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Black Ops 4 Blackout Beta Day 2 Recap

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Day 2 of the Call of Duty: Black Ops 4 Blackout Beta is officially in the books, and Treyarch has shared a new blog post discussing what they’re looking into and working on based on feedback from the day.

Here’s what they’re working on after Day 2 of the beta:

  • Level 2 & 3 Armor: As with the MP Beta, we’re taking a cautious approach to changes to Armor during the Blackout Beta as we keep an eye on overall gameplay balance. As part of a secondary update that recently went live yesterday, we fixed a bug where all explosive damage was not impacting Level 3 Armor. We are currently evaluating and testing where and how often Level 3 Armor makes its appearance, as well as reducing its absorption properties (will transfer more damage and break easier). In doing so, we are also evaluating Level 2 armor to adjust appropriately.
  • Weapons: We slowed down the rate at which you can aim down the sights of the Koshka sniper rifle, and continue to carefully measure the performance and popularity of other weapons. We’ve got our eyes on the Vapr right now. It’s an incredibly popular weapon (no doubt given how powerful its suppressor is), but it hasn’t precisely proven to be overpowered.
  • Zombies: Zombies can attack you from a range we didn’t intend. We are testing the fix for this right now.
  • Item Distribution: This important game system governs how many of which type of Item (be it a Weapon, Perk Consumable, Backpack, Attachment, or anything else) appears at any Destination, in a Supply Drop, or in a Stash. We continue to slowly refine the quantity, frequency, and quality of those Items.
  • Item/Inventory Management: We’ve gotten a ton of great feedback about the Inventory and Item management systems in Blackout. As a start, we’ve decreased how long it takes to pick up Items in the world. Additionally, we automatically close the Quick Equip menu if you haven’t interacted with it within 5 seconds. We are currently evaluating additional “quality of life” features to improve this experience, including how you interact with a Stash and manage Attachments on weapons more efficiently. Some of these are complex systems and may not be ready before the Beta period ends.
  • Kill Credit: We’ve seen that there are certain situations where players are not being properly credited for kills. We’re looking to track down all the different scenarios where this happens and will fix them for launch.
  • Ladders: We’re aware that a number of players have had issues backing down ladders. The team is considering ways to address this. Adjustments to climbing down ladders may not make it into the Beta, but we’re looking at it in time for launch. As a reminder, it’s always faster to base jump if you’re high enough. Sprint towards the edge and press and hold the Jump button.
  • Reporting Bad Behavior: As we mentioned in our first update, we’re continuing to track bad player behavior with our security team and have been banning users for intentional team killing. If you encounter this or other bad behavior in-game, you can be part of the solution by using the “Report Player” system in the Social menu to report:
    • Offensive Language
    • Cheating
    • Griefing

SOURCE: Reddit

Call of Duty

CoD community split as players reveal the worst ever Call of Duty game

Call of Duty players were asked to reveal which game they believe to be the franchise’s worst and the results were far from unanimous.

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Call of Duty franchise games

CoD fans usually have passionate opinions when it comes to debating the franchise’s best game, but the same could be said when the community was asked to reveal the worst Call of Duty game ever.

As Vanguard’s cycle slowly comes to a close with Season 5 on the horizon, it’s the perfect time to indulge in some nostalgia and look back through the years of the Call of Duty franchise. Call of Duty has been around for so long that most players will have significantly different answers when asked what their favorite or least favorite CoD game is.

This was exactly the case as the CharlieIntel Twitter account asked players from the Call of Duty community to reveal their first played, most recent, best, and worst Call of Duty title of all time.

While the replies revealed that most players view Black Ops 2 or Black Ops 3 as the best Call of Duty game ever made, the same cannot be said for their opinion of the franchise’s worst game.

The replies for the “Worst Call of Duty” section were varied but a trend did begin to appear after a couple thousand responses. It seems most players opted for Vanguard as the worst game the franchise has put forth.

There’s no doubt that some recency bias likely impacted these results, but Vanguard has been one of the most hated Call of Duty games ever made. Despite being fresh in peoples’ minds, the game has come under fire for being a mess since it was released.

Vanguard seemed to be the most popular answer, but it failed to grasp a majority vote as players consistently spread their answers between a few titles. 2019’s Modern Warfare was another popular choice.

The game is notably polarizing as most either loved it or hated it. Some players sunk countless hours into the game as its multiplayer kept CoD fans busy throughout the pandemic. Meanwhile, competitive players and content creators shared a disdain for the game’s core mechanics.

Aside from Modern Warfare 2019, and Vanguard, Call of Duty: Ghosts, WWII, and Infinite Warfare were also quite popular responses. With WWII and Vanguard being two boots-on-the-ground WWII-era CoD games, it seems players don’t take kindly to this style and setting.

