Many Call of Duty players prefer the precision that keyboard and mouse offers, so here are the best keybinds for Vanguard, and how to use them on Xbox and PlayStation.
With crossplay now featuring in every premium Call of Duty game, the debate between keyboard and mouse (KBM) and controller rages on. Some players believe that the precision a mouse offers gives KBM players a huge advantage, while others feel “broken” controller aim assist needs to be turned down.
Still, keyboard and mouse is a great way to play Call of Duty: Vanguard, offering the precision of aiming with your whole arm and a full keyboard of buttons at your disposal. Plus, you can use KBM on your Xbox and PlayStation too.
Here are the best keybinds for Call of Duty: Vanguard, and how to play on Xbox and PlayStation with a keyboard and mouse.
- Best Call of Duty: Vanguard mouse settings
- Best Call of Duty: Vanguard keybinds
- How to play Vanguard with a keyboard and mouse on PlayStation & Xbox
Best Call of Duty: Vanguard mouse settings
How to find the best mouse sensitivity
The first thing you need to do is make sure that Aiming Input Device is set as ‘Mouse.‘ You can’t change this setting in-game, so if it has defaulted to ‘Controller’ then you won’t be able to move and must back out to change it.
- Read more: Best BAR loadout for CoD: Vanguard Beta
But for sensitivity, it really is up to you and your preferred DPI (basically your mouse’s sensitivity). When the full game launches, you’ll be able to create a Private Match and find the perfect settings for you.
A good rule of thumb, however, is that dragging your mouse from one end of the pad to the other will result in a full 360-degree turn. This isn’t perfect for everyone but is a solid starting point in finding the best sensitivity.
Once you have your sensitivity locked in, there are a few more settings that you should tweak to play at your best.
Advanced Mouse Settings
- ADS Mouse Sensitivity Mode: Legacy (Alternate)
- Mouse Wheel Input Delay: 80
- Mouse Acceleration: 0
- Mouse Filtering: 0
- Mouse Smoothing: Off
For the mode, experienced players may find the most comfort in Legacy (Alternate), as this is the same legacy setting found in Warzone. Or, you can try out the Relative setting that comes as default.
And you want Acceleration, Filtering, and Smoothing all turned completely off. These all sacrifice precision, so simply aren’t worth it.
Best Call of Duty: Vanguard keybinds
Here are our recommended keybinds for playing Vanguard. Of course, these settings are all dependent on preference, but these are a solid start while you get used to playing on mouse and keyboard.
- Crouch Behavior: Toggle
- Slide Behavior: Tap
- Prone Behavior: Toggle
- Airborne Mantle: Manual
- Grounded Mantle: Off
- Automatic Ground Mantle: Off
- Automatic Sprint: Off
- Sprint/Tactical Sprint Behavior: Toggle
- Sprint Cancels Reload:
- Door Bash Interaction: Automatic
- Walk Behavior: Hold
- Walk Speed: 25% of Normal Speed
Weapons & Equipment
- Aim Down Sight Behaviour: Hold
- Weapon Mount Activation: ADS + Melee
- Weapon Mount Movement Exit: Off
- Equipment Behavior: Hold
- Quick Satchel Charge Detonation: On
- Change Zoom Shared Input: Steady Aim
- Weapon Switch Wrap-Around: On
- Depleted Ammo Weapon Switch: On
- Interact Behavior: Tap
- Automatic Fire Behavior: Hold
Overlays & Shortcuts
- Scoreboard Behaviour: Hold
- System Key Behavior: Operating System
It’s useful to be able to quickly minimize the game by pressing the Windows key. However, if you’re prone to accidentally pressing it, you can switch System Key Behavior to Game, which disables the Windows key.
