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All Apex Legends Season 11 Ranked changes: Battle Royale & Arenas

Apex Legends is getting some pretty hefty ranked changes in the upcoming Season 11 patch, let’s see how things will be changing.

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valk with C.A.R

In the Apex Legends Season 11 patch notes, the developers revealed some pretty big ranked changes coming to the game.

Apex Legends Season 11 is almost here, and now that the developers have released the official patch notes, we have more details on how things will change.

As well as details on Ash, the new C.A.R SMG, Dual Shell Hop-Up, and Storm Point, we also got some interesting developments on the changes coming to Ranked Leagues.

Let’s check out all the Apex Legends ranked changes coming in Season 11.

Apex Legends Ranked Leagues is a competitive space for players to improve their skills and climb the ranks.

Although a lot of players aren’t too fond of the tense gameplay and would prefer to play more casually in public games, Ranked Leagues is great for those who love competition.

With that being said, a lot of changes were detailed in EA’s latest blog relating to the Apex Legends ranked system, so let’s take a deep dive into what will be happening.

Apex Legends Ranked changes

First off, there are changes coming to the RP system in Battle Royale, which concerns how RP works.

Starting in Season 11:

  • Kill RP values now take differences between killer/victim Ranked tiers into account.
  • The kill RP cap (as we have traditionally thought about it up to this point) is effectively being raised from six to seven. However, this kill-related RP cap can be reached in different ways, depending on tier differences and placement. Placement is still paramount, and you still must place first to have a chance at max total RP.

To expand on the first point, tier differences between the killer and victim will be taken into account when calculating baseline kill point value.

For example, if a Plat player kills a Diamond player, that kills count as 12 instead of 10 RP.

Tier DifferenceKill Points
-33
-25
-18
010
112
215
320

Some points of clarification:

  • Victims do not lose more or less points when killed (in terms of entry cost). Only the killer receives the modifier.
  • Apex Predator and Master are treated as the same tier.
  • An encounter rate with someone of a 3+ tier difference is ultra-rare (less than 0.1%). Ranked matchmaking is staying the same, so in general, you’ll come across identical tiers. In cases where you squad up with a different rank friend or merge into a different tier lobby, your KP will be adjusted appropriately.

After tier differences are taken into account for kill points, a flat per kill bonus is added based on placement.

Final Placement Per Kill Bonus
115
2 – 310
4 – 55
6 – 102
11 – 14+0

The maximum kill point RP is 175. Any kill-related RP that exceeds that after placement and tier modifiers are added doesn’t affect total RP. Respawn explained this change very well with an example that was given in the patch notes:

As a Platinum player, you party up with your Diamond friend and matchmake into a lobby with similarly skilled players. You snag second place, with 6 kills (and/or assists) against Diamond players, and 3 on Plat players.

Each kill on those Diamond players is worth 12 points instead of the typical 10, because they are one rank tier higher than you. That leaves us with (12 × 6) + (10 × 3) = 102 RP.

Now let’s take placement into account. In second, the per kill bonus is 10, so our 9 kills (including assists) × 10 = 90 RP.

Apex Legends Arenas Ranked changes

Respawn seems to have learned a lot from the first season of Ranked arenas and are eager to bring some improvements:

  • Arenas Ranked now has 2 splits, similar to Ranked Battle Royale
  • Along with each new season and split, there is a soft MMR reset and new placement matches.  New seasons require the usual 10 placement matches while a new split only requires 5 placement matches.
  • Improvements have been made to matchmaking for finding similarly skilled teammates.
  • Reduced the AP amount gained or lost from MMR differences between teams.

Well there you have it, that’s all the upcoming Apex Legends ranked changes for Season 11, for more make sure you check out every POI in the new map Storm Point.

Image Credits: Respawn Entertainment

Apex Legends

Who is the most popular Apex Legends character? Season 13 pick rates

Apex Legends Season 13 is well underway, but who has dominated the pick rates for Season 13 of Respawn’s battle royale so far?

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Season 13 of Apex Legends has tons of characters to choose from to enjoy its several maps. But who has the top Season 13 pick rates in Respawn Entertainment’s battle royale shooter?

