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Best SWS-10 Sniper Rifle loadout for Battlefield 2042

We’ve got everything you need to know to make the best Battlefield 2042 SWS-10 loadout, including attachments, Specialist, and Gadget.



SWS-10 in Battlefield 2042 Orbital

Battlefield has always been known for its satisfying Sniping, and it returns in Battlefield 2042 thanks to the large-scale maps. Players will start out with the SWS-10 Sniper Rifle, so here’s the loadout, Specialist, and Gadget to use to make the best Battlefield 2042 SWS-10 loadout.

Battlefield 2042 has some massive maps, where tornadoes and failed rocket launches can completely change the flow of the game. Of course, huge maps means that there’s plenty of opportunity for good-old-fashioned Battlefield sniping.

The SWS-10 is the first Sniper Rifle you’ll get your hands on, and it’s an extremely solid choice. We’ve got everything you need to create the best sniper loadout, including attachments, the Specialist, and Gadget.

Best Battlefield 2042 SWS-10 loadout attachments

Battlefield 2042 SWS-10 loadout in Plus System
  • Barrel: 6KU Suppressor
  • Sight: M11 6x / Raven 4x
  • Ammo: Standard Issue
  • Underbarrel: Cobra Grip

This bolt action Sniper Rifle loadout is built to dominate the long-range engagements of Battlefield 2042’s Orbital. Of course, with the Plus System, you can change up the weapon when necessary, but this is the best base.

We’re starting with the 6KU Suppressor Barrel attachment. This will keep your shots quiet and hide you from the mini-map, which is extremely useful when picking off several targets. The only negative is slightly lower damage, but it will still one-shot headshot.

Next, it’s a toss-up between the M11 6x and the Raven 4x. They’re equally strong in different situations, so you should use the Plus System to change attachments depending on your need.

For Ammo, we found the Standard Issue to be the best option. While the Close Combat mag does give you more shots and a faster fire rate, it lowers the SWS-10’s firepower and accuracy. If you find yourself caught in a close-range battle, however, simply attach the Close Combat mag.

And finally, the Cobra Grip is a solid choice for Underbarrel. It reduces weapon sway while static, so long-range shots are a little easier to land.

Best Specialist to use with the SWS-10 in Battlefield 2042

Casper in Battlefield 2042

If long-range Sniping is your go-to, Casper is the perfect Specialist to run with the best Battlefield 2042 SWS-10 loadout. He’s Battlefield 2042’s first Recon Specialist, and his abilities complement the playstyle.

While his OV-P Recon Drone is useful for spotting enemies, his Movement Sensor Trait is even better. He’ll know when enemies are nearby, which is great for sneaking onto points and countering anyone trying to come up behind you.

Best Gadget to use with the SWS-10 in Battlefield 2042

We recommend using the Ammo Crate Gadget in the best Battlefield 2042 SWS-10 loadout, as you’re likely to run out of ammo after picking off several targets. Being able to restock your ammo will prevent you from needing to get into close-range fights, which is where the SWS-10 starts to struggle.

Ammo Crate in Battlefield 2042

How to unlock the SWS-10 in Battlefield 2042

There are no requirements for unlocking the SWS-10 in Battlefield 2042, as it is available from the get-go.

Having said that, you will need to get kills with it to unlock all the attachments.

Those are the ideal attachments, Specialist, and Gadget to make the best SWS-10 loadout in Battlefield 2042.

For more 2042, check out the best PC settings, no matter your gaming rig.

Image Credits: DICE / EA


When does Battlefield 2042 Season 1 start? Release date, content, map overhaul, Specialist changes, more

Here’s everything we know about Battlefield 2042’s first season, including the Season 1 release date and content.



Battlefield 2042 player in hazard zone

Battlefield 2042 will feature at least four seasons worth of content with Season 1 set to kick off soon. DICE have revealed what we can expect to see, so here’s everything we know about Season 1, including its release date and content.

Almost all multiplayer games have adopted the live service model, adding more content with seasonal updates. Battlefield 2042 will have the same model, “enhancing the Battlefield experience through seasons that will continue to evolve the world of Battlefield 2042.”

Seven months after launch, DICE are preparing to release the game’s first season into the wild. Alongside announcing that they have abandoned the Hazard Zone mode, the devs revealed what we can expect to see in Season 1 and beyond.

Here’s everything we know about Battlefield 2042 Season 1, including its release date and content.

Battlefield 2042 specialists

Battlefield 2042 Season 1 start date

After Battlefield 2042 Season 1 was delayed, the devs have confirmed it will now go live in June 2022 but the exact date hasn’t been revealed yet. 

The roadmap reveals that Season 1 will be live across July and August, but haven’t confirmed when we can expect it to wrap up. 

