, where other iconic games like Battlefield also presented new content, players finally have an understanding of how the Legend will operate.
Thanks to the official patch notes dropping, we finally have concrete details on Legend changes, weapon balancing, and Seers abilities, including the names of the abilities and more on what they do.
- Passive – Heart Seeker
Visualize and hear the heartbeats of nearby enemies when aiming down sights to get a clue to their location. Seer is able to “ADS” even while not holding a weapon.
- Tactical – Focus of Attention
Summon microdrones to emit a focused, delayed blast that goes through walls, revealing enemies (and their health bars!), plus interrupting their actions.
- Ultimate – Exhibit
Create a sphere of microdrones that reveal the footsteps of enemies moving quickly or firing their weapons within.
- Class Passive: Recon
Scanning survey beacons reveals the next circle’s location.
Apex Legends Season 10 patch notes Legends changes
Emergence introduces a number of buffs and nerfs to existing legends. Here are all the Legend meta changes coming in Season 10:
- Gas damage starts at 5, increases by 1 every other tick indefinitely.
- Cooldown on Tactical has been reduced 25s -> 20s.
- Ultimate cooldown has been reduced 3.5m -> 3m. Duration reduced from 20s -> 15s.
- There’s now a visual and audio cue when Death Totem protection is about to end which can be seen/heard by other players.
- Added a brief slow after being recalled to Death Totem.
- Reduced the slow after the initial Black Hole pull.
- Bumped Horizon gravity lift-up speed to a happy medium between 9.1 and Legacy update launch values.
- Enemies caught inside the ring of fire from Fuse’s Motherlode ultimate are now revealed to Fuse’s team.
- Knuckle Cluster Tactical explosion duration increased by 100%.
- Grenadier Passive can be toggled on and off to throw ordnance normally.
New Rampage LMG
Further, much like how players were given the Bocek Bow last season, Season 10 will introduce another new weapon called the Rampage LMG.
The Rampage LMG looks very interested and seems to charge up with Thermite Grenades, much like the Sentinal with Shield Cells.
Once charged up, this slow, heavy-hitting machine will have an increased fire rate and be able to break through doors much like Rampart’s Ultimate, Shiela, preventing enemies from camping behind doors.
Apex Legends Season 10 patch notes weapon changes
Supply drop rotation
This season the Prowler returns to floor loot and taking its place is the M600 Spitfire. In addition to the Spitfire this season another weapon will be joining the supply drop: the Alternator SMG. See how each weapon changes down below.
- Boosted Loader – Reloading near empty (but not at 0) increases reload speed and overloads the next magazine with extra rounds. This hop up will be equipable to the Hemlok Burst AR and the Wingman.
- To make room, the Anvil Receiver and Quickdraw Holster are being vaulted for now.
Fully kitted rotation
- Added: Peacekeeper, Rampage, RE-45, Flatline, and Charge Rifle
- Removed: Wingman, Bocek, R99, Hemlock, and Sentinel
- Reload speed increase associated with magazines has been moved to the equivalent stock rarity tier.
Magazines are the most potent source of lootable power for most weapons and that largely comes in the form of ammo capacity. In addition to capacity, they were also offering increased reload speed. We’ve moved the reload speed buff to stocks to help increase the value of stocks and spread out our meaningful modifiers across our attachments.
- All stocks now offer increased reload speed (instead of magazines)
- Marksman Weapons (30-30 Repeater, G7 Scout, Triple-Take) now take Sniper Stocks instead of Tactical Stocks
- Sniper Stocks on Marksman weapons will offer increased stability and sway reduction with slightly reduced handling bonuses (from tactical stocks)
Sniper stocks are an often lonely attachment left sitting on the floor waiting for a crackshot legend to come along and give them some love. Instead of reducing the spawn rates to try and clean up the loot pool we’re putting them on Marksman Rifles to make them more desirable.
- Now takes Energy Magazines—Mags on the L-STAR work differently than other weapons because of its unique interaction with ammo. Instead they will allow the L-STAR to fire more shots before it overheats and allow it to cool-off its heat build up slightly faster.
