Call of Duty: Vanguard’s take on a classic WWII weapon, which has previously been known as the Thompson, comes in the form of the M1928, a fast-firing SMG that can dominate the battlefield, especially with this loadout.
Vanguard has a lot of great weapon options for players to use in Multiplayer. Depending on playstyle and choice of combat pacing, players may opt to have something mobile and deadly in close-quarters combat.
Now that Call of Duty has returned to the WWII setting, a great option for the SMG class is the M1928, which is very reminiscent of the Thompson from World at War. For those who loved the Thompson, and are looking for a great M1928 loadout to maximize its potential, here are our recommendations for the best attachments and perks to be using.
Best Vanguard M1928 Gunsmith loadout attachments
- Muzzle: Gutts Compensator
- Barrel: Chariot 2.5” Rapid
- Optic: Spitfire MK.3 Reflector
- Stock: CGC S Adjustable
- Underbarrel: M1941 Handstop
- Magazine: .45 ACP 30 Round Fast Mags
- Ammo Type: Lengthened
- Rear Grip: Fabric Grip
- Proficiency: Frenzy
- Kit: Quick
As the M1928 can be quite a difficult gun to handle, the Gutts Compensator is a must-have attachment for reducing its recoil, allowing you to hit your shots even when stepping out of the weapons range.
Although the M1928 already has a pretty fast fire rate, the Chariot 2.5” Rapid barrel gives the weapon an extra boost, taking the fire rate to another level allowing you to take enemies down fast and efficiently.
When it comes to improving your mobility and accuracy of the M1928, especially with the increase in fire rate, players will want to use the Spitfire MK.3 Reflector and CGC S Adjustable stock. While the optic will help improve your accuracy and visibility when aiming down sights, the stock will increase your sprint to fire time and movement speed, allowing you to get up close and personal, which is where the weapon really thrives.
To help balance some of the accuracy lost with the CGC S Adjustable stock, players should use the M1941 Handstop underbarrel, allowing players to hit more initial shots with an increase in the weapon’s handling.
For the weapon’s magazine, players should opt for the .45 ACP 30 Round Fast Mags, as this will allow you to get back in the fight quickly, increasing the weapon’s reload speed so you can get back to firing much sooner.
The Ammo Type we’ve chosen for this build is Lengthened, as this attachment makes the M1928’s bullet velocity faster, which is vital for an SMG, especially for those engagements that are just outside of its optimal range.
To further improve your speed with the M1928, the Fabric Grip will boost the player’s sprint to fire speed and ADS speed, making it easier for you to get the first shot off on your opponents.
Lastly, we have Frenzy and the Quick kit attachments. Frenzy allows you to immediately regen health after securing a kill, while Quick boosts speed once again, allowing you to move around the map effortlessly, gaining kills on the move while regenerating your health.
Best Perks to run with Vanguard M1928
- Perk 1: Ghost
- Perk 2: Radar
- Perk 3: Double Time
Just like in most Call of Duty games, Ghost is a must-have perk in Vanguard’s Multiplayer. It operates similarly to how it did in Cold War, being active while the player is on the move. It is an extremely powerful Perk that will keep you hidden from spy planes, and help keep you alive during a match.
The second Perk we’ve chosen for the best Vanguard M1928 loadout is Radar. As players stay undetected on the minimap while firing just like in Modern Warfare 2019, this Perk is vital for those who want more information on their minimap. Radar will make those firing without Subsonic ammo pop up on the radar, allowing you to have as much information on the enemy as possible.
Our final choice for Perks is Double Time, which will increase the duration of tactical sprint, allowing players to get around fast with the M1928, which is great for those who like to run and gun.
How to unlock the M1928 in Vanguard
The Call of Duty: Vanguard beta gives you immediate access to the M1928, meaning you can use it as soon as you unlock Create-a-Class.
As we’re currently in the Beta stage for Vanguard, the full release may be slightly different and players might have to do more to unlock the weapon, but we’ll update this guide as more information is released.
Best alternatives to Vanguard M1928
For more on Vanguard, check out our article on player’s opinions towards killstreaks.
Image Credits: Activision / Sledgehammer Games
First Perk in CoD: Vanguard Zombies revealed
A Call of Duty: Vanguard Zombies screenshot has confirmed one of the Perks that will be in the game and the design they’re going for.
The official reveal of CoD: Vanguard’s Zombies mode has shown off many elements that players can expect, including a first look at one of the Perks – Stamin-Up.
The fun part of pre-game hype for CoD Zombies is wondering what new enemies we’ll see, the new Wonder Weapons, abilities, and of course – Perks.
Treyarch’s October 14 reveal of Der Anfang showed off a litany of terrifying new Zombies, a darker approach to the Zombies world, and even managed to sneak in a look at one of the Perks and its dispenser.
When you think of Call of Duty Zombies Perks, you think of Juggernog, Speed Cola, Quick Revive, and Double Tap Root Beer. They are the original four Perks that introduced the concept to Zombies.
Since then, there have been many Perks that have had reoccurring roles in subsequent games, and one of these is the legendary Stamin-Up Perk.
It’s gone on to become one of the most important and critical Perks for long runs as the ability to sprinter faster and for longer is vital to escaping perilous situations.
Here is a sneaky glimpse of it in one of the official screenshots.
The striking thing about the Perk is the absence of any discernible vending machines to purchase a can or bottle from.
It seems very much like a magical drink fountain that players will be able to gulp down a few mouthfuls of secret formula to get their sprint on.
As we get closer to Call of Duty: Vanguard’s release, more screenshots, and footage will be sure to uncover another Perk or two.
Also, make sure to check out all the hot information on Call of Duty’s RICHOCHET anti-cheat system.
Image Credit: Activision / Treyarch
CoD Zombies players furious over no round-based Vanguard map at launch
Zombies fans have voiced their displeasure about Vanguard’s lack of a round-based Zombies map at the game’s launch.
Despite Der Anfang shaping up to be one of the most intense and unique Zombies experiences ever, fans are unhappy that Vanguard will feature no round-based map at launch.
The Call of Duty Zombies experience is continuing as Treyarch develops the Dark Aether story in Vanguard. However, the debut map – Der Anfang – isn’t a traditional round-based map, and potential players aren’t happy.
Every CoD game that has had Zombies has always launched with round-based Zombies content, and this will mark the first time that a Call of Duty game hasn’t done this.
Black Ops Cold War’s starting map – Die Maschine – was the perfect example of classic CoD, start in a confined space, slowly accumulate points from early rounds, buy doors, Perks, eventually Pack-A-Punch, and you’re off.
Call of Duty: Vanguard’s Zombies portion of the game was revealed on October 14 with a tasty reveal trailer. But once Treyarch began to filter information through about Der Anfang, players became concerned.
“Why do they think we don’t want round based maps?” was the question posed by Reddit user Dreww_115, in response to Der Anfang not being a classic-style map.
They said: “With the vanguard map seemingly being like outbreak 2.0 and not a round based map I am left wondering why the developers think we don’t want a classic round based map.”
The question was counter-pointed by an articulate response pointing out the potential developing schedule of Treyarch: “You have misunderstood everything mate. It’s not a matter of what we want but a matter of what they can deliver with the hell of a schedule they have.”
He continued: “Activision made Treyarch release Cold War one year earlier and also made them make this year’s zombies mode too. They literally didn’t have the time to release a round-based map for launch.
This comment generated nearly 300 upvotes and it’s clear that this response has had some impact on players concerned for the future of Zombies.
It’s highly unlikely that Treyarch will ignore purely round-based Zombies content, and given that Vanguard will probably have a full-year cycle, we’d expect to see several of them.
Image Credits: Activision / Treyarch
CoD: Vanguard Zombies will feature fan-favorite World at War Zombies map
Call of Duty: Vanguard Zombies’ latest reveal trailer may have hinted at a fan-favorite World at War map returning to the mode.
The latest news on Call of Duty: Vanguard Zombies revealed some exciting developments for a fan-favorite World at War map potentially returning.
The trailer didn’t just reveal information and details about the story direction, it also hinted at a fan-favorite map returning.
Vanguard Zombies will launch with a new mode called “Der Anfang,” which is said to combine the classic round-based format with features seen in Black Ops Cold War‘s Zombies and some new innovative mechanics that haven’t been seen before in Zombies.
As we know, the mode will be created by Treyarch, but in the Vanguard/Modern Warfare engine, and it will carry on the Dark Aether storyline introduced in Cold War.
During the trailer, it’s clear that players will be going through rifts and traveling across various maps to complete challenges.
One of the maps the players in the trailer travel to is a classic from World at War, Shi No Numa.
In Der Anfang, not only will players be battling hoards of Zombies in areas exclusive to Vanguard, but also the swamps of Shi No Numa, and who knows, maybe even more classic Zombies maps.
Shi No Numa is a great Zombies map to bring back into the Zombies mode for Call of Duty, allowing those new players to experience a classic map and giving those dedicated fans a nostalgia trip.
This particular map was one of the first that helped put Call of Duty Zombies on the map and become the global success it has been over the years, with Vanguard taking the franchise back to World War II and Treyarch leading the development of the game’s Zombies mode. Shi No Numa is a perfect choice for incorporating classic areas into the franchise’s latest game.
For more on Call of Duty: Vanguard, make sure you check out our piece on Warzone players being mad about the STG44’s visual recoil in Warzone Season 6.
Image Credits: Activision / Sledgehammer Games
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