Battlefield 2042 Season 1 content

battlefield 2042 season 1 roadmap

New map

Battlefield 2042 players can expect a new map in the Season 1 update, and data miners believe it will be called “Exposure.”

The devs sound confident that Season 1’s map will be one of their best yet, and they hope that “these changes help to create a more fun and tactical experience.”

While very little is known about the leaked map, we do know that it is located in British Columbia, Canada. Also, there’s no guarantee that it will arrive in Season 1.

Battlefield 2042 Specialist and 1942 soldier

New and classic weapons

While the devs also confirmed that more weapons will arrive with Season 1, players can also expect to see classic weapons make their way to All-Out Warfare further down the road. 

Although they’re unlikely to arrive with Season 1, they’ve started work on ensuring that these legacy weapons are “are mapped properly to progression, that they’re appropriately balanced to the 2042 model of gunplay, and that they’re supported with appropriate mastery and cosmetics.” 

Battle Pass

Battlefield 2042 Season 1 will bring a Battle Pass to the game with both free and premium tiers. 

DICE confirmed that players can unlock “new gameplay items” in the free tiers, while cosmetics can be earned across both the free and premium tiers. 

Kaleidoscope map overhaul

Kaleidoscope in Battlefield 2042

Players felt that Battlefield 2042’s maps were too open and DICE have overhauled Kaleidoscope, adding new cover and areas, as well as creating new flag positions. 

To do this, DICE have added new assets and raised the terrain in certain areas “to help break sightlines and let infantry move more purposefully around the map.” These new additions will also bring more destruction to the map — something Battlefield 2042 players felt was sorely missing. 

The devs have also added new areas to Kaleidoscope, adding a Forward Operating Base to the park and overhauling the Data Center. 

Specialist rework

Boris in Battlefield 2042

While a major Specialist overhaul won’t be arriving until later, DICE are changing Specialists so that they better fit Battlefield 2042’s gritty tone. 

Specialists such as Mackay and Boris are receiving some visual changes, with Mackay looking more gritty and sporting a beard and Boris looking younger but more war-torn. 

The devs are also updating the Specialists’ voice lines, “removing ones that we know break your immersion and connection to our characters,” and adjusting the tone of others. 

Gameplay improvements

DICE have been hard at work “restoring the trust that many of you feel was hurt,” and will be bringing in “new Quality of Life enhancements, fixes, and improvements” with Season 1.

One of the biggest changes in Season 1 will be new 3rd person animation modeling, where characters will look much more natural as they move around, “giving much better readability to body motion and helping you to better react to enemy movement.”

There will also be improvements to the game’s UI, visual recoil, and performance.

And that’s everything we know about Battlefield 2042’s first season! We can expect the full patch notes ahead of the update going live in June.

For more, you can check out everything we know about Fortnite Season 3, which is set to bring Darth Vader to the game.

Image Credits: DICE / EA 

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Battlefield 2042 Update 4.1 patch notes: Release date, Boris nerf, recoil adjustments, 64 player Breakthrough

Battlefield 2042’s Update 4.1 brings a ton more bug fixes, as well as nerfs to Boris, recoil adjustments, and removes Breakthrough 128.



Boris Specialist in Battlefield 2042

Battlefield 2042’s Season 1 update is almost here and ahead of its release, DICE is dropping Update 4.1 to squash even more bugs, nerf Boris, and limit Breakthrough to only 64 players. Here’s everything included in Battlefield 2042’s Update 4.1.

It’s no secret that Battlefield 2042’s launch didn’t go according to plan, with the player base immediately criticizing both its buggy launch and core design choices. After delaying Season 1 to early summer, DICE have been releasing huge updates that seek to get the game back on track.

The latest patch to arrive is Update 4.1, which brings even more bug fixes, Specialist buffs and nerfs, adjustments to recoil, and more. Here’s when the update goes live as well as the full patch notes.

specialists in battlefield 2042

Battlefield 2042 Update 4.1 release date & time

DICE confirmed that Battlefield 2042’s Update 4.1 will go live on May 19 at 1 AM PT / 4 AM ET / 9 AM BST.

The developers also confirmed that it’ll be a zero-downtime update, so you can jump straight back in as soon as the download has finished.

Boris’ Sentry Gun nerfed in Battlefield 2042 Update 4.1

Battlefield 2042 players have long complained that Boris’ Sentry Gun was simply too powerful, so Update 4.1 is set to give it a sizeable nerf.

While its spotting ability has been buffed, almost every other aspect of the Sentry Gun has been nerfed. Alongside removing its ability to track targets through walls, its health, damage, range, and reload speed have all taken a massive hit.

