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Call of Duty: Vanguard

Best controller settings for CoD: Vanguard Season 1

Here are the best controller settings for Call of Duty: Vanguard to help you maximize your accuracy, movement, and aim assist.

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CoD Vanguard with Xbox Series and PS5 controllers

Call of Duty: Vanguard offers controller players a ton of customization to perfect their aim and movement, so we’ve got the best settings you can use on Xbox, PlayStation, and PC in Season 1.

Call of Duty: Vanguard is well into its first season which brought new weapons, maps, and the Festive Fervor event, but perfecting your aim and movement is as important as ever.

Vanguard is on the same engine as Modern Warfare and Warzone, so many of the controls will carry over, and aiming and movement feel the same.

Here are the best settings to maximize your aim and movement while playing in Call of Duty: Vanguard Season 1.

Best Vanguard controller settings

Basic Controls

  • Horizontal Stick Sensitivity: 7
  • Vertical Stick Sensitivity: 7
  • ADS Sensitivity Multiplier: 0.9
  • Button Layout Preset: Tactical
  • Flip L1/R1 with L2/R2: If you play with claw grip or want faster button press time, you should turn this On
  • Invert Vertical Look (On Foot): Off
  • Aim Response Curve Type: Dynamic
  • Controller Vibration: Off

Getting the best sensitivity is really up to you and your preferences. We recommend starting around 7, and messing around with it until you find the perfect sensitivity.

And we highly recommend the Tactical Button Layout Preset as it binds your crouch/slide button to the right thumbstick. This allows you to slide-cancel, crouch, and go prone without taking your thumb off the stick.

Gameplay

  • Target Aim Assist: On
    • Target Aim Assist Mode: Default (Vanguard)
  • Airborne Mantle: Manual
    • Grounded Mantle: Off
    • Automatic Ground Mantle: Off
  • Automatic Sprint: Automatic Tactical Sprint
  • Sprint Cancels Reload: Off
  • Weapon Mount Activation: ADS + Melee
  • Weapon Mount Movement Exit: On
    • Weapon Mount Exit Delay: Short
  • Depleted Ammo Weapon Switch: On

For Target Aim Assist, setting it to ‘On’ will have the same feeling as Warzone and Modern Warfare, which is a huge benefit if you’re coming from those games.

Tactical Sprint returns in Vanguard, and unfortunately, repeatedly pressing it will quickly wear out your controller. To counter this, we recommend using Automatic Tactical Sprint to preserve both your controller and thumb.

And there’s nothing worse than accidentally mantling an object or wall, so we’ve set Airborne Mantle to Manual, so you’ll only do so when intending to.

Action Behavior

  • Slide Behavior: Tap
  • Aim Down Sight Behavior: Hold
  • Equipment Behavior: Hold
  • Steady Aim Behavior: Hold
  • Interact/Reload Behavior: Prioritize Reload
  • Automatic Fire Behavior: Hold

Advanced Controls

  • ADS Sens. Multiplier (Steady Aim): 0.90
  • Stick Layout Preset (Default):
  • ADS Stick Swap: Off
  • L2 Button Deadzone: 0
  • R2 Button Deadzone: 0
  • Left Stick Min Input Deadzone: 0 (then increase as required)
  • Right Stick Min Input Deadzone: 0 (then increase as required)
  • Left Stick Max Input Deadzone: 99
  • Right Stick Max Input Deadzone: 99

Deadzones are entirely dependent on your controller. Depending on how old it is, you may have some stick drift. You should set your Deadzone to 0, then incrementally increase it until the stick drift is gone.

Advanced Gameplay

  • Auto Move Forward: Off
  • Door Bash Interaction: Automatic
  • Quick Satchel Charge Detonation: Off

Best Vanguard Aim Response Curve

Like Warzone, Vanguard has separate Aim Response Curves so you can fine-tune your aim. Here’s a breakdown of the three types of Aim Response so you can make an informed decision:

  • Standard: Simple power curve map from aim stick to aim rate. When you initially aim, there will be a slight delay in speed when the stick is pressed all the way in a specific direction.
  • Linear: Removes initial speed delay when the stick is pressed all the way in a direction. More for aggressive, fast movements at the cost of precision.
  • Dynamic: Hybrid system between linear and standard for fine aim rate control. Your aim will speed up slightly when initially moving the stick.

Standard will suit the majority of players as it has the classic Call of Duty feel, suiting both long-time or new players well.

However, Dynamic allows for finer control over your aim, making those micro-adjustments for long-range fighting much easier. If you’re a confident player, we highly recommend learning Dynamic.

Best Vanguard Aim Assist Type

Aim Assist is vital for controller players, and Vanguard allows you to choose from four different types.

