Call of Duty Zombies has gone from a mini-game to pretty much a must-have feature in every CoD game. So we’ve sifted through every Zombies map ever made, settled on the absolute best ones, and ranked them.
It seems that nearly everyone has a favorite Zombies of all time, and a different top five list, such is the impact of Call of Duty Zombies on players. Treyarch’s post-World at War mini-game went on to become as important to people as the online multiplayer itself.
The latest official entry into the series, Black Ops Cold War, offered up several new maps including Firebase Z and the intense Forsaken, introduced terrifying new enemies in Mimics, and produced several memorable Main Quest Easter Eggs.
Vanguard aims to carry the Dark Aether storyline on in Der Anfang, and CoD Zombies will continue to grow. But before we get to Call of Duty: Vanguard, let’s go through and rank every Call of Duty Zombies map in history so far.
Every CoD Zombies ranked
In total, there have been 49 Zombies maps, and we’ve taken it upon ourselves to complete the difficult task of ranking them all.
Here is every CoD Zombies map ranked:
- Mob of the Dead
- Kino der Toten
- Der Reise
- Nacht der Untoten
- Zombies in Spaceland
- Der Eisendrache
- Shadows of Evil
- Firebase Z
- Ancient Evil
- Call of the Dead
- Mauer der Toten
- Shi No Numa
- Die Maschine
- Gorod Krovi
- Die Rise
- Nuketown Zombies
- Rave in the Redwoods
- Der Rise
- Attack of the Radioactive Thing
- The Final Reich
- Shaolin Shuffle
- Blood of the Dead
- Zetsubou No Shima
- Beast From Beyond
- Voyage of Despair
- The Shadowed Throne
- The Tortured Path
- The Darkest Shore
- Tag der Toten
- Grosten Haus
- The Frozen Dawn
- Alpha Omega
- Dead of the Night
Top 5 Call of Duty Zombies ever ranked
Now that we’ve managed to rank every single Zombies map ever made, it’s now time to do a deep dive into our top five CoD Zombies maps of all time.
We believe each of our picks has a special quality that makes them so endlessly memorable, and while not all are as refined and packed as other maps, they are in the top five for a reason.
5. Zombies in Spaceland map – Infinite Warfare
Zombies in Spaceland moves away from the largely serious nature of Zombies and throws its players into a mad, exhilarating theme park of thrills, spills, and kills.
It carries on the novelty of Zombies maps around that time by having celebrity David Hasselhoff as the host and also demanded that players work together by having doors that needed to be opened by multiple teammates.
As well as the bright aesthetic, fun traps, and nicely divided up areas of the park, there were also the mini-games in the Astrocade. Featuring multiple, interactive arcade games, players could amass a collection of tokens to redeem for cool prizes.
To sweeten the pot further, players could also grab a bit of a breather on the Triton rollercoaster, a moving shooting gallery. As a whole, Zombies in Spaceland is a fun novelty that separates itself from a lot of the pack to form an identity.
4. Nacht der Untoten map – World at War / Black Ops III
It’s entirely up to you which version of Nacht you opt for, but there’s a part of us that yearns for the simplicity of its original form.
When players completed Call of Duty: World at War, after the credits rolled, many were surprised to be whisked away to a random room with creepy music and only a pistol.
So began the legacy of CoD Zombies, and unlike the Black Ops III remake, the pure nature of Nacht der Untoten still makes it a challenge to this day. No Perks, no Pack-A-Punch, just 1-4 players in a handful of confined rooms.
Given how many Wonder Weapons can be obtained in modern CoD games, the feeling of pure euphoria when you got a Ray Gun from the Mystery Box in Nacht der Untoten was unlike anything else.
3. Der Riese map – World at War
Another entry for Call of Duty: World at War in Der Riese, and the genius of some of its ideas are still at the forefront of many Zombies maps today.
Teleporters, Easter Eggs, and the aforementioned PAP and Wonder Weapon features were all introduced via Der Riese. These novel ideas were complemented perfectly by the map’s extraordinary map design.
All the channels and pathways blended together seamlessly, making a smaller map, in comparison to later maps, seem big enough, fair, and keep players keep coming back for more.
2. Mob of the Dead map – Black Ops II
As a DLC-only map, it may not have been enjoyed by as many people as base maps, but the legacy that Mob of the Dead has left been is unreal.
Fans of Warzone’s Rebirth Island would already have been familiar with Mob of the Dead as the map is set in the world-famous Alcatraz prison. It manages to intertwine the themes of the undead with mobsters, and create a perfect scenario in which you need to escape the island.
Action in Mob of the Dead is intense unlike any other, particularly with the tightness of the corridors and its surroundings at times. The Easter Egg for Mob of the Dead is tremendous, and we definitely need to see it reimagined in the future for all players to experience.
1. Kino der Toten map – Black Ops
Sometimes, less is more. Whereas Nacht der Untoten feels barebones and a modern map like Die Maschine is chock full of features, Kino der Toten strikes that fine balance of power, whilst delivering the best map in CoD Zombies history.