- Now take Barrels for recoil reduction
- Projectile VFX scale reduced by roughly half
- First-Person on-hit impact effect intensity reduced
- Hipfire spread increased
The L-STAR has undergone a few changes in Emergence. We’ve attempted to improve the looting experience and extend the L-STAR’s power into the later phases of the game. In addition to these attachment additions the L-STAR is also seeing some VFX changes for combat readability.
Light Machine Guns
- Reduced the headshot multiplier for all LMGs from 2.0 to 1.75
- Increased the limbshot multiplier for all LMGs from 0.75 to 0.85
LMG spray-and-pray was feeling a little too oppressive when random headshots chunked with a 2.0 damage modifier. We’re shaving off some of that headshot firepower but adding a little back in by bringing up their limb damage. Unloading massive LMG mags to suppress your enemies should still be a valid tactic, we’re just reigning in the peaks and valleys to make it feel a bit more consistent.
- Reduced handling time for all pistols by ~10%
- Raise, Holster, Zoom In/Out time
With the removal of the Quickdraw Holster and reload speed moving from mags to stocks Pistols took a bit of a hit. We’re increasing their base handling but will keep an eye on their performance as we get into Emergence.
Proler Burst PDW
- Time Between Burst increased from 0.2 to .24
- Damage increased from 18 to 19
- Hip Fire Spread back to season 8 pre-nerf values
- Purple Mag Size increased from 50 to 55
We’ve all woken up with a cold sweat in the middle of the night from a nightmare where Rampart with two gold mag spittys chases you on the World’s Edge train tracks laughing maniacally as she shoots for eternity, right? … right? Well for those of us that have, we’ll be able to sleep soundly for a while. The Spitfire takes its rightful place as a Supply Drop weapon this season. We’ve hit it a few times in recent patches and we still want it to be a desirable Supply Drop weapon so we’re walking back those nerfs while making it much harder to access.
- Reintroducing the Disruptor Rounds which come equipped on a Supply Drop Alternator
- Disruptor Rounds – Increase shield damage by 40%
- Disruptor Rounds can ONLYbe found on Alternators from the Supply Drop
The Alternator joins the Spitfire in the Supply Drop with its old friend the Disruptor Rounds. The shield damage has come down since we last saw Disruptors in Season 2, but it’s still a shield shredding monster. Pack an extra bat.
- Reload speed from stocks is increased.
The 30-30 can slap, but when it’s not slapping it’s probably reloading. We’re buffing the 30-30’s bonus to reload speed from stocks to help alleviate one of the sharper pain points when running this heavy rifle.
- Significantly reduced bolt fire-rate scaling for each rarity tier
- Base fire-rate remains unchanged
The EVA-8’s speed makes it a forgiving and formidable shotgun to run. It’s pulled ahead of the pack and has been seen as the clear choice for many leaving the Peacekeeper, Mastiff, and Mozambique in the dust. This change should help even the playing field between the shotguns.
Arenas weapon updates
Lvl 1: 200
Lvl 2: 300
Lvl 3: 400
Lvl 1: 200
Lvl 2: 300
Lvl 3: 350
Arenas price adjustments
- Lvl 1: 100 -> 150
- Lvl 2: 200 -> 250
- Lvl 3: 300 -> 350
- Lvl 1: 200 -> 150
- Base: 600 -> 500
- Base: 700 -> 600
- Lvl 1: 250 -> 200
- Lvl 2: 300 -> 200
- Lvl 3: 400 -> 450
- Base: 300 -> 350
- Base: 400 -> 350
- Base: 500 -> 350
- Knuckle Cluster: 75 -> 100
Arenas ability adjustments
- Horizon’s Gravity Lift starting charges reduced from 2 to 1
- Mirage’s Psyche Out starting charges reduced from 3 to 2
- Bloodhound’s free scans while in Beast of the Hunt reduced from 3 to 2
- Fixed an issue where Bloodhound’s tactical failed to highlight the enemy for the Bloodhound player while they used an emote.
- Enemy Legends now remain visible when performing Bloodhound’s “Tracking” Standing Emote at a higher elevation.
- Trident and Dropship audio should no longer be significantly dampened when Bloodhound is using their Ultimate.
