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Apex Legends Season 12 patch notes: All buffs & nerfs for Legends & weapons

With Apex Legends Season 12 being released soon, players may be wondering what kind of changes the update will bring to the game.

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Apex Legends Season 12 is set to launch very soon and we have all of the details on every change the update will bring to the game.

With every new season of Apex Legends, players expect a heap of changes to come and bring some excitement to the game.

Apex Legends Season 12 is almost here, and as it is launching soon we thought it would be a great idea to detail all the changes coming in the new update that we know about.

Here are the patch notes for Season 12, including every buff and nerf for both weapons and Legends.

Apex Legends Season 12 patch notes

Legend changes

New Legend – Mad Maggie

Mad Maggie will be an Offensive classed Legend with a kit that is built for being fiery and aggressive.

If you’re interested in Mad Maggie’s abilities and lore, make sure you check out our piece on who is Mad Maggie?

Crypto

  • Added gamestate (e.g. Ring information, round timers), minimap, killfeed, team status, and ping information to the Drone’s HUD.
  • Repurposed the Drone HUD’s old Crypto health/shield presentation into displaying the health of the Drone itself.
  • Survey Beacon markers are now displayed in-world while piloting the Drone (same as when controlling Crypto himself).
  • Neurolink changes:
    • Increased the Neurolink detection FOV from 160 -> 240 degrees.
    • Neurolink detection is now disabled while the Drone is being recalled.
  • Survailance Drone changes:
    • The deployment of the Drone has received a rework:
    • Pressing the Tactical button causes Crypto to send the Drone flying in a straight line in the direction of Crypto’s view for a few seconds.
    • If thrown to a wall (or other geo), the Drone will hit the wall and re-orient itself so that it’s facing away from the wall.
    • Crypto no longer immediately accesses Drone View after deploying his Drone in this way.
    • Pressing and holding the [Tactical] button will launch the Drone forward in the same way, but then Crypto will immediately access Drone View.
    • Reduced Drone health from 60 -> 50.
    • The HUD marker for the Drone has been tweaked to increase visibility.
    • The HUD marker for the Drone is now always displayed on-screen while the Drone is deployed (instead of only when the Drone was off-screen.

Caustic

  • Nox Gas Traps are now destroyable after detonation.
    • 150hp
    • Detonated traps will expire at 11s (instead of 12.5s)
    • Gas effects linger for two seconds after barrel destruction or expiration (gas particles still linger a bit longer as they dissipate)

Weapon changes

  • Flatline & Longbow
    • Starting in Season 12, these weapons will no longer be available in ground loot, but will have to be replicated by players instead.
    • Further, the Flatline’s damage has been reduced from 19 to 18 per bullet.
  • Triple Take 
    • Removing projectile growth from bullets.
    • Damage reduced from 23 to 21 per bullet.
  • Fully Kitted Rotation
    • Added: RE-45, Triple Take, Peacekeeper, Prowler, Havoc.
    • Removed: Mastiff, 30-30 Repeater, R-301, CAR, Longbow.

Care Package weapons

Starting from Season 12, the Volt will replace the Alternator in the Care Package. This is the only change happening when it comes to Care Package weapons, meaning the Spitfire, Kraber, and G7 Scout will all remain in the Care Package.

Season 12 Hop-Ups

Season 12 will introduce a brand new Hop-Up called “Kinetic Feder,” which is available for the Peacekeeper and Triple Take. This Hop-Up will reload rounds and reduce charge time while sliding.

Further, we will also see the return of Hammerpoint rounds for the P2020, Mozambique, and now for the first time, the RE-45.

Olympus changes

Season 12 will also be bringing some changes to the beloved Olympus map. Since arriving in Season 7, Olympus hasn’t seen many significant changes.

The EA blog on Sabotaged Olympus exposed all the changes coming to the map, which span from minor tweaks to massive new POIs and spaces.

New POIs

  • Phase Driver
    • There will be a new POI called Phase Driver, as well as various other changes across Olympus. Most of the changes taking place will be around Bonsai Plaza and Hammond Labs.
  • Terminal
    • Terminal is also a new POI that will act as a “new central routing area for the map,” as it runs within the centre of the Phase Runner tube that spans across the map.

New LTM “Control”

Players will finally be getting a brand new LTM in Season 12 called “Control.” This LTM will see teams of nine players battle it out to take control of three objective points on either Hammond Labs or Barometer.

Players will team up as three sets of three against each other in a battle for points. Owning objectives will earn team points, much like Call of Duty’s Domination game mode. The team that reaches the point limit wins.

The mode features unlimited respawns and objective-based spawning like Battlefield. Players will queue up as three individual squads, which means there is a chance that teams will have multiple of the same Legends.

This mode will be available for the first three weeks of Season 12, but many believe the mode will eventually become permanent, using the three weeks as a playtest. If you want a more in-depth look at Control, check out our guide on how to play the new LTM.


That’s all for the changes coming in Apex Legends Season 12. For now, be sure to check out the most popular Legends in the current season.

Image Credits: Respawn Entertainment

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Apex Legends players are jealous of superior mobile features

The Apex Legends community is seemingly jealous about some of the “better” features seen in the mobile version of the battle royale.

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Now that players have finally been able to get their hands on the mobile version of Apex Legends, console and PC players are jealous about some of its exclusive features.

