All weapon and Legend buffs & nerfs in Apex Legends Season 22
![apex legends players holding mozambique akimbo](https://www.charlieintel.com/cdn-image/wp-content/uploads/2024/08/05/apex-legends-buffs-nerfs-legends-weapons.jpg?width=3840&quality=60&format=auto)
Apex Legends Season 22 will bring some hefty changes to both Legends and weapons, as the update looks to shift the meta.
Many of the guns have been tweaked, and Legend classes as well as individual character kits have also been adjusted.
Here’s every balance change coming to Legends and weapons in Season 22 of Apex Legends, to find out who will be dominating E-District.
Legend balance changes in Apex Legends Season 22
Alter
- Void Nexus
- Channel time when knocked decreased to 2s (was 3s)
- Chase portal duration decreased 8s (was 10s)
- Chase portal opening delay increased to 8s (was 6s)
- Increased travel speed to void nexus by about 40% (was 1800)
- Ult cooldown reduced to 3 min (was 3.5m)
- When knocked, you can travel to a friendly Void Nexus without looking at it by pressing character action (H key/D-pad down)
- Removed option to press character action to destroy your own Void Nexus (H key/D-pad down)
- Upgrades: Level 2
- Ult Cooldown: removed ( Level 2 )
- NEW Ringmaster: gain access to Ring Consoles
Upheaval: Level 2 | Shockwave: Level 2 | ||
Ult Cooldown | Reduce Ultimate cooldown by 30s | Ringmaster | Gain access to Ring Consoles |
Ballistic
- Whistler: lock-on time decreased to 0.1s (was 0.3s)
Crypto
- Surveillance Drone: cooldown decreased to 30s (was 40s)
- Upgrades
- NEW: It’s called Off the Grid: Crypto becomes cloaked when in drone
- While hidden from sight, Crypto’s cloaking will still emit a close-range cloaking sound to sus his location and ability scans will still reveal his location
- Threat Vision related skills will not reveal Crypto
- Improved Satellite Imagery: Ult now scans anyone it hits for 4s and will track through walls
- Quick Ping: removed, improved handling now integrated into base kit
- NEW: It’s called Off the Grid: Crypto becomes cloaked when in drone
Upheaval: Level 2 | Shockwave: Level 2 | ||
Quick Ping | Improved drone handling | Off the Grid | Crypto cloaks when in drone |
Upheaval: Level 3 | Shockwave: Level 3 | ||
Satellite Imagery | +1.5s scan duration | Satellite Imagery | +1.5s scan duration. Scans on Ult hit. |
Lifeline
- Upgrade – Gold-Plated: replaced Gold EVO Cache with Battery
Rampart
- Sheila
- Ammo drains from pip charge with use
- Maximum number of place turrets allowed is now 1
- Need 1 PIP of Ultimate change to draw or place Sheila
- No longer requires a full charge to equip
- Now uses an Ammo-Style Ultimate model
Seer
- Focus of Attention: healthbars persist for duration of Silence
- Heartbeat Sensor
- Passive move speed has been increased to weapon sprint speed
- Passive is now quieter when active
- Upgrades
- Focus Scan: removed
- NEW Split Focus: gain an additional Tac charge
Upheaval: Level 3 | Shockwave: Level 3 | ||
Long View | Increase Pas/Tac range to 75m | Long View | Increase Pas/Tac range to 75m |
Focus Scan | +1.5s scan duration | Split Focus | +1 Tac Charge-50% Silence Duration |
Vantage
- Echo Relocation: no longer requires LOS to Echo to launch
- Can launch when LOS is blocked
- Can now cancel the tac mid charge
- Tac reticle will turn red when echo is behind you and you are launching
- Will slide-around boxes and geometry as best it can to reach Echo
- Sniper’s Mark