- Corrected an audio issue with Gibraltars Dome Shield failing to make sound.
- The “Gentle Giant” skin will no longer obstruct the player’s view when aiming down sight with the 1x Holo Sight attached.
- Fixed some instances where the Dome Shield would disappear on placement and not get refunded to the player.
- Fixed cases where Lifeline’s VO still says “I’ve got you. Shields up” even when she no longer has a shield.
- Fixed an issue preventing players from using Lifeline’s Care Package in Training Mode.
- Pathfinder’s Grapple no longer stays connected when he’s killed while under Revenant’s Death Protection.
- Updated Pathfinder “Copper Core” legs so they now match in first-person view.
- Fixed an issue where Pathfinder’s Grapple cooldown audio cue replayed rapidly after deploying tactical in gameplay.
- Wraith should no longer be crushed by closing doors while her tactical is active.
- Wraith can no longer use her ultimate while attached to Valkyrie’s ultimate.
- Fixed a rare bug which allowed downed players to jump/bunny-hop after entering a Wraith Portal that was placed by a crouching Wraith.
- Fixed an issue causing Bangalore’s Smoke Launcher to disappear when moving away from other players with certain Legendary skins equipped.
- Solved a bug preventing Caustic barrels from making planting audio when they land in water.
- Caustic barrels tossed just before death should no longer disappear.
- Fixed a visual bug where the Caustic Heirloom pose has a model that disappears after the pose finishes playing during the previewer.
- Fixed a bug that allowed Caustic Barrels to be pushed into players, crushing them.
- Fuse’s Ultimate “Motherlode” is no longer destroyed if it interacts with Caustic gas.
- Wattson’s ult will no longer shoot down friendly Caustic barrels and ults.
- Players should no longer get a server error when attempting to purchase Caustic’s heirloom using Heirloom Shards from the “Heirloom” tab.
- Addressed an issue where Mirage’s invisible revive wouldn’t fully cloak teammates when certain skins were being worn.
- Fixed an exploit that allowed players to wedge an Octane jump pad between a supply bin to make the Trident faster.
- Fixed a visual bug where Octane’s goggles moved independently after using his tactical.
- Removed the beam of light that shoots into the sky every time Wattson places down her fence.
- Fixed the choppy preview video for Crypto’s “Drone Scan” in the “Finishers” tab.
- Arenas: Fixed a bug where Crypto’s Drone could be deployed and recalled infinite times when the user had only one charge available.
- Switch Only: Fixed a visual bug where Crypto’s position indicator while in his drone flickered near the top and left edge of the screen.
- Switch Only: The UI for Crypto’s tactical charges should no longer overlap with the recharging UI when his drone is destroyed in Arenas.
- Fixed a bug that prevented the Drone from being able to detect enemies using Trident.
- Fixed a visual bug when the Heirloom appears to be floating in third-person when looking up and down inside the Gravity Lift.
- Placing a Death Totem too close to the edge of the map should no longer teleport players off the map when returning to the totem.
- Emote fix: Added the missing Silence Orb to Revenant’s “Suffering Silence” emote.
- Fixed some exploitable hiding spots reachable in Rift using Revenant.
- Fixed some cases when Revenant didn’t have horizontal movement animations when holding the heirloom.
- Lots of fixes across all maps to address issues with exploits, hiding spots, and inconsistencies with using Loba’s tactical.
- UI Fix: The ammo Count in Loba’s Black Market should now display correctly.
- Fixed an issue that allowed Rampart’s turret to be placed on Geyser.
- Fixed a bug that caused players to run faster after stowing a fully charged, chargeable weapon—this bug also caused the charged indicator in the UI to go away.
- Fixed an issue where Rampart’s wall would get stuck in an animation loop when hit by Caustic gas.
- Addressed some cases where Blackhole/NEWT wouldn’t appear when using Horizon’s Ultimate.
- Fixed an issue where a player’s weapon appears horizontally on the back while using a survey beacon.
- Fixed some cases causing Horizon Ultimate ability to be cancelled out when placed near a supply bin if the bin was opened during gameplay.
- Fixed an issue causing the Trident’s momentum and friction constraints to be modified by interacting with Horizon’s abilities.
