Connect with us

Call of Duty: Vanguard

Best BAR loadout for CoD: Vanguard Beta

With manageable recoil, underrated firepower, and tremendous accuracy, here’s how to get even more out of the BAR in CoD: Vanguard.

Published

on

call of duty vanguard bar

The BAR is another classic World War II gun that has featured in multiple Call of Duty. It returns in stunning fashion in the Vanguard Beta, and our best loadout will apply the ideal Perks and attachments to increase its viability.

The Browning Automatic Rifle, or BAR for short, is an iconic weapon in FPS games as the gun is an interesting hybrid of Assault Rifle and LMG. It only holds 20 rounds, but its power and precision can allow it to take aim at several people at once.

Call of Duty: Vanguard’s Beta has several weapons all competing to be the main meta weapon, and the qualities of the BAR ensure that it’s in the conversation.

Best Vanguard BAR Gunsmith loadout attachments

  • Muzzle: A2 Flash Hider
  • Barrel: Chariot 18″ Rapid
  • Optic: Zeiss G16 2.5x
  • Stock: Chariot WR
  • Underbarrel: M1941 Handstop
  • Magazine: .50 BMG 30 Round Mag
  • Ammo Type: Lengthened
  • Rear Grip: Stippled Grip
  • Proficiency: Hardscope
  • Kit: Fully Loaded

The A2 Flash Hider is great for reducing vertical and horizontal recoil and won’t take too long to unlock. There are several different ways you can go with the barrel, but we’ve opted for the Chariot 18″ Rapid to increase its fire rate by 25%.

A solid optic is the Zeiss G16 2.5x as the BAR has awesome range, and this will help you make the most of its capabilities. Whereas the Chariot WR recovers a lot of the lost recoil from equipping the Chariot 18″ Rapid.

Attaching the M1941 Handstop works wonders for the BAR’s recoil, the .50 BMG 30 Round Mag lets you hold 10 more bullets and massively increases firepower, and Lengthened ammo will give a huge buff to bullet velocity and effectively increase the weapon’s speed.

The favorite Stippled Grip returns to boost the gun’s vertical and horizontal recoil, Fully Loaded is good in case your ammo supplies run low, and Hardscope is great for concentrated fire, especially with 30 rounds in a mag.

Best Perks to run with Vanguard BAR

  • Perk 1: Ghost
  • Perk 2: Radar
  • Perk 3: Overkill

Ghost will be selected by many in Call of Duty: Vanguard as it can effectively shield you from Spy Planes, Field Mics, and Enemy Intel, and is too valuable to pass up.

Another meta Perk is Radar as Vanguard uses Modern Warfare’s minimap system, so Radar will help to sniff out players who don’t have Subsonic rounds equipped.

The final option goes to Overkill as no matter the attachments we suggest, the BAR will always suffer some mobility issues, so Overkill will let you use a speedy SMG like the MP40 or M1928.

How to unlock the BAR in Vanguard

The BAR is a weapon that all players so try out to see if they can get the most out of it in Call of Duty: Vanguard.

With several hours or so of the Beta under your belt, you should be able to reach Level 18 that is required to use it.

Best alternatives to Vanguard BAR

For a drastic change of pace from the BAR, we’d suggest either going for a fully-fledged LMG like the MG42 or test out your sniping skills with the 3-Line Rifle.


And that’s the best BAR loadout you can run in Call of Duty: Vanguard! Be sure to check out all of the other weapons, Perks, and Killstreaks in the Beta.

Image Credit: Activision / Sledgehammer Games

Call of Duty: Vanguard

First Perk in CoD: Vanguard Zombies revealed

A Call of Duty: Vanguard Zombies screenshot has confirmed one of the Perks that will be in the game and the design they’re going for.

Published

on

The official reveal of CoD: Vanguard’s Zombies mode has shown off many elements that players can expect, including a first look at one of the Perks – Stamin-Up.

The fun part of pre-game hype for CoD Zombies is wondering what new enemies we’ll see, the new Wonder Weapons, abilities, and of course – Perks.

Treyarch’s October 14 reveal of Der Anfang showed off a litany of terrifying new Zombies, a darker approach to the Zombies world, and even managed to sneak in a look at one of the Perks and its dispenser.

When you think of Call of Duty Zombies Perks, you think of Juggernog, Speed Cola, Quick Revive, and Double Tap Root Beer. They are the original four Perks that introduced the concept to Zombies.

Since then, there have been many Perks that have had reoccurring roles in subsequent games, and one of these is the legendary Stamin-Up Perk.

It’s gone on to become one of the most important and critical Perks for long runs as the ability to sprinter faster and for longer is vital to escaping perilous situations.

Here is a sneaky glimpse of it in one of the official screenshots.

