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Apex Legends Season 11 buffs & nerfs: All Legend & weapon changes

Here’s every weapon and Legend buff and nerf coming in Season 11, where Wattson sees some much-needed changes.

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Pathfinder in Apex Legends season 11

Apex Legends Season 11 is nearly here, and Respawn Entertainment have revealed all of the Legend and weapons buffs and nerfs the new update will bring. 

Apex Legends Season 11 arrives on November 2, bringing a brand-new map, a classic Titanfall SMG, and all-new Legend Ash

On top of these changes, gameplay will also be shaken up by a variety of Legend and weapon buffs and nerfs. Wattson has received some significant buffs, and the G7 Scout can now be found in Care Packages. 

Here’s every buff and nerf revealed in Apex Legends Season 11’s patch notes.

Apex Legends Wattson buffs and nerfs

apex legends wattson fences

Wattson is the only Legend to see significant changes in Season 11, but the devs said more changes will be coming later. 

For the most part, her Tactical and Ultimate abilities have seen a buff. She was the second-lowest picked Legend in Season 10, with only a 1.6% pick rate. These equipment buffs will hopefully see her become a more viable choice and create more diversity in Season 11. 

Her Perimeter Security Tactical ability has seen a significant buff, with the Fences now recharging twice as fast, dealing more damage, and have more range. 

Also, her Interception Pylon Ultimate Ability now has health instead of a timer, so it will last forever until a new one is placed. It will now recharge shields twice as fast, too. 

Respawn did give her a slight nerf alongside all of these buffs, delivering on the announcement that they were working on nerfing her hitbox. Her hitbox will now be slightly larger but still matches her model. 

Apex Legends weapon buffs and nerfs 

apex legends g7 scout

Alongside Wattson’s buffs and nerf, Respawn Entertainment have also made changes to the G7 Scout, EVA-8, and L-Star, and more. 

The G7 Scout is now in Care Packages and has seen a buff to its headshot, body, and leg damage. While it’s now slightly more powerful, it’s balanced by its rarity. But late-game Supply Drop weapon rates have been increased to 100%. 

Also, the EVA-8 has been nerfed, with its fire rate dropping back to pre-Season 8 values. And the L-Star’s damage has been nerfed from 18 to 17. 

Plus, the Mastiff and 30-30 Repeaters have received a buff with the new Dual Shell Hop-Up that loads two rounds at a time. 

All Apex Legends Season 11 buffs & nerfs 

apex legends care package

Legend changes

Wattson

General

  • Improved the reliability and responsiveness of placing Wattson’s Tactical and Ultimate in-world objects.
  • Wattson can place her Tactical and Ultimate objects on valid surfaces above Wattson’s eye level (to a reasonable extent).
  • General hitbox size increase, to compensate for the removal of low profile in the Legacy update.

Tactical – Perimeter Defense

  • Increased damage on crossing a Fence by 33%. (15 to 20)
  • Increased debuff duration on crossing a Fence by 100%. (1.5 to 3 seconds)
  • Increased the time allowance to be hit again by a subsequent Fence effect by 100%. (0.5 to 1 second).
  • Decreased recharge time by 50% (30 to 15 seconds).
  • Increased placement range by 50%.
  • Decreased the delay between Fences shutting off and reactivating after an ally passes through them by 60%. (1.0 -> 0.4 seconds)
  • Wattson now moves at Unarmed-speed while readying/placing Fence nodes.
  • Fence nodes can now be placed as soon as the weapon is readied, instead of waiting for the animation to finish.

Ultimate – Interception Pylon

  • The Pylon output has been significantly reworked.
    • Reduced the number of active Pylons Wattson can place from 3 to 1.
    • The Pylon now lasts forever (instead of timing out after 90 seconds).
    • The Pylon now has a pool of 250 Shields that can be distributed to nearby players, instead of effectively infinite Shields.
    • Increased the Pylon shield recharge rate by 150%, and smoothed regen rate. (2/second -> 5/second, or more accurately: 1/0.5 seconds -> 1/0.2 seconds)
    • When a Pylon is out of Shields, it no longer recharges players’ Shields, but can still zap incoming ordnance.
    • Taking damage while regenerating Shields via the Pylon delays continued regeneration by 1 second.
  • The UI on the ground and HUD elements now displays the amount of Shields that remain in the Pylon.
  • Pinging a friendly Pylon will now display the percentage of Shields remaining in the Pylon.
  • Pylon ordnance-zapping has been moderately reworked.
    • Ordnance is now zapped when the Pylon detects that it would hit any surface within range and line of sight of the Pylon, instead of being zapped as soon as it comes within range.
    • As a part of the changes, current issues where the Pylon doesn’t reliably zap ordnance (particularly concerning airstrike abilities, and ordnance that bounced off surfaces near the Pylon) should now be addressed.

