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Call of Duty: Vanguard

Best Welgun loadout for CoD: Vanguard Season 1

Vanguard’s Welgun SMG is proving to be an incredibly poweful choice, so here are the best attachments and Perks to run with it.



Welgun in CoD Vanguard

Call of Duty: Vanguard Season 1’s mid-season update has brought the brand-new Welgun SMG. This is already proving to be an incredibly powerful choice, so here are all of the attachments, Perks, and equipment you need to make the best Welgun loadout.

SMGs quickly became one of the most powerful weapon categories in Call of Duty: Vanguard and the new Welgun is set to become the best yet.

Arriving in Vanguard Season 1’s mid-season update, the Welgun is a “Heavy full-auto SMG with lethality and range for short to medium-range engagements.” With the right attachments, it can tear through enemies in only a couple of shots, so will be the perfect addition to many loadouts.

Here’s everything you need to create the best Welgun loadout in Vanguard.

Best Vanguard Welgun loadout attachments

Vanguard Wellgun loadout attachments
  • Muzzle: Recoil Booster
  • Barrel: 320MM SA Shrouded
  • Optic: Slate Reflector
  • Stock: Gawain Skeletal
  • Underbarrel: M1941 Hand Stop
  • Magazine: .45 58 Round Mags
  • Ammo Type: Lengthened
  • Rear Grip: Fabric Grip
  • Proficiency: Frenzy
  • Kit: On-Hand / Surplus

What makes the Welgun so powerful in Vanguard is its unique 320MM SA Shrouded Barrel. Not only does this make it laser-accurate, but it also gives a “Larger One-Hit-Kill Area.”

Next, you want attachments that both boost the Welgun’s mobility and range. First, we’ve added the Recoil Booster to increase the fire rate, the .45 58 Round Mags and Lengethened Ammo increase its accuracy, range, and damage, and the M1941 Hand Stop to keep it under control.

Welgun weapon inspect in CoD Vanguard

To then make sure you’re speedy enough to finesse opponents, the Gawain Skeletal Stock and Fabric Grip are perfect. The Optic is down to personal preference but we’re fans of the Slate Reflector.

And finally, the Frenzy Proficiency ensures you start healing immediately after each kill, and the On-Hand Kit allows you to throw equipment incredibly fast.

We also recommend you use the Surplus Kit until you fully level the Welgun, as this gives you an incredible XP boost.

Best Perks & equipment to use with Vanguard Welgun

Forward Intel Perk in CoD Vanguard
  • Perk 1: Dauntless
  • Perk 2: Forward Intel
  • Perk 3: Scavenger
  • Lethal: MK2 Frag Grenade
  • Tactical: No 69 Stun Grenade
  • Field Upgrade: Dead Silence

The Dauntless Perk was buffed in Vanguard’s mid-season update, with it now giving immunity to fire and burning effects from “Incendiary Rounds, Flamenaut, and lingering fire on the ground.” With how frustrating fire can be in Vanguard, it’s become a standout choice.

Next, Forward Intel tells you exactly where the enemy team is spawning, and Scavenger allows you to pick up ammo from dead bodies.

For equipment, the MK2 Frag Grenade is perfect for clearing out small rooms, and the No 69 Stun Grenade gives you a huge advantage over your opponents. And finally, Dead Silence allows you to silently flank the enemy, which is where the Welgun will truly shine.

How to unlock Welgun in Vanguard

Welgun in CoD Vanguard

Vanguard players need to complete an in-game challenge to unlock the Welgun, but you shouldn’t have much trouble.

Here’s how to unlock the Welgun in Vanguard multiplayer and Zombies:

  • Get 10 Kills with an SMG while Aiming Down Sights in a single match 15 times.
  • In Zombies, get 5 rapid Critical Kills with an SMG during 50 different Portal Objectives.

We recommend you play the full match out, as leaving early can cause the challenge progress to not track properly.

Best alternatives to Vanguard’s Welgun

There are plenty of other viable SMGs in Call of Duty: Vanguard, with the classic MP-40 still being an excellent all-rounder. Or, you could opt for the Type 100 which takes advantage of a much higher fire rate.

Also, be sure to check out the best weapons in Vanguard, as well as the best controller settings.

Image Credit: Activision

Call of Duty: Vanguard

DEADROP dev responds as fans accuse CoD of stealing skin from Dr Disrespect game

Dr Disrespect fans are convinced Activision copied a Variant his game for their latest Warzone skin, and a DEADROP dev has responded.



Doomslayer skin in Warzone and Vanguard

Activision dropped Warzone and Vanguard’s Tracer Pack Malware Ultra Skin but players immediately noticed a striking similarity with Dr Disrespect’s DEADROP, and it looks like it’s even prompted a response from a Midnight Society developer.

Not long after Activision had to apologize for copying artwork from an independent artist, plagiarism accusations are flying once again. This time concerning Vanguard and Warzone’s new Doomslayer skin which Dr Disrespect fans immediately recognized.

