// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

Treyarch has released the latest Game Settings Update for Call of Duty: Black Ops 4 on PlayStation 4, Xbox One, and PC on Tuesday, November 12, and this new update has brought some huge changes to the Black Market.

The changes make the Black Market more user friendly and not a pay to win situation that it has been over the last year. Treyarch making this change so far out from launch seems to be related to the fact that Activision executives recently made the decision to not have any supply drops in Modern Warfare.

The new changes for the Black Market in Black Ops 4 are:

Black Market Revamp: Earn Weapons and Items in Blackjack’s Shop

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We’re excited to roll out today’s new Black Market revamp that gives all Black Ops 4 players new direct paths to earning new weapons and rewards through gameplay. Here’s what you’ll see when you visit Blackjack’s Shop today:

  • Pick-a-Weapon Bribe: Trade in 50 Reserve Cases to unlock a weapon of your choice from a Crate that also includes 2 Reserve items, along with a bonus of 5 Duplicate-Protected Crates for 15 additional Reserve items. Choose from a selection of base weapons, Mastercrafts, MKII weapons, Signature Weapons, and even the new MicroMG 9mm SMG or Eye of Apophis melee weapon. Watch for this bundle to refresh on a regular basis in the future.
  • Reserves Stack: This new rotating offer displays a Reserve item that you don’t currently own, which can be unlocked by trading in 2 Reserve Cases. With the Reserves Stack, you’ll be able to see Reserve items before acquiring them. This offer will refresh to reveal a new item on a regular basis and refreshes instantly after acquiring the current item on display.
  • My Deals: Two new rotating offers can now be unlocked with Reserve Cases and will always showcase items that you don’t currently own. Like the Reserves Stack, these will refresh on a regular basis, or instantly after the current item on display has been acquired.

If you see it in Blackjack’s Shop, you can earn it by trading in Reserve Cases! And speaking of new items to earn…

New Rewards and New Zombies Gauntlet on Xbox One + PC

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Today’s update introduces a new collection of Black Market rewards to earn on Xbox One and PC, including the new “MicroMG 9mm” SMG, “Eye of Apophis” amulet weapon, “Pentagon Thief” Blackout character, as well as new Reactive Camos, weapon camos, outfits, Death Effects, Weapon Charms, and more. If you haven’t seen the Eye of Apophis in action yet (or been on the receiving end of one)… it’s pretty wild.

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Our new “Tag der Toten” Zombies Gauntlet also arrives today on Xbox One and PC with “An Ice Day in Hell”, delivering 30 new rounds of challenges to complete for in-game rewards at rounds 10, 20, and 30. Good luck conquering all 30 with no strikes!2XP Stockpile in Multiplayer

Our second 2XP Featured Playlist joins the MP rotation this week with the return of Stockpile! We’ve had plenty of requests for this one to come back since its debut, so get in there and rank up all week long while it’s in the spotlight. Party game fans should keep an eye out for 2XP Prop Hunt coming to all platforms next Tuesday.

Duos Moshpit, Alcatraz Quads, Contract Fixes, and PC Optimization in Blackout

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We’re constantly examining Blackout wait times across multiple regions and optimizing playlists to make sure people get into matches as quickly and reliably as possible around the world. While the introduction of LTM Moshpits and our new rotating playlist schedule make this possible, we understand these changes can come at the expense of those who play core modes exclusively.

Furthermore, our Daily Contract schedule wasn’t properly lined up with the latest playlist schedule, which led to a few Contracts that couldn’t be completed on certain days last week. PC players have also been asking for ways to start matches sooner… and we definitely heard your feedback on Alcatraz Duos. Today, we’re addressing everything above.

Quads-only players: we heard you last week and we’re keeping Quads permanently. For players asking for more Duos matches, we’re introducing our new Duos Moshpit today featuring Ambush Duos, Hardcore Duos, Down But Not Out Duos, and Close Quarters Frenzy Duos. If variety isn’t your thing, core Duos will be added to rotation more frequently in the near future.

Alcatraz Quads is replacing Alcatraz Duos today, and we’re keeping it at Quads. We heard your feedback that redeploying into the chaos of Alcatraz is more forgiving and simply more fun as a full squad, and while we heard from players who preferred the Duo model, we agree that Alcatraz works better in fours.