- Addressed some cases where Horizon’s Ultimate ability active state persists after being destroyed.
- Addressed some cases where players could lose some functionalities after dropping with Fuse.
- Fixed a visual bug that caused part of Fuse’s body to pop up on the screen when toggling throw power after swapping grenades.
- Made a small change to address feedback that Valkyrie’s UI feels noisy when she first drops from the dropship.
- Fixed an edge case causing passengers on Valkyrie’s ult with bad ping to be reverted back to the ground in an unusual position.
- The Ultimate/Skydive Special UI and targeting will now update with colourblind settings
- Teammates should no longer be able to float around while being tethered to Valkyrie’s Ult by breaking the explosive hold.
- Fixed an issue where Valkyrie could be pushed into unintended areas by the Trident when using her ultimate ability.
- Addressed some cases where Missile Swarm wouldn’t cause damage when hitting a floating enemy Valkyrie in her lower half.
- Fixed some cases of the camera clipping through geo and environment while preparing to launch Valkyrie’s Ultimate.
- Fix for cases where Missile Swarm fails to track the moving train.
- The Kraber target should no longer appear on screen when ADS after using Valkyrie’s passive.
- Fixed an issue where players could still activate Valkyrie’s Tactical and Ultimate while under structures without the vertical clearance requirement.
- Fixed some cases where teammates could clip through walls and appear on the same side of Valkyrie while tethered to her Ultimate.
- Fixed an exploitable spot on Canyonlands where Valkyrie could reach an inaccessible area using her passive.
Apex Legends Season 10 Emergence: Battle Pass
Like every season, players will also be getting a new battle pass with lots of new cosmetics and rewards to earn.
From the latest gameplay trailer, we were able to see some of these in action, including a new Valkyrie skin, Horizon skin, and what we suspect will be the Tier 100 Legendary Volt skin.
New Arenas maps and ranked mode
Season 10 will also introduce a host of new Arenas maps, which were shown in the new trailer.
The new maps that will be arriving are:
- Kings Canyon – Hillside
- World’s Edge – Dome
- Olympus – Oasis
Further, the new season will also bring Ranked Arenas, which players have been asking for since Arenas was released in Season 9.
The Ranked format will be different from Ranked Leagues and more attuned to how Arenas works.
World’s Edge map changes
Apex Legends Season 10 Emergence will also see various changes coming to World’s Edge, implementing various new POIs, leaving some of the ones players are familiar with completely unrecognizable.
Just to name a few of the POIs that will be changing:
- Refinery is now Climatizer
- Sorting Factory has turned into Lava Siphon
- Train Yard has been destroyed by a land slide
Quality of life updates
- Added a new badge: Win Streak. Can you get 2, 3, 4, or 5 wins in a row?
- Added a “Hold On” response to enemy pings.
- Added distinct sound effects to the Gold Backpack’s revive. VFX were added in the Chaos Theory update. This gives additional feedback when players are close to but not in line-of-sight of revives.
- Updated the Heirloom store to give players a better view of all the items related to that item.
- Updated Open Pack Button to show how many packs of each type are available to open. Highlighting the button shows a complete breakdown.
That’s all for the Apex Legends Season 10 patch notes. As more information is released regarding Legend changes and weapon balancing for Emergence, we will update this piece, so be sure to check back here for new information about the Apex Legends Season 10 patch notes.
While waiting for the official patch notes to be released, why not check out our recent article on the leaked Monster Energy collab for Apex Legends.
Image Credits: Respawn Entertainment
Apex Legends finally release patch to fix lag and teleporting issues
Fans have been suffering from serious lag in Apex Legends recently. Luckily, Respawn has shipped a patch looking to ease the problems.
The Apex Legends Evolution Collection event added plenty of fresh content to Respawn’s battle royale, but it also brought with it some serious connectivity issues. The devs have now launched a patch to “meaningfully address” the issues.
But the latest season hasn’t been without its problems. The Evolution Collection event accidentally introduced a number of connectivity issues in the game.
After a lengthy wait, the developers have announced that a patch to help ease the issues is now live.
Ever since the Evolution Event came to the game on September 14, players began reporting issues with the connection in their lobbies that were making the game “unplayable.”
