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Call of Duty: Vanguard

Best 3-Line Rifle loadout for CoD: Vanguard Beta

The 3-Line Rifle is a great sniper option in Vanguard, so here is the best Vanguard 3-Line Rifle loadout that will help you dominate your enemies.

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Vanguard’s 3-Line Rifle is a weapon players may be familiar with, featuring back in Call of Duty: WWII. With the correct loadout, this rifle can really damage at long and medium ranges, so here are the attachments and perks you should use to make the best Vanguard 3-Line Rifle loadout.

Sledgehammer Games released their Vanguard Multiplayer Beta for PlayStation users over the weekend, allowing Call of Duty fans to get to grips with the new game finally.

Along with Kill Streaks and Field Upgrades, players also got to use a variety of weapons.

One of those Vanguard weapons is the 3-Line Rifle, a fast-firing sniper rifle that is every long-range specialist’s dream, especially when using the best Vanguard 3-Line Rifle loadout.

Best Vanguard 3-Line Rifle Gunsmith loadout attachments

  • Barrel: 270MM Voz Carbine
  • Stock: ZAC Custom MZ
  • Rear Grip: Leather Grip
  • Ammo Type: FMJ Rounds
  • Proficiency: Awareness
  • Kit: Deep Breath

First off, the 270MM Voz Carbine barrel will help improve the ADS speed for the best Vanguard 3-Line Rifle loadout, allowing players to get off those quickscopes while also retaining accuracy. Although this attachment does decrease some of the weapon’s damage range, we’ve found the pros outweigh the cons.

The ZAC Custom MZ stock will further improve the 3-Line Rifle’s ADS speed while also providing additional recoil control, allowing players to stay on target and get shots off as quickly as possible.

Moving on, we have the Leather Grip, a great attachment for this sniper as it provides even more ADS speed. These ADS speed improvements are vital for the best Vanguard 3-Line Rifle loadout, as the weapon is extremely heavy and slow without them.

As for Ammo Type, we’ve opted for the FMJ Rounds, which, if you didn’t know by now, improve bullet penetration so that you can retain damage through walls and other objects.

When it comes to the proficiency slot, Awareness will help greatly when using the best Vanguard 3-Line Rifle loadout, or any long-range weapon in general, as it allows you to spot enemies more efficiently.

Lastly, but definitely not least, we have the Deep Breath kit, which allows players to hold their breath longer and stabilize their aim when looking down the sights and getting off more precise shots with the best Vanguard 3-Line Rifle.

Best Perks to run with Vanguard 3-Line Rifle

  • Perk 1: Ghost
  • Perk 2: High Alert
  • Perk 3: Overkill

For the first perk, Ghost is a must for any sniper loadout, as staying hidden and keeping your location discreet is vital when it comes to holding down lines of sight with a sniper.

For the second perk, High Alert is a great option, as it will give you information on when an enemy is aiming at you, allowing you to relocate or locate the enemy and take them out.

Our final Perk choice is Overkill, which allows the player to carry two primary weapons, an important Perk for a sniper loadout as it means you can carry an SMG or something close range for when you find yourself in a more close-quarters engagement.

How to unlock the 3-Line Rifle in Vanguard

The Call of Duty: Vanguard beta gives you immediate access to the 3-Line Rifle through one of the default classes.

As we’re currently in the Beta stage for Vanguard, the full release may be slightly different, and players might have to do more to unlock the weapon, but we’ll update this guide as more information is released.

Best alternatives

Some alternatives to the best Vanguard 3-Line Rifle loadout are the Kar98k, another great sniper choice, or the MG42, a strong long-range LMG that can do serious damage at range.

There is no doubt that players will find success against their opponents if they step onto the battlefield with the best Vanguard 3-Line Rifle loadout equipped.

For more on Call of Duty: Vanguard, check out our article on players calling for a particular Field Upgrade to be removed from Multiplayer.

Image Credits: Activision / Sledgehammer Games

Call of Duty: Vanguard

First Perk in CoD: Vanguard Zombies revealed

A Call of Duty: Vanguard Zombies screenshot has confirmed one of the Perks that will be in the game and the design they’re going for.

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The official reveal of CoD: Vanguard’s Zombies mode has shown off many elements that players can expect, including a first look at one of the Perks – Stamin-Up.

The fun part of pre-game hype for CoD Zombies is wondering what new enemies we’ll see, the new Wonder Weapons, abilities, and of course – Perks.

Treyarch’s October 14 reveal of Der Anfang showed off a litany of terrifying new Zombies, a darker approach to the Zombies world, and even managed to sneak in a look at one of the Perks and its dispenser.

When you think of Call of Duty Zombies Perks, you think of Juggernog, Speed Cola, Quick Revive, and Double Tap Root Beer. They are the original four Perks that introduced the concept to Zombies.

Since then, there have been many Perks that have had reoccurring roles in subsequent games, and one of these is the legendary Stamin-Up Perk.