Battlefield 2042 players in Hourglass map

128 player Breakthrough removed in Battlefield 2042 Update 4.1

Many Battlefield 2042 players preferred the less chaotic and more tactical 64 player Breakthrough, so this becomes standard with Update 4.1.

Battlefield 2042’s maps can hold a whopping 128 players, but the devs felt that such a huge player count was a detriment to the Breakthrough mode, so they removed the option to search for it.

While Breakthrough 128 will still exist in the Discarded, Manifest, Orbital, and Kaleidoscope maps, they confirmed that they’ll “be keeping a close eye on how our changes help to improve the experience ahead of the start of Season 1.”

Battlefield 2042 specialists

Full Battlefield 2042 Update 4.1 patch notes

Fixes, Changes, and Improvements


  • Vehicle Aim Sensitivity and Transport Vehicle Freelook Sensitivity Controller settings now always correctly apply their effects
  • Aim Assist has been improved while aiming at moving targets
  • Aim Assist should no longer incorrectly acquire targets through thin obstacles
  • When not ranking up, you should no longer see the “You have been promoted screen” during End of Round
  • Delivered improvements that help to reduce input lag
  • Adjusted Trigger Weight to ensure that inputs feel more responsive when applying successive inputs


  • The Announcer Voice Over for Battlefield 1942 and Battlefield 3 experiences has been remastered, and now includes new radio sound effects

Battlefield Portal

  • Specialists will now correctly display animations during the End of Round screen while in Battlefield Portal modes
  • Made the following changes to Hardcore Templates within the Battlefield Builder to align them with our Featured Experience offerings.
    • Enabled HUD in Hardcore Templates
    • Disabled Mini-map and Compass in Hardcore Templates


  • Hitting enemies with EMP effects now correctly triggers Player Disrupted XP
  • Removed placement delay for deployable gadgets so they now appear instantly
  • Deployable gadgets are now easier to deploy

Insertion Beacon

  • The size of the Insertion Beacon has been increased so it’s easier to see
  • The Insertion Beacon is now visible from further away


In this update, we’re making multiple updates to the All-Out Warfare rotations. Our leading change is the removal of the 128 player version of Breakthrough. When reviewing the available experiences in All-Out Warfare, we felt that the 128 player modes are better suited for Conquest where gameplay spaces are larger, and where you have a more natural fit for sandbox gameplay. 

In Breakthrough’s 128 player mode, we feel that the value and impact of an individual player, and squad is reduced due to the increased intensity and chaos of the combat.

When reviewing Breakthrough, we noted that the 64 player version represented a more tactical experience. Reducing our player count here helps to remove some of the chaos from the experience, and in combination with the reductions that we have made to the number of available combat vehicles, it means players are better able to hold frontlines more effectively. Players will also find more space to work together and fulfill their individual roles

As a result, squads in Breakthrough 64 have a better opportunity to work together, to flank the enemy, place a spawn beacon, use their plus menu to attach suppressors, then clear, and hold a point – one squad helping turn the tide as an example. We believe that the move to 64 players will bring back the pacing that helps celebrate these moments of teamwork and PTFOing, and will be keeping a close eye on how our changes help to improve the experience ahead of the start of Season 1.

Further changes

  • Breakthrough 64 for PC, PlayStation 5 and Xbox Series X|S now have set map sizes for specific maps:
    • Discarded, Manifest, Orbital, Kaleidoscope will play the 128 player version
    • Hourglass, Breakaway, Renewal will play the 64 player version


  • The Compass now expands while in ADS to improve its readability



  • Angel will no longer be able to grant Armor Plates via his Supply Bag


  • Spotting via the SG-36 Sentry Gun now highlights spotted players via a red dot, and spotted enemies are now also visible for friendlies
  • The SG-36 Sentry Gun will no longer track players behind walls
  • Overall damage and health for the SG-36 Sentry Gun has been lowered
    • RPM reduced from 450 -> 250
    • Start Damage 16 -> 10
    • End Damage 10 -> 7
    • Fall Off Damage Range 50 -> 40
    • Projectile Speed 960 m/s -> 500 m/s
    • Health 200 -> 150
    • Lock-on time increased by 0.3 seconds
    • Target Forget Time 2 -> 1.5 seconds
    • Target lock-on range 65 -> 50m
    • Reload Speed 5.2 -> 4.2 seconds


  • Bashing with the SOB-8 Ballistic Shield while inside smoke should now always deal damage


  • Fortification System recharge rate reduced from 25 -> 20 seconds


  • Update 0.4.0 introduced an unintended change to the behavior of some weapons via incorrect values on their damage tables. In this update we’re restoring performance to its intended design and you should feel an overall improvement to weapon performance
  • The impact of recoil affecting attachments has been lowered, while base weapon recoil has been improved to compensate. This means weapons without attachments now handle better
  • Bolt Action Sniper breath control now lasts a max of 5 seconds, with an added 5 second penalty if used entirely
  • Underbarrel Attachments no longer affect weapon deploy speed
  • Overall horizontal recoil for DMR’s has been reduced
  • Sidearms are now faster to deploy