Apex Legends Mobile has officially launched, introducing the increasingly popular battle royale to the massive mobile gaming community.

As well as an exclusive Legend, Fade, the Apex community is realizing that the mobile version has other great exclusive features as well.

Reddit user JustNatass put a post up on the Apex Legend subreddit highlighting one of Apex Legends Mobile’s features that is not seen in the PC and console versions of the game.

The user even states that it’s “one of the many examples of how mobile apex has better features then normal apex.”

On Apex Legends Mobile, all of the Legends are unlocked in the Firing Range, which is great as it allows players to try them all and figure out which ones they would like to unlock based on gameplay.

Although it seems small, it’s something that PC and console players have asked for “multiple times.” Further, in the comments, players are mentioning more mobile-exclusive features such as “unlimited ammo in the firing range,” which players have also asked for on PC and console.

Some players even like the perk system in Apex Legends Mobile that isn’t in the traditional version of the game: “I also like how you can unlock different perks.”

There are many other features that are exclusive to the mobile version of Apex Legends, including a Team Deathmatch mode and the ability to go third-person.

Of course, not all of the mobile features will work on the PC and console versions of Apex Legends, but small features like the one mentioned in the Reddit post could definitely be added.


For more, check out the minimum required specs to run Apex Legends Mobile on your handheld device.

Image Credits: Respawn Entertainment

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Apex Legends Mobile requirements: Minimum specs & size

Here are the minimum spec requirements to run Apex Legends Mobile on all supported Android and iOS devices.

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If you’re wondering whether or not your Android or iOS device is capable of running Apex Legends Mobile, here are the minimum spec requirements and GB size for the game.

Apex Legends Mobile has finally launched, bringing the FPS battle royale experience to the mobile gaming community, along with a brand-new mobile-exclusive Legend called Fade.

The game is available on both Android and iOS devices, and we have the official minimum spec requirements for Apex Legends Mobile, as well as how big the game will be.

Apex Legends Mobile spec requirements

EA confirmed on their Answers HQ website that in order to play Apex Legends Mobile, you will need either an iOS device with a minimum of 2 GB RAM or an Android device with a minimum of 3 GB RAM.

Apex Legends Mobile Android requirements

Here are the Apex Legends Mobile requirements on Android:

  • Android 8.1
  • Open GL 3.0 or higher
  • 4 GB free space
  • At least 3 GB RAM
  • Screens size: N/L/XL

Apex Legends Mobile IOS requirements

Here are the minimum specs for Apex Legends Mobile on iOS devices:

  • iPhone 6S or later
  • OS version: 11.0 or later
  • CPU: A9
  • 4 GB free space
  • At least 2GB RAM

While the Limited Regional Launch was mostly restricted to Android devices with at least 3 GB of RAM, the developers have confirmed that Apex Legends will also run with 2 GB of RAM for certain Androids brands.

You can run the game on Android devices with 2GB RAM from these brands:

  • Vivo
  • Oppo
  • Huawei
  • Motorola
  • Samsung
  • Lenovo
  • Xiaomi

How big is Apex Legends Mobile?

Apex Legends Mobile is around 3.5 GB, meaning that players will need at least 4 GB of free space on their device to download Apex Legends Mobile.

However, as you will need to accept some installs upon downloading the game, this size may increase. Not to mention, once the game officially launches, the devs will likely be adding loads of new content, so expect the size of the game to change.


If you’re more of a PC and console gamer, make sure you check out the best PC settings and controller settings for Apex Legends before diving into the BR.

Image Credits: Respawn Entertainment

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Can you play Apex Legends Mobile with a controller?

Apex Legends Mobile has arrived on Android and iOS. Here’s everything you need to know about the game’s controller support.

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Apex Legends Mobile is finally here, but some players still prefer to use a trusty controller over the touchscreen controls. Here’s everything we know about Apex Legends Mobile’s controller support.

After months of playtests, Apex Legends Mobile was finally released on Android and iOS on May 17, 2022. It features many of the same Legends and weapons as the main game, as well as the mobile-exclusive Fade, all on your mobile phone or tablet.

But even with its fully-fledged touchscreen controls, some players much prefer having a controller in their hands when playing first-person shooters. Here’s everything we know about Apex Legends Mobile’s controller support.

Does Apex Legends Mobile have controller support?

Apex Legends Mobile does not have controller support at launch but the devs have confirmed that it’s on the way.

Speaking at a press event ahead of Apex Mobile’s launch, the developers said they understand that many prefer to use a controller over the touchscreen controls. “It is super important for us, we understand usability issues, and how much fun it is,” explained one of the devs.

They confirmed that controller support is in the works for Apex Legends Mobile but unfortunately, it didn’t make it to the game for launch.

When is controller support coming to Apex Legends Mobile?

While there’s no concrete timeframe, Apex Legends Mobile’s developers confirmed that controller support should come in the “very near future.”

They explained that “We’re actively exploring [controller support] but haven’t quite got it right.” When exactly it will arrive is anyone’s guess, but it should be here before the end of 2022.

Stay tuned, as when controller support arrives, we’ll be breaking down how to use it and the best controller settings to dominate Apex Legends Mobile.


For more on Apex Legends, you can check out Mobile’s launch patch notes as well as the best guns in Season 13.

Image Credit: EA / Amazon

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