Weapon changes

SUPPLY DROP ROTATION

  • This season the Triple-Take returns to floor loot and taking its place is the G7 Scout. The Scout enters the Supply Drop with its old friend the Double-Tap Trigger equipped.

HOP UPS

  • Dual Shell – Each round loaded into the Mastiff or the 30-30 Repeater is doubled.

FULLY KITTED ROTATION

  • Added: Mastiff 30-30 Repeater, R-301, CAR, Longbow
  • Removed: Peacekeeper, Rampage, RE-45, Flatline, and Charge Rifle

EVA-8

  • Fire rate reduced from 2.1 to 2.0

PEACEKEEPER

  • Slightly increased pellet size
  • Choke up time reduced from 1.5s to 1.25s
  • Choked up shots remain tight for slightly longer when exiting AD

LONGBOW

  • Damage reduced from 60 to 55

L-STAR

  • Reduced barrel effectiveness at all rarity tiers
  • Significantly reduced projectile collision size
  • Damage reduced from 18 to 17

G7 SCOUT

  • Damage increased from 34 to 36
  • Double Tap added to Supply Drop G7 Scout

SUPPLY DROP WEAPON RATES

  • Early game crate weapon rate increased from 25% to 50%
  • Mid game crate weapon rate increased from 50% to 75%
  • Late game crate weapon rate increased from 75% to 100%

And that’s everything you need to know about the balance changes made in Apex Legends Season 11. 

You can also check out all of the Wildlife coming with the new Storm Point map.

Image Credit: Respawn Entertainment 

Apex Legends

Apex Legends dev confirms fix for Ranked stream-sniping issues coming soon

The Apex Legends devs have confirmed a fix for the exploit allowing Bronze players to stream-snipe in high-Ranked lobbies.

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Pathfinder aiming weapon in Apex Legends

Respawn Entertainment have confirmed that they’re currently working on a fix for the exploit that allows bronze Apex Legends accounts to stream-snipe players in high-Ranked lobbies. 

Apex Legends players have dealt with their fair share of cheaters using frustrating exploits, such as the recent one that allowed players on Xbox consoles to completely crash the game’s servers.

Another exploit that’s particularly irritating is one that lets newly-made bronze accounts to immediately get into high-ranked lobbies to stream-snipe players. Now, Respawn Entertainment have responded to this issue.

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In Ranked play, Apex Legends players have to play extremely well if they want to climb the ladder and access high-Ranked lobbies. However, cheaters were able to bypass this by using an exploit that lets them sneak into theses lobbies and take out the top players.

Pro player ‘HisWattson’ complained about this issue on Twitter, stating that it’s irritating to report cheaters only to encounter them again in different games. This caught the attention of the developers.

Apex’s Security lead Conor Ford confirmed that the devs are aware of the problem: “I can say that the bronze issue is currently being worked on as well so hopefully you won’t be seeing that soon.”

He didn’t provide any details about when exactly this fix will be implemented in the game, but it’s reassuring to know that Respawn Entertainment are aware of the problem and are currently looking into it.

This exploit allows previously-banned players to pop up and start causing problems in high-ranked lobbies. Hopefully, the Apex Legends update patch containing the fix for the exploit will arrive soon.


For more Apex Legends content, check out this crazy Apex Legends glitch that adds third-person mode to Season 13 as well as this leak claiming that the devs are increasing the level cap.

Image credits: Activision

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Apex Legends split date: Season 13 ranked map rotation, rank reset, & rewards

For those wondering what the split date is for the current season of Apex Legends, here are all the details you need to know.

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apex legends worlds edge storm point

Every season Apex Legends has a halfway-ranked split which resets player rank and also changes the map to keep things fresh. Here are all the details for Apex Legends Season 13’s split date.