Kino’s cinema is probably the most iconic setting in the franchise and its level design makes the map unbelievably accessible. Turning on the power, going through the curtains, and seeing the decimated venue is a cool feeling.
You can manipulate how the Zombies will get to you, depending on which doors you unlock, and the Projector room offers the perfect respite from the chaos. Kin der Toten never stops being a blast to play, and that’s why we think it’s the best CoD Zombies map in the game’s history.
So there you have it! All 49 Zombies maps ranked, and our top five CoD Zombies maps in order as well.
For more Call of Duty Zombies content, check out everything we know so far about Vanguard Zombies.
Image Credit: Activision / Treyarch / Infinity Ward
Call of Duty dev finally confirms that games have had SBMM all along
A former Call of Duty developer has confirmed that the series has used skill-based matching since 2007’s Modern Warfare.
Skill-based matchmaking has been a hugely controversial issue among Call of Duty fans for years, and former developer Josh Menke has finally confirmed that CoD titles have had SBMM as far back as 2007’s Modern Warfare.
In the early days of online multiplayer gaming, players would have to select a server to join by themselves. As time went on, developers started to automate that process, eventually introducing skill-based matchmaking in an attempt to keep matches competitive.
While this seems logical, it’s been a highly contentious issue among gamers who claim it has ruined games and made them less fun.
Games like Black Ops Cold War and Warzone have been criticized for using skill-based matchmaking too much, with players comparing them to older Call of Duty titles. However, former Activision Senior Systems Designer Josh Menke has revealed that SBMM has been in CoD games since 2007.
The idea behind skill-based matchmaking is to place you in lobbies with players of a similar skill level. While many believe that older Call of Duty titles didn’t do this, Menke states it’s been used as far back as the original Modern Warfare.
“[Call of Duty 4] did have some skill-based match-making, all of them always have,” he told GDC. “It’s just the math and science have gotten better over the years. If you grew up on it back then, your expectations are very different than if you have it now.”
“The same thing happens in Fortnite, even today. When the game first started, I believe they had very little skill-based matchmaking, then over the years they’ve experimented with different levels of SBMM and using bots.”
“You’ll have players who play Call of Duty that will be like, ‘I don’t like skill-based matchmaking,’ but then they go play Valorant and it’s fine.”
One of the biggest complaints about skill-based matchmaking is that while it should be used in ranked modes, public or casual matches have become too difficult because of the system.
Menke does feel that developers are making one major error with current matchmaking systems, saying that when a game can’t find a good match for a player, it just “settles” for a bad one. Instead, he suggests using “real-time stats” on the player base to create the best games possible.
Whether you like SBMM or not, the system isn’t going anywhere. At least the long-running debate over CoD’s historical matchmaking system can finally be put to rest.
For more Call of Duty, check out everything you need to know about Warzone’s new Pacific Caldera map.
Image Credits: Activision
Top 5 hardest Call of Duty campaigns of all time
Call of Duty has produced some of the most memorable campaigns in FPS history, but we’re counting down the top 5 hardest ever.
As well as delivering epic narratives and creating iconic characters, plenty of CoD campaigns have also offered a nice challenge down the years. So we’ve picked out the top 5 hardest CoD campaigns ever, and ranked them.
Whilst it’s Call of Duty’s multiplayer that understandably gets all the plaudits, the franchise has produced some incredibly good single-player experiences too – with Vanguard being the latest one. After all, before online gaming really got going in the mid-late 2000s, campaigns were the main selling point of FPS games.
Many games have since overlooked this aspect in favor of keeping players hooked to live service models. However, barring Call of Duty: Black Ops IIII, every major CoD title has had a campaign, and we’ve sifted through them all to rank the top five hardest of all time.
Hardest CoD campaigns ever ranked
We can confirm that we’ve played and beaten all these campaigns on the Veteran difficulty setting – apart from BLOPS III which we did on its debuting Realistic difficulty.
As most players will know, Veteran can turn a simple corridor into a test of patience that can take a long time. This separates the weak from the strong and is a perfect way to differentiate campaigns.
- Read More: How to get Call of Duty: Warzone Role Cards
Recent years have phased out repsawning enemies and grenade spam, and as a result, have been a lot easier. But a trip down memory lane will dig up some of the most frustrating levels and sections in the series.
5. Call of Duty: Modern Warfare 2
Definitely not as tough as the later entries on our list, but Infinity Ward’s second installment of the Modern Warfare saga had the odd mean level that will bring out the veins in your head.
The game actually starts out fairly generously for the first few levels, and then dumps a harsh one-two punch of Takedown on you, a nerve-inducing push through the Favela, and the extremely open nature of Wolverines.
You’re allowed your breath back for a bit, and then you’re plunged into the infested depths of the Gulag that has some positively vile checkpoints to clear. Through Whiskey Hotel and Loose Ends you have a ton of enemies to contend with and these are the levels that test your Veteran instincts, especially the survive and escape formula of Loose Ends.
Modern Warfare 2 doesn’t have a defining level or section that stands out, it’s just packed with lots of solid fights that will test your mettle.