Dr Disrespect’s ‘vertical extraction shooter’ DEADROP is currently in development, and there have already been plenty of comparisons with Call of Duty — mostly from Doc himself. He’s previously said that Modern Warfare 2 can’t “match” DEADROP.

Those who have bought a DEADROP Founders Pass have received one of 10,000 “Variants,” which are unique in-game characters. Senior developers have shown off their Variants, and many think they are the inspiration for Call of Duty’s latest bundle.

The Tracer Pack Malware Ultra skin dropped in Warzone and Vanguard on August 15, featuring a hooded sci-fi character with a skull-faced digital visor. Those words could also be used to describe DEADROP founder Robert Bowling’s Variant, and players were quick to make the comparison.

“Damn, they had to scrap the Dog they ripped off then went straight for a DEADROP variant,” replied one Twitter user. “Looks like whoever created this skin TRIED to copy the Variant of one of the leaders of [Midnight Society],” commented another.

While not a direct response, Bowling, who’s an ex-Infinity Ward dev, tweeted: “At least name it after me.”

Not everyone was convinced that the skin was a straight copy though, as some said that it’s a classic sci-fi design that’s been around longer than DEADROP.

We’ll need to wait and see whether Activision respond to the accusations, but Doc fans are convinced. In the meantime, check out how NICKMERCS will be “brutally honest” if he thinks DEADROP is trash.

Image Credit: Activision

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Call of Duty: Vanguard

Vanguard devs confirm new round-based Zombies map for Season 5

Vanguard Zombies devs Treyarch have announced another round-based map will arrive with the Season 5 update.



Vanguard Zombies The Archon map logo

Call of Duty: Vanguard’s devs brought the classic Shi No Numa with Season 4, and another round-based Zombies map will arrive with the Season 5 update.

Although being a continuation of the Dark Aether storyline from Black Ops Cold War, Call of Duty players were less-than-impressed with Vanguard’s Zombies offering. The mode was slammed for dropping the round-based format and removing classic features, and even though Season 2’s Terra Maledicta brought the Ray Gun and Decimator Shield, the non-round-based map was labeled “boring.”

Fortunately, a round-based recreation of World at War’s Shi No Numa dropped in the Season 4 update, and now the devs will bring “The Archon” in Season 5.

Both Warzone and Vanguard Season 5 are set to arrive on Wednesday, August 24, bringing “The Archon” as a new Zombies round-based experience.

What this new map will look like is anyone’s guess, but the devs teased back in June that more round-based maps are coming to Vanguard and confirmed that “yes, it’s round-based.”

The Archon is the final map for Vanguard, as Treyarch confirmed that “Vanguard Zombies concludes in Season Five.”

We would expect this map to come with all of the features you’d expect in a Call of Duty Zombies map, such as a Main Quest Easter Egg and Wonder Weapon to build. It appears Kortifex, the main antagonist of Vanguard Zombies, will be the final boss as Treyarch tweeted that “Kortifex must die.”

Hopefully, this new Zombies map will please long-time Zombies players ahead of Modern Warfare 2’s beta and October 28 launch. But, Modern Warfare won’t have its own Zombies mode.

Image Credit: Activision

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Call of Duty: Vanguard

Warzone’s frustrating demon gun glitch is back in Vanguard

Vanguard weapon camos are being plagued by the infamous demon gun glitch which fills the screen with ruined textures.



Demon Gun Glitch in Vanguard

The demon gun glitch is one the most infamous bugs in Warzone and now reports are coming in of it ruining the textures of weapon camos in Call of Duty Vanguard again.

Warzone Pacific players have had to repeatedly deal with the frustrating demon gun glitch that blocks their screens with distorted textures, making it impossible for them to accurately aim their weapons.

This glitch has popped up at complete random numerous times and is now causing problems in CoD Vanguard again, as players are reporting the textures on their weapon camos being reduced to polygons.

Reddit user ‘EPURON’ encountered this glitch when using a weapon camo that was part of the Godzilla vs King Kong event. They then shared a clip showcasing this in the Vanguard subreddit.

Throughout the clip, the textures on the weapon camo were glitching, and the Redditor was unable to see anything through the optic when aiming down sights. They described the glitch as “polygon madness.”

While the textures looked bad when aiming down sights, they looked even worse in the killcam that played after the player was taken out. At that point, the entire screen was blocked by the glitch.

EPURON explained in the comments that this is their first time encountering the Demon Gun Glitch, and others brought up the times they had to deal with it back when Vanguard first launched.

This glitch has become infamous among Warzone Pacific and Vanguard players since it pops up repeatedly to cause mayhem on their screens and still hasn’t been removed for good after multiple update patches.

For more Vanguard content, check out the August 11 update patch notes as well as everything we know about the next Double XP event in the game.

Image credits: Activision

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