After Treyarch’s October 23rd update which addressed the community’s concerns with the networking in Black Ops 4, tests showed that the Client Update Rate was increased from 20Hz to 30Hz that same day. Treyarch made it clear that improvements would be rolling out over the course of a few weeks. Today, tests show that the Client Update Rate has been increased from 30Hz to 60Hz. It’s possible that these changes are not yet live in all regions as it is likely a staged rollout.
Redditor /u/soja92 took to /r/BlackOps4 to announce the results of multiple tests across both PlayStation 4 and PC. The results are very pleasing, the Multiplayer Client Update Rate is targeting 64Hz while the Server Update Rate is targeting 60Hz.
However, it’s not all good news as Custom Games appear to still run at the 20Hz Client Update Rate and 60Hz Server Update Rate. It’s possible this is due to the staged rollout and will not be the case in the coming days/weeks.
Blackout is also running at the 20Hz Client Update Rate and 60Hz Server Update Rate. However, Blackout does appear to target a 40Hz Client Update Rate during the 100-80 players phase of each match. It is not yet known if Blackout will receive further improvements to its networking, perhaps the 40Hz Client Update Rate is the target for the entirety of a Blackout match.
At this time it is unknown if Treyarch plans to further improve other aspects of Black Ops 4’s networking that the community has requested. Read about the community’s wishes in a Reddit post by YouTuber Battlenonsense. Stay tuned for any further updates!
COD 2020 Teasers: Black Ops 4 Summit map, Treyarch social profile
As we opened our new crates that Activision sent through, Black Ops 4’s Summit map got an update.
The screens in the center of the map in Black Ops 4 turned on which seem to match to what some of our slides show:
There’s also a look at clocks of 4 out of the 5 locations that some of us got as part of the slides to see:
These changes do appear to be new, especially the screens with the targets on them. Analyzing older images of the maps showcase that the screens were not showing the same thing.
In addition, Treyarch has updated their cover photo on social channels.
It’s getting cold out there…
Gameplay from Black Ops 4’s canceled campaign mode revealed
A user on Reddit, r/BlackOps4, has shared what appears to be the very first footage of gameplay from the canceled campaign mode of Call of Duty: Black Ops 4.
Call of Duty: Black Ops 4, which released in October 2018, was the first Call of Duty game to not have a traditional campaign mode, instead opting to have three online-based modes.
Treyarch insisted throughout the year that they really didn’t have plans for a campaign and were focusing on an online connected experience for Black Ops 4, but many reports and sources described the campaign as being too ambitious and canceled because of issues with development.
On Reddit, a user has shared about two minutes of alpha footage of the gameplay of Black Ops 4’s campaign. The campaign, in alpha-state footage (meaning its not complete), had a very similar HUD to the MP experience of Black Ops 4. The user claims that the campaign and MP were supposed to be connected, and that’s why the HUD is so similar.
The gameplay starts by showing a message of “FIND THE AQUILUS CEO.”
Here’s the gameplay footage:
The user who posted this has not said where they got this gameplay footage as of now. He said he only has this footage, alongside an augmented footage of the engine of BO4, which he is not releasing at this time.
Double XP live in Call of Duty: Black Ops 4 through February 6
To celebrate the big game this weekend, Treyarch is activating Double XP Quad Feed in Call of Duty: Black Ops 4 this weekend – starting now.
Live in game now is:
- 2XP in MP
- 2XP in Zombies
- 2XP Party Game Moshpit
All of this is live in Call of Duty: Black Ops 4 on PS4, Xbox One, and PC. This is live through February 6 at 10AM PT.
For those still enjoying Black Ops 4, enjoy a new XP weekend!
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