Only time will tell if the highly anticipated Modern Warfare 2 will have a strong enough impact on players to eventually become a valid answer for this CoD questionnaire. Of course, Infinity Ward will be hoping it improves on its predecessor and makes its way to the “Best” side of the debate.


For more, check out how Dr Disrespect was not impressed by the graphics shown in Modern Warfare 2’s Farm 18 map reveal.

Image Credit: Activision

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Microsoft explain why Call of Duty will stay on PlayStation after Xbox exclusivity rumors

Microsoft have reiterated their claim that Call of Duty will remain on PlayStation and gave one simple reason why.

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Modern Warfare 2's captain price and playstation logo

Both PlayStations fans and Sony itself have expressed concern over Call of Duty becoming Xbox and PC exclusive, but Microsoft have reiterated their claim that the games will remain on PlayStation, giving one simple reason why.

Microsoft announced their shock buyout of Activision Blizzard back in January 2022, with the deal set to close in Summer 2023. While Microsoft previously stated that there are no plans to make Call of Duty Xbox and PC-exclusive, Sony still expressed concern.

As reported by VGC, Microsoft responded to these concerns in a document sent to Brazil’s Administrative Council for Economic Defense (CADE). Here, they accused Sony of blocking games from Xbox Game Pass and reiterated that it “wouldn’t be profitable” to remove Call of Duty from PlayStation.

Microsoft acquired Bethesda back in 2021, and have already started making their games, such as Starfield, Xbox and PC exclusive. However, in this document, Microsoft insisted that Sony shouldn’t worry about Call of Duty being removed from PlayStation.

Modern Warfare 2 Ghost

“Regardless of how unsurprising Sony‘s criticism of content exclusivity is – given that PlayStation’s entire strategy has been centered on exclusivity over the years – the reality is that the strategy of retaining Activision Blizzard’s games by not distributing them in rival console shops would simply not be profitable for Microsoft,” claimed Microsoft.

Microsoft gave several reasons why they wouldn’t remove future Call of Duty games from PlayStation, but it all boiled down to profit.

“The hypothetical adoption of any content discontinuation strategy would not be profitable for Microsoft and, even if implemented, such strategies would have no competitive impact, for the reasons described above,” concluded Microsoft.

There are also reports that there are contractual agreements that ensure the next three Call of Duty games will be on both Xbox and PlayStation. Rumors suggest that Call of Duty 2024 will be developed by Treyarch, and Activision have even teased a new premium game for 2023.

Image Credit: Activision

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Huge Black Ops 4 campaign leak reveals scrapped ‘Career’ mode details & concept art

Black Ops 4’s scrapped campaign has reportedly appeared online in a huge leak showing off concept art and breaking down a ton of details.

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Black Ops 4 Specialists

Call of Duty: Black Ops 4 went against the norm by opting to skip a campaign, despite it reportedly being in development for some time. Four years later, a leak puts together a ton of information about the scrapped ‘Career’ mode which was set to be an online 2v2 experience.

While Call of Duty players typically enjoy the blockbuster campaigns, it’s arguably multiplayer that brings them back year after year. Despite rumors suggesting that a Black Ops 4 Campaign was in development, the game launched in 2018 without a single-player mode.

Now, almost four years later with Modern Warfare 2 on the horizon, a ton of info has dropped detailing exactly what Black Ops 4’s campaign mode could have been.

Reddit user Purpletoaster20 said this huge post in the GamingLeaksAndRumours subreddit was the result of “months of research & discussion with people who have inside knowledge of this mode,” and it includes images of internal powerpoints, concept art, and a detailed breakdown of each mission.

Black Ops 4 operators

The campaign was dubbed ‘Career’ and would be an online 2v2 mode where players would “race to the finish” against the opposing duo, and whichever side won would affect how the rest of the session would progress.

Taking place in a post-Black Ops 3 2070, there would be “The Year of Chaos” after a pandemic and climate disasters would “heavily diminish the world’s resources.”

Each duo would pick their preferred faction, and then need to battle against AI to complete their objectives ahead of the other team. Plus, there would also be PvP sections with Blackout mechanics, where death would result in respawning back at a base near to the action.

This mode would have counted towards player progression, with each Black Ops 4 season adding several new missions for players to complete.

Four missions were “nearly complete,” and the Reddit user detailed them all in the Reddit post. In these missions, players had to complete Call of Duty-esque objectives such as blowing up convoys and hacking and defending terminals.

But why was this huge mode canceled? According to the Reddit user, it was “due to technical issues & the overall gameplay loop being described as too repetitive,” as well as the release being pushed forward by a month. They also claim that the leaked gameplay wasn’t from the campaign, but was actually from a Specialist HQ mode.

The Reddit user said they’ll be putting all of this information together in a 30-minute video on August 18.


Modern Warfare 2 brings a fully-fledged campaign that will reportedly arrive ahead of the full game’s launch, so be sure to check out everything we know about the single-player.

Image Credit: Activision

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