The Apex Legends Season 13 split gives players a small mid-season reset to freshen things up. As well as a new map for Ranked Leagues, players will also experience a soft reset, motivating them to get back into playing ranked for either battle royale or Arenas.

For those interested in knowing more about the split, including the date it will occur, map change, how far your rank will be reset, and the kind of rewards you can expect, here’s our guide on the Apex Legends split date.

Apex Legends Season 13 split date

apex legends season 13 newcastle

The Apex Legends split for Season 13 will take place on June 28 at around 10 AM PT / 1 PM ET / 6 PM GMT.

On this date, not only will the map change for Ranked Leagues, but a player’s rank for both Battle Royale Ranked Leagues and Ranked Arenas will be soft reset.

The Apex Legends 13.1 patch also detailed some changes for Ranked that will be seen in the second split for Season 13.

Rank reset

In order to keep things fresh and exciting through the season, the Apex Legends halfway split changes the ranked map and also resets a player’s rank by four divisions.

This means that if you finished the first split at Platinum IV, you will be reset back to Gold IV.

Map rotation

World's Edge harvester in Apex Legends

For the second split of Apex Legends Season 13, Ranked Leagues will be changing its map from Storm Point to World’s Edge up until the end of the season.

Many consider World’s Edge to be Apex Legend’s best map for ranked, so those who are yet to experience the map in Ranked Leagues are in for a treat.

Ranked rewards

apex legends ranked rewards for season 10

The reward you receive at the start of the next season will be based on your highest rank achieved in either of the two splits.

For example, if you achieve Diamond rank in Split 1 but don’t play in Split 2, you will still receive the rewards for Diamond rank at the start of the next season. Keep in mind that to gain the rewards for the Apex Predator rank you must retain the rank until the split ends.

Players will obtain a shiny badge if they are able to achieve the same rank across the two splits within a season.

Here are the following rewards for each rank:

  • Bronze – Badge & Holospray
  • Silver – Badge & Holospray
  • Gold – Badge, Holospray, & Weapon Cosmetic
  • Platinum – Badge, Holospray, & Weapon Cosmetic
  • Diamond – Badge, Holospray, Weapon Cosmetic, & Season-Long Dive Trial
  • Master – Badge, Holospray, Weapon Cosmetic, & Season-Long Dive Trial
  • Apex Predator – Badge, Holospray, Weapon Cosmetic, & Season-Long Dive Trial

That’s all for the Apex Legends split date, map rotation, rewards, & rank reset for Season 13. For more, check out the major changes for Control in the Awakening Collection Event update.

Image Credits: Respawn Entertainment

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Respawn confirm fix for frustrating Apex Legends Xbox input delay

The Apex Legends developers have addressed the Xbox input delay issue that has been causing frustration, claiming that a fix is on the way.

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Xbox players have been experiencing some pretty awful input delay issues for Apex Legends, as Respawn finally address the problem.

Apex Legends Season 13 has been an eventful season for Xbox players. Not only was there a severe exploit that allowed Xbox players to completely crash servers, subsequently ruining ranked matches, but now there is another issue.

Ever since the Apex Legends 13.1 patch, Apex Legends players on Xbox have been complaining about input delay which is making the game unplayable.

Respawn have now addressed the complaints, mentioning the issue in a Twitter post on June 27.

apex legends control fps

Xbox players have had their experience plagued by input delay issues ever since the Apex Legends 13.1 patch, which is a shame as it has hindered the experience of the Awakening Collection Event and return of Control.

Although it isn’t affecting all players on Xbox, it’s extremely frustrating for those who are experiencing the issue, as the input delay puts the players at such a disadvantage that it isn’t even worth playing.

The devs originally addressed the issue on June 22, tweeting that they were “still working on a fix.” Despite this, players have still been experiencing the issue, wondering when exactly this fix will be coming.

Now, on Jun 27, Respawn Entertainment chimed in and put another tweet out to let Xbox players know that a fix is still being worked on for this issue.

The devs state that they are “continuing to investigate” the input delay issue, but do not give the community an idea of when a fix will be coming. This suggests that the issue has been difficult to solve.

It’s unclear when this problem will be resolved, but hopefully, the devs can get it fixed as soon as possible, especially as the halfway split for Season 13 is set for June 28.


For updates, stay tuned as we will be refreshing this piece with the latest information. For now, check out the leaked Apex Legends Gaiden event.

Image Credits: Respawn Entertainment

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