4. Call of Duty 2
The early Call of Duty games set the standard for some of the difficulty that was going to be featured down the line.
CoD2 feels a bit more streamlined and thought-out compared to the first game, but it’s still rife with grenades flying in from every angle and Germans that have had their skills honed by the Matrix.
There’s definitely a sense that the levels get harder towards the end, as a natural difficulty curve should do. The German respawn factory never ceases production, even until the very end. The only thing that lessens the difficulty a tad is the fact that Call of Duty 2 introduced regenerating health for the first time, meaning players had time to recover.
3. Call of Duty 4: Modern Warfare
We consider CoD4 to be the best Call of Duty game, and its characters, set-pieces, that nuclear explosion scene, and so much more make this campaign memorable, not least the punishing difficulty.
But it’s a handful of missions and sections that will get you used to the death screen. Charlie Don’t Surf’s push through the Broadcast area is painful, the Hunted is littered with large space and tight areas packed with enemies, and even scaling the hill in Safehouse can take a while.
But it’s some of the game’s final missions where things are turned up to 100. The iconic One Shot, One Kill mission is a supreme test of skill, patience, and luck on Veteran, No Fighting in the War Room is a timed slog through steam, claustrophobic corridors teeming with foes, and of course – Mile High Club.
A one-minute sprint through about 50 enemies in the tightest fighting area yet, going up a floor, demanding absolute precision and excellence on your part. You’ll find that if you check many gamer’s Trophies and Achievements for CoD4, they’ll be missing this one on Veteran.
2. Call of Duty: World at War
Call of Duty: Grenade would’ve been a more apt title for Treyarch’s 2008 World War II shooter and many players to this day still see grenade indicators appearing in their vision.
Every mission is an exercise in patience and bravery thanks to unlimited enemy respawns and the germans owning every grenade in existence.
- Read More: Best Warzone guns: Every weapon ranked
The game is a brutal journey for its first 14 missions on Veteran, and then you get to what is probably the most difficult FPS mission ever created – Heart of the Reich. The act of taking down four AA guns can take literally hours as you have little cover, enemies are attacking (infinitely) from all sides, and you’re having to constantly retreat from grenades every two seconds.
World at War is one of the last true tests of outrageous CoD difficulty.
1. Call of Duty 1 (Call of Duty: Classic)
Anyone who thinks World at War or CoD4 are the hardest campaigns only say that because they haven’t the arduous task of completing the first-ever Call of Duty campaign on Veteran.
Why’s it the hardest? It’s very simple. No health regeneration, no health packs, the checkpoints are utterly unforgiving as you need to have a certain amount of health to trigger them, otherwise, you get diddly squat, checkpoints can be awarded as you’re getting shot, enemies can regularly appear behind you, and they have an immaculate aim.
Then when you start to factor in Chateau, POW Camp, Eder Dam, Truck Ride, Battleship Tirpitz, and the absolutely mind-bogglingly difficult Pavlov’s House, then it’s easy to see why Call of Duty 1 has the hardest campaign ever.
Don’t believe us? Go and play it on Veteran, then get back to us.
So that’s our top 5 list of the hardest Call of Duty campaigns of all time. Even if your list has one or two slightly different entries, we can all agree that Call of Duty has done a great job of serving up some fiendishly tough treats.
Image Credit: Activision
Leaker claims Activision is considering changing Call of Duty’s annual release schedule
A leaker has suggested that Activision’s annual CoD release may be coming to an end with extended cycles being considered.
A new Call of Duty title is released every year, with multiple studios taking it in turns to bring out a new game. A new leak however has made the bold claim that Activision may be thinking about changing its release schedule and model.
It’s become a given that a new CoD game will be released in November of each year, with the likes of Treyarch, Sledgehammer Games, and Infinity Ward all taking it in turns to develop a new game.
It’s already rumored that Modern Warfare 2 is in the works for 2022, but depending on Activision’s approach, they may opt to change their release policy, starting with MW2.
Leaks seem to happen left, right, and center these days, with people able to learn a great deal of information about projects and plans, many of which turn out to be true.
The new Call of Duty rumor comes from leaker Ralph, who recently claimed that the reported Modern Warfare 2 Multiplayer remaster has been canceled, and thinks that annual releases are being reconsidered.
A recent Tweet from them quite simply said: “Activision are reportedly in discussion for extending Call of Duty’s annual releases.”
As with any leak, this should be taken with a major pinch of salt. RalphsValve has recently come under scrutiny from fellow leakers regarding the accuracy of his claims.
With the rumored 2022 Call of Duty: Modern Warfare 2 title still potentially a year out, maybe two now, things can always change, and we’d recommend taking these claims with a pinch of salt.
Furthermore, given how much this could change the Call of Duty landscape going forward, we’d also strongly recommend waiting for official confirmation from Activision before assuming this is the direction CoD will be going in the future.
For more Call of Duty news, take a look at when Vanguard and Warzone Season 1 starts.
Image Credit: Activision / Infinity Ward / Sledgehammer Games
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