- 2nd Shot Multiplier is now 2.5x (was 2x)
- Can hit “Reload” when in ult to use an Ult Accel
- Spotter’s Lens
- NEW Ranged Tracking
- Waypoint on PING within Passive range will track enemy for 10s
- Will not show within 100m (for each ally individually)
- Recon Info
- added to all optics
- expanded passive scanning screen area to be more consistent
- NEW Ranged Tracking
- Upgrade – Ult Reload: now also doubles Ult Accel use speed in addition to providing 2 extra bullets
Wattson
- Upgrades
- Power Pylon: now regenerates shield charge
- Split Current: removed
- Emergency Power – Added
- Increases Shield Regen Rate of Interception Pylon
Upheaval: Level 3 | Shockwave: Level 3 | ||
Power Pylon | Double Ultimate HP | Power Pylon | Doubles Ult HPUlt shield generator recharges |
Split Circuit | Double Ult Accel Speed & Ult placements | Emergency Power | Doubles Ult shield generator Rate & Capacity |
New Class Perks + Adjustments
- Controller Legends
- Class Perk – Zone Overcharge: extra shield capacity when playing in zone
- The Zone automatically grants an overcharge of 25HP shield capacity
- This capacity is permanent while the player remains in zone (white ring area on the map)
- Overcharge is lost when leaving zone (after 5s delay)
- Overcharge can be healed with cells, batteries and abilities while in zone
- If a player enters the zone at full shields, the overcharge pip will fill automatically
- If a player acquires a shield core that overcharges beyond this extra zone capacity, that additional overcharge will still drain normally but the zone overcharge will remain
- Zone Overcharge will never enhance Legend Armor beyond maximum (red) capacity
- QoL – Remote Pick-Up: remotely pick-up their undamaged Tacticals by looking back at them and pressing a button
- Additionally, if the player abandons the area, they will prompted to recover ALL possible objects
- Remotely recovering these objects will restore the Tactical charge
- Class Perk – Zone Overcharge: extra shield capacity when playing in zone
- Recon Legends
- Class Perk – Threat Vision: gain threat vision when aiming down sights (see above)
- Survey Beacons: multiple updates
- Faster to use ~3s (was ~7.5s)
- Shortened range of ~500m (was scanning the entire map)
- No longer randomly distributed and all will now be turned on with every map
- Scanning now grants 75 EVO (was 200 EVO)
- Now pulses 3 times over 15s, with each pulse taking a snapshot of enemies in range for 5s
- Now release a large in-world scan wave that players can spot to identify an activated beacon (enemies no longer receive a scan message)
- Enemies scanned will display along the edges of the mini-map even if not in
![apex legends character mid-air with akimbo p2020s](https://www.charlieintel.com/cdn-image/wp-content/uploads/2024/08/01/apex-legends-season-22-patch-notes-1024x576.jpg?width=3840&quality=75&format=auto)
Weapon buffs and nerfs in Apex Legends Season 22
Akimbo
Dual wield two P2020s or two Mozambiques this season by finding and interacting with a second P2020 or Mozambique to automatically enter Akimbo mode.
- Aiming tightens hipfire spread instead of looking down sights
- Attachments are mirrored to the second weapon
- Both P2020 and Mozambique are automatic in Akimbo
- Increased rate of fire
- Longer reload times
- Magazine size is doubled
- Optics are disabled while in Akimbo
- Toggle select fire to holster your second weapon and re-enable your optic.
