Battlefield 2042 November 18 update patch notes: Major bug fixes & downtime

Hamza Khalid
Battlefield 2042 soldiers using riot shield

The Battlefield 2042 developers have detailed everything in the game’s first update in early access, including key bug fixes, UI changes, and a few other improvements.

Battlefield 2042 is in early access and while the first official season is still some way off, the game’s full release will be on November 19. So the developers have implemented the first update patch for the title.

The update brought a few performance improvements and network connection fixes while patching up some of the bugs plaguing the game. The devs also provided the full patch notes for the update.

Battlefield 2042 November 18 update downtime

This first set of Battlefield 2042 changes arrived at 1 AM PT on November 18, following an hour of downtime. The developers implemented ‘server-side upgrades’ to reduce network issues.

They’ve also improved the performance on the Breakaway map so that players no longer have to worry about stuttering issues. Aside from that, the game has also received some helpful UI improvements.

PC players can now lock their Specialists by clicking once rather than having to tap the space bar, and Hazard Zone’s map will function as intended.

From stuttering to network problems, here’s a full rundown on all the biggest Battlefield 2042 changes in the November 18 update.

Full Battlefield 2042 November 18 patch notes

The developers promised that these changes will help smooth out the experience ahead of the worldwide launch. They also provided the full patch notes of the November 18 update for the game.

Here are all the fixes, changes, and improvements in the new update patch of Battlefield 2042.

Fixes, Changes, and Improvements

M5A3 in Battlefield 2042 Orbital map
  • Implemented Server Side upgrades that are targeted at reducing instances of Rubber Banding, often experienced in the later part of a round in All-Out Warfare modes.
  • Significantly reduced instances of stuttering when playing on Breakaway. If the Silo’s are destroyed, it should no longer reduce performance on the server.
    • A note that we are continuing to investigate similar occurrences that have been reported to us on other maps.
  • When looking at allies on your team, their names will now correctly display.
  • Adjusted the animations for Falck during the End of Round sequence to ensure that she is displayed correctly.
  • Updated a skin earnable for Boris via Mastery Progression with a new name: Gator.
  • Ensured that TDM Rounds in Battlefield Portal always start with Random Deploy set as active. We observed that this sometimes wasn’t active when moving from round to round, but have now fixed this.
  • Applied a set of measures that ensure the correct number of AI spawn in Custom Battlefield Portal modes using the Free for All preset.
  • PC Only – Enabled Specialist Selection in Hazard Zone via mouse interaction, removing the need to lock in your selection with the Spacebar.
  • Fixed a rare occurrence in Hazard Zone that would sometimes cause the End of Round flow to not activate correctly, ensuring that the correct amount of bonus XP was awarded.
  • Repaired an issue found in Hazard Zone that could cause players to be shown on the Map when they were not visible, or spotted.
  • Provided a fix for Hazard Zone players who were not seeing their Extraction Streaks updating correctly.

EA have also teased two more updates that will arrive in the next 30 days. At the time of writing, it’s unclear what exactly these new changes will be, but we’ll be sure to update you as soon as we know for sure.


For more on Battlefield 2042, be sure to check out the best PC and controller settings to get the best out of the game.

Image credits: EA / DICE

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