Server issues have been causing players to lag in matches, and in some cases even be teleported to completely different parts of the map. There have also been reports of extremely high pings when joining a game, as well as packet loss.
Respawn confirmed on their Twitter page that a patch is now live to tackle the problems. While they don’t claim that the update will completely fix all connection issues, it will make noticeable improvements.
Many Reddit users have confirmed a much more stable experience since the update was launched.
The developer also mentioned that they are aware of a new problem where animated banner poses are causing games to crash. A solution for this, as well as other general fixes, is scheduled for Wednesday, September 21.
In a later tweet, Respawn thanked the community for its patience while they worked on fixing the issues plaguing the game. They added that they were “making progress” in solving the “higher-than-normal” crashes being reported.
As always, stay tuned on Charlie INTEL for the latest news on bugs and patches.
Image credits: Respawn Entertainment
Who is the most popular Apex Legends character? Season 10 pick rates
Apex Legends Season 10 is well into its stride, but who has dominated the pick rates for Season 10 of Respawn’s battle royale?
Season 10 is one of Apex Legends’ biggest ever seasons, and it’s welcomed the popular character Seer. But who has the highest pick rates in Season 10 of Respawn Entertainment’s battle royale shooter?
Apex Legends hit the ground running when it launched with eight different characters to choose from in its rival battle royale offering. The game suffered a notable lull when Call of Duty: Warzone launched, but with many players now jumping ship to Respawn’s game, Apex Legends Season 10 is arguably its biggest ever!
There are now a whopping 18 different Legends to choose from, giving players a headache before each game. The newest one is Seer, and after a dominating start to Season 10, the 1.78 update has seen him receive a significant nerf. This has completely changed the game’s pick rates and made the Season 10 meta open again.
Between the Arenas mode and Ranked Leagues to compete in, thousands of matches have already been logged in Season 10, and we will break down and find the Legends with the highest pick rates in Season 10.
Apex Legends Season 10 pick rate ranked list
This is our complete list of every character pick in Apex Legends, and we’ve ranked them in ascending order to let you know which are favored more.
Here is every Apex Legends pick rate in Season 10 ranked, as of September 17, 2021, according to Apex Legends Status:
- Octane – 14.5%
- Wraith – 11.4%
- Pathfinder – 10%
- Bloodhound – 8.9%
- Lifeline – 8%
- Rampart – 7.1%
- Bangalore – 4.9%
- Seer – 4.7%
- Valkyrie – 4.6%
- Horizon – 4.2%
- Loba – 3.8%
- Fuse – 3.6%
- Caustic – 3.1%
- Mirage – 3%
- Revenant – 2.7%
- Gibraltar – 2.6%
- Wattson – 1.5%
- Crypto – 1.5%
Best Apex Legends pick rates in Season 10
5. Lifeline – 8%
Just clocking in at the number five spot is Lifeline. Everyone’s favorite healer takes up 8% of the Apex Legends’ picks, and for good reason too.
One of the big things that separates Apex Legends from other battle royale games is its lenience towards reviving – specifically Knockdown Shields. It provides lots of time to revive teammates and Lifeline can take advantage of this.
Her Drone of Compassion (or D.O.C) abilities can heal players over time and even revive them without needing Lifeline to do it. Her Care Package Ultimate is a bit weak, but overall, she is a great addition to any team.
4. Bloodhound – 8.9%
Again, with the influx of new Apex Legends players, Bloodhound is a great character to use for new players in Season 10.
- Read More: What do Heirlooms do in Apex Legends?
With nearly a 12% pick rate at the beginning of Season 9, Bloodhound has dipped a bit to 8.9% but still remains the third-most picked Legend. Their pick rate is rising slowly thanks to the alterations to Seer, meaning that Bloodhound is the top Recon class to use in Apex Legends.
Their tracking tools and skills are incredible, and the fleet of foot provided by their Beast of the Hunt Ultimate is priceless.
4. Pathfinder – 10%
A beneficiary of the Seer nerfs, Pathfinder has become a part of Apex Legends’ top five picks at 10% and counting.