Apex Legends hit the ground running when it launched with eight different characters to choose from in its battle royale offering. The game suffered a notable lull when Call of Duty: Warzone launched, but with many popular streamers such as NICKMERCS and Dr Disrespect continuing to support the game, Apex is continuing to grow expeditiously.

There are now a whopping 21 different Legends to choose from, giving players a headache before each game. With Season 13 now underway, Newcastle is the latest to join the roster.

Let’s take a look at how the new Legend has shaken up the roster by looking at the current Legend pick rates in Season 13, which provides an idea of who the most popular Legends are.

Apex Legends Season 13 pick rate ranked list

This is our complete list of every character pick in Apex Legends, and we’ve ranked them in order to let you know which are favored.

Here is every Apex Legends pick rate in Season 13 ranked, as of May 20, 2022, according to Apex Legends Status:

  1. Wraith – 10.7%
  2. Octane – 10.2%
  3. Valkyrie – 9.4%
  4. Bloodhound – 8.7%
  5. Pathfinder – 7.8%
  6. Newcastle – 7.4%
  7. Horizon – 5.7%
  8. Bangalore – 4.5%
  9. Ash – 4.2%
  10. Lifeline – 3.9%
  11. Loba – 3.5%
  12. Fuse – 3.2%
  13. Rampart – 3.1%
  14. Gibraltar – 3%
  15. Mirage – 2.7%
  16. Caustic – 2.4%
  17. Seer – 2%
  18. Revenant – 2%
  19. Wattson – 2%
  20. Mad Maggie – 1.9%
  21. Crypto – 1.7%

Most picked Legends in Apex Legends Season 13

5. Pathfinder – 7.8%

Pathfinder has consistently been one of Apex Legends’ top five picks at 7.8%, and counting, for quite some time now.

As a Recon class, Pathfinder simply excels in movements and traversing the game’s various maps. His Grappling Hook and Zipline Gun are simply invaluable assets that will help any team in a pinch – either because of the circle or a third-party situation. He consistently manages to stay in the top 5 as a result.

4. Bloodhound – 8.7%

Again, with the influx of new Apex Legends players, Bloodhound is a great character to use for new players in Season 13.

Bloodhound nearly always stays in and around the 8-11% mark as a season goes on, and they currently stand at 8.7%. They are easily the top Recon class to use in Apex Legends, thanks to their tracking tools and incredible skills, plus, their Beast of the Hunt Ultimate is priceless.

3. Valkyrie – 9.4%

Despite getting some nerfs, Valkyrie is in the top 5 Legend pick rates for Season 13 with 9.4%, as she is the movement Queen. Her Jetpack Passive allows players to escape any kind of situation, which is crucial for survivability.

As well as her Passive, her Skyward Dive Ultimate is also great for mobility. This ability is the best rotational tool in all of Apex Legends, as it allows her and the team to relocate from a bad position or situation, into a good one.

Lastly, Valkyrie’s Tactical is also extremely useful for being aggressive and getting enemies out of camping spots, so long as you have enough room above you to launch the Missile Swarm.

2. Octane – 10.2%

With a 10.2% pick rate, the speed demon takes the number two spot, continuing his reign as one of the most popular Legends in Season 13, fluctuating between the top two places.

Aside from his amusing quips, he is the perfect balance of offense and defense. Despite being regarded as an offensive Legend, Octane can greatly increase his sprint speed which is useful for both attack and running away.

But most Octane users thrive on his Launch Pad Ultimate which can send him, and friendly players, high up into the air.

1. Wraith – 10.7% – Most picked Legend in Apex Legends Season 13

Another starting Legend, Wraith has been a consistent pick throughout Apex Legends’ lifetime, and she has taken the number one spot with a 10.7% pick rate in Season 13.

Wraith’s stand-out features are her ability to get out of trouble very quickly – teammates included. Her abilities allow her to sense danger, become temporarily invulnerable, and create portals to escape predicaments. It’s easy to see why Wraith continues to be an absolute fan favorite in Apex Legends Season 13.