  • Default (Vanguard): Traditional aim slowdown near the target. A wider area where your aim will slow around an opponent. This is the same Aim Assist used in Warzone too, so will feel familiar.
  • Precision: Strong aim assist slowdown that only kicks in when close to an enemy player. Only use this option if you’re a skilled and accurate player. The slowdown area is minimal and casual players will not like this.
  • Focusing: Strong aim slowdown that kicks in when narrowly missing targets. If you’re new to Call of Duty, this is your best bet to improve on a controller.
  • Legacy (Black Ops): Alternate aim slowdown near target. If you play more Cold War than Warzone, Legacy will feel more familiar to you.

For the Aim Assist Type, we only really recommend using Default or Legacy. No matter if you’ve been playing more Cold War or Warzone, one of these options will feel natural to you.

Best Aim Assist for sniping & quickscoping in Vanguard

Call of Duty’s sniping is one of the many aspects that made the franchise what it is today, and quickscoping is just as powerful in Vanguard. With these settings, you’ll be able to hit faraway targets and quickscope up close.

For Aim Response Curve, we recommend Dynamic. This allows you to make the fine adjustments needed to nail those headshots and quickly transition between targets when quickscoping.

And for Aim Assist Type, there’s not much reason to deviate from Default or Legacy. However, if you feel you could do with some extra control, it’s worth trying out Precision.

Does FOV affect Aim Assist in Vanguard?

Sledgehammer has confirmed that Vanguard will include a field of view (FOV) slider on consoles.

Increasing your FOV gives a huge advantage in allowing you to see much more of what’s in front of you, but also shrinks everything to fit more into your view. This can make hitting far-off targets much more difficult.

Warzone has settings to combat this, and Vanguard should follow suit. By having Scale Aim Assist with FOV set to Enabled, your Aim Assist will feel consistent, no matter your field of view.

How to find the best Vanguard controller settings

We recommend jumping into a Private Match and battling bots on Shipment to find the perfect settings.

To maximize your time while testing out the settings, here’s what we’d recommend:

  • Map: Shipment
  • Mode: Free-for-All
  • Rules:
    • Time limit: Unlimited
    • Score limit: Unlimited
  • Bots and players:
    • Number of bots: 4
    • Bot difficulty: Recruit

Shipment is an especially small map, so you’ll be able to get into constant action with the bots. And the Recruit difficulty means that they’ll hardly shoot back at you.


Also, be sure to check out the best controller settings for both Black Ops Cold War and Warzone!

Image Credit: Activision

Call of Duty: Vanguard

Vanguard January 27 update patch notes: Cold Blooded buff, Fortified adjustments & spawn fixes

Here are the full patch notes for Vanguard’s January 27 update, which buffed the Cold Blooded Perk and adjusted spawn logic.

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Vanguard’s developers Sledgehammer Games released a patch on January 27 that rolled out a fix for spawns on Paradise, adjusted the Fortified Perk, and buffed Cold Blooded.

It’s no surprise that Vanguard players have been frustrated with the current state of the game and Sledgehammer Games have been hard at work to alleviate issues with the game.

We received a Vanguard update on January 20, and it looks like players are getting another small update on January 27 to alleviate minor issues before Vanguard Season 2.

The January 27 update addressed spawn issues on the Paradise map, tweaked the Cold Blooded and Fortified Perks, as well as eliminated performance issues across Multiplayer and Zombies.

Here’s everything you need to know about Vanguard’s January 27 update.

Vanguard update January 27 Perk tuning

The significant buff to Cold Blooded will now protect players from enemy dogs. Adding dogs to the list of killstreaks that will not target you acts as a big boost to the Perk. Dogs are often the most annoying killstreak to deal with in Vanguard Multiplayer.

Unfortunately, the “Aim assist toggles on and off when the player is engaging an enemy player with the Cold Blooded perk on” card has not been removed from Sledgehammer’s Vanguard Trello board which leads us to believe this issue has not been fixed yet.

The changes made to Fortified are meant to revert the recent changes made to the Perk that practically turned players invincible. Now certain killstreaks will be able to damage players with Fortified equipped.

Vanguard January 27 update patch notes

Multiplayer

Spawns

  • Paradise
    • Spawns on Paradise have been adjusted to address community feedback after players reported spawning next to enemies
    • Fixed a spawn resulting in the player falling through the map
    • Added invisible collision to prevent spawn trapping from one spawn point to the other

Perks

  • Fortified
    • Fortified now adds protection from the following:
      • Mortar Barrage
      • Warmachine
      • Flamenaut Explosions
      • Ammo Box Explosions
      • Gammon Bombs
      • Satchel Charges
    • Fortified no longer protects against the following:
      • Goliath
      • Glide Bomb
      • Bombing Run
      • Fire Bombing Run
      • Direct hits from launchers

Cold Blooded

  • Cold Blooded now protects against dogs

Weapons & Attachments

  • “Summoning” reticle from Graveyard Shift Bundle is now visible in Gunsmith
  • Fixed a bug resulting in Subsonic unintentionally disabling Ghost
  • Fixed a bug where weapon icons were showing up on interactable objects such as doors