It’s gone on to become one of the most important and critical Perks for long runs as the ability to sprinter faster and for longer is vital to escaping perilous situations.

Here is a sneaky glimpse of it in one of the official screenshots.

The striking thing about the Perk is the absence of any discernible vending machines to purchase a can or bottle from.

It seems very much like a magical drink fountain that players will be able to gulp down a few mouthfuls of secret formula to get their sprint on.

As we get closer to Call of Duty: Vanguard’s release, more screenshots, and footage will be sure to uncover another Perk or two.


Also, make sure to check out all the hot information on Call of Duty’s RICHOCHET anti-cheat system.

Image Credit: Activision / Treyarch

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Call of Duty: Vanguard

CoD Zombies players furious over no round-based Vanguard map at launch

Zombies fans have voiced their displeasure about Vanguard’s lack of a round-based Zombies map at the game’s launch.

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Despite Der Anfang shaping up to be one of the most intense and unique Zombies experiences ever, fans are unhappy that Vanguard will feature no round-based map at launch.

The Call of Duty Zombies experience is continuing as Treyarch develops the Dark Aether story in Vanguard. However, the debut map – Der Anfang – isn’t a traditional round-based map, and potential players aren’t happy.

Every CoD game that has had Zombies has always launched with round-based Zombies content, and this will mark the first time that a Call of Duty game hasn’t done this.

Black Ops Cold War’s starting map – Die Maschine – was the perfect example of classic CoD, start in a confined space, slowly accumulate points from early rounds, buy doors, Perks, eventually Pack-A-Punch, and you’re off.

Call of Duty: Vanguard’s Zombies portion of the game was revealed on October 14 with a tasty reveal trailer. But once Treyarch began to filter information through about Der Anfang, players became concerned.

“Why do they think we don’t want round based maps?” was the question posed by Reddit user Dreww_115, in response to Der Anfang not being a classic-style map.

They said: “With the vanguard map seemingly being like outbreak 2.0 and not a round based map I am left wondering why the developers think we don’t want a classic round based map.”

The question was counter-pointed by an articulate response pointing out the potential developing schedule of Treyarch: “You have misunderstood everything mate. It’s not a matter of what we want but a matter of what they can deliver with the hell of a schedule they have.”

He continued: “Activision made Treyarch release Cold War one year earlier and also made them make this year’s zombies mode too. They literally didn’t have the time to release a round-based map for launch.

This comment generated nearly 300 upvotes and it’s clear that this response has had some impact on players concerned for the future of Zombies.

It’s highly unlikely that Treyarch will ignore purely round-based Zombies content, and given that Vanguard will probably have a full-year cycle, we’d expect to see several of them.

Image Credits: Activision / Treyarch

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Call of Duty: Vanguard

CoD: Vanguard Zombies will feature fan-favorite World at War Zombies map

Call of Duty: Vanguard Zombies’ latest reveal trailer may have hinted at a fan-favorite World at War map returning to the mode.

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The latest news on Call of Duty: Vanguard Zombies revealed some exciting developments for a fan-favorite World at War map potentially returning.

Call of Duty: Vanguard isn’t too far away now, and players are beginning to get more information about its release, such as the new anti-cheat system and map when it is integrated into Warzone.

As we edge closer, it seems the developers have decided the time was right to release a new trailer for Vanguard’s Zombies mode in the spirit of Halloween.

The trailer didn’t just reveal information and details about the story direction, it also hinted at a fan-favorite map returning.

Vanguard Zombies will launch with a new mode called “Der Anfang,” which is said to combine the classic round-based format with features seen in Black Ops Cold War‘s Zombies and some new innovative mechanics that haven’t been seen before in Zombies.

As we know, the mode will be created by Treyarch, but in the Vanguard/Modern Warfare engine, and it will carry on the Dark Aether storyline introduced in Cold War.

During the trailer, it’s clear that players will be going through rifts and traveling across various maps to complete challenges.

One of the maps the players in the trailer travel to is a classic from World at War, Shi No Numa.

In Der Anfang, not only will players be battling hoards of Zombies in areas exclusive to Vanguard, but also the swamps of Shi No Numa, and who knows, maybe even more classic Zombies maps.

Shi No Numa is a great Zombies map to bring back into the Zombies mode for Call of Duty, allowing those new players to experience a classic map and giving those dedicated fans a nostalgia trip.

This particular map was one of the first that helped put Call of Duty Zombies on the map and become the global success it has been over the years, with Vanguard taking the franchise back to World War II and Treyarch leading the development of the game’s Zombies mode. Shi No Numa is a perfect choice for incorporating classic areas into the franchise’s latest game.

For more on Call of Duty: Vanguard, make sure you check out our piece on Warzone players being mad about the STG44’s visual recoil in Warzone Season 6.

Image Credits: Activision / Sledgehammer Games

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