Baldur’s Gate 3 players confess they discovered simple gameplay features “embarrassingly late”
Larian StudiosBaldur’s Gate 3 players discuss how they discovered basic gameplay features only after spending countless hours in the game.
Baldur’s Gate 3 is Larian Studios’ latest title that depicts the complex world of Dungeons & Dragons through a CRPG. As such, it has tons of features, many of which may take a while to get accustomed to. The tutorial segment, where you meet Lae’zel, Shadowheart, and Us, is pretty basic, and it doesn’t cover everything the game has to offer.
So, it’s natural for players to realize after hundreds of hours of gameplay that they haven’t been using a gameplay feature that they should have. Now, players on the Baldur’s Gate 3 subreddit have been sharing how they’ve been “embarrassingly late” to discover something obvious. These include quality-of-life features or simple tips for combat.
Redditor ‘ThatsJustPeachyKeen’ started the thread, admitting that after 200 hours of gameplay, they’ve “just discovered how to cancel concentration spells out of combat.”
One user replied they also missed that “if a party member decides not to jump across a gap for some reason, you can just tell your Tav to jump on the spot again.” This makes the party member jump over. Another user added that you can also simply ungroup and regroup your party to make them jump.
One other Baldur’s Gate 3 player pointed out several different things they’ve learned about the game. One of these is that you can move an item to your companion’s inventory by dragging it into their portrait. Another feature is the ability to hide musical instruments.
They also mentioned a useful tip regarding potions. If you place a potion on the ground near your party and shoot it, it will affect everyone. One user learned a bit late that they could have avoided the poison gas vents in Auntie Ethel’s lair by throwing any random item over them.
Another user shared something that many Baldur’s Gate 3 players have been concerned about. They admitted that they avoided taking long rests because they didn’t want “quests to progress and fail.” However, as one user clarified, “the only thing you need to be concerned with is going into an area and starting something that is clearly timed.”
If you’re looking for more stories on Baldur’s Gate 3, check out the glitch that makes a forbidden romance option finally possible. Or, read about how players want a “final party” feature to wrap up Baldur’s Gate 3’s story.