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Apex Legends Season 13 Ranked Reloaded: Tier demotion, KP changes, Assist Rules, more

After players expressed disappointment with the system, Apex Legends Season 13 looks to rework the Ranked mode with big changes.

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bangalore and Newcastle apex legends saviors

The Apex Legends Season 13 update will bring some pretty major changes to the Ranked Leagues system, which many in the community have been asking for.

Apex Legends Season 13 has officially been revealed as “Saviors,” with the April 25 and gameplay trailers revealing more details on the new Legend, Newcastle.

As well as trailers, the reveal also brought a new blog from Respawn which has detailed all of the changes that the Ranked Leagues mode will be getting in Season 13. There are some pretty big changes to the system in the new update, so let’s get into them.

Apex Legends Season 13 Ranked Reloaded

Respawn Entertainment are calling the major changes to Apex Legends’ competitive mode “Ranked Reloaded.” The focus is set on two goals:

  • Teamplay for Victory
  • Accurate Skill & Better Competition

The devs over at Respawn are making some pretty hefty changes to the system, hoping that the changes will bring more focus on teamplay and also a more accurate RP per “overall game skill” representation.

Changes to KP in Apex Legends Season 13

In Season 13, there will no longer be a “Kill RP Cap.” Instead, the base value of each kill is worth increasingly less, down to a minimum.”

This essentially means that as you gain kills there will be a decrease in the amount of RP that it earns. Instead of kills and assists having a cap, players will continue to earn RP for every kill they get, but the more they kill, the fewer points it rewards.

The devs have also decided to pull down the KP gains for placing worse than 10th. This will make it more difficult for players to gain just based on KP, giving more importance to placement. However, getting placement without kills will also result in little RP, so it seems a balance has been met between KP and placement RP.

Players will also now receive 50% of the RP for kills that the player did not contribute towards, which does not include teammates that are dead.

Assist Rules changes in Season 13

As for the new Assist Rules, the previous assist timer was 10 seconds, which the devs feel was “too short.” Thus, in Season 13, this will be increased to 15 seconds. Although this isn’t a massive difference, five seconds is a lot of time in the midst of battle, and clearly, the devs are hoping it’s enough to satisfy and make a difference in-game.

Further, there is another change coming for the Assist Rules in Season 13, “if an enemy you helped knock is revived and immediately downed again by one of your allies, you’ll still be eligible for an assist credit.”

This is great as it means players won’t be missing out on KP simply because the person they knocked was revived, which is the correct change as they still helped put the enemy player in that situation.

RP thresholds changes

RP will also be getting a change in Season 13. The RP thresholds are being adjusted for each tier and division with the intention of keeping the “difficulty and effort to achieve them relatively the same.”

  • RP thresholds for all tiers and division adjusted. The length of each division is increased by 200RP.

Apex Legends Season 13 Tier Demotions

As the description of “Rise and fall through the Ranks” suggested, for Apex Legends Season 13, players will be demoted if they are unable to gain RP at the bottom of a rank.

Players will get “demotion protection” for three games, but once this is over, “dropping below the tier threshold will trigger a demotion penalty, dropping the player halfway down the previous division.”

For example, if you get demoted from the Master’s rank, you will be taken down to halfway through Diamond 1. Further, new to Season 13, players will get a “100 RP Tier Promotion Bonus,” giving players a chance to progress before being demoted straight away.

Further, players will now be granted the rewards for the highest RP threshold achieved.

Brand new Introductory Tier

Previously, Bronze was the first Tier players would have to start grinding at. In Season 13, a brand new Introductory Tier called “Rookie” will be before Bronze to give starting players a nice place to begin their journey.

This Tier is intended for new players and so existing players are “unaffected by the introduction of the Rookie Tier, and can not be demoted into it, and likewise will not be reset into it on new splits or seasons.”

Entry Cost Adjustments

Apex Legends Season 13 Ranked Reloaded also brings some huge changes to the RP Entry Costs. Now, there will be an increase in RP entry cost for every division within a rank.

So, for example, a player in Division 4 of Platinum will have an Entry cost of 51. For players in Division 1 of Platinum, they will have an entry cost of 60. There is an increase of three RP every time you increase your division within a rank.

However, for those in Masters rank, the entry cost will increase by 5 RP every time a player reaches 1000 RP beyond the Master threshold. This will increase by 5 all the way until the entry cost reaches 175 RP, which is the cap.

Division
4321
Bronze15182124
Silver27303336
Gold39424548
Platinum51545760
Diamond63666972
Master75

Kill Tier Differences

The RP difference between killing a player in a different tier to you has also been adjusted:

  • Modified: Killing a lower-tier player grants slightly less reduced RP
Tier DifferencesS12 Kill ModifierS13 Kill Modifier
-330%30%
-250%70%
-180%100%
0100%100%
1120%100%
2150%150%
3200%200%

3rd Party Kill Stealing Fix

Lastly, Respawn have finally implemented a fix for when teams are wrongly given KP after eliminating downed enemies that had been knocked by an eliminated team. Now, these downed enemies will not be given as KP to any teams.


That’s all for the Ranked changes coming to Apex Legends Season 13. For more on Apex Legends, check out how you can pre-register for Apex Legends Mobile.

Source: EA Blog

Image Credits: Respawn Entertainment

Apex Legends

Apex Legends devs respond to criticism by adding cheaper Apex Coins option

Respawn Entertainment have responded to player feedback by introducing a cheaper Apex Coins option in the game.

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In response to complaints from Apex Legends players about the high cost of Apex Coins, Respawn Entertainment have added a cheaper currency pack option to the game.

Apex Coins are the premium currency in Apex Legends that can you purchase with real money and then spend in order to get your hands on new cosmetic items for your Legends and weapons.

You may have to purchase bigger currency packs in order to get yourself certain items, and the Apex Legends community has been frustrated with the high cost of these. Now, the devs have responded to this issue.

Apex Legends players that don’t have enough currency to unlock a specific item end up having to spend a lot on bigger currency packs.The cheapest bundle that you could get contained 1,000 Apex Coins and would set you back $9.99.

This can be particularly frustrating if you only need to use a small portion of the Apex Coins in the pack. Now, Respawn and EA have addressed this problem by adding the option to purchase currency packs with a 500 coin bundle for $4.99.

Now, you’ll be able to get yourself a decent number of Apex Coins without having to spend an extremely large amount of cash. Players that only need 400 Apex Coins to buy something, and no longer need to spend a whole $10 to do so.

The addition of this option will come as a huge relief to players that were tired of paying for currency that they didn’t need for an insanely high cost.

At the time of writing, the Apex Legends developers haven’t officially announced this change, but the arrival of this cheaper currency pack shows that they were listening to community feedback.


For more Apex Legends content, check out our ranking of every Apex Legends character as well as the Apex Legends 1.99 update patch notes.

Image Credits: Respawn Entertainment

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When did Apex Legends come out?

Apex Legends has become one of the most popular battle royale games in the world, but when did it first release?

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Apex Legends is one of the most popular battle royales in the world, but when did it come out? Here’s everything you need to know about the game’s original release date.

From PUBG to Fortnite, Apex Legends to Warzone, the battle royale genre has truly dominated the gaming scene for the last five years. In fact, the mode has become so important to shooters that games that launch without one are viewed as missing a vital component.

Each battle royale brings its own spin to the genre, capturing the imagination of players looking for new experiences. For Fortnite, building set it apart from its opponents, while Warzone’s use of class loadouts made it different from anything else on the market.

For Apex Legends, the use of characters with special and unique abilities meant that nothing else on the market could match its high-octane action, and unsurprisingly, thousands still jump on and play years after its launch. But when did Apex Legends actually release?

When did Apex Legends release?

Apex Legends released on February 4, 2019, and was available on PC, Xbox One, and PS4.

Since then, the developers have released next-gen versions of the game for Xbox Series X|S and PlayStation 5, offering upgraded graphics and performance thanks to the power of the new consoles.

Developers Respawn Entertainment also targeted the portable gaming market too, releasing Apex Legends on Nintendo Switch on March 9, 2021.

When did Apex Legends Mobile come out?

Apex Legends Mobile was released on May 17, 2022, and is available on both iOS and Android devices.

After finding huge success on consoles and PC, Respawn decided it was time to let Apex players fight victories wherever they are. The game was first released in a limited number of regions but is available worldwide now.

Image Credits: Respawn Entertainment

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Apex Legends 1.99 patch notes: Lifeline’s Clinic Easter Egg, bug fixes, more

Apex Legends has a brand-new 1.99 patch which brings bug fixes and new interactive Easter Egg for Lifeline’s Clinic.

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Respawn Entertainment have dropped a new patch for Apex Legends Season 13, which includes a variety of changes and even interactive objects for Lifeline’s Town Takeover.

In addition to the ranked split which occurred on June 28, Apex Legends has received a brand-new patch for Season 13, bringing a variety of bug fixes and updates to the game.

The Apex Legends 1.99 patch is small, but for those who are interested, here are the patch notes for the update.

Lifeline’s Clinic Easter Egg

This patch is very small, and Respawn Entertainment haven’t actually revealed patch notes for what the update actually brought to the game. However, thanks to dataminer Kralindo, we have information on what the update has done.

One of the most interesting changes in the patch is the addition of interactive objects in Lifeline’s Town Takeover.

In Lifeline’s Clinic, players can now play the drums, guitar, and more. Interacting with these objects will play audio, which is a little Easter Egg for Lifeline’s previous occupation as a punk band drummer, hence her drum sticks Heirloom.

Apex Legends 1.99 patch notes

Although there are no official patch notes for the Apex Legends 1.99 patch, luckily Kralindo has gone through the game’s code and figured out some of the changes.

There may be more changes server-side, but here are all the changes Kralindo managed to see:

  • Some small Newcastle tactical changes, most likely bug fixes
  • Lifeline town takeover interactive objects activated
  • 500 Apex Coins enabled in the store (via playlist)
  • Really small change for the Replicator

That’s all for the Apex Legends Season 13 1.99 patch. For more, check out how the ranked reset works.

Image Credits: Respawn Entertainment

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