That covers all the picks in Apex Legends Season 13. As always, buffs and nerfs will come and go throughout the season, altering the game’s meta, and subsequently, Legend pick rates.

We’ll be sure to keep this updated regularly so you can stay on top of the in picks and don’t forget to check out our guide on the best Legends to choose in Season 13.

Image Credits: Respawn Entertainment

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Apex Legends pro claims Season 13 ranked changes will make you a better player

An Apex Legends pro has come out in support of the Season 13 ranked changes, claiming it will make players better.

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After receiving backlash, Apex Legends pro Mac ‘Albralelie’ Beckwith has shared his thoughts on the new Season 13 ranked system, claiming it will improve players.

Apex Legends Season 13 brought some drastic changes to the ranked system, changing the way players gain points and grind through the ranks.

Previously, the system had been more focused on kills, but the new system places emphasis on placement. This has made it harder for players to earn points and level up, as the lobbies have become much more competitive in the final zones.

In Apex Legends Season 13’s Ranked Leagues, players are encouraged to stay alive and play for the win, rather than getting a load of kills. This had led to more squads and players being alive in final circles, making it harder to gain points.

While the community hasn’t been particularly fond of these changes, seasoned Apex Legends pro Albralelie gave his opinions on this new system, supporting the dev’s changes while making some controversial comments.

In a recent stream, the Apex Legends pro shared his feelings towards the changes, believing the new ranked changes are healthy for the game, which is contrary to the community’s reaction.

Ultimately, the pro feels as if the new changes are going to make players better at the game. Albralelie says that the new system “caters to you being able to actually improve as you climb…don’t get defeated.”

The streamer and Apex pro also made some interesting comments on solo players while answering a question about whether solo players should be able to reach the higher ranks.

The pro makes a controversial statement: “should a solo player be able to reach Masters in a team-based competitive BR? Just because it happened before doesn’t mean it was supposed to happen, right?”

It’s interesting to hear a professional Apex Legends player’s take on the new ranked system, especially as casual players have been pretty upset with the changes. All in all, the pro feels it will make players better, and even if players are now in lower ranks than they’re used to, they should use it as motivation to improve.


For more on Apex Legends, check out the best landing spots on Storm Point for Season 13.

Image Credits: Respawn Entertainment

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Clever Apex Legends trick reverts Kraber nerfs

With this clever trick, Apex Legends’ Kraber Sniper Rifle becomes a one-shot machine yet again, even after nerfs.

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Apex Legends players have found a way to make the Kraber Sniper Rifle one-shot kill yet again after the Season 13 nerfs.

Apex Legends Season 13 brought some pretty huge changes to the game, especially when it comes to the Legends and weapon meta.

As well as some major Valkyrie nerfs and the introduction of Newcastle, Season 13 also nerfed the only one-shot kill weapon in the game, the Kraber.

This combined with the Helmet buffs caused a change in the weapon’s one-shot headshot potential, but this new trick reverts the changes.

Prior to the nerfs, the Kraber would one-shot any Legend as long as it was a headshot. This made the weapon extremely powerful and useful in end-game situations, as just one shot could change the tide of a fight.

Now, in Season 13, as long as players have the correct armor requirements, the Kraber is no longer a guaranteed one-shot kill.

Having said that, thanks to Apex Legends content creator RossTheeSquirrel, there is indeed a way for players to one-shot any Legend with the Kraber even after the Season 13 patch.

By shooting through Rampart’s Tactical ability, Amped Cover, players actually gain an increase in damage as the shielded wall “amps outgoing shots.”

This increases the Kraber’s headshot damage to revert the Season 13 nerfs, making it a one-shot headshot against any Legend no matter what armor they are wearing.

While Rampart hasn’t been considered the most popular Legend in Apex according to the pick rates, she received a buff in Season 13 and players seem to be more interested in giving her a try.

Now, she also has this added benefit of being the only Legend that has the capabilities to make the Kraber a one-shot kill again, perhaps those who love the Kraber will give her a chance.


For more on Apex Legends, check out Newcastle’s overpowered technique for getting teammates’ Banners.

Image Credits: Respawn Entertainment

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