UI/VFX

  • Fixed a bug that resulted in the player appearing to be on fire, even when no damage was being dealt

Private Match

  • Addressed an issue in Control where the match would end prematurely when a Codcaster disconnected
     

Zombies

  • Addressed an issue where Ring of Fire Tier II dealt inconsistent damage
  • An upgraded Ring of Fire’s damage no longer causes damage to zombies above or below the placed ring
  • Ring of Fire’s damage now scales correctly per level
  • Addressed an issue where kills with Artifacts would charge the Artifact for an additional use

Vanguard players can expect the next major Vanguard update to arrive with Season 2, which has now been delayed to February 14. Sledgehammer will continue to tweak spawn logic, fix the map rotation, and iron out the remaining bugs and glitches in Vanguard.

Source: Sledgehammer Games

Image Credit: Activision

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Call of Duty: Vanguard

When is the next Vanguard & Warzone Pacific Double XP event?

We have the dates and times for the next CoD: Vanguard and Warzone Pacific Double XP event to help you rank up weapons and Battle Passes.

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With so many Prestige levels, different weapon levels, and Battle Pass levels in Vanguard and Warzone Pacific, it’s only natural to want more XP. Here’s when the next CoD Double XP event is going to be.

XP has been a vital component of Call of Duty’s multiplayer for many years. It’s the quintessential upgrade mechanic that allows you to increase your in-game level and provide you access to better gear and attachments.

Vanguard and Warzone Pacific carried on from where Cold War and Warzone left off by giving players limited-time windows of opportunity to increase the XP they can earn.

How to get Double XP in CoD: Vanguard & Warzone Pacific

Call of Duty players can get Double XP by taking advantage of the Double XP promotional events that Activision put on.

Thanks to the Raven Software Trello board, we know that there will be a few Double XP events upcoming:

  • PlayStation Exclusive Double XP from Feb 17 – 18
  • Double XP, 2x Weapon XP, and 2x Battle Pass XP from Feb 18 – 21

These regular occurrences will help players to level up their ranks, weapons, and Battle Passes much faster than normal.

What time does CoD: Vanguard & Warzone Pacific Double XP start?

Here’s a full list of the usual Double XP event’s start time & dates in some of the key timezones:

  • PST – 10:00 AM
  • CST – 12:00 PM
  • EST – 1:00 PM
  • GMT – 6:00 PM

These special Double XP events usually occur during a weekend, as it naturally gives players the most time as it’s away from school hours and generally when people are off work.

With Season 2 of Warzone Pacific and Vanguard coming on February 14, this upcoming Double XP event will give players a great opportunity to rank up the new Battle Pass.


Also, check out some of the newest Call of Duty news and guides such as the best Warzone Pacific weapons and the current Warzone server status.

Image Credit: Activision / Sledgehammer Games / Raven Software

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Call of Duty: Vanguard

Vanguard players slam utterly “boring” Operators

Call of Duty: Vanguard players are slamming the game’s current lineup of Operators and labeling them as “boring.”

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CoD: Vanguard players are expressing their frustration with the current lineup of Operators; labeling them as “boring” and calling for more exciting characters in the game.

There are 12 different Operators that you can play as in Call of Duty: Vanguard. Picking any of them doesn’t affect your gameplay, since they’re essentially cosmetic skins that you wear in the multiplayer.

While they all have their own unique backstories and designs, some players aren’t satisfied with these Operators. Some members of the Vanguard community feel that these characters just aren’t fun and exciting.

Reddit user ‘Mibs007’ expressed their frustration with the game’s Operators in the CoD: Vanguard subreddit, labeling them as “boring.” The player also compared them to characters from older CoD titles.

They explained that older Operators were much more enticing: “It was hard to choose which one to use. You could barely resist giving in and buying one. Now they look like people you see eating a truck stop.”

Many of the commenters shared this sentiment and criticized Vanguard’s Operators. “Hate them all. Haven’t spent a penny on anything in the store since vanguard launched,” wrote one user.

Much of the criticism was directed towards the characters’ backstories. “I agree that they could be cooler characters though and their ‘lore’ feels like it was written by an intern in 5 minutes,” another commenter stated.

One user claimed that Vanguard’s Operators could be improved by having two factions: “All the operators are the good guys basically. If that had an Axis faction I think we would at least get some variety in character design.”

At the time of writing, it’s unclear whether or not the developers will implement a change like this in the game. We will probably see new Operators arrive in Vanguard Season 2, and those might be more to players’ liking.


For more Vanguard, check out 5 things that Vanguard’s Ranked Play should steal from Halo Infinite as well as Vanguard players demanding major changes to the game’s “unplayable” spawn system.

Image credits: Sledgehammer Games

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