Baldur’s Gate 3 Feats list: Magic Initiate, Shield Master, Durable, more

Udit Surve
Shadowheart in Baldur's Gate 3.

There are many ways to make your character strong in Baldur’s Gate 3 such as Feats. Every Feat in the game gives unique stat boosts and has level requirements, so let’s take a look at all the Feats in Baldur’s Gate 3 and decide what’s best for your experience.

Character-building is a primary mechanic in Baldur’s Gate 3 as it directly impacts combat and your ability to explore the open world. The game is already loaded with hundreds of hours of content, and thanks to elements like classes, races, subclasses, and Feats, you can play it again with a new build.

While building your character in Baldur’s Gate 3, you’ll frequently stumble upon Feats. They give special abilities related to stats, damage resistance, luck, and more. Choosing the ideal Feat for your character can be confusing but a detailed breakdown of their buffs and requirements can certainly help in making the right choice.

To suit your strategy, you can select from a variety of Feats. Here’s all about Feats in Baldur’s Gate 3.

Screengrab of the feat selection menu in Bladur's Gate 3.
There are over 25 Feats in Baldur’s Gate 3.

List of Feats in Baldur’s Gate 3

Baldur’s Gate 3 has many Feats to choose from. But not all of them are available in the early access version of the game. The complete list will be revealed when the final version of Baldur’s Gate 3 launches next month.

Here’s a list of all Feats in the game along with their buffs and requirements:

FeatBuffsRequirements
Ability ImprovementsSpend 2 ability points among Strength, Dexterity, Constitution, Wisdom, Charisma, and Intelligence as you wish.Level 4
AthleteBoost Strength and Dexterity by 1 each, up to a maximum of 20. Get up faster after being knocked down.Level 4
Defensive DuelistIncrease your Armor Class as a reaction when a melee attack hits you.Level 4
Dual WielderGain an extra point in Armor Class when using two melee weapons at once. You can also dual-wield heavy weapons. Level 4
Great Weapon MasterGet a bonus after landing a critical hit or killing an enemy with a melee attack.Level 4
Heavily Armored Increase Strength by 1, up to a maximum of 20. Level 4
Lightly ArmoredIncrease Strength or Dexterity by 1, up to a maximum of 20. Level 4
Magic Initiate: BardLearn a level 1 spell and 2 Cantrips from the Bard list. Your spellcasting ability is Charisma.Level 4
Magic Initiate: Cleric Learn a level 1 spell and 2 Cantrips from the Cleric list. Gain an extra spell slot.Level 4
Magic Initiate: DruidLearn a level 1 spell and 2 Cantrips from the Druid list. Your spellcasting ability is Wisdom.Level 4
Magic Initiate: SorcererLearn a level 1 spell and 2 Cantrips from the Sorcerer list. Your spellcasting ability is Charisma.Level 4
Magic Initiate: WarlockLearn a level 1 spell and 2 Cantrips from the Warlock list. Gain an extra spell slot.Level 4
Magic Initiate: WizardLearn a level 1 spell and 2 Cantrips from the Wizard list. Gain an extra spell slot.Level 4
Martial Adept Learn two maneuvers from the Battle Master list and get one superiority dice. Recover the die after a long rest.Level 4
MobileLearn two maneuvers from the Battle Master list and get one superiority dice. Recover the die after a long rest.Level 4
Moderately ArmoredIncrease Strength or Dexterity by 1, up to a maximum of 20. Gain proficiency with Medium Armor and Shields.Level 4
PerformerIncrease Charisma by 1, up to a maximum of 20.Level 4
Shield MasterGet +2 to Dexterity saving throws when using shields. Use this reaction to shield yourself from spells.Level 4
SkilledChoose any three skills and gain proficiency in them.Level 4
ToughIncrease your HP by +2 for every level.Level 4
Weapon Master Increase Strength or Dexterity by 1, up to a maximum of 20.Level 4
ActorIncrease Charisma by 1, up to a maximum of 20. Gain Deception and Performance skills and disguise yourself as someone else.TBD
AlertGet +5 to Initiative rolls. You cannot be surprised and unseen enemies have no advantage over you.TBD
ChargerUse a bonus action to attack or shove an enemy after using Dash. If you move at least 10 feet before the bonus action, you get +5 to damage rolls or push enemies back by 10 feet.TBD
Crossbow Expert Increase Strength by 1, up to a maximum of 20. Reduce non-magical bludgeoning, slashing, and piercing damage by half.TBD
Dungeon DelverGain Perception and Investigation skills and discover hidden doors. You can also spot traps and take less damage from them.TBD
DurableIncrease Constitution by 1, up to 20. The lowest amount of HP you can get from rolling a Hit-die is doubled.TBD
Elemental AdeptChoose a damage type from acid, cold, lightning, fire, or thunder. Enemies have no resistance to that damage type. You can do this multiple times.TBD
Heavy Armor MasterIncrease Strength by 1, up to a maximum of 20. Reduce non-magical bludgeoning, slashing, and piercing damage by half.TBD

That’s all the information we have about the Feats in Baldur’s Gate 3 for now. We’ll update this guide as soon as new info is available. Meanwhile, have a look at our other Baldur’s Gate 3 guides:

Baldur’s Gate 3 companions list | Who are the Githyanki in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3? | How to get the Owlbear Cub in Baldur’s Gate 3 | How to add fire to weapons in Baldur’s Gate 3 | How to solve Baldur’s Gate 3 moon door puzzle | What are Origin characters in Baldur’s Gate 3? | How to change your party in Baldur’s Gate 3 | How to revive Baldur’s Gate 3 characters