The striking thing about the Perk is the absence of any discernible vending machines to purchase a can or bottle from.

It seems very much like a magical drink fountain that players will be able to gulp down a few mouthfuls of secret formula to get their sprint on.

As we get closer to Call of Duty: Vanguard’s release, more screenshots, and footage will be sure to uncover another Perk or two.


Also, make sure to check out all the hot information on Call of Duty’s RICHOCHET anti-cheat system.

Image Credit: Activision / Treyarch

Continue Reading

Call of Duty: Vanguard

CoD Zombies players furious over no round-based Vanguard map at launch

Zombies fans have voiced their displeasure about Vanguard’s lack of a round-based Zombies map at the game’s launch.

Published

on

Despite Der Anfang shaping up to be one of the most intense and unique Zombies experiences ever, fans are unhappy that Vanguard will feature no round-based map at launch.

The Call of Duty Zombies experience is continuing as Treyarch develops the Dark Aether story in Vanguard. However, the debut map – Der Anfang – isn’t a traditional round-based map, and potential players aren’t happy.

Every CoD game that has had Zombies has always launched with round-based Zombies content, and this will mark the first time that a Call of Duty game hasn’t done this.

Black Ops Cold War’s starting map – Die Maschine – was the perfect example of classic CoD, start in a confined space, slowly accumulate points from early rounds, buy doors, Perks, eventually Pack-A-Punch, and you’re off.

Call of Duty: Vanguard’s Zombies portion of the game was revealed on October 14 with a tasty reveal trailer. But once Treyarch began to filter information through about Der Anfang, players became concerned.

“Why do they think we don’t want round based maps?” was the question posed by Reddit user Dreww_115, in response to Der Anfang not being a classic-style map.

They said: “With the vanguard map seemingly being like outbreak 2.0 and not a round based map I am left wondering why the developers think we don’t want a classic round based map.”

The question was counter-pointed by an articulate response pointing out the potential developing schedule of Treyarch: “You have misunderstood everything mate. It’s not a matter of what we want but a matter of what they can deliver with the hell of a schedule they have.”

He continued: “Activision made Treyarch release Cold War one year earlier and also made them make this year’s zombies mode too. They literally didn’t have the time to release a round-based map for launch.

This comment generated nearly 300 upvotes and it’s clear that this response has had some impact on players concerned for the future of Zombies.

It’s highly unlikely that Treyarch will ignore purely round-based Zombies content, and given that Vanguard will probably have a full-year cycle, we’d expect to see several of them.

Image Credits: Activision / Treyarch

Continue Reading

Call of Duty: Vanguard

CoD: Vanguard Zombies will feature fan-favorite World at War Zombies map

Call of Duty: Vanguard Zombies’ latest reveal trailer may have hinted at a fan-favorite World at War map returning to the mode.

Published

on

The latest news on Call of Duty: Vanguard Zombies revealed some exciting developments for a fan-favorite World at War map potentially returning.

Call of Duty: Vanguard isn’t too far away now, and players are beginning to get more information about its release, such as the new anti-cheat system and map when it is integrated into Warzone.

As we edge closer, it seems the developers have decided the time was right to release a new trailer for Vanguard’s Zombies mode in the spirit of Halloween.

The trailer didn’t just reveal information and details about the story direction, it also hinted at a fan-favorite map returning.

Vanguard Zombies will launch with a new mode called “Der Anfang,” which is said to combine the classic round-based format with features seen in Black Ops Cold War‘s Zombies and some new innovative mechanics that haven’t been seen before in Zombies.

As we know, the mode will be created by Treyarch, but in the Vanguard/Modern Warfare engine, and it will carry on the Dark Aether storyline introduced in Cold War.

During the trailer, it’s clear that players will be going through rifts and traveling across various maps to complete challenges.

One of the maps the players in the trailer travel to is a classic from World at War, Shi No Numa.

In Der Anfang, not only will players be battling hoards of Zombies in areas exclusive to Vanguard, but also the swamps of Shi No Numa, and who knows, maybe even more classic Zombies maps.

Shi No Numa is a great Zombies map to bring back into the Zombies mode for Call of Duty, allowing those new players to experience a classic map and giving those dedicated fans a nostalgia trip.

This particular map was one of the first that helped put Call of Duty Zombies on the map and become the global success it has been over the years, with Vanguard taking the franchise back to World War II and Treyarch leading the development of the game’s Zombies mode. Shi No Numa is a perfect choice for incorporating classic areas into the franchise’s latest game.

For more on Call of Duty: Vanguard, make sure you check out our piece on Warzone players being mad about the STG44’s visual recoil in Warzone Season 6.

Image Credits: Activision / Sledgehammer Games

Continue Reading