As a Recon class, Pathfinder simply excels in movements and traversing the game’s various maps. His Grappling Hook and Zipline Gun are simply invaluable assets that will help any team in a pinch – either because of the circle or a third-party situation.
2. Wraith – 11.4%
Another starting legend, Wraith possessed a very high pick rate of nearly 14% during Season 9 and is still currently well-selected backed at 11.4%.
Wraith’s stand-out features are her ability to get out of trouble very quickly – teammates included. Her abilities allow her to sense danger, become temporarily invulnerable, and create portals to escape predicaments. It’s easy to see why Wraith continues to be an absolute fan-favorite in Apex Legends Season 10.
1. Octane – 14.5%
The king is back on his throne as the game’s number one pick. Although his pick rate isn’t quite in the 20% region like in Season 9, his still undisputedly the primary selection, and rising, at 14.5%.
Aside from his amusing quips, he is the perfect balance of offense and defense. Despite being regarded as an offensive Legend, Octane can greatly increase his sprint speed which is useful for both attack and running away. But most Octane users thrive on his Launch Pad Ultimate which can send him, and friendly players, high up into the air.
You can use this to sneak attack players, reach high-up spots for beacons, escape battles, or use it as a way to get back into the playing zone.
That covers all the picks in Apex Legends Season 10. As always, buffs and nerfs will come and go throughout the season, affecting the game’s meta, and subsequently, Legend pick rates.
We’ll be sure to keep this updated regularly so you can stay on top of the in picks, and don’t forget to check out our tier list of every Apex Legends weapon. Also, read about the potential incomings in Apex Legends Season 11.
Image Credit: Respawn Entertainment
Apex Legends leak reveals first images of new Tropical Island map
New Apex Legends leaks have revealed screenshots for the rumored Tropical Island map set to release in Season 11.
A recent leak for Apex Legends in Season 10 has presented the community with beautiful images of a rumored Tropical Island map that could release as early as next season.
Apex Legends has had a few interesting leaks over the past week thanks to the Evolution Collection Event update that introduced new code for dataminers to dig around and expose.
As well as a 3D model for Wattson’s Heirloom, leakers have also revealed further details about the rumored Tropical Island map that we could be seeing very soon, including the new Legend to go with it and some colorful images.
The rumor surrounding a Tropical Island map has been floating around for some time now, with dataminers suggesting it will be released in Season 11. At the time of this post, Respawn Entertainment hasn’t revealed anything about a new map, but as the source of these images is possibly from an “inside leak,” there is a high possibility of them being credible.
The last map that was introduced in Apex Legends was Olympus in Season 7 when the Legend Horizon was also released. Now, in Season 10, there is even a new teaser on Olympus hinting at the new map.
Although there are only three images, each of them provides great details about what players can expect with this new map, from wildlife to the general terrain and theme of the map.
Leaked Apex Legends Tropical Island map images
The first image actually gives us a great idea of the wildlife on this map, as a Prowler can be seen in the middle of the image, as well as a mud mound which Thordon Smash says is a Prowler nest.
Further, users in the comments are suspecting that the building on the right of the image looks like some sort of animal enclosure.
Perhaps this is where the Prowlers are being kept, potentially relocated here after the disturbance of World’s Edge which was teased in the most recent Evolution Collection Event trailer when Bloodhound finds bloody Prowler tracks.
Another leaked image shows an expansive sea and beachy coastline with palm trees, which is most likely the edge of the map.
One thing this image does confirm is that the map will be a tropical island surrounded by water. The image also shows off a storm in the skybox, which could be important for the map’s lore and story.
Further, we already know Tridents will be available on the map due to previous leaks of a muddy texture for the vehicle, and this would make sense considering Tridents could be the best form of travel over the water.
Lastly, the second image in the set of three shows off a portion of the map layout, which doesn’t give much away apart from that Water will play a huge role when it comes to breaking the map up.
It seems water will run through the map and play a consistent role within the landscape, perhaps being an inconvenience that players will have to get around.
That’s all the details we can gain from these leaked images of the new Tropical Island map. For more, be sure to check out our article on how to get modded weapons in Season 10.
Image Credits: Respawn Entertainment / DropoutCollective
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