Starting today on consoles, all Contracts should always line up with the playlists currently live in Blackout. For example, this means you shouldn’t see a Daily or Hard Contract that can’t be completed that day because the mode required was currently out of rotation. Let us know if you do.

We’ve recently adjusted the maximum player count for Moshpit game types on consoles to 80 players, ensuring a balanced chance of matching into any available LTM. And on PC, we’ve reduced the maximum player count to 60 with a minimum of 50 players on all core and limited-time mode playlists. This should result in faster match start times across the board, while keeping the max player count at 40 in Alcatraz. We’ve also brought the PC playlist selection back to three playlists per week to further improve matchmaking health.

Keep your feedback coming, and enjoy the new Duos LTMs this week!

Weapon Charm/Death Effect Bug Fix

This update also fixes the pesky bug that prevented certain Weapon Charms and Death Effects from staying equipped after a match. This one has proven especially tough to nail down, so please let us know if you’re still experiencing this issue after today’s game update.

Here’s what’s new today:

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GLOBAL

  • Black Market
    • System Revamp
      • Reserve Cases can now be traded in for items in Blackjack’s Shop through the new Pick-a-Weapon Bribe, Reserves Stack, and My Deals offers.
    • Pick-a-Weapon Bribe
      • Regularly-scheduled bundle available in Blackjack’s Shop and Reserves screens in the Black Market.
      • Allows players to trade in 50 Reserve Cases to unlock a weapon of their choice from a Crate that also includes 2 Reserve items, along with a bonus of 5 Duplicate-Protected Crates.
    • Reserves Stack
      • Rotating offer that always displays an item from Reserves that the player does not currently own, which can be unlocked by trading in 2 Reserve Cases.
      • Allows players to see Reserve items before acquiring them.
      • Refreshes on a regular basis to reveal a new item, and will refresh instantly after the current item on display has been acquired.
    • My Deals
      • Two new rotating offers that can be unlocked with Reserve Cases and will always showcase items that the player does not currently own.
      • Refreshes on a regular basis to reveal a new item, and will refresh instantly after the current item on display has been acquired.
    • Duplicate-Protected Crates
      • Reserve Crate purchases are now always Duplicate-Protected.
    • Create-a-Class
      • Addressed an issue that could prevent certain Weapon Charms and Death Effects from stay equipped after a match.

MULTIPLAYER

  • Featured Playlists
    • PS4/Xbox One
      • Stockpile (2XP)
      • Nuketown
      • Barebones Moshpit
      • Bolt-Action Barebones Moshpit
      • Mercenary Deathmatch Moshpit
    • PC
      • Stockpile (2XP)
      • Nuketown
      • Bolt-Action Barebones Moshpit

BLACKOUT

  • Duos Moshpit
    • New Moshpit of Duos-only Blackout modes with a maximum of 80 players on consoles:
      • Ambush Duos
      • Hardcore Duos
      • Down But Not Out Duos
      • Close Quarters Frenzy Duos
    • Alcatraz
      • Alcatraz Portal Quads replaces Alcatraz Portal Duos.
    • Contracts
      • Contracts will now properly line up with available playlists on consoles.
  • Featured Playlists
    • PS4/Xbox One
      • Duos Moshpit (Ambush, Hardcore, Down But Not Out, Close Quarters Frenzy)
      • Alcatraz Portal Quads
      • Quads
      • Solo
    • PC
      • Alcatraz Portal Quads
      • Duos Moshpit
      • Quads
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GLOBAL

  • Black Market
    • New collection of rewards now available to earn in Reserves.
    • Rewards include the MicroMG 9mm SMG, Eye of Apophis melee weapon, Pentagon Thief Blackout character, and new Reactive Camos, weapon camos, outfits, Death Effects, Weapon Charms, Jump Packs, Gestures, and more.
  • ZOMBIES
    • Gauntlets
      • “An Ice Day in Hell” Gauntlet now available in “Tag der Toten”.
      • Complete 30 rounds of new challenges for rewards at Tiers 10, 20, and 30.
      • Complete all 30 rounds without a single strike for an exclusive cosmetic reward.
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BLACKOUT

  • Optimization
    • Maximum player count set to 60 with auto-start set to 50 players on all core and limited-time mode playlists for faster match start times.
    • Maximum player count remains at 40 for Alcatraz playlist.
  • Playlists
    • Schedule now reflects three available playlists each week for improved matchmaking.

SOURCE: Treyarch

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