How to get Hammer of the Just in Baldur’s Gate 3
Larian StudiosBaldur’s Gate 3 best weapons are often hidden in strange places, just like the Hammer of the Just. If you want to strengthen your build before the final battle, here’s what you need to do to get it.
Baldur’s Gate 3 Act 3 has some of the best weapons available in the game, but most of them are hidden behind puzzles or special interactions. However, the Hammer of the Just is a rare warhammer that you can get quite easily, although you need to know how to avoid its curse.
So here’s what you need to do to get the Hammer of the Just in Baldur’s Gate 3, just before fighting the Netherbrain.
Baldur’s Gate 3: How to get Hammer of the Just
Getting the Hammer of the Just in Baldur’s Gate 3 is a little bit tricky, since players can get cursed in the process. Head first to the Stormshore Tabernacle (X:109, Y-16) in the Lower City, and then follow these steps:
- Sneak into the Tabernacle Basement using the Ornate Wooden Hatch at X:103, Y:-30. Keep in mind that you’ll need to distract Vicar Humbletoes while another member of your party picks the lock of the hatch.
- Disarm the vents and pressure plates to avoid damage from Holy Fire. After doing so, head straight to the end of the hall and enter the room with all the chests.
- Go to the first small chest you find to the right, labeled “Offerings to Tyr.”
- To avoid a permanent curse, you can destroy this chest with bludgeoning weapons, and then loot the items off the floor.
Keep in mind that if you directly open and steal the Stormshore Tabernacle’s chests, you will receive the “Castigated By Divinity” Condition. This means that the character afflicted with this condition will immediately die when they lose all health, and a hostile Deva will appear in its place. In case players try to heal cursed characters or use a Long Rest, this will spawn two hostile Deva at once that won’t stop until killing the party.
Baldur’s Gate 3: Hammer of the Just explained
The Hammer of the Just in Baldur’s Gate 3 is a Rare Warhammer that deals additional Radiant damage, and grants the wielder the ability to cast Detect Thoughts once per Long Rest. Here’s everything about Hammer of the Just:
- Damage: 10-22.
- One-handed: 1d8 + 2 (3~10) + Strength modifier Damage + Bludgeoning damage
- Two-handed: 1d10 + 2 (3~12) + Strength modifier Damage + Bludgeoning damage
- Extra damage: 1d4 (1~4) Damage + Radiant damage
- Rarity: Rare
- Enchantment +2
- Dippable
- Weight: 2.7kg
- Special:
- Slay the Wicked: This weapon deals an additional 1d6 Slashing damage against Fiends and Undead.
- Detect Thoughts: Cast as level 1 spell (Recharge: Long rest).
- Weapon actions:
- Backbreaker: Put extra force behind your strike to possibly knock your enemy Prone.
- Concussive Smash: Hit an enemy with all your might to deal damage and possibly Daze them.
- Weakening Strike: Target an enemy’s hands with a non-lethal attack and possibly inflict Weak Grip.
And that’s everything on how to get the Hammer of the Just in Baldur’s Gate 3. If you want to know more about Larian Studios’ RPG, you can check our guides below:
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