LMGs
- All LMGs now benefit from the Reverse Hipfire mechanic found on the Care Package Devotion
- New Hop-Up: Gun Shield Generator (see Hop-Ups section above)
Alternator
- Magazine size changes
- Base: 19 (unchanged)
- White: 23 (was 22)
- Blue: 26 (was 25)
- Purple/Gold: 28 (was 27)
CAR
- Magazine size changes
- Base: 19 (unchanged)
- White: 22 (was 21)
- Blue: 24 (was 23)
- Purple/Gold: 27 (was 26)
Devotion (Care Package)
- Empty reload speed decreased
- Gun Shield Generator added
- Reverse hip fire improved; shots needed for max hipfire reduced to 14 (was 21)
Flatline
- Magazine size changes
- Base: 19 (was 20)
- White: 23 (was 25)
- Blue: 27 (was 28)
- Purple/Gold: 29 (was 30)
Havoc
- Hipfire accuracy significantly reduced
Hemlok
- Burst Delay slightly increased
- Damage reduced to 19 (was 20)
- Magazine Size Reduction
- Base: 18 (unchanged)
- White: 21 (was 24)
- Blue: 24 (was 27)
- Purple/Gold: 30 (unchanged)
P2020 (Single)
- Damage increased to 21 (was 18)
- Hammer Point damage decreased to 23 (was 27)
- Magazine size changes
- Base: 10 (was 14)
- White: 11 (was 16)
- Blue: 12 (was 18)
- Purple/Gold: 14 (was 21)
Mozambique (Single)
- Hammer Point Damage for a full blast reduced to 54 (was 60)
- Rate of fire significantly increased
- Shotgun Bolt rate of fire multiplier decreased at all levels
Mastiff
- Damage increased to 15 (was 11)
- Pellet count reduced to 6 (was 8)
Peacekeeper
- Damage increased per pellet to 11 (was 9)
- Pellet count reduced to 9 (was 11)
- Blast pattern shape changed
R-301
- Magazine size changes
- Base: 21(was 18)
- White: 23 (was 20)
- Blue 28: (was 25)
- Purple/Gold: 31 (was 28)
RE-45
- Magazine size changes
- Base: 18 (was 16)
- White: 20 (was 19)
- Blue: 23 (was 22)
- Purple/Gold: 26 (was 25)
Rampage
- Increase projectile size while Revved Up
AMMO & ATTACHMENTS
Ammo Spawn rates
- Energy ammo: reduced individual spawn rate
- Light & Heavy ammo: slight increase to individual spawn rate
- Shotgun & Sniper ammo: increased individual spawn rate
Ammo Stack Changes
- Light ammo stack size increased to 72 (was 60)
- Individual brick size increased to 24 (was 20)
- Energy ammo stack size decreased to 54 (was 60)
- Individual brick size decreased to 18 (was 20)
- Shotgun ammo stack size increased to 20 (was 16)
- Individual brick size increased to 10 (was 8)
Hop-ups
- Disruptor Rounds removed from floor loot
- New Hop-Up: Gun Shield Generator
- Usable by all LMGs (Spitfire, Rampage, L-STAR, Devotion)
- When aiming down sights automatically deploy a frontal Gun Shield
- Gun Shield absorbs 40 damage
- Gun Shield is recharged 12 seconds after taking damage or breaking
- Improves Gibraltar’s Gun Shield
- Gun Shield health increased to 75
- Gun Shield recharge time remains the same as his passive
Aim Assist
- Console crossplay into PC lobbies: Aim Assist strength reduced 18%
- Console performance mode crossplay into PC lobbies: Aim Assist strength reduced 22%
- Controller on PC: Aim Assist strength reduced 25%
Aim Flinch
- Aim Flinch has been removed from all weapons & most abilities
- Damage from the ring still incurs Aim Flinch
Care Package
- EVA-8 returns to the floor
- Blast pattern size slightly increased
- Damage increased to 7 (was 6)
- Fire rate decreased
- Now takes Boosted Loader Hop-Up
- 4 shots remaining activation
- Quick reload overflows Magazine by 2
- Slight increase to recoil
- R-99 enters the Care Package
- ADS strafe speed increased
- Improved recoil
- New Feature: Damage fall-off
- Damage increased to 14 at close range
- Damage falls off to 10 at 11+ meters
- No movement penalty when equipped
- EVO Cache Spawn Rate in the first wave increased to 100% (was 50%)
Gold Weapon Rotation
- Mozambique Akimbo, P2020 Akimbo, R-301, Rampage, Sentinel
Season 22 is set to alter the popularity of Legends and weapons with these huge changes. Make sure to use the best controller or PC settings to maximize performance no matter what Legend or gun you pick.
Source: EA