  • Increased the AC42 distance damage dropoff at higher ranges


  • Removed the AK24 Semi Auto fire mode
  • Increased AK-24 Burst Mode rate of fire to 900RPM


  • Improved the NTW-50 effectiveness against vehicles
  • Added an additional damage multiple versus tank tracks


  • Increased PKP-BP vertical recoil, and added a new horizontal recoil profile


  • Improved the SFAR-M GL damage at short to medium range
    • Taking down an enemy now requires 5, instead of 4 bullets while at 20m
  • Decreased the SFAR-GL distance damage dropoff


  • Reduced SVK’s Horizontal recoil to make it easier to land follow-up shots
  • Increased the SVK distance damage dropoff past 40m
  • SVK’s High-Power Rounds damage lowered past 150m
    • Taking down an enemy now requires 3, instead of 2 bullets


  • Fixed a bug for no XP being rewarded when capturing an objective in a vehicle that wasn’t spawned via the Deploy Menu

Following the release of Update 0.4.0, we’re continuing to make balance adjustments to vehicle gameplay by updating the total number of vehicles that can be active at any time across maps in Conquest and Breakthrough.

Conquest 128:

  • Kaleidoscope – Reduced each teams light ground vehicle allocation by 1
  • Manifest – Reduced each teams light ground vehicle allocation by 1

Breakthrough 64:

  • Breakaway
    • Adjusted Sector 4 to reduce the Attackers number of Transport Air Vehicles by 1, and reduced the number of Heavy Ground Vehicles for Attackers and Defenders to 1
  • Manifest
    • Adjusted Sector 3 to remove the Defenders allocation of Transport Air Vehicles, and also reduced the number of Heavy Ground Vehicles for Attackers and Defenders by 1
  • Hourglass
    • Adjusted Sector 4 to reduce the Attackers and Defenders allocation of Heavy Ground Vehicles to 1, removed the Defending teams allocation of Transport and Combat Air Vehicles
  • Renewal:
    • Adjusted Sector 4 to reduce the Attackers and Defenders allocation of Heavy Ground Vehicles to 1
  • Orbital
    • Adjusted Sector 4 to reduce the Defenders allocation of Heavy Vehicles to 1


  • The MAV is now part of the Transport vehicle category

M5C Bolte

  • The M5C Bolte’s Missile Launcher no longer deals unintentional increased damage to air vehicles
  • The M5C Bolte is now part of the Armored vehicle category

For more, you can check out our review of Apex Legends Season 13 as well as how to play Apex Legends Mobile.

Source: DICE / EA

Image Credit: DICE

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Will Battlefield 2042 be on Xbox Game Pass?

There is a ton of excitement for Battlefield 2042, and Xbox fans have been wondering if it will be on the Xbox Game Pass service.



Battlefield 2042 on Xbox game pass

Months after EA’s Battlefield 2042 release and Xbox fans are still wondering if it will be on Xbox Game Pass. Some developments suggest that its status could be set to change.

Battlefield 2042 has been a journey that EA perhaps did not expect to experience. What was supposed to be the return to form for the FPS franchise swiftly turned into a nightmare.

A lack of updates and the game’s unfinished state lead to players calling BF 2042 a “dead game” and requesting refunds. The game has since had many updates and looks to be heading in the right direction.

The game is still currently a normal release in stores, but could this be changing for Battlefield 2042 Xbox Game Pass users very soon?

Is Battlefield 2042 on Xbox Game Pass?

Battlefield on the Xbox game pass

Battlefield 2042 is not currently available on the Xbox Game Pass service.

Popular EA titles usually like to feature on Microsoft’s video game subscription service, so it was only natural that fans speculated about Battlefield 2042 possibly being a part of it.

Could Battlefield 2042 come to Xbox Game Pass in the future?

Battlefield 2042 poster

According to xgp, it appears as if Battlefield 2042 could finally be coming to Xbox Game Pass with Microsoft inadvertently advertising the game for the subscription service.

If users look at Battlefield 2042’s game page on the Xbox store, they will notice that the “Game Pass” symbol has now appeared next to the game’s official box art.

This is a clear, early indicator that the game is on its way to Xbox Game Pass.

EA Play, EA’s subscription service, is also part of Xbox Game Pass. Almost the entire backlog of Battlefield games is available to Game Pass owners if you’re too impatient to wait for BF 2042 to join the line-up.

Check out all the many changes that the 4.0 update has made to Battlefield 2042.

Image Credit: DICE

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