- Move Forward: W
- Move Backward: S
- Move Left: A
- Move Right: D
- Jump/Stand/Mantle: Space Bar
- Crouch/Slide: CTRL
- Prone: Z
- Sprint/Steady Aim: Shift
Weapons & Equipment
- Fire Weapon: Left Mouse Button
- Aim Down Sight: Right Mouse Button
- Previous Weapon: 1 / Mouse Wheel Down
- Next Weapon: 2 / Mouse Wheel Up
- Lethal Equipment: Mouse Button 5
- Tactical Equipment: Mouse Button 4
- Field Upgrade: X
- Melee/Finishing Move: V
- Reload: R
- Use: E
- Weapon Mount: Aim & Melee
- Alternate Fire: B
- Killstreak Slot 1: 3
- Killstreak Slot 2: 4
- Killstreak Slot 3: 5
- Killstreak Slot 4 (Extra): 6
- Killstreak Wheel: K
- Gas: W
- Reverse: S
- Turn Lef: A
- Turn Right: D
- Detonate: Left Mouse Button
How to play Vanguard with a keyboard and mouse on PlayStation & Xbox
Even if you’re on consoles, you can still take advantage of the precision that a mouse and keyboard offer. Luckily, it’s extremely easy to set up as the Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5 all offer KBM support.
Once they’re plugged in, load up Vanguard and use the settings above to have the best keybinds possible.
To connect a mouse and keyboard to your PlayStation, all you have to do is plug them into the USB ports on the back of the console. Wait a few seconds and your PS4 or PS5 should pick up the new input. Then, you can navigate to Devices and fine-tune the controls.
To explain this process step-by-step:
- Turn on your PlayStation 4 or 5
- Plug in your peripherals to the USB ports on the back of the console
- Wait for the PlayStation to recognize the keyboard and mouse
- Navigate to ‘Devices’
- From here, fine-tune the KBM controls until you’re comfortable
Connecting a keyboard and mouse to an Xbox console is much the same as connecting to a PlayStation. Simply plug the peripherals into the USB ports on your Xbox and the console will quickly recognize the new inputs.
Bear in mind though, you’ll need to use your controller to navigate the Xbox user interface and settings menus.
Another step-by-step guide:
- Turn on your Xbox One or Xbox Series X|S
- Plug in your peripherals to the USB ports on the console
- Wait for the Xbox to recognize the keyboard and mouse
- Select ‘Profiles & system’ > ‘Settings’ > ‘Devices & connections’
- From here, you can set up your mouse and keyboard
And that’s everything you need to know about playing Call of Duty: Vanguard on a mouse and keyboard, even if you play on consoles.
Image Credit: Activision / Logitech
First Perk in CoD: Vanguard Zombies revealed
A Call of Duty: Vanguard Zombies screenshot has confirmed one of the Perks that will be in the game and the design they’re going for.
The official reveal of CoD: Vanguard’s Zombies mode has shown off many elements that players can expect, including a first look at one of the Perks – Stamin-Up.
The fun part of pre-game hype for CoD Zombies is wondering what new enemies we’ll see, the new Wonder Weapons, abilities, and of course – Perks.
Treyarch’s October 14 reveal of Der Anfang showed off a litany of terrifying new Zombies, a darker approach to the Zombies world, and even managed to sneak in a look at one of the Perks and its dispenser.
When you think of Call of Duty Zombies Perks, you think of Juggernog, Speed Cola, Quick Revive, and Double Tap Root Beer. They are the original four Perks that introduced the concept to Zombies.
Since then, there have been many Perks that have had reoccurring roles in subsequent games, and one of these is the legendary Stamin-Up Perk.
It’s gone on to become one of the most important and critical Perks for long runs as the ability to sprinter faster and for longer is vital to escaping perilous situations.
Here is a sneaky glimpse of it in one of the official screenshots.
The striking thing about the Perk is the absence of any discernible vending machines to purchase a can or bottle from.
It seems very much like a magical drink fountain that players will be able to gulp down a few mouthfuls of secret formula to get their sprint on.
As we get closer to Call of Duty: Vanguard’s release, more screenshots, and footage will be sure to uncover another Perk or two.
Also, make sure to check out all the hot information on Call of Duty’s RICHOCHET anti-cheat system.
Image Credit: Activision / Treyarch
CoD Zombies players furious over no round-based Vanguard map at launch
Zombies fans have voiced their displeasure about Vanguard’s lack of a round-based Zombies map at the game’s launch.
Despite Der Anfang shaping up to be one of the most intense and unique Zombies experiences ever, fans are unhappy that Vanguard will feature no round-based map at launch.
The Call of Duty Zombies experience is continuing as Treyarch develops the Dark Aether story in Vanguard. However, the debut map – Der Anfang – isn’t a traditional round-based map, and potential players aren’t happy.
Every CoD game that has had Zombies has always launched with round-based Zombies content, and this will mark the first time that a Call of Duty game hasn’t done this.
Black Ops Cold War’s starting map – Die Maschine – was the perfect example of classic CoD, start in a confined space, slowly accumulate points from early rounds, buy doors, Perks, eventually Pack-A-Punch, and you’re off.
Call of Duty: Vanguard’s Zombies portion of the game was revealed on October 14 with a tasty reveal trailer. But once Treyarch began to filter information through about Der Anfang, players became concerned.
“Why do they think we don’t want round based maps?” was the question posed by Reddit user Dreww_115, in response to Der Anfang not being a classic-style map.
They said: “With the vanguard map seemingly being like outbreak 2.0 and not a round based map I am left wondering why the developers think we don’t want a classic round based map.”
The question was counter-pointed by an articulate response pointing out the potential developing schedule of Treyarch: “You have misunderstood everything mate. It’s not a matter of what we want but a matter of what they can deliver with the hell of a schedule they have.”
He continued: “Activision made Treyarch release Cold War one year earlier and also made them make this year’s zombies mode too. They literally didn’t have the time to release a round-based map for launch.
This comment generated nearly 300 upvotes and it’s clear that this response has had some impact on players concerned for the future of Zombies.
It’s highly unlikely that Treyarch will ignore purely round-based Zombies content, and given that Vanguard will probably have a full-year cycle, we’d expect to see several of them.
Image Credits: Activision / Treyarch
CoD: Vanguard Zombies will feature fan-favorite World at War Zombies map
Call of Duty: Vanguard Zombies’ latest reveal trailer may have hinted at a fan-favorite World at War map returning to the mode.
The latest news on Call of Duty: Vanguard Zombies revealed some exciting developments for a fan-favorite World at War map potentially returning.
The trailer didn’t just reveal information and details about the story direction, it also hinted at a fan-favorite map returning.
Vanguard Zombies will launch with a new mode called “Der Anfang,” which is said to combine the classic round-based format with features seen in Black Ops Cold War‘s Zombies and some new innovative mechanics that haven’t been seen before in Zombies.
As we know, the mode will be created by Treyarch, but in the Vanguard/Modern Warfare engine, and it will carry on the Dark Aether storyline introduced in Cold War.
During the trailer, it’s clear that players will be going through rifts and traveling across various maps to complete challenges.
One of the maps the players in the trailer travel to is a classic from World at War, Shi No Numa.
In Der Anfang, not only will players be battling hoards of Zombies in areas exclusive to Vanguard, but also the swamps of Shi No Numa, and who knows, maybe even more classic Zombies maps.
Shi No Numa is a great Zombies map to bring back into the Zombies mode for Call of Duty, allowing those new players to experience a classic map and giving those dedicated fans a nostalgia trip.
This particular map was one of the first that helped put Call of Duty Zombies on the map and become the global success it has been over the years, with Vanguard taking the franchise back to World War II and Treyarch leading the development of the game’s Zombies mode. Shi No Numa is a perfect choice for incorporating classic areas into the franchise’s latest game.
For more on Call of Duty: Vanguard, make sure you check out our piece on Warzone players being mad about the STG44’s visual recoil in Warzone Season 6.
Image Credits: